kernel - Reduce size of struct spinlock
[dragonfly.git] / games / mille / init.c
blobc072d0f20605199b67d972cb46546b54571693cc
1 /*-
2 * Copyright (c) 1982, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the University nor the names of its contributors
14 * may be used to endorse or promote products derived from this software
15 * without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE.
29 * @(#)init.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/mille/init.c,v 1.5 1999/12/12 06:17:24 billf Exp $
31 * $DragonFly: src/games/mille/init.c,v 1.3 2006/08/27 17:17:23 pavalos Exp $
34 #include "mille.h"
37 * @(#)init.c 1.1 (Berkeley) 4/1/82
40 void
41 init(void)
43 PLAY *pp;
44 int i, j;
45 CARD card;
47 bzero(Numseen, sizeof Numseen);
48 Numgos = 0;
50 for (i = 0; i < 2; i++) {
51 pp = &Player[i];
52 pp->hand[0] = C_INIT;
53 for (j = 0; j < NUM_SAFE; j++) {
54 pp->safety[j] = S_UNKNOWN;
55 pp->coups[j] = FALSE;
57 for (j = 1; j < HAND_SZ; j++) {
58 pp->hand[j] = *--Topcard;
59 if (i == COMP) {
60 account(card = *Topcard);
61 if (issafety(card))
62 pp->safety[card - S_CONV] = S_IN_HAND;
65 pp->mileage = 0;
66 pp->hand_tot = 0;
67 pp->safescore = 0;
68 pp->coupscore = 0;
69 pp->can_go = FALSE;
70 pp->speed = C_INIT;
71 pp->battle = C_INIT;
72 pp->new_speed = FALSE;
73 pp->new_battle = FALSE;
74 for (j = 0; j < NUM_MILES; j++)
75 pp->nummiles[j] = 0;
77 if (Order)
78 sort(Player[PLAYER].hand);
79 Discard = C_INIT;
80 Finished = FALSE;
81 End = 700;
84 void
85 shuffle(void)
87 int i, r;
88 CARD temp;
90 for (i = 0; i < DECK_SZ; i++) {
91 r = roll(1, DECK_SZ) - 1;
92 if (r < 0 || r > DECK_SZ - 1) {
93 fprintf(stderr, "shuffle: card no. error: %d\n", r);
94 die(1);
96 temp = Deck[r];
97 Deck[r] = Deck[i];
98 Deck[i] = temp;
100 Topcard = &Deck[DECK_SZ];
103 void
104 newboard(void)
106 int i;
107 PLAY *pp;
108 static int first = TRUE;
110 if (first) {
111 werase(Board);
112 werase(Score);
113 mvaddstr(5, 0, "--HAND--");
114 mvaddch(6, 0, 'P');
115 mvaddch(7, 0, '1');
116 mvaddch(8, 0, '2');
117 mvaddch(9, 0, '3');
118 mvaddch(10, 0, '4');
119 mvaddch(11, 0, '5');
120 mvaddch(12, 0, '6');
121 mvaddstr(13, 0, "--BATTLE--");
122 mvaddstr(15, 0, "--SPEED--");
123 mvaddstr(5, 20, "--DECK--");
124 mvaddstr(7, 20, "--DISCARD--");
125 mvaddstr(13, 20, "--BATTLE--");
126 mvaddstr(15, 20, "--SPEED--");
127 mvwaddstr(Miles, 0, 0, "--MILEAGE--");
128 mvwaddstr(Miles, 0, 41, "--MILEAGE--");
129 Sh_discard = -1;
130 for (pp = Player; pp <= &Player[COMP]; pp++) {
131 for (i = 0; i < HAND_SZ; i++)
132 pp->sh_hand[i] = -1;
133 pp->sh_battle = -1;
134 pp->sh_speed = -1;
135 pp->sh_mileage = -1;
137 first = FALSE;
139 else {
140 for (i = 0; i < 5; i++) {
141 move(i, 0);
142 clrtoeol();
