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[dragonfly.git] / games / hack / hack.apply.c
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1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.apply.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.apply.c,v 1.4.2.1 2001/02/18 02:20:07 kris Exp $ */
5 #include "hack.h"
6 #include "def.edog.h"
7 extern char quitchars[];
9 static void use_camera(struct obj *);
10 static bool in_ice_box(struct obj *);
11 static bool ck_ice_box(struct obj *);
12 static int out_ice_box(struct obj *);
13 static void use_ice_box(struct obj *);
14 static struct monst *bchit(int, int, int, char);
15 static void use_whistle(struct obj *);
16 static void use_magic_whistle(struct obj *);
17 static bool dig(void);
18 static int use_pick_axe(struct obj *);
20 int
21 doapply(void)
23 struct obj *obj;
24 int res = 1;
26 obj = getobj("(", "use or apply");
27 if (!obj)
28 return (0);
30 switch (obj->otyp) {
31 case EXPENSIVE_CAMERA:
32 use_camera(obj);
33 break;
34 case ICE_BOX:
35 use_ice_box(obj);
36 break;
37 case PICK_AXE:
38 res = use_pick_axe(obj);
39 break;
41 case MAGIC_WHISTLE:
42 if (pl_character[0] == 'W' || u.ulevel > 9) {
43 use_magic_whistle(obj);
44 break;
46 /* FALLTHROUGH */
47 case WHISTLE:
48 use_whistle(obj);
49 break;
51 case CAN_OPENER:
52 if (!carrying(TIN)) {
53 pline("You have no can to open.");
54 goto xit;
56 pline("You cannot open a tin without eating its contents.");
57 pline("In order to eat, use the 'e' command.");
58 if (obj != uwep)
59 pline("Opening the tin will be much easier if you wield the can-opener.");
60 goto xit;
62 default:
63 pline("Sorry, I don't know how to use that.");
64 xit:
65 nomul(0);
66 return (0);
68 nomul(0);
69 return (res);
72 static void
73 use_camera(struct obj *obj __unused)
75 struct monst *mtmp;
77 if (!getdir(1)) { /* ask: in what direction? */
78 flags.move = multi = 0;
79 return;
81 if (u.uswallow) {
82 pline("You take a picture of %s's stomach.", monnam(u.ustuck));
83 return;
85 if (u.dz) {
86 pline("You take a picture of the %s.",
87 (u.dz > 0) ? "floor" : "ceiling");
88 return;
90 if ((mtmp = bchit(u.dx, u.dy, COLNO, '!')) != NULL) {
91 if (mtmp->msleep) {
92 mtmp->msleep = 0;
93 pline("The flash awakens %s.", monnam(mtmp)); /* a3 */
94 } else if (mtmp->data->mlet != 'y')
95 if (mtmp->mcansee || mtmp->mblinded) {
96 int tmp = dist(mtmp->mx, mtmp->my);
97 int tmp2;
98 if (cansee(mtmp->mx, mtmp->my))
99 pline("%s is blinded by the flash!", Monnam(mtmp));
100 setmangry(mtmp);
101 if (tmp < 9 && !mtmp->isshk && rn2(4)) {
102 mtmp->mflee = 1;
103 if (rn2(4))
104 mtmp->mfleetim = rnd(100);
106 if (tmp < 3)
107 mtmp->mcansee = mtmp->mblinded = 0;
108 else {
109 tmp2 = mtmp->mblinded;
110 tmp2 += rnd(1 + 50 / tmp);
111 if (tmp2 > 127)
112 tmp2 = 127;
113 mtmp->mblinded = tmp2;
114 mtmp->mcansee = 0;
120 static
121 struct obj *current_ice_box; /* a local variable of use_ice_box, to be
122 used by its local procedures in/ck_ice_box */
123 static bool
124 in_ice_box(struct obj *obj)
126 if (obj == current_ice_box ||
127 (Punished && (obj == uball || obj == uchain))) {
128 pline("You must be kidding.");
129 return (0);
131 if (obj->owornmask & (W_ARMOR | W_RING)) {
132 pline("You cannot refrigerate something you are wearing.");
133 return (0);
135 if (obj->owt + current_ice_box->owt > 70) {
136 pline("It won't fit.");
137 return (1); /* be careful! */
139 if (obj == uwep) {
140 if (uwep->cursed) {
141 pline("Your weapon is welded to your hand!");
142 return (0);
144 setuwep(NULL);
146 current_ice_box->owt += obj->owt;
147 freeinv(obj);
148 obj->o_cnt_id = current_ice_box->o_id;
149 obj->nobj = fcobj;
150 fcobj = obj;
151 obj->age = moves - obj->age; /* actual age */
