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[dragonfly.git] / lib / libvgl / main.c
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1 /*-
2 * Copyright (c) 1991-1997 Søren Schmidt
3 * All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer
10 * in this position and unchanged.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 * 3. The name of the author may not be used to endorse or promote products
15 * derived from this software withough specific prior written permission
17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 * $FreeBSD: src/lib/libvgl/main.c,v 1.6.2.2 2001/07/30 14:31:30 yokota Exp $
29 * $DragonFly: src/lib/libvgl/main.c,v 1.3 2007/08/19 11:39:11 swildner Exp $
32 #include <stdio.h>
33 #include <sys/types.h>
34 #include <sys/signal.h>
35 #include <sys/file.h>
36 #include <sys/ioctl.h>
37 #include <sys/mman.h>
38 #include <machine/console.h>
39 #include "vgl.h"
41 #define min(x, y) (((x) < (y)) ? (x) : (y))
42 #define max(x, y) (((x) > (y)) ? (x) : (y))
44 VGLBitmap *VGLDisplay;
45 video_info_t VGLModeInfo;
46 video_adapter_info_t VGLAdpInfo;
47 byte *VGLBuf;
49 static int VGLMode;
50 static int VGLOldMode;
51 static size_t VGLBufSize;
52 static byte *VGLMem = MAP_FAILED;
53 static int VGLSwitchPending;
54 static int VGLAbortPending;
55 static int VGLOnDisplay;
56 static unsigned int VGLCurWindow;
57 static int VGLInitDone = 0;
58 static struct winsize VGLOldWSize;
60 void
61 VGLEnd()
63 struct vt_mode smode;
65 if (!VGLInitDone)
66 return;
67 VGLInitDone = 0;
68 VGLSwitchPending = 0;
69 VGLAbortPending = 0;
71 signal(SIGUSR1, SIG_IGN);
73 if (VGLMem != MAP_FAILED) {
74 VGLClear(VGLDisplay, 0);
75 munmap(VGLMem, VGLAdpInfo.va_window_size);
78 if (VGLOldMode >= M_VESA_BASE) {
79 /* ugly, but necessary */
80 ioctl(0, _IO('V', VGLOldMode - M_VESA_BASE), 0);
81 if (VGLOldMode == M_VESA_800x600) {
82 int size[3];
83 size[0] = VGLOldWSize.ws_col;
84 size[1] = VGLOldWSize.ws_row;
85 size[2] = 16;
86 ioctl(0, KDRASTER, size);
88 } else {
89 ioctl(0, _IO('S', VGLOldMode), 0);
91 ioctl(0, KDDISABIO, 0);
92 ioctl(0, KDSETMODE, KD_TEXT);
93 smode.mode = VT_AUTO;
94 ioctl(0, VT_SETMODE, &smode);
95 if (VGLBuf)
96 free(VGLBuf);
97 VGLBuf = NULL;
98 free(VGLDisplay);
99 VGLDisplay = NULL;
100 VGLKeyboardEnd();
103 static void
104 VGLAbort()
106 VGLAbortPending = 1;
107 signal(SIGINT, SIG_IGN);
108 signal(SIGTERM, SIG_IGN);
109 signal(SIGSEGV, SIG_IGN);
110 signal(SIGBUS, SIG_IGN);
111 signal(SIGUSR2, SIG_IGN);
114 static void
115 VGLSwitch()
117 if (!VGLOnDisplay)
118 VGLOnDisplay = 1;
119 else
120 VGLOnDisplay = 0;
121 VGLSwitchPending = 1;
122 signal(SIGUSR1, VGLSwitch);
126 VGLInit(int mode)
128 struct vt_mode smode;
129 int adptype;
131 if (VGLInitDone)
132 return -1;
134 signal(SIGUSR1, VGLSwitch);
135 signal(SIGINT, VGLAbort);
136 signal(SIGTERM, VGLAbort);
137 signal(SIGSEGV, VGLAbort);
138 signal(SIGBUS, VGLAbort);
139 signal(SIGUSR2, SIG_IGN);
141 VGLOnDisplay = 1;
142 VGLSwitchPending = 0;
143 VGLAbortPending = 0;
145 if (ioctl(0, CONS_GET, &VGLOldMode) || ioctl(0, CONS_CURRENT, &adptype))
146 return -1;
147 VGLModeInfo.vi_mode = mode;
148 if (ioctl(0, CONS_MODEINFO, &VGLModeInfo)) /* FBIO_MODEINFO */
149 return -1;
151 /* If current mode is VESA_800x600 then save its geometry to restore later */
152 if ((VGLOldMode >= M_VESA_BASE) && (VGLOldMode == M_VESA_800x600))
153 if (ioctl(0, TIOCGWINSZ, &VGLOldWSize))
154 return -1;
156 VGLDisplay = (VGLBitmap *)malloc(sizeof(VGLBitmap));
157 if (VGLDisplay == NULL)
158 return -2;
160 if (ioctl(0, KDENABIO, 0)) {
161 free(VGLDisplay);
162 return -3;
165 VGLInitDone = 1;
168 * vi_mem_model specifies the memory model of the current video mode
169 * in -CURRENT.
