kernel - support dummy reallocblks in devfs
[dragonfly.git] / games / hack / hack.dog.c
blob531a3a41beaa9a25afee423c24ee9157b9a119bc
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.dog.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.dog.c,v 1.3 1999/11/16 02:57:03 billf Exp $ */
5 #include "hack.h"
6 #include "hack.mfndpos.h"
7 #include "def.edog.h"
9 struct permonst li_dog =
10 { "little dog", 'd', 2, 18, 6, 1, 6, sizeof(struct edog) };
11 struct permonst dog =
12 { "dog", 'd', 4, 16, 5, 1, 6, sizeof(struct edog) };
13 struct permonst la_dog =
14 { "large dog", 'd', 6, 15, 4, 2, 4, sizeof(struct edog) };
16 static void initedog(struct monst *);
17 static xchar dogfood(struct obj *);
19 void
20 makedog(void)
22 struct monst *mtmp = makemon(&li_dog, u.ux, u.uy);
24 if (!mtmp)
25 return; /* dogs were genocided */
26 initedog(mtmp);
29 static void
30 initedog(struct monst *mtmp)
32 mtmp->mtame = mtmp->mpeaceful = 1;
33 EDOG(mtmp)->hungrytime = 1000 + moves;
34 EDOG(mtmp)->eattime = 0;
35 EDOG(mtmp)->droptime = 0;
36 EDOG(mtmp)->dropdist = 10000;
37 EDOG(mtmp)->apport = 10;
38 EDOG(mtmp)->whistletime = 0;
41 /* attach the monsters that went down (or up) together with @ */
42 struct monst *mydogs = NULL;
43 struct monst *fallen_down = NULL; /* monsters that fell through a trapdoor */
44 /* they will appear on the next level @ goes to, even if he goes up! */
46 void
47 losedogs(void)
49 struct monst *mtmp;
51 while ((mtmp = mydogs)) {
52 mydogs = mtmp->nmon;
53 mtmp->nmon = fmon;
54 fmon = mtmp;
55 mnexto(mtmp);
57 while ((mtmp = fallen_down)) {
58 fallen_down = mtmp->nmon;
59 mtmp->nmon = fmon;
60 fmon = mtmp;
61 rloc(mtmp);
65 void
66 keepdogs(void)
68 struct monst *mtmp;
70 for (mtmp = fmon; mtmp; mtmp = mtmp->nmon)
71 if (dist(mtmp->mx, mtmp->my) < 3 && follower(mtmp)
72 && !mtmp->msleep && !mtmp->mfroz) {
73 relmon(mtmp);
74 mtmp->nmon = mydogs;
75 mydogs = mtmp;
76 unpmon(mtmp);
77 keepdogs(); /* we destroyed the link, so use recursion */
78 return; /* (admittedly somewhat primitive) */
82 void
83 fall_down(struct monst *mtmp)
85 relmon(mtmp);
86 mtmp->nmon = fallen_down;
87 fallen_down = mtmp;
88 unpmon(mtmp);
89 mtmp->mtame = 0;
92 /* return quality of food; the lower the better */
93 #define DOGFOOD 0
94 #define CADAVER 1
95 #define ACCFOOD 2
96 #define MANFOOD 3
97 #define APPORT 4
98 #define POISON 5
99 #define UNDEF 6
101 static xchar
102 dogfood(struct obj *obj)
104 switch (obj->olet) {
105 case FOOD_SYM:
106 return (
107 (obj->otyp == TRIPE_RATION) ? DOGFOOD :
108 (obj->otyp < CARROT) ? ACCFOOD :
109 (obj->otyp < CORPSE) ? MANFOOD :
110 (poisonous(obj) || obj->age + 50 <= moves ||
111 obj->otyp == DEAD_COCKATRICE)
112 ? POISON : CADAVER
114 default:
115 if (!obj->cursed)
116 return (APPORT);
117 /* fall into next case */
118 case BALL_SYM:
119 case CHAIN_SYM:
