Bring in OpenBSD's boggle(6).
[dragonfly.git] / games / boggle / boggle / timer.c
blobb7e0654d3f68b7e693b28ceb625f750d4c26ebe6
1 /* $OpenBSD: timer.c,v 1.15 2016/08/27 02:11:27 guenther Exp $ */
2 /* $NetBSD: timer.c,v 1.3 1995/04/24 12:22:45 cgd Exp $ */
4 /*-
5 * Copyright (c) 1993
6 * The Regents of the University of California. All rights reserved.
8 * This code is derived from software contributed to Berkeley by
9 * Barry Brachman.
11 * Redistribution and use in source and binary forms, with or without
12 * modification, are permitted provided that the following conditions
13 * are met:
14 * 1. Redistributions of source code must retain the above copyright
15 * notice, this list of conditions and the following disclaimer.
16 * 2. Redistributions in binary form must reproduce the above copyright
17 * notice, this list of conditions and the following disclaimer in the
18 * documentation and/or other materials provided with the distribution.
19 * 3. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * SUCH DAMAGE.
36 #include <sys/select.h>
37 #include <curses.h>
38 #include <setjmp.h>
39 #include <time.h>
40 #include <unistd.h>
42 #include "extern.h"
44 static int waitch(long);
47 * Update the display of the remaining time while waiting for a character
48 * If time runs out do a longjmp() to the game controlling routine, returning
49 * non-zero; oth. return the character
50 * Leave the cursor where it was initially
52 int
53 timerch(void)
55 time_t prevt, t;
56 int col, remaining, row;
58 getyx(stdscr, row, col);
59 prevt = 0L;
60 for (;;) {
61 if (waitch(1000L) == 1)
62 break;
63 time(&t);
64 if (t == prevt)
65 continue;
66 prevt = t;
67 remaining = tlimit - (int) (t - start_t);
68 if (remaining < 0) {
69 longjmp(env, 1);
71 move(TIMER_LINE, TIMER_COL);
72 printw("%d:%02d", remaining / 60, remaining % 60);
73 move(row, col);
74 refresh();
76 return (inputch());
80 * Wait up to 'delay' microseconds for input to appear
81 * Returns 1 if input is ready, 0 oth.
83 static int
84 waitch(long delay)
86 fd_set fdbits;
87 struct timeval duration;
89 duration.tv_sec = 0;
90 duration.tv_usec = delay;
91 FD_ZERO(&fdbits);
92 FD_SET(STDIN_FILENO, &fdbits);
93 return (select(STDIN_FILENO+1, &fdbits, NULL, NULL, &duration));
96 void
97 delay(int tenths)
99 struct timeval duration;
101 duration.tv_usec = (tenths % 10 ) * 100000L;
102 duration.tv_sec = tenths / 10;
103 select(0, 0, 0, 0, &duration);