MFC: Make apps using '#define _POSIX_C_SOURCE' compile.
[dragonfly.git] / games / rogue / score.c
blob2cda7083da24b299dd33644314abbfb0e169567a
1 /*
2 * Copyright (c) 1988, 1993
3 * The Regents of the University of California. All rights reserved.
5 * This code is derived from software contributed to Berkeley by
6 * Timothy C. Stoehr.
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
10 * are met:
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. All advertising materials mentioning features or use of this software
17 * must display the following acknowledgement:
18 * This product includes software developed by the University of
19 * California, Berkeley and its contributors.
20 * 4. Neither the name of the University nor the names of its contributors
21 * may be used to endorse or promote products derived from this software
22 * without specific prior written permission.
24 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
25 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
27 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
28 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
29 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
30 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
31 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
32 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
33 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
34 * SUCH DAMAGE.
36 * @(#)score.c 8.1 (Berkeley) 5/31/93
37 * $FreeBSD: src/games/rogue/score.c,v 1.4 1999/11/30 03:49:27 billf Exp $
38 * $DragonFly: src/games/rogue/score.c,v 1.4 2006/09/02 19:31:07 pavalos Exp $
42 * score.c
44 * This source herein may be modified and/or distributed by anybody who
45 * so desires, with the following restrictions:
46 * 1.) No portion of this notice shall be removed.
47 * 2.) Credit shall not be taken for the creation of this source.
48 * 3.) This code is not to be traded, sold, or used for personal
49 * gain or profit.
53 #include <stdio.h>
54 #include "rogue.h"
55 #include "pathnames.h"
57 extern char *m_names[];
58 extern short max_level;
59 extern boolean score_only, no_skull, msg_cleared;
60 extern char *byebye_string, *nick_name;
62 static void insert_score(char [][82], char [][30], const char *, short, short,
63 const object *, short);
64 static void sell_pack(void);
65 static int get_value(const object *);
66 static void id_all(void);
67 static int name_cmp(char *, const char *);
68 static void nickize(char *, const char *, const char *);
69 static void center(short, const char *);
70 static void sf_error(void);
72 void
73 killed_by(const object *monster, short other)
75 char buf[128];
77 md_ignore_signals();
79 if (other != QUIT) {
80 rogue.gold = ((rogue.gold * 9) / 10);
83 if (other) {
84 switch(other) {
85 case HYPOTHERMIA:
86 strcpy(buf, "died of hypothermia");
87 break;
88 case STARVATION:
89 strcpy(buf, "died of starvation");
90 break;
91 case POISON_DART:
92 strcpy(buf, "killed by a dart");
93 break;
94 case QUIT:
95 strcpy(buf, "quit");
96 break;
97 case KFIRE:
98 strcpy(buf, "killed by fire");
99 break;
101 } else {