120 case ROCK_SYM:
121 return (UNDEF);
125 /* return 0 (no move), 1 (move) or 2 (dead) */
127 dog_move(struct monst *mtmp, int after)
129 int nx, ny, omx, omy, appr, nearer, j;
130 int udist, chi = 0, i, whappr;
131 struct monst *mtmp2;
132 struct permonst *mdat = mtmp->data;
133 struct edog *edog = EDOG(mtmp);
134 struct obj *obj;
135 struct trap *trap;
136 xchar cnt, chcnt, nix, niy;
137 schar dogroom, uroom;
138 xchar gx, gy, gtyp, otyp; /* current goal */
139 coord poss[9];
140 int info[9];
141 #define GDIST(x, y) ((x - gx) * (x - gx) + (y - gy) * (y - gy))
142 #define DDIST(x, y) ((x - omx) * (x - omx) + (y - omy) * (y - omy))
144 if (moves <= edog->eattime) /* dog is still eating */
145 return (0);
146 omx = mtmp->mx;
147 omy = mtmp->my;
148 whappr = (moves - EDOG(mtmp)->whistletime < 5);
149 if (moves > edog->hungrytime + 500 && !mtmp->mconf) {
150 mtmp->mconf = 1;
151 mtmp->mhpmax /= 3;
152 if (mtmp->mhp > mtmp->mhpmax)
153 mtmp->mhp = mtmp->mhpmax;
154 if (cansee(omx, omy))
155 pline("%s is confused from hunger.", Monnam(mtmp));
156 else
157 pline("You feel worried about %s.", monnam(mtmp));
158 } else if (moves > edog->hungrytime + 750 || mtmp->mhp < 1) {
159 if (cansee(omx, omy))
160 pline("%s dies from hunger.", Monnam(mtmp));
161 else
162 pline("You have a sad feeling for a moment, then it passes.");
163 mondied(mtmp);
164 return (2);
166 dogroom = inroom(omx, omy);
167 uroom = inroom(u.ux, u.uy);
168 udist = dist(omx, omy);
170 /* maybe we tamed him while being swallowed --jgm */
171 if (!udist)
172 return (0);
174 /* if we are carrying sth then we drop it (perhaps near @) */
175 /* Note: if apport == 1 then our behaviour is independent of udist */
176 if (mtmp->minvent) {
177 if (!rn2(udist) || !rn2((int)edog->apport))
178 if (rn2(10) < (int)edog->apport) {
179 relobj(mtmp, (int)mtmp->minvis);
180 if (edog->apport > 1)
181 edog->apport--;
182 edog->dropdist = udist; /* hpscdi!jon */
183 edog->droptime = moves;
185 } else if ((obj = o_at(omx, omy))) {
186 if (!strchr("0_", obj->olet)) {
187 if ((otyp = dogfood(obj)) <= CADAVER) {
188 nix = omx;
189 niy = omy;
190 goto eatobj;
192 if (obj->owt < 10 * mtmp->data->mlevel) {
193 if (rn2(20) < (int)edog->apport + 3) {
194 if (rn2(udist) ||
195 !rn2((int)edog->apport)) {
196 freeobj(obj);
197 unpobj(obj);
198 /* if (levl[omx][omy].scrsym == obj->olet)
199 * newsym(omx, omy); */
200 mpickobj(mtmp, obj);
207 /* first we look for food */
208 gtyp = UNDEF; /* no goal as yet */
209 gx = gy = 0; /* suppress 'used before set' message */
210 for (obj = fobj; obj; obj = obj->nobj) {
211 otyp = dogfood(obj);
212 if (otyp > gtyp || otyp == UNDEF)
213 continue;
214 if (inroom(obj->ox, obj->oy) != dogroom)
215 continue;
216 if (otyp < MANFOOD &&
217 (dogroom >= 0 || DDIST(obj->ox, obj->oy) < 10)) {
218 if (otyp < gtyp || (otyp == gtyp &&
