Tidied up the scaffolding code
[cl-glfw/dh.git] / lib / opengl-ext_pixel_transform.lisp
blobac429f613a7bc6d28950bd6a9af366bc086323b8
1 ;;;; This file was automatically generated by nil
3 (in-package #:cl-glfw-opengl)
5 ;;;; ext_pixel_transform
7 (defconstant +pixel-transform-2d-ext+ #x8330)
8 (defconstant +pixel-mag-filter-ext+ #x8331)
9 (defconstant +pixel-min-filter-ext+ #x8332)
10 (defconstant +pixel-cubic-weight-ext+ #x8333)
11 (defconstant +cubic-ext+ #x8334)
12 (defconstant +average-ext+ #x8335)
13 (defconstant +pixel-transform-2d-stack-depth-ext+ #x8336)
14 (defconstant +max-pixel-transform-2d-stack-depth-ext+ #x8337)
15 (defconstant +pixel-transform-2d-matrix-ext+ #x8338)