102 strcpy(buf, "Killed by ");
103 if (is_vowel(m_names[monster->m_char - 'A'][0])) {
104 strcat(buf, "an ");
105 } else {
106 strcat(buf, "a ");
108 strcat(buf, m_names[monster->m_char - 'A']);
110 strcat(buf, " with ");
111 sprintf(buf+strlen(buf), "%ld gold", rogue.gold);
112 if ((!other) && (!no_skull)) {
113 clear();
114 mvaddstr(4, 32, "__---------__");
115 mvaddstr(5, 30, "_~ ~_");
116 mvaddstr(6, 29, "/ \\");
117 mvaddstr(7, 28, "~ ~");
118 mvaddstr(8, 27, "/ \\");
119 mvaddstr(9, 27, "| XXXX XXXX |");
120 mvaddstr(10, 27, "| XXXX XXXX |");
121 mvaddstr(11, 27, "| XXX XXX |");
122 mvaddstr(12, 28, "\\ @ /");
123 mvaddstr(13, 29, "--\\ @@@ /--");
124 mvaddstr(14, 30, "| | @@@ | |");
125 mvaddstr(15, 30, "| | | |");
126 mvaddstr(16, 30, "| vvVvvvvvvvVvv |");
127 mvaddstr(17, 30, "| ^^^^^^^^^^^ |");
128 mvaddstr(18, 31, "\\_ _/");
129 mvaddstr(19, 33, "~---------~");
130 center(21, nick_name);
131 center(22, buf);
132 } else {
133 message(buf, 0);
135 message("", 0);
136 put_scores(monster, other);
139 void
140 win(void)
142 unwield(rogue.weapon); /* disarm and relax */
143 unwear(rogue.armor);
144 un_put_on(rogue.left_ring);
145 un_put_on(rogue.right_ring);
147 clear();
148 mvaddstr(10, 11, "@ @ @@@ @ @ @ @ @ @@@ @ @ @");
149 mvaddstr(11, 11, " @ @ @ @ @ @ @ @ @ @ @ @@ @ @");
150 mvaddstr(12, 11, " @ @ @ @ @ @ @ @ @ @ @ @ @ @");
151 mvaddstr(13, 11, " @ @ @ @ @ @ @ @ @ @ @ @@");
152 mvaddstr(14, 11, " @ @@@ @@@ @@ @@ @@@ @ @ @");
153 mvaddstr(17, 11, "Congratulations, you have been admitted to the");
154 mvaddstr(18, 11, "Fighters' Guild. You return home, sell all your");
155 mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
156 message("", 0);
157 message("", 0);
158 id_all();
159 sell_pack();
160 put_scores((object *) 0, WIN);
163 void
164 quit(boolean from_intrpt)
166 char buf[128];
167 short i, orow, ocol;
168 boolean mc;
170 orow = ocol = mc = 0;
172 md_ignore_signals();
174 if (from_intrpt) {
175 orow = rogue.row;
176 ocol = rogue.col;
178 mc = msg_cleared;
180 for (i = 0; i < DCOLS; i++) {
181 buf[i] = mvinch(0, i);
184 check_message();
185 message("really quit?", 1);
186 if (rgetchar() != 'y') {
187 md_heed_signals();
188 check_message();
189 if (from_intrpt) {
190 for (i = 0; i < DCOLS; i++) {
191 mvaddch(0, i, buf[i]);
193 msg_cleared = mc;
194 move(orow, ocol);
195 refresh();
197 return;
199 if (from_intrpt) {
200 clean_up(byebye_string);
202 check_message();
203 killed_by((object *) 0, QUIT);
206 void
207 put_scores(const object *monster, short other)
209 short i, n, rank = 10, x, ne = 0, found_player = -1;
210 char scores[10][82];
211 char n_names[10][30];
212 char buf[128];
213 FILE *fp;
214 long s;
215 boolean pause = score_only;
217 md_lock(1);
219 if ((fp = fopen(_PATH_SCOREFILE, "r+")) == NULL &&
220 (fp = fopen(_PATH_SCOREFILE, "w+")) == NULL) {
221 message("cannot read/write/create score file", 0);
222 sf_error();
224 rewind(fp);
225 xxx(1);
227 for (i = 0; i < 10; i++) {
228 if (((n = fread(scores[i], sizeof(char), 80, fp)) < 80) && (n != 0)) {
229 sf_error();
230 } else if (n != 0) {
231 xxxx(scores[i], 80);