219 DDIST(obj->ox, obj->oy) < DDIST(gx, gy))) {
220 gx = obj->ox;
221 gy = obj->oy;
222 gtyp = otyp;
224 } else if (gtyp == UNDEF && dogroom >= 0 &&
225 uroom == dogroom &&
226 !mtmp->minvent && (int)edog->apport > rn2(8)) {
227 gx = obj->ox;
228 gy = obj->oy;
229 gtyp = APPORT;
232 if (gtyp == UNDEF ||
233 (gtyp != DOGFOOD && gtyp != APPORT && moves < edog->hungrytime)) {
234 if (dogroom < 0 || dogroom == uroom) {
235 gx = u.ux;
236 gy = u.uy;
237 #ifndef QUEST
238 } else {
239 int tmp = rooms[dogroom].fdoor;
240 cnt = rooms[dogroom].doorct;
242 gx = gy = FAR; /* random, far away */
243 while (cnt--) {
244 if (dist(gx, gy) >
245 dist(doors[tmp].x, doors[tmp].y)) {
246 gx = doors[tmp].x;
247 gy = doors[tmp].y;
249 tmp++;
251 /* here gx == FAR e.g. when dog is in a vault */
252 if (gx == FAR || (gx == omx && gy == omy)) {
253 gx = u.ux;
254 gy = u.uy;
256 #endif /* QUEST */
258 appr = (udist >= 9) ? 1 : (mtmp->mflee) ? -1 : 0;
259 if (after && udist <= 4 && gx == u.ux && gy == u.uy)
260 return (0);
261 if (udist > 1) {
262 if (!IS_ROOM(levl[u.ux][u.uy].typ) || !rn2(4) ||
263 whappr ||
264 (mtmp->minvent && rn2((int)edog->apport)))
265 appr = 1;
267 /* if you have dog food he'll follow you more closely */
268 if (appr == 0) {
269 obj = invent;
270 while (obj) {
271 if (obj->otyp == TRIPE_RATION) {
272 appr = 1;
273 break;
275 obj = obj->nobj;
278 } else /* gtyp != UNDEF */
279 appr = 1;
280 if (mtmp->mconf)
281 appr = 0;
283 if (gx == u.ux && gy == u.uy && (dogroom != uroom || dogroom < 0)) {
284 coord *cp;
285 cp = gettrack(omx, omy);
286 if (cp) {
287 gx = cp->x;
288 gy = cp->y;
292 nix = omx;
293 niy = omy;
294 cnt = mfndpos(mtmp, poss, info, ALLOW_M | ALLOW_TRAPS);
295 chcnt = 0;
296 chi = -1;
297 for (i = 0; i < cnt; i++) {
298 nx = poss[i].x;
299 ny = poss[i].y;
300 if (info[i] & ALLOW_M) {
301 mtmp2 = m_at(nx, ny);
302 if (mtmp2->data->mlevel >= mdat->mlevel + 2 ||
303 mtmp2->data->mlet == 'c')
304 continue;
305 if (after) /* hit only once each move */
306 return (0);
308 if (hitmm(mtmp, mtmp2) == 1 && rn2(4) &&
309 mtmp2->mlstmv != moves &&
310 hitmm(mtmp2, mtmp) == 2)
311 return (2);
312 return (0);
315 /* dog avoids traps */
316 /* but perhaps we have to pass a trap in order to follow @ */
317 if ((info[i] & ALLOW_TRAPS) && (trap = t_at(nx, ny))) {
318 if (!trap->tseen && rn2(40))
319 continue;
320 if (rn2(10))
321 continue;
324 /* dog eschewes cursed objects */
325 /* but likes dog food */
326 obj = fobj;
327 while (obj) {
328 if (obj->ox != nx || obj->oy != ny)
329 goto nextobj;
330 if (obj->cursed)
331 goto nxti;
332 if (obj->olet == FOOD_SYM &&
333 (otyp = dogfood(obj)) < MANFOOD &&
334 (otyp < ACCFOOD || edog->hungrytime <= moves)) {
336 * Note: our dog likes the food so much that
337 * he might eat it even when it conceals a
338 * cursed object
