Fix for callbacks under windows from Andrew Lyon.
[cl-glfw.git] / lib / opengl-arb_texture_cube_map_array.lisp
blob7ba0a3768efbd0aeb21d859b9630ddbff24fa08c
1 ;;;; This file was automatically generated by /home/bill/programming/cl-glfw/generators/make-bindings-from-spec.lisp
3 (in-package #:cl-glfw-opengl)
5 ;;;; arb_texture_cube_map_array
7 (defconstant +texture-cube-map-array+ #x9009)
8 (defconstant +texture-binding-cube-map-array+ #x900A)
9 (defconstant +proxy-texture-cube-map-array+ #x900B)
10 (defconstant +sampler-cube-map-array+ #x900C)
11 (defconstant +sampler-cube-map-array-shadow+ #x900D)
12 (defconstant +int-sampler-cube-map-array+ #x900E)
13 (defconstant +unsigned-int-sampler-cube-map-array+ #x900F)
14 (defconstant +texture-cube-map-array-arb+ #x9009)
15 (defconstant +texture-binding-cube-map-array-arb+ #x900A)
16 (defconstant +proxy-texture-cube-map-array-arb+ #x900B)
17 (defconstant +sampler-cube-map-array-arb+ #x900C)
18 (defconstant +sampler-cube-map-array-shadow-arb+ #x900D)
19 (defconstant +int-sampler-cube-map-array-arb+ #x900E)
20 (defconstant +unsigned-int-sampler-cube-map-array-arb+ #x900F)