games: Massive style(9) cleanup commit. Reduces differences to NetBSD.
[dragonfly.git] / games / hack / def.monst.h
blob8424396322387a99c39447432a76baa041a9ceba
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* def.monst.h - version 1.0.2 */
3 /* $DragonFly: src/games/hack/def.monst.h,v 1.3 2006/08/21 19:45:32 pavalos Exp $ */
5 struct monst {
6 struct monst *nmon;
7 struct permonst *data;
8 unsigned m_id;
9 xchar mx, my;
10 xchar mdx, mdy; /* if mdispl then pos where last displayed */
11 #define MTSZ 4
12 coord mtrack[MTSZ]; /* monster track */
13 schar mhp, mhpmax;
14 char mappearance; /* nonzero for undetected 'M's and for '1's */
15 Bitfield(mimic, 1); /* undetected mimic */
16 Bitfield(mdispl, 1); /* mdx, mdy valid */
17 Bitfield(minvis, 1); /* invisible */
18 Bitfield(cham, 1); /* shape-changer */
19 Bitfield(mhide, 1); /* hides beneath objects */
20 Bitfield(mundetected, 1); /* not seen in present hiding place */
21 Bitfield(mspeed, 2);
22 Bitfield(msleep, 1);
23 Bitfield(mfroz, 1);
24 Bitfield(mconf, 1);
25 Bitfield(mflee, 1); /* fleeing */
26 Bitfield(mfleetim, 7); /* timeout for mflee */
27 Bitfield(mcan, 1); /* has been cancelled */
28 Bitfield(mtame, 1); /* implies peaceful */
29 Bitfield(mpeaceful, 1); /* does not attack unprovoked */
30 Bitfield(isshk, 1); /* is shopkeeper */
31 Bitfield(isgd, 1); /* is guard */
32 Bitfield(mcansee, 1); /* cansee 1, temp.blinded 0, blind 0 */
33 Bitfield(mblinded, 7); /* cansee 0, temp.blinded n, blind 0 */
34 Bitfield(mtrapped, 1); /* trapped in a pit or bear trap */
35 Bitfield(mnamelth, 6); /* length of name (following mxlth) */
36 #ifndef NOWORM
37 Bitfield(wormno, 5); /* at most 31 worms on any level */
38 #endif /* NOWORM */
39 unsigned mtrapseen; /* bitmap of traps we've been trapped in */
40 long mlstmv; /* prevent two moves at once */
41 struct obj *minvent;
42 long mgold;
43 unsigned mxlth; /* length of following data */
44 /* in order to prevent alignment problems mextra should
45 be (or follow) a long int */
46 long mextra[1]; /* monster dependent info */
49 #define newmonst(xl) alloc((unsigned)(xl) + sizeof(struct monst))
51 extern struct monst *fmon;
52 extern struct monst *fallen_down;
54 /* these are in mspeed */
55 #define MSLOW 1 /* slow monster */
56 #define MFAST 2 /* speeded monster */
58 #define NAME(mtmp) (((char *)mtmp->mextra) + mtmp->mxlth)
59 #define MREGEN "TVi1"
60 #define UNDEAD "ZVW "