152 return (1);
155 static bool
156 ck_ice_box(struct obj *obj)
158 return (obj->o_cnt_id == current_ice_box->o_id);
161 static int
162 out_ice_box(struct obj *obj)
164 struct obj *otmp;
166 if (obj == fcobj)
167 fcobj = fcobj->nobj;
168 else {
169 for (otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
170 if (!otmp->nobj)
171 panic("out_ice_box");
172 otmp->nobj = obj->nobj;
174 current_ice_box->owt -= obj->owt;
175 obj->age = moves - obj->age; /* simulated point of time */
176 addinv(obj);
177 return (0);
180 static void
181 use_ice_box(struct obj *obj)
183 int cnt = 0;
184 struct obj *otmp;
186 current_ice_box = obj; /* for use by in/out_ice_box */
187 for (otmp = fcobj; otmp; otmp = otmp->nobj)
188 if (otmp->o_cnt_id == obj->o_id)
189 cnt++;
190 if (!cnt)
191 pline("Your ice-box is empty.");
192 else {
193 pline("Do you want to take something out of the ice-box? [yn] ");
194 if (readchar() == 'y')
195 if (askchain(fcobj, NULL, 0, out_ice_box, ck_ice_box, 0))
196 return;
197 pline("That was all. Do you wish to put something in? [yn] ");
198 if (readchar() != 'y')
199 return;
201 /* call getobj: 0: allow cnt; #: allow all types; %: expect food */
202 otmp = getobj("0#%", "put in");
203 if (!otmp || !in_ice_box(otmp))
204 flags.move = multi = 0;
207 static
208 struct monst *
209 bchit(int ddx, int ddy, int range, char sym)
211 struct monst *mtmp = NULL;
212 int bchx = u.ux, bchy = u.uy;
214 if (sym)
215 Tmp_at(-1, sym); /* open call */
216 while (range--) {
217 bchx += ddx;
218 bchy += ddy;
219 if ((mtmp = m_at(bchx, bchy)))
220 break;
221 if (!ZAP_POS(levl[bchx][bchy].typ)) {
222 bchx -= ddx;
223 bchy -= ddy;
224 break;
226 if (sym)
227 Tmp_at(bchx, bchy);
229 if (sym)
230 Tmp_at(-1, -1);
231 return (mtmp);
234 static void
235 use_whistle(struct obj *obj __unused)
237 struct monst *mtmp = fmon;
239 pline("You produce a high whistling sound.");
240 while (mtmp) {
241 if (dist(mtmp->mx, mtmp->my) < u.ulevel * 20) {
242 if (mtmp->msleep)
243 mtmp->msleep = 0;
244 if (mtmp->mtame)
245 EDOG(mtmp)->whistletime = moves;
247 mtmp = mtmp->nmon;
251 static void
252 use_magic_whistle(struct obj *obj __unused)
254 struct monst *mtmp = fmon;
256 pline("You produce a strange whistling sound.");
257 while (mtmp) {
258 if (mtmp->mtame)
259 mnexto(mtmp);
260 mtmp = mtmp->nmon;
264 static int dig_effort; /* effort expended on current pos */
265 static uchar dig_level;
266 static coord dig_pos;
267 static boolean dig_down;
269 static
270 bool
271 dig(void)
273 struct rm *lev;
274 int dpx = dig_pos.x, dpy = dig_pos.y;
276 /* perhaps a nymph stole his pick-axe while he was busy digging */
277 /* or perhaps he teleported away */
278 if (u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
279 dig_level != dlevel ||
280 ((dig_down && (dpx != u.ux || dpy != u.uy)) ||
281 (!dig_down && dist(dpx, dpy) > 2)))
282 return (0);
284 dig_effort += 10 + abon() + uwep->spe + rn2(5);
285 if (dig_down) {
286 if (!xdnstair) {
287 pline("The floor here seems too hard to dig in.");
288 return (0);
290 if (dig_effort > 250) {
291 dighole();
292 return (0); /* done with digging */
294 if (dig_effort > 50) {
295 struct trap *ttmp = t_at(dpx, dpy);
297 if (!ttmp) {
298 ttmp = maketrap(dpx, dpy, PIT);
299 ttmp->tseen = 1;
300 pline("You have dug a pit.");
301 u.utrap = rn1(4, 2);
302 u.utraptype = TT_PIT;
303 return (0);
306 } else if (dig_effort > 100) {
307 const char *digtxt;
308 struct obj *obj;
310 lev = &levl[dpx][dpy];
311 if ((obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) != NULL) {
312 fracture_rock(obj);
313 digtxt = "The rock falls apart.";
314 } else if (!lev->typ || lev->typ == SCORR) {
315 lev->typ = CORR;