171 switch (VGLModeInfo.vi_mem_model) {
172 case V_INFO_MM_PLANAR:
173 /* we can handle EGA/VGA planner modes only */
174 if (VGLModeInfo.vi_depth != 4 || VGLModeInfo.vi_planes != 4
175 || (adptype != KD_EGA && adptype != KD_VGA)) {
176 VGLEnd();
177 return -4;
179 VGLDisplay->Type = VIDBUF4;
180 break;
181 case V_INFO_MM_PACKED:
182 /* we can do only 256 color packed modes */
183 if (VGLModeInfo.vi_depth != 8) {
184 VGLEnd();
185 return -4;
187 VGLDisplay->Type = VIDBUF8;
188 break;
189 case V_INFO_MM_VGAX:
190 VGLDisplay->Type = VIDBUF8X;
191 break;
192 default:
193 VGLEnd();
194 return -4;
197 ioctl(0, VT_WAITACTIVE, 0);
198 ioctl(0, KDSETMODE, KD_GRAPHICS);
199 if (ioctl(0, CONS_SET, &mode)) {
200 VGLEnd();
201 return -5;
203 if (ioctl(0, CONS_ADPINFO, &VGLAdpInfo)) { /* FBIO_ADPINFO */
204 VGLEnd();
205 return -6;
209 * Calculate the shadow screen buffer size. In -CURRENT, va_buffer_size
210 * always holds the entire frame buffer size, wheather it's in the linear
211 * mode or windowed mode.
212 * VGLBufSize = VGLAdpInfo.va_buffer_size;
213 * In -STABLE, va_buffer_size holds the frame buffer size, only if
214 * the linear frame buffer mode is supported. Otherwise the field is zero.
215 * We shall calculate the minimal size in this case:
216 * VGLAdpInfo.va_line_width*VGLModeInfo.vi_height*VGLModeInfo.vi_planes
217 * or
218 * VGLAdpInfo.va_window_size*VGLModeInfo.vi_planes;
219 * Use whichever is larger.
221 if (VGLAdpInfo.va_buffer_size != 0)
222 VGLBufSize = VGLAdpInfo.va_buffer_size;
223 else
224 VGLBufSize = max(VGLAdpInfo.va_line_width*VGLModeInfo.vi_height,
225 VGLAdpInfo.va_window_size)*VGLModeInfo.vi_planes;
226 VGLBuf = malloc(VGLBufSize);
227 if (VGLBuf == NULL) {
228 VGLEnd();
229 return -7;
232 #ifdef LIBVGL_DEBUG
233 fprintf(stderr, "VGLBufSize:0x%x\n", VGLBufSize);
234 #endif
236 /* see if we are in the windowed buffer mode or in the linear buffer mode */
237 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) {
238 if (VGLDisplay->Type == VIDBUF4)
239 VGLDisplay->Type = VIDBUF4S;
240 else if (VGLDisplay->Type == VIDBUF8)
241 VGLDisplay->Type = VIDBUF8S;
244 VGLMode = mode;
245 VGLCurWindow = 0;
247 VGLDisplay->Xsize = VGLModeInfo.vi_width;
248 VGLDisplay->Ysize = VGLModeInfo.vi_height;
249 VGLDisplay->VXsize = VGLAdpInfo.va_line_width
250 *8/(VGLModeInfo.vi_depth/VGLModeInfo.vi_planes);
251 VGLDisplay->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width;
252 VGLDisplay->Xorigin = 0;
253 VGLDisplay->Yorigin = 0;
255 VGLMem = (byte*)mmap(0, VGLAdpInfo.va_window_size, PROT_READ|PROT_WRITE,
256 MAP_FILE, 0, 0);
257 if (VGLMem == MAP_FAILED) {
258 VGLEnd();
259 return -7;
261 VGLDisplay->Bitmap = VGLMem;
263 VGLSavePalette();
265 #ifdef LIBVGL_DEBUG
266 fprintf(stderr, "va_line_width:%d\n", VGLAdpInfo.va_line_width);
267 fprintf(stderr, "VGLXsize:%d, Ysize:%d, VXsize:%d, VYsize:%d\n",
268 VGLDisplay->Xsize, VGLDisplay->Ysize,
269 VGLDisplay->VXsize, VGLDisplay->VYsize);
270 #endif
272 smode.mode = VT_PROCESS;
