4 ;;;; NV_depth_buffer_float
6 (defconstant +depth-component32f-nv
+ #x8DAB
)
7 (defconstant +depth32f-stencil8-nv
+ #x8DAC
)
8 (defconstant +float-32-unsigned-int-24-8-rev-nv
+ #x8DAD
)
9 (defconstant +depth-buffer-float-mode-nv
+ #x8DAF
)
11 (("DepthBoundsdNV" depth-bounds-d-nv
) :args
12 ((:name |zmin|
:type |Float64|
:direction
:in
)
13 (:name |zmax|
:type |Float64|
:direction
:in
))
14 :return
("void") :category
("NV_depth_buffer_float") :extension
15 ("soft" "WINSOFT" "NV50") :version
("2.0") :glfflags
("ignore") :glsflags
16 ("ignore") :glxflags
("ignore")))
18 (("ClearDepthdNV" clear-depth-d-nv
) :args
19 ((:name |depth|
:type |Float64|
:direction
:in
)) :return
("void") :category
20 ("NV_depth_buffer_float") :extension
("soft" "WINSOFT" "NV50") :version
21 ("2.0") :glfflags
("ignore") :glsflags
("ignore") :glxflags
("ignore")))
23 (("DepthRangedNV" depth-ranged-nv
) :args
24 ((:name |zNear|
:type |Float64|
:direction
:in
)
25 (:name |zFar|
:type |Float64|
:direction
:in
))
26 :return
("void") :category
("NV_depth_buffer_float") :extension
27 ("soft" "WINSOFT" "NV50") :version
("2.0") :glfflags
("ignore") :glsflags
28 ("ignore") :glxflags
("ignore")))