games: Massive style(9) cleanup commit. Reduces differences to NetBSD.
[dragonfly.git] / games / battlestar / fly.c
bloba3a59f56f65fd6de0cc0a1e37ae81ce594799301
1 /*-
2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the University nor the names of its contributors
14 * may be used to endorse or promote products derived from this software
15 * without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE.
29 * @(#)fly.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/battlestar/fly.c,v 1.6.2.1 2001/03/05 11:45:36 kris Exp $
31 * $DragonFly: src/games/battlestar/fly.c,v 1.4 2006/08/08 16:47:20 pavalos Exp $
34 #include "externs.h"
35 #undef UP
36 #include <curses.h>
38 #define abs(a) ((a) < 0 ? -(a) : (a))
39 #define MIDR (LINES / 2 - 1)
40 #define MIDC (COLS / 2 - 1)
42 int row, column;
43 int dr = 0, dc = 0;
44 char destroyed;
45 int gclock = 120; /* gtime for all the flights in the game */
46 char cross = 0;
47 sig_t oldsig;
49 static void blast(void);
50 static void endfly(void);
51 static void moveenemy(int);
52 static void notarget(void);
53 static void succumb(int);
54 static void screen(void);
55 static void target(void);
57 static void
58 succumb(int sig __unused)
60 if (oldsig == SIG_DFL) {
61 endfly();
62 exit(1);
64 if (oldsig != SIG_IGN) {
65 endfly();
66 (*oldsig)(SIGINT);
70 int
71 visual(void)
73 destroyed = 0;
74 if (initscr() == NULL) {
75 puts("Whoops! No more memory...");
76 return (0);
78 oldsig = signal(SIGINT, succumb);
79 cbreak();
80 noecho();
81 screen();
82 row = rnd(LINES - 3) + 1;
83 column = rnd(COLS - 2) + 1;
84 moveenemy(0);
85 for (;;) {
86 switch (getchar()) {
87 case 'h':
88 case 'r':
89 dc = -1;
90 fuel--;
91 break;
93 case 'H':
94 case 'R':
95 dc = -5;
96 fuel -= 10;
97 break;
99 case 'l':
100 dc = 1;
101 fuel--;
102 break;
104 case 'L':
105 dc = 5;
106 fuel -= 10;
107 break;
109 case 'j':
110 case 'u':
111 dr = 1;
112 fuel--;
113 break;
115 case 'J':
116 case 'U':
117 dr = 5;
118 fuel -= 10;
119 break;
121 case 'k':
122 case 'd':
123 dr = -1;
124 fuel--;
125 break;
127 case 'K':
128 case 'D':
129 dr = -5;
130 fuel -= 10;
131 break;
133 case '+':
134 if (cross) {
135 cross = 0;
136 notarget();
137 } else
138 cross = 1;
139 break;
141 case ' ':
142 case 'f':
143 if (torps) {
144 torps -= 2;
145 blast();
146 if (row == MIDR && column - MIDC < 2 &&
147 MIDC - column < 2) {
148 destroyed = 1;
149 alarm(0);
151 } else
152 mvaddstr(0, 0, "*** Out of torpedoes. ***");
153 break;
155 case 'q':
156 endfly();
157 return (0);
159 default:
160 mvaddstr(0, 26, "Commands = r,R,l,L,u,U,d,D,f,+,q");
161 continue;
163 case EOF:
164 break;
166 if (destroyed) {
167 endfly();
168 return (1);
170 if (gclock <= 0) {
171 endfly();
172 die(0);
175 /* NOTREACHED */
176 return (1);
179 static void
180 screen(void)
182 int r, c, n;
183 int i;
185 clear();
186 i = rnd(100);
187 for (n = 0; n < i; n++) {
188 r = rnd(LINES - 3) + 1;
189 c = rnd(COLS);
190 mvaddch(r, c, '.');
192 mvaddstr(LINES - 1 - 1, 21, "TORPEDOES FUEL TIME");
193 refresh();
196 static void
197 target(void)
199 int n;
201 move(MIDR, MIDC - 10);
202 addstr("------- + -------");
203 for (n = MIDR - 4; n < MIDR - 1; n++) {
204 mvaddch(n, MIDC, '|');
205 mvaddch(n + 6, MIDC, '|');
209 static void
210 notarget(void)
212 int n;
214 move(MIDR, MIDC - 10);
215 addstr(" ");
216 for (n = MIDR - 4; n < MIDR - 1; n++) {
217 mvaddch(n, MIDC, ' ');
218 mvaddch(n + 6, MIDC, ' ');
222 static void
223 blast(void)
225 int n;
227 alarm(0);
228 move(LINES - 1, 24);
229 printw((char *)(uintptr_t)(const void *)"%3d", torps);
230 for (n = LINES - 1 - 2; n >= MIDR + 1; n--) {
231 mvaddch(n, MIDC + MIDR - n, '/');
232 mvaddch(n, MIDC - MIDR + n, '\\');
233 refresh();
235 mvaddch(MIDR, MIDC, '*');
236 for (n = LINES - 1 - 2; n >= MIDR + 1; n--) {
237 mvaddch(n, MIDC + MIDR - n, ' ');
238 mvaddch(n, MIDC - MIDR + n, ' ');
239 refresh();
241 alarm(1);
244 static void
245 moveenemy(int sig)
247 double d;
248 int oldr, oldc;
250 sig = 0;
251 oldr = row;
252 oldc = column;
253 if (fuel > 0) {
254 if (row + dr <= LINES - 3 && row + dr > 0)
255 row += dr;
256 if (column + dc < COLS - 1 && column + dc > 0)
257 column += dc;
258 } else if (fuel < 0) {
259 fuel = 0;
260 mvaddstr(0, 60, "*** Out of fuel ***");
262 d = (double)((row - MIDR) * (row - MIDR) + (column - MIDC) *
263 (column - MIDC));
264 if (d < 16) {
265 row += (rnd(9) - 4) % (4 - abs(row - MIDR));
266 column += (rnd(9) - 4) % (4 - abs(column - MIDC));
268 gclock--;
269 mvaddstr(oldr, oldc - 1, " ");
270 if (cross)
271 target();
272 mvaddstr(row, column - 1, "/-\\");
273 move(LINES - 1, 24);
274 printw((char *)(uintptr_t)(const void *)"%3d", torps);
275 move(LINES - 1, 42);
276 printw((char *)(uintptr_t)(const void *)"%3d", fuel);
277 move(LINES - 1, 57);
278 printw((char *)(uintptr_t)(const void *)"%3d", gclock);
279 refresh();
280 signal(SIGALRM, moveenemy);
281 alarm(1);
284 static void
285 endfly(void)
287 alarm(0);
288 signal(SIGALRM, SIG_DFL);
289 mvcur(0, COLS - 1, LINES - 1, 0);
290 endwin();
291 signal(SIGTSTP, SIG_DFL);
292 signal(SIGINT, oldsig);