MFC: Make apps using '#define _POSIX_C_SOURCE' compile.
[dragonfly.git] / games / larn / tok.c
blob5c85f4a3324f2bc82b9e8dfcb9e527883d356f8b
1 /* tok.c Larn is copyrighted 1986 by Noah Morgan. */
2 /* $FreeBSD: src/games/larn/tok.c,v 1.5 1999/11/16 02:57:25 billf Exp $ */
3 /* $DragonFly: src/games/larn/tok.c,v 1.5 2006/10/08 17:11:30 pavalos Exp $ */
4 #include <sys/types.h>
5 #include <sys/wait.h>
6 #ifdef SYSV
7 #include <fcntl.h>
8 #include <termio.h>
9 #else /* SYSV */
10 #include <sys/ioctl.h>
11 #endif /* SYSV */
12 #include "header.h"
14 static char lastok=0;
15 int yrepcount=0,dayplay=0;
16 #ifndef FLUSHNO
17 #define FLUSHNO 5
18 #endif /* FLUSHNO */
19 static int flushno=FLUSHNO; /* input queue flushing threshold */
20 #define MAXUM 52 /* maximum number of user re-named monsters */
21 #define MAXMNAME 40 /* max length of a monster re-name */
22 static char usermonster[MAXUM][MAXMNAME]; /* the user named monster name goes here */
23 static char usermpoint=0; /* the user monster pointer */
26 lexical analyzer for larn
28 int
29 yylex(void)
31 char cc;
32 int ic;
33 if (hit2flag) { hit2flag=0; yrepcount=0; return(' '); }
34 if (yrepcount>0) { --yrepcount; return(lastok); } else yrepcount=0;
35 if (yrepcount==0) { bottomdo(); showplayer(); } /* show where the player is */
36 lflush();
37 while (1)
39 c[BYTESIN]++;
40 if (ckpflag)
41 if ((c[BYTESIN] % 400) == 0) /* check for periodic checkpointing */
43 #ifndef DOCHECKPOINTS
44 savegame(ckpfile);
45 #else
46 wait(0); /* wait for other forks to finish */
47 if (fork() == 0) { savegame(ckpfile); exit(0); }
48 #endif
51 #ifdef TIMECHECK
52 if (dayplay==0)
53 if (playable())
55 cursor(1,19);
56 lprcat("\nSorry, but it is now time for work. Your game has been saved.\n"); beep();
57 lflush(); savegame(savefilename); wizard=nomove=1; sleep(4);
58 died(-257);
60 #endif /* TIMECHECK */
64 do /* if keyboard input buffer is too big, flush some of it */
66 ioctl(0,FIONREAD,&ic);
67 if (ic>flushno) read(0,&cc,1);
69 while (ic>flushno);
71 if (read(0,&cc,1) != 1) return(lastok = -1);
73 if (cc == 'Y'-64) /* control Y -- shell escape */
75 resetscroll(); clear(); /* scrolling region, home, clear, no attributes */
76 if ((ic=fork())==0) /* child */
78 /* revoke */
79 setgid(getgid());
80 execl("/bin/csh", "csh", (char *) NULL); exit(1);
82 wait(0);
83 if (ic<0) /* error */
85 write(2,"Can't fork off a shell!\n",25); sleep(2);
88 setscroll();
89 return(lastok = 'L'-64); /* redisplay screen */
92 if ((cc <= '9') && (cc >= '0'))
93 { yrepcount = yrepcount*10 + cc - '0'; }
94 else { if (yrepcount>0) --yrepcount; return(lastok = cc); }
99 * flushall() Function to flush all type-ahead in the input buffer
101 void
102 flushall(void)
104 char cc;
105 int ic;
106 for (;;) /* if keyboard input buffer is too big, flush some of it */
108 ioctl(0,FIONREAD,&ic);
109 if (ic<=0) return;