232 if ((n = fread(n_names[i], sizeof(char), 30, fp)) < 30) {
233 sf_error();
235 xxxx(n_names[i], 30);
236 } else {
237 break;
239 ne++;
240 if ((!score_only) && (found_player == -1)) {
241 if (!name_cmp(scores[i]+15, login_name)) {
242 x = 5;
243 while (scores[i][x] == ' ') {
244 x++;
246 s = lget_number(scores[i] + x);
247 if (rogue.gold < s) {
248 score_only = 1;
249 } else {
250 found_player = i;
255 if (found_player != -1) {
256 ne--;
257 for (i = found_player; i < ne; i++) {
258 strcpy(scores[i], scores[i+1]);
259 strcpy(n_names[i], n_names[i+1]);
262 if (!score_only) {
263 for (i = 0; i < ne; i++) {
264 x = 5;
265 while (scores[i][x] == ' ') {
266 x++;
268 s = lget_number(scores[i] + x);
270 if (rogue.gold >= s) {
271 rank = i;
272 break;
275 if (ne == 0) {
276 rank = 0;
277 } else if ((ne < 10) && (rank == 10)) {
278 rank = ne;
280 if (rank < 10) {
281 insert_score(scores, n_names, nick_name, rank, ne, monster,
282 other);
283 if (ne < 10) {
284 ne++;
287 rewind(fp);
290 clear();
291 mvaddstr(3, 30, "Top Ten Rogueists");
292 mvaddstr(8, 0, "Rank Score Name");
294 md_ignore_signals();
296 xxx(1);
298 for (i = 0; i < ne; i++) {
299 if (i == rank) {
300 standout();
302 if (i == 9) {
303 scores[i][0] = '1';
304 scores[i][1] = '0';
305 } else {
306 scores[i][0] = ' ';
307 scores[i][1] = i + '1';
309 nickize(buf, scores[i], n_names[i]);
310 mvaddstr(i+10, 0, buf);
311 if (rank < 10) {
312 xxxx(scores[i], 80);
313 fwrite(scores[i], sizeof(char), 80, fp);
314 xxxx(n_names[i], 30);
315 fwrite(n_names[i], sizeof(char), 30, fp);
317 if (i == rank) {
318 standend();
321 md_lock(0);
322 refresh();
323 fclose(fp);
324 message("", 0);
325 if (pause) {
326 message("", 0);
328 clean_up("");
331 static void
332 insert_score(char scores[][82], char n_names[][30], const char *n_name,
333 short rank, short n, const object *monster, short other)
335 short i;
336 char buf[128];
338 if (n > 0) {
339 for (i = n; i > rank; i--) {
340 if ((i < 10) && (i > 0)) {
341 strcpy(scores[i], scores[i-1]);
342 strcpy(n_names[i], n_names[i-1]);
346 sprintf(buf, "%2d %6ld %s: ", rank+1, rogue.gold, login_name);
348 if (other) {
349 switch(other) {
350 case HYPOTHERMIA:
351 strcat(buf, "died of hypothermia");
352 break;
353 case STARVATION:
354 strcat(buf, "died of starvation");
355 break;
356 case POISON_DART:
357 strcat(buf, "killed by a dart");
358 break;
359 case QUIT:
360 strcat(buf, "quit");
361 break;
362 case WIN:
363 strcat(buf, "a total winner");
364 break;
365 case KFIRE:
366 strcpy(buf, "killed by fire");
367 break;
369 } else {
370 strcat(buf, "killed by ");
371 if (is_vowel(m_names[monster->m_char - 'A'][0])) {
372 strcat(buf, "an ");
373 } else {
374 strcat(buf, "a ");
376 strcat(buf, m_names[monster->m_char - 'A']);
378 sprintf(buf+strlen(buf), " on level %d ", max_level);
379 if ((other != WIN) && has_amulet()) {
380 strcat(buf, "with amulet");
382 for (i = strlen(buf); i < 79; i++) {
383 buf[i] = ' ';
385 buf[79] = 0;
386 strcpy(scores[rank], buf);
387 strcpy(n_names[rank], n_name);
390 boolean
391 is_vowel(short ch)
393 return( (ch == 'a') ||
394 (ch == 'e') ||
395 (ch == 'i') ||
396 (ch == 'o') ||
