games: Massive style(9) cleanup commit. Reduces differences to NetBSD.
[dragonfly.git] / games / worm / worm.c
bloba7926885a3712d9e8658b459f269c710d68629cd
1 /*-
2 * Copyright (c) 1980, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the University nor the names of its contributors
14 * may be used to endorse or promote products derived from this software
15 * without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE.
29 * @(#) Copyright (c) 1980, 1993 The Regents of the University of California. All rights reserved.
30 * @(#)worm.c 8.1 (Berkeley) 5/31/93
31 * $FreeBSD: src/games/worm/worm.c,v 1.9 1999/12/07 02:01:27 billf Exp $
32 * $DragonFly: src/games/worm/worm.c,v 1.5 2006/09/07 21:28:27 pavalos Exp $
36 * Worm. Written by Michael Toy
37 * UCSC
40 #include <ctype.h>
41 #include <curses.h>
42 #include <signal.h>
43 #include <stdlib.h>
44 #include <termios.h>
45 #include <unistd.h>
47 #define newlink() malloc(sizeof(struct body));
48 #define HEAD '@'
49 #define BODY 'o'
50 #define LENGTH 7
51 #define RUNLEN 8
52 #define CNTRL(p) (p-'A'+1)
54 WINDOW *tv;
55 WINDOW *stw;
56 struct body {
57 int x;
58 int y;
59 struct body *prev;
60 struct body *next;
61 } *head, *tail, goody;
62 int growing = 0;
63 int running = 0;
64 int slow = 0;
65 int score = 0;
66 int start_len = LENGTH;
67 char lastch;
68 char outbuf[BUFSIZ];
70 void crash(void);
71 void display(struct body *, char);
72 void leave(int);
73 void life(void);
74 void newpos(struct body *);
75 void prize(void);
76 void process(char);
77 long rnd(int);
78 void setup(void);
79 void suspend(int);
80 void wake(int);
82 int
83 main(int argc, char **argv)
85 char ch;
87 /* Revoke setgid privileges */
88 setgid(getgid());
90 if (argc == 2)
91 start_len = atoi(argv[1]);
92 if ((start_len <= 0) || (start_len > 500))
93 start_len = LENGTH;
94 setbuf(stdout, outbuf);
95 srandomdev();
96 signal(SIGALRM, wake);
97 signal(SIGINT, leave);
98 signal(SIGQUIT, leave);
99 signal(SIGTSTP, suspend); /* process control signal */
100 initscr();
101 cbreak();
102 noecho();
103 slow = (baudrate() <= B1200);
104 clear();
105 stw = newwin(1, COLS-1, 0, 0);
106 tv = newwin(LINES-1, COLS-1, 1, 0);
107 box(tv, '*', '*');
108 scrollok(tv, FALSE);
109 scrollok(stw, FALSE);
110 wmove(stw, 0, 0);
111 wprintw(stw, " Worm");
112 refresh();
113 wrefresh(stw);
114 wrefresh(tv);
115 life(); /* Create the worm */
116 prize(); /* Put up a goal */
117 while(1)
119 if (running)
121 running--;
122 process(lastch);
124 else
126 fflush(stdout);
127 if (read(0, &ch, 1) >= 0)
128 process(ch);
133 void
134 life(void)
136 struct body *bp, *np;
137 int i;
139 np = NULL;
140 head = newlink();
141 head->x = start_len+2;
142 head->y = 12;
143 head->next = NULL;
144 display(head, HEAD);
145 for (i = 0, bp = head; i < start_len; i++, bp = np) {
146 np = newlink();
147 np->next = bp;
148 bp->prev = np;
149 np->x = bp->x - 1;
150 np->y = bp->y;
151 display(np, BODY);
153 tail = np;
154 tail->prev = NULL;
157 void
158 display(struct body *pos, char chr)
160 wmove(tv, pos->y, pos->x);
161 waddch(tv, chr);
164 void
165 leave(int sig __unused)
167 endwin();
168 exit(0);
171 void
172 wake(int sig __unused)
174 signal(SIGALRM, wake);
175 fflush(stdout);
176 process(lastch);
179 long
180 rnd(int range)
182 return (random() % range);
185 void
186 newpos(struct body *bp)
188 do {
189 bp->y = rnd(LINES-3)+ 2;
190 bp->x = rnd(COLS-3) + 1;
191 wmove(tv, bp->y, bp->x);
192 } while(winch(tv) != ' ');
195 void
196 prize(void)
198 int value;
200 value = rnd(9) + 1;
201 newpos(&goody);
202 waddch(tv, value+'0');
203 wrefresh(tv);
206 void
207 process(char ch)
209 int x,y;
210 struct body *nh;
212 alarm(0);
213 x = head->x;
214 y = head->y;
215 switch(ch)
217 case 'h': x--; break;
218 case 'j': y++; break;
219 case 'k': y--; break;
220 case 'l': x++; break;
221 case 'H': x--; running = RUNLEN; ch = tolower(ch); break;
222 case 'J': y++; running = RUNLEN/2; ch = tolower(ch); break;
223 case 'K': y--; running = RUNLEN/2; ch = tolower(ch); break;
224 case 'L': x++; running = RUNLEN; ch = tolower(ch); break;
225 case '\f': setup(); return;
226 case CNTRL('Z'): suspend(0); return;
227 case CNTRL('C'): crash(); return;
228 case CNTRL('D'): crash(); return;
229 default: if (! running) alarm(1);
230 return;
232 lastch = ch;
233 if (growing == 0)
235 display(tail, ' ');
236 tail->next->prev = NULL;
237 nh = tail->next;
238 free(tail);
239 tail = nh;
241 else growing--;
242 display(head, BODY);
243 wmove(tv, y, x);
244 if (isdigit(ch = winch(tv)))
246 growing += ch-'0';
247 prize();
248 score += growing;
249 running = 0;
250 wmove(stw, 0, 68);
251 wprintw(stw, "Score: %3d", score);
252 wrefresh(stw);
254 else if(ch != ' ') crash();
255 nh = newlink();
256 nh->next = NULL;
257 nh->prev = head;
258 head->next = nh;
259 nh->y = y;
260 nh->x = x;
261 display(nh, HEAD);
262 head = nh;
263 if (!(slow && running))
264 wrefresh(tv);
265 if (!running)
266 alarm(1);
269 void
270 crash(void)
272 sleep(2);
273 clear();
274 move(23, 0);
275 refresh();
276 printf("Well, you ran into something and the game is over.\n");
277 printf("Your final score was %d\n", score);
278 leave(0);
281 void
282 suspend(int sig __unused)
284 move(LINES-1, 0);
285 refresh();
286 endwin();
287 fflush(stdout);
288 kill(getpid(), SIGTSTP);
289 signal(SIGTSTP, suspend);
290 cbreak();
291 noecho();
292 setup();
295 void
296 setup(void)
298 clear();
299 refresh();
300 touchwin(stw);
301 wrefresh(stw);
302 touchwin(tv);
303 wrefresh(tv);
304 alarm(1);