games: Massive style(9) cleanup commit. Reduces differences to NetBSD.
[dragonfly.git] / games / trek / win.c
blob365b2d28f6b808fbba37ce3a1b4642e1e4904271
1 /*-
2 * Copyright (c) 1980, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the University nor the names of its contributors
14 * may be used to endorse or promote products derived from this software
15 * without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE.
29 * @(#)win.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/trek/win.c,v 1.4 1999/11/30 03:49:56 billf Exp $
31 * $DragonFly: src/games/trek/win.c,v 1.3 2006/09/07 21:19:45 pavalos Exp $
34 #include "trek.h"
35 #include "getpar.h"
38 ** Signal game won
40 ** This routine prints out the win message, arranges to print out
41 ** your score, tells you if you have a promotion coming to you,
42 ** cleans up the current input line, and arranges to have you
43 ** asked whether or not you want another game (via the longjmp()
44 ** call).
46 ** Pretty straightforward, although the promotion algorithm is
47 ** pretty off the wall.
50 void
51 win(void)
53 long s;
54 struct cvntab *p;
56 sleep(1);
57 printf("\nCongratulations, you have saved the Federation\n");
58 Move.endgame = 1;
60 /* print and return the score */
61 s = score();
63 /* decide if she gets a promotion */
64 if (Game.helps == 0 && Game.killb == 0 && Game.killinhab == 0 &&
65 5 * Game.kills + Game.deaths < 100 &&
66 s >= 1000 && Ship.ship == ENTERPRISE) {
67 printf("In fact, you are promoted one step in rank,\n");
68 if (Game.skill >= 6) {
69 printf("to the exalted rank of Commodore Emeritus\n");
70 } else {
71 p = &Skitab[Game.skill - 1];
72 printf("from %s%s ", p->abrev, p->full);
73 p++;
74 printf("to %s%s\n", p->abrev, p->full);
78 /* clean out input, and request new game */
79 skiptonl(0);
80 longjmp(env, 1);