397 (ch == 'u') );
400 static void
401 sell_pack(void)
403 object *obj;
404 short row = 2, val;
405 char buf[DCOLS];
407 obj = rogue.pack.next_object;
409 clear();
410 mvaddstr(1, 0, "Value Item");
412 while (obj) {
413 if (obj->what_is != FOOD) {
414 obj->identified = 1;
415 val = get_value(obj);
416 rogue.gold += val;
418 if (row < DROWS) {
419 sprintf(buf, "%5d ", val);
420 get_desc(obj, buf+11);
421 mvaddstr(row++, 0, buf);
424 obj = obj->next_object;
426 refresh();
427 if (rogue.gold > MAX_GOLD) {
428 rogue.gold = MAX_GOLD;
430 message("", 0);
433 static int
434 get_value(const object *obj)
436 short wc;
437 int val = 0;
439 wc = obj->which_kind;
441 switch(obj->what_is) {
442 case WEAPON:
443 val = id_weapons[wc].value;
444 if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) ||
445 (wc == DART)) {
446 val *= obj->quantity;
448 val += (obj->d_enchant * 85);
449 val += (obj->hit_enchant * 85);
450 break;
451 case ARMOR:
452 val = id_armors[wc].value;
453 val += (obj->d_enchant * 75);
454 if (obj->is_protected) {
455 val += 200;
457 break;
458 case WAND:
459 val = id_wands[wc].value * (obj->class + 1);
460 break;
461 case SCROL:
462 val = id_scrolls[wc].value * obj->quantity;
463 break;
464 case POTION:
465 val = id_potions[wc].value * obj->quantity;
466 break;
467 case AMULET:
468 val = 5000;
469 break;
470 case RING:
471 val = id_rings[wc].value * (obj->class + 1);
472 break;
474 if (val <= 0) {
475 val = 10;
477 return(val);
480 static void
481 id_all(void)
483 short i;
485 for (i = 0; i < SCROLS; i++) {
486 id_scrolls[i].id_status = IDENTIFIED;
488 for (i = 0; i < WEAPONS; i++) {
489 id_weapons[i].id_status = IDENTIFIED;
491 for (i = 0; i < ARMORS; i++) {
492 id_armors[i].id_status = IDENTIFIED;
494 for (i = 0; i < WANDS; i++) {
495 id_wands[i].id_status = IDENTIFIED;
497 for (i = 0; i < POTIONS; i++) {
498 id_potions[i].id_status = IDENTIFIED;
502 static int
503 name_cmp(char *s1, const char *s2)
505 short i = 0;
506 int r;
508 while(s1[i] != ':') {
509 i++;
511 s1[i] = 0;
512 r = strcmp(s1, s2);
513 s1[i] = ':';
514 return(r);
517 void
518 xxxx(char *buf, short n)
520 short i;
521 unsigned char c;
523 for (i = 0; i < n; i++) {
525 /* It does not matter if accuracy is lost during this assignment */
526 c = (unsigned char) xxx(0);
528 buf[i] ^= c;
532 long
533 xxx(boolean st)
535 static long f, s;
536 long r;
538 if (st) {
539 f = 37;
540 s = 7;
541 return(0L);
543 r = ((f * s) + 9337) % 8887;
544 f = s;
545 s = r;
546 return(r);
549 static void
550 nickize(char *buf, const char *score, const char *n_name)
552 short i = 15, j;
554 if (!n_name[0]) {
555 strcpy(buf, score);
556 } else {
557 strncpy(buf, score, 16);
559 while (score[i] != ':') {
560 i++;
563 strcpy(buf+15, n_name);
564 j = strlen(buf);
566 while (score[i]) {
567 buf[j++] = score[i++];
569 buf[j] = 0;
570 buf[79] = 0;
574 static void
575 center(short row, const char *buf)
577 short margin;
579 margin = ((DCOLS - strlen(buf)) / 2);
580 mvaddstr(row, margin, buf);
583 static void
584 sf_error(void)
586 md_lock(0);
587 message("", 1);
588 clean_up("sorry, score file is out of order");