316 digtxt = "You succeeded in cutting away some rock.";
317 } else if (lev->typ == HWALL || lev->typ == VWALL
318 || lev->typ == SDOOR) {
319 lev->typ = xdnstair ? DOOR : ROOM;
320 digtxt = "You just made an opening in the wall.";
321 } else
322 digtxt = "Now what exactly was it that you were digging in?";
323 mnewsym(dpx, dpy);
324 prl(dpx, dpy);
325 pline("%s", digtxt); /* after mnewsym & prl */
326 return (0);
327 } else {
328 if (IS_WALL(levl[dpx][dpy].typ)) {
329 int rno = inroom(dpx, dpy);
331 if (rno >= 0 && rooms[rno].rtype >= 8) {
332 pline("This wall seems too hard to dig into.");
333 return (0);
336 pline("You hit the rock with all your might.");
338 return (1);
341 /* When will hole be finished? Very rough indication used by shopkeeper. */
343 holetime(void)
345 return ((occupation == dig) ? (250 - dig_effort) / 20 : -1);
348 void
349 dighole(void)
351 struct trap *ttmp = t_at(u.ux, u.uy);
353 if (!xdnstair) {
354 pline("The floor here seems too hard to dig in.");
355 } else {
356 if (ttmp)
357 ttmp->ttyp = TRAPDOOR;
358 else
359 ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
360 ttmp->tseen = 1;
361 pline("You've made a hole in the floor.");
362 if (!u.ustuck) {
363 if (inshop())
364 shopdig(1);
365 pline("You fall through ...");
366 if (u.utraptype == TT_PIT) {
367 u.utrap = 0;
368 u.utraptype = 0;
370 goto_level(dlevel + 1, FALSE);
375 static int
376 use_pick_axe(struct obj *obj)
378 char dirsyms[12];
379 char *dsp = dirsyms, *sdp = sdir;
380 struct monst *mtmp;
381 struct rm *lev;
382 int rx, ry, res = 0;
384 if (obj != uwep) {
385 if (uwep && uwep->cursed) {
386 /* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
387 pline("Since your weapon is welded to your hand,");
388 pline("you cannot use that pick-axe.");
389 return (0);
391 pline("You now wield %s.", doname(obj));
392 setuwep(obj);
393 res = 1;
395 while (*sdp) {
396 movecmd(*sdp); /* sets u.dx and u.dy and u.dz */
397 rx = u.ux + u.dx;
398 ry = u.uy + u.dy;
399 if (u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
400 (IS_ROCK(levl[rx][ry].typ)
401 || sobj_at(ENORMOUS_ROCK, rx, ry))))
402 *dsp++ = *sdp;
403 sdp++;
405 *dsp = 0;
406 pline("In what direction do you want to dig? [%s] ", dirsyms);
407 if (!getdir(0)) /* no txt */
408 return (res);
409 if (u.uswallow && attack(u.ustuck)) /* return(1) */
411 else if (u.dz < 0)
412 pline("You cannot reach the ceiling.");
413 else if (u.dz == 0) {
414 if (Confusion)
415 confdir();
416 rx = u.ux + u.dx;
417 ry = u.uy + u.dy;
418 if ((mtmp = m_at(rx, ry)) && attack(mtmp))
419 return (1);
420 if (!isok(rx, ry)) {
421 pline("Clash!");
422 return (1);
424 lev = &levl[rx][ry];
425 if (lev->typ == DOOR)
426 pline("Your %s against the door.",
427 aobjnam(obj, "clang"));
428 else if (!IS_ROCK(lev->typ)
429 && !sobj_at(ENORMOUS_ROCK, rx, ry)) {
430 /* ACCESSIBLE or POOL */
431 pline("You swing your %s through thin air.",
432 aobjnam(obj, NULL));
433 } else {
434 if (dig_pos.x != rx || dig_pos.y != ry
435 || dig_level != dlevel || dig_down) {
436 dig_down = FALSE;
437 dig_pos.x = rx;
438 dig_pos.y = ry;
439 dig_level = dlevel;
440 dig_effort = 0;
441 pline("You start digging.");
442 } else
443 pline("You continue digging.");
444 occupation = dig;
445 occtxt = "digging";
447 } else if (Levitation) {
448 pline("You cannot reach the floor.");
449 } else {
450 if (dig_pos.x != u.ux || dig_pos.y != u.uy
451 || dig_level != dlevel || !dig_down) {
452 dig_down = TRUE;
453 dig_pos.x = u.ux;
454 dig_pos.y = u.uy;
455 dig_level = dlevel;
456 dig_effort = 0;
457 pline("You start digging in the floor.");
458 if (inshop())
459 shopdig(0);
460 } else
461 pline("You continue digging in the floor.");
462 occupation = dig;
463 occtxt = "digging";
465 return (1);