110 while (ic>0) { read(0,&cc,1); --ic; } /* gobble up the byte */
115 function to set the desired hardness
116 enter with hard= -1 for default hardness, else any desired hardness
118 void
119 sethard(int hard)
121 int j,k,i;
122 j=c[HARDGAME]; hashewon();
123 if (restorflag==0) /* don't set c[HARDGAME] if restoring game */
125 if (hard >= 0) c[HARDGAME]= hard;
127 else c[HARDGAME]=j; /* set c[HARDGAME] to proper value if restoring game */
129 if ((k=c[HARDGAME]))
130 for (j=0; j<=MAXMONST+8; j++)
132 i = ((6+k)*monster[j].hitpoints+1)/6;
133 monster[j].hitpoints = (i<0) ? 32767 : i;
134 i = ((6+k)*monster[j].damage+1)/5;
135 monster[j].damage = (i>127) ? 127 : i;
136 i = (10*monster[j].gold)/(10+k);
137 monster[j].gold = (i>32767) ? 32767 : i;
138 i = monster[j].armorclass - k;
139 monster[j].armorclass = (i< -127) ? -127 : i;
140 i = (7*monster[j].experience)/(7+k) + 1;
141 monster[j].experience = (i<=0) ? 1 : i;
146 function to read and process the larn options file
148 void
149 readopts(void)
151 char *i;
152 int j,k;
153 int flag;
154 flag=1; /* set to 0 if he specifies a name for his character */
155 if (lopen(optsfile) < 0)
157 strcpy(logname,loginname); return; /* user name if no character name */
161 if ((i=(char *)lgetw()) == 0) break; /* check for EOF */
162 while ((*i==' ') || (*i=='\t')) i++; /* eat leading whitespace */
163 switch(*i)
165 case 'b': if (strcmp(i,"bold-objects") == 0) boldon=1;
166 break;
168 case 'e': if (strcmp(i,"enable-checkpointing") == 0) ckpflag=1;
169 break;
171 case 'i': if (strcmp(i,"inverse-objects") == 0) boldon=0;
172 break;
174 case 'f': if (strcmp(i,"female") == 0) sex=0; /* male or female */
175 break;
177 case 'm': if (strcmp(i,"monster:")== 0) /* name favorite monster */
179 if ((i=lgetw())==0) break;
180 if (strlen(i)>=MAXMNAME) i[MAXMNAME-1]=0;
181 strcpy(usermonster[(int)usermpoint],i);
182 if (usermpoint >= MAXUM) break; /* defined all of em */
183 if (isalpha(j=usermonster[(int)usermpoint][0]))
185 for (k=1; k<MAXMONST+8; k++) /* find monster */
186 if (monstnamelist[k] == j)
188 monster[k].name = &usermonster[(int)usermpoint++][0];
189 break;
193 else if (strcmp(i,"male") == 0) sex=1;
194 break;
196 case 'n': if (strcmp(i,"name:") == 0) /* defining players name */
198 if ((i=lgetw())==0) break;
199 if (strlen(i)>=LOGNAMESIZE) i[LOGNAMESIZE-1]=0;
200 strcpy(logname,i); flag=0;
202 else if (strcmp(i,"no-introduction") == 0) nowelcome=1;
203 else if (strcmp(i,"no-beep") == 0) nobeep=1;
204 break;
206 case 'p': if (strcmp(i,"process-name:")== 0)
208 if ((i=lgetw())==0) break;
209 if (strlen(i)>=PSNAMESIZE) i[PSNAMESIZE-1]=0;
210 strcpy(psname,i);
212 else if (strcmp(i,"play-day-play") == 0) dayplay=1;
213 break;
215 case 's': if (strcmp(i,"savefile:") == 0) /* defining savefilename */
217 if ((i=lgetw())==0) break;
218 strcpy(savefilename,i); flag=0;
220 break;
222 } while(*i);
223 if (flag) strcpy(logname,loginname);