273 smode.waitv = 0;
274 smode.relsig = SIGUSR1;
275 smode.acqsig = SIGUSR1;
276 smode.frsig = SIGINT;
277 if (ioctl(0, VT_SETMODE, &smode)) {
278 VGLEnd();
279 return -9;
281 VGLTextSetFontFile((byte*)0);
282 VGLClear(VGLDisplay, 0);
283 return 0;
286 void
287 VGLCheckSwitch()
289 if (VGLAbortPending) {
290 VGLEnd();
291 exit(0);
293 while (VGLSwitchPending) {
294 unsigned int offset;
295 unsigned int len;
296 int i;
298 VGLSwitchPending = 0;
299 if (VGLOnDisplay) {
300 ioctl(0, KDENABIO, 0);
301 ioctl(0, KDSETMODE, KD_GRAPHICS);
302 ioctl(0, VGLMode, 0);
303 VGLCurWindow = 0;
304 VGLMem = (byte*)mmap(0, VGLAdpInfo.va_window_size, PROT_READ|PROT_WRITE,
305 MAP_FILE, 0, 0);
307 /* XXX: what if mmap() has failed! */
308 VGLDisplay->Type = VIDBUF8; /* XXX */
309 switch (VGLModeInfo.vi_mem_model) {
310 case V_INFO_MM_PLANAR:
311 if (VGLModeInfo.vi_depth == 4 && VGLModeInfo.vi_planes == 4) {
312 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size)
313 VGLDisplay->Type = VIDBUF4S;
314 else
315 VGLDisplay->Type = VIDBUF4;
316 } else {
317 /* shouldn't be happening */
319 break;
320 case V_INFO_MM_PACKED:
321 if (VGLModeInfo.vi_depth == 8) {
322 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size)
323 VGLDisplay->Type = VIDBUF8S;
324 else
325 VGLDisplay->Type = VIDBUF8;
326 } else {
327 /* shouldn't be happening */
329 break;
330 case V_INFO_MM_VGAX:
331 VGLDisplay->Type = VIDBUF8X;
332 break;
333 default:
334 /* shouldn't be happening */
335 break;
338 VGLDisplay->Bitmap = VGLMem;
339 VGLDisplay->Xsize = VGLModeInfo.vi_width;
340 VGLDisplay->Ysize = VGLModeInfo.vi_height;
341 VGLSetVScreenSize(VGLDisplay, VGLDisplay->VXsize, VGLDisplay->VYsize);
342 VGLPanScreen(VGLDisplay, VGLDisplay->Xorigin, VGLDisplay->Yorigin);
343 switch (VGLDisplay->Type) {
344 case VIDBUF4S:
345 outb(0x3c6, 0xff);
346 outb(0x3ce, 0x01); outb(0x3cf, 0x00); /* set/reset enable */
347 outb(0x3ce, 0x08); outb(0x3cf, 0xff); /* bit mask */
348 for (offset = 0; offset < VGLBufSize/VGLModeInfo.vi_planes;
349 offset += len) {
350 VGLSetSegment(offset);
351 len = min(VGLBufSize/VGLModeInfo.vi_planes - offset,
352 VGLAdpInfo.va_window_size);
353 for (i = 0; i < VGLModeInfo.vi_planes; i++) {
354 outb(0x3c4, 0x02);
355 outb(0x3c5, 0x01<<i);
356 bcopy(&VGLBuf[i*VGLBufSize/VGLModeInfo.vi_planes + offset],
357 VGLMem, len);
360 break;
361 case VIDBUF4:
362 case VIDBUF8X:
363 outb(0x3c6, 0xff);
364 outb(0x3ce, 0x01); outb(0x3cf, 0x00); /* set/reset enable */
365 outb(0x3ce, 0x08); outb(0x3cf, 0xff); /* bit mask */
366 for (i = 0; i < VGLModeInfo.vi_planes; i++) {
367 outb(0x3c4, 0x02);
368 outb(0x3c5, 0x01<<i);
369 bcopy(&VGLBuf[i*VGLAdpInfo.va_window_size], VGLMem,
370 VGLAdpInfo.va_window_size);
372 break;
373 case VIDBUF8:
374 case VIDBUF8S:
375 for (offset = 0; offset < VGLBufSize; offset += len) {
376 VGLSetSegment(offset);
377 len = min(VGLBufSize - offset, VGLAdpInfo.va_window_size);
378 bcopy(&VGLBuf[offset], VGLMem, len);
380 break;