144 wmove(Miles, 1, 0);
145 wclrtobot(Miles);
146 wmove(Board, MOVE_Y + 1, MOVE_X);
147 wclrtoeol(Board);
148 wmove(Board, MOVE_Y + 2, MOVE_X);
149 wclrtoeol(Board);
151 Sh_discard = -1;
152 for (pp = Player; pp <= &Player[COMP]; pp++) {
153 for (i = 0; i < NUM_SAFE; i++)
154 pp->sh_safety[i] = FALSE;
155 for (i = 0; i < NUM_MILES; i++)
156 pp->sh_nummiles[i] = 0;
157 pp->sh_safescore = -1;
159 newscore();
162 void
163 newscore(void)
165 int i, new;
166 PLAY *pp;
167 static int was_full = -1;
168 static int last_win = -1;
170 if (was_full < 0)
171 was_full = (Window != W_FULL);
172 stdscr = Score;
173 move(0, 22);
174 new = FALSE;
175 if (inch() != 'Y') {
176 erase();
177 mvaddstr(0, 22, "You Comp Value");
178 mvaddstr(1, 2, "Milestones Played");
179 mvaddstr(2, 8, "Each Safety");
180 mvaddstr(3, 5, "All 4 Safeties");
181 mvaddstr(4, 3, "Each Coup Fourre");
182 mvaddstr(2, 37, "100");
183 mvaddstr(3, 37, "300");
184 mvaddstr(4, 37, "300");
185 new = TRUE;
187 else if ((Window == W_FULL || Finished) ^ was_full) {
188 move(5, 1);
189 clrtobot();
190 new = TRUE;
192 else if (Window != last_win)
193 new = TRUE;
194 if (new) {
195 for (i = 0; i < SCORE_Y; i++)
196 mvaddch(i, 0, '|');
197 move(SCORE_Y - 1, 1);
198 for (i = 0; i < SCORE_X; i++)
199 addch('_');
200 for (pp = Player; pp <= &Player[COMP]; pp++) {
201 pp->sh_hand_tot = -1;
202 pp->sh_total = -1;
203 pp->sh_games = -1;
204 pp->sh_safescore = -1;
207 Player[PLAYER].was_finished = !Finished;
208 Player[COMP].was_finished = !Finished;
209 if (Window == W_FULL || Finished) {
210 if (!was_full || new) {
211 mvaddstr(5, 5, "Trip Completed");
212 mvaddstr(6, 10, "Safe Trip");
213 mvaddstr(7, 5, "Delayed Action");
214 mvaddstr(8, 10, "Extension");
215 mvaddstr(9, 11, "Shut-Out");
216 mvaddstr(10, 21, "---- ---- -----");
217 mvaddstr(11, 9, "Hand Total");
218 mvaddstr(12, 20, "----- -----");
219 mvaddstr(13, 6, "Overall Total");
220 mvaddstr(14, 15, "Games");
221 mvaddstr(5, 37, "400");
222 mvaddstr(6, 37, "300");
223 mvaddstr(7, 37, "300");
224 mvaddstr(8, 37, "200");
225 mvaddstr(9, 37, "500");
228 else
229 if (was_full || new) {
230 mvaddstr(5, 21, "---- ---- -----");
231 mvaddstr(6, 9, "Hand Total");
232 mvaddstr(7, 20, "----- -----");
233 mvaddstr(8, 6, "Overall Total");
234 mvaddstr(9, 15, "Games");
235 mvaddstr(11, 2, "p: pick");
236 mvaddstr(12, 2, "u: use #");
237 mvaddstr(13, 2, "d: discard #");
238 mvaddstr(14, 2, "w: toggle window");
239 mvaddstr(11, 21, "q: quit");
240 if (!Order)
241 mvaddstr(12, 21, "o: order hand");
242 else
243 mvaddstr(12, 21, "o: stop ordering");
244 mvaddstr(13, 21, "s: save");
245 mvaddstr(14, 21, "r: reprint");
247 stdscr = Board;
248 was_full = (Window == W_FULL || Finished);
249 last_win = Window;