Rebuild autotool system
[construo.git] / gui_directory.hxx
blobd64a0f3c4bcd64b113e1682640028e66741361d9
1 // $Id: gui_directory.hxx,v 1.7 2003/01/11 19:07:48 grumbel Exp $
2 //
3 // Construo - A wire-frame construction gamee
4 // Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de>
5 //
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
15 //
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef HEADER_CONSTRUO_GUI_DIRECTORY_HXX
21 #define HEADER_CONSTRUO_GUI_DIRECTORY_HXX
23 #include <vector>
24 #include "gui_child_manager.hxx"
26 class ZoomGraphicContext;
27 class GUIFileButton;
29 /** Widget which shows a complete directory */
30 class GUIDirectory : public GUIChildManager
32 private:
33 std::string pathname;
34 std::vector<GUIFileButton*> files;
35 int offset;
36 unsigned int mtime;
38 void place_components ();
39 public:
40 enum Mode { LOAD_DIRECTORY, SAVE_DIRECTORY };
41 private:
42 Mode mode;
43 public:
44 GUIDirectory (const std::string& pathname, Mode m);
45 ~GUIDirectory ();
47 void draw_overlay (GraphicContext* gc);
49 std::string get_path() { return pathname; }
51 /** Move the shown directory content up */
52 void move_up ();
53 /** Move the shown directory content down */
54 void move_down ();
56 void wheel_up (int x, int y);
57 void wheel_down (int x, int y);
60 #endif
62 /* EOF */