games: Massive style(9) cleanup commit. Reduces differences to NetBSD.
[dragonfly.git] / games / battlestar / init.c
blob302d49a6e2b4928bcb96d111179d836688021be9
1 /*-
2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the University nor the names of its contributors
14 * may be used to endorse or promote products derived from this software
15 * without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE.
29 * @(#)init.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/battlestar/init.c,v 1.7.2.1 2001/03/05 11:45:36 kris Exp $
31 * $DragonFly: src/games/battlestar/init.c,v 1.4 2006/08/08 16:47:20 pavalos Exp $
34 #include <pwd.h>
35 #include "externs.h"
37 static int checkout(const char *);
38 static void getutmp(char *);
39 static int wizard(const char *);
41 void
42 initialize(int startup)
44 const struct objs *p;
46 puts("Version 4.2, fall 1984.");
47 puts("First Adventure game written by His Lordship, the honorable");
48 puts("Admiral D.W. Riggle\n");
49 srandomdev();
50 getutmp(uname);
51 if (startup)
52 location = dayfile;
53 wiz = wizard(uname);
54 wordinit();
55 if (startup) {
56 direction = NORTH;
57 gtime = 0;
58 snooze = CYCLE * 1.5;
59 position = 22;
60 setbit(wear, PAJAMAS);
61 fuel = TANKFULL;
62 torps = TORPEDOES;
63 for (p = dayobjs; p->room != 0; p++)
64 setbit(location[p->room].objects, p->obj);
65 } else
66 restore();
67 signal(SIGINT, die);
70 static void
71 getutmp(char *battlestar_uname)
73 struct passwd *ptr;
75 ptr = getpwuid(getuid());
76 strcpy(battlestar_uname, ptr ? ptr->pw_name : "");
79 const char *const list[] = { /* hereditary wizards */
80 "riggle",
81 "chris",
82 "edward",
83 "comay",
84 "yee",
85 "dmr",
86 "ken",
90 const char *const badguys[] = {
91 "wnj",
92 "root",
93 "ted",
97 static int
98 wizard(const char *battlestar_uname)
100 char flag;
102 if ((flag = checkout(battlestar_uname)) > 0)
103 printf("You are the Great wizard %s.\n", battlestar_uname);
104 return flag;
107 static int
108 checkout(const char *battlestar_uname)
110 const char *const *ptr;
112 for (ptr = list; *ptr; ptr++)
113 if (strcmp(*ptr, battlestar_uname) == 0)
114 return 1;
115 for (ptr = badguys; *ptr; ptr++)
116 if (strcmp(*ptr, battlestar_uname) == 0) {
117 printf("You are the Poor anti-wizard %s. Good Luck!\n",
118 battlestar_uname);
119 if (location != NULL) {
120 CUMBER = 3;
121 WEIGHT = 9; /* that'll get him! */
122 gclock = 10;
123 setbit(location[7].objects, WOODSMAN); /* viper room */
124 setbit(location[20].objects, WOODSMAN); /* laser " */
125 setbit(location[13].objects, DARK); /* amulet " */
126 setbit(location[8].objects, ELF); /* closet */
128 return 0; /* anything else, Chris? */
130 return 0;