340 nix = nx;
341 niy = ny;
342 chi = i;
343 eatobj:
344 edog->eattime =
345 moves + obj->quan *
346 objects[obj->otyp].oc_delay;
347 if (edog->hungrytime < moves)
348 edog->hungrytime = moves;
349 edog->hungrytime +=
350 5 * obj->quan *
351 objects[obj->otyp].nutrition;
352 mtmp->mconf = 0;
353 if (cansee(nix, niy))
354 pline("%s ate %s.", Monnam(
355 mtmp), doname(obj));
356 /* perhaps this was a reward */
357 if (otyp != CADAVER)
358 edog->apport += 200 /
359 (edog->dropdist +
360 moves - edog->droptime);
361 delobj(obj);
362 goto newdogpos;
364 nextobj:
365 obj = obj->nobj;
368 for (j = 0; j < MTSZ && j < cnt - 1; j++)
369 if (nx == mtmp->mtrack[j].x && ny == mtmp->mtrack[j].y)
370 if (rn2(4 * (cnt - j)))
371 goto nxti;
373 /* Some stupid C compilers cannot compute the whole expression at once. */
374 nearer = GDIST(nx, ny);
375 nearer -= GDIST(nix, niy);
376 nearer *= appr;
377 if ((nearer == 0 && !rn2(++chcnt)) || nearer < 0 ||
378 (nearer > 0 && !whappr &&
379 ((omx == nix && omy == niy && !rn2(3))
380 || !rn2(12))
381 )) {
382 nix = nx;
383 niy = ny;
384 if (nearer < 0)
385 chcnt = 0;
386 chi = i;
388 nxti:;
390 newdogpos:
391 if (nix != omx || niy != omy) {
392 if (info[chi] & ALLOW_U) {
393 hitu(mtmp, d(mdat->damn, mdat->damd) + 1);
394 return (0);
396 mtmp->mx = nix;
397 mtmp->my = niy;
398 for (j = MTSZ - 1; j > 0; j--)
399 mtmp->mtrack[j] = mtmp->mtrack[j - 1];
400 mtmp->mtrack[0].x = omx;
401 mtmp->mtrack[0].y = omy;
403 if (mintrap(mtmp) == 2) /* he died */
404 return (2);
405 pmon(mtmp);
406 return (1);
409 /* return roomnumber or -1 */
411 inroom(xchar x, xchar y)
413 #ifndef QUEST
414 struct mkroom *croom = &rooms[0];
416 while (croom->hx >= 0) {
417 if (croom->hx >= x - 1 && croom->lx <= x + 1 &&
418 croom->hy >= y - 1 && croom->ly <= y + 1)
419 return (croom - rooms);
420 croom++;
422 #endif /* QUEST */
423 return (-1); /* not in room or on door */
426 bool
427 tamedog(struct monst *mtmp, struct obj *obj)
429 struct monst *mtmp2;
431 if (flags.moonphase == FULL_MOON && night() && rn2(6))
432 return (0);
434 /* If we cannot tame him, at least he's no longer afraid. */
435 mtmp->mflee = 0;
436 mtmp->mfleetim = 0;
437 if (mtmp->mtame || mtmp->mfroz ||
438 #ifndef NOWORM
439 mtmp->wormno ||
440 #endif /* NOWORM */
441 mtmp->isshk || mtmp->isgd || strchr(" &@12", mtmp->data->mlet))
442 return (0); /* no tame long worms? */
443 if (obj) {
444 if (dogfood(obj) >= MANFOOD)
445 return (0);
446 if (cansee(mtmp->mx, mtmp->my))
447 pline("%s devours the %s.", Monnam(mtmp),
448 objects[obj->otyp].oc_name);
449 obfree(obj, NULL);
451 mtmp2 = newmonst(sizeof(struct edog) + mtmp->mnamelth);
452 *mtmp2 = *mtmp;
453 mtmp2->mxlth = sizeof(struct edog);
454 if (mtmp->mnamelth)
455 strcpy(NAME(mtmp2), NAME(mtmp));
456 initedog(mtmp2);
457 replmon(mtmp, mtmp2);
458 return (1);