382 VGLRestorePalette();
383 ioctl(0, VT_RELDISP, VT_ACKACQ);
385 else {
386 switch (VGLDisplay->Type) {
387 case VIDBUF4S:
388 for (offset = 0; offset < VGLBufSize/VGLModeInfo.vi_planes;
389 offset += len) {
390 VGLSetSegment(offset);
391 len = min(VGLBufSize/VGLModeInfo.vi_planes - offset,
392 VGLAdpInfo.va_window_size);
393 for (i = 0; i < VGLModeInfo.vi_planes; i++) {
394 outb(0x3ce, 0x04);
395 outb(0x3cf, i);
396 bcopy(VGLMem, &VGLBuf[i*VGLBufSize/VGLModeInfo.vi_planes + offset],
397 len);
400 break;
401 case VIDBUF4:
402 case VIDBUF8X:
404 * NOTE: the saved buffer is NOT in the MEMBUF format which
405 * the ordinary memory bitmap object is stored in. XXX
407 for (i = 0; i < VGLModeInfo.vi_planes; i++) {
408 outb(0x3ce, 0x04);
409 outb(0x3cf, i);
410 bcopy(VGLMem, &VGLBuf[i*VGLAdpInfo.va_window_size],
411 VGLAdpInfo.va_window_size);
413 break;
414 case VIDBUF8:
415 case VIDBUF8S:
416 for (offset = 0; offset < VGLBufSize; offset += len) {
417 VGLSetSegment(offset);
418 len = min(VGLBufSize - offset, VGLAdpInfo.va_window_size);
419 bcopy(VGLMem, &VGLBuf[offset], len);
421 break;
423 VGLMem = MAP_FAILED;
424 munmap(VGLDisplay->Bitmap, VGLAdpInfo.va_window_size);
425 ioctl(0, VGLOldMode, 0);
426 ioctl(0, KDSETMODE, KD_TEXT);
427 ioctl(0, KDDISABIO, 0);
428 ioctl(0, VT_RELDISP, VT_TRUE);
429 VGLDisplay->Bitmap = VGLBuf;
430 VGLDisplay->Type = MEMBUF;
431 VGLDisplay->Xsize = VGLDisplay->VXsize;
432 VGLDisplay->Ysize = VGLDisplay->VYsize;
433 while (!VGLOnDisplay) pause();
439 VGLSetSegment(unsigned int offset)
441 if (offset/VGLAdpInfo.va_window_size != VGLCurWindow) {
442 ioctl(0, CONS_SETWINORG, offset); /* FBIO_SETWINORG */
443 VGLCurWindow = offset/VGLAdpInfo.va_window_size;
445 return (offset%VGLAdpInfo.va_window_size);
449 VGLSetVScreenSize(VGLBitmap *object, int VXsize, int VYsize)
451 if (VXsize < object->Xsize || VYsize < object->Ysize)
452 return -1;
453 if (object->Type == MEMBUF)
454 return -1;
455 if (ioctl(0, FBIO_SETLINEWIDTH, &VXsize))
456 return -1;
457 ioctl(0, CONS_ADPINFO, &VGLAdpInfo); /* FBIO_ADPINFO */
458 object->VXsize = VGLAdpInfo.va_line_width
459 *8/(VGLModeInfo.vi_depth/VGLModeInfo.vi_planes);
460 object->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width;
461 if (VYsize < object->VYsize)
462 object->VYsize = VYsize;
464 #ifdef LIBVGL_DEBUG
465 fprintf(stderr, "new size: VGLXsize:%d, Ysize:%d, VXsize:%d, VYsize:%d\n",
466 object->Xsize, object->Ysize, object->VXsize, object->VYsize);
467 #endif
469 return 0;
473 VGLPanScreen(VGLBitmap *object, int x, int y)
475 video_display_start_t origin;
477 if (x < 0 || x + object->Xsize > object->VXsize
478 || y < 0 || y + object->Ysize > object->VYsize)
479 return -1;
480 if (object->Type == MEMBUF)
481 return 0;
482 origin.x = x;
483 origin.y = y;
484 if (ioctl(0, FBIO_SETDISPSTART, &origin))
485 return -1;
486 object->Xorigin = x;
487 object->Yorigin = y;
489 #ifdef LIBVGL_DEBUG
490 fprintf(stderr, "new origin: (%d, %d)\n", x, y);
491 #endif
493 return 0;