Fix for callbacks under windows from Andrew Lyon.
[cl-glfw.git] / lib / opengl-nv_fragment_program2.lisp
blob951466dee3c3fc1b655bd0dacfdcb02282b002ed
1 ;;;; This file was automatically generated by /home/bill/programming/cl-glfw/generators/make-bindings-from-spec.lisp
3 (in-package #:cl-glfw-opengl)
5 ;;;; nv_fragment_program2
7 (defconstant +max-program-exec-instructions-nv+ #x88F4)
8 (defconstant +max-program-call-depth-nv+ #x88F5)
9 (defconstant +max-program-if-depth-nv+ #x88F6)
10 (defconstant +max-program-loop-depth-nv+ #x88F7)
11 (defconstant +max-program-loop-count-nv+ #x88F8)
12 (defconstant +max-program-exec-instructions-nv+ #x88F4)
13 (defconstant +max-program-call-depth-nv+ #x88F5)
14 (defconstant +max-program-if-depth-nv+ #x88F6)
15 (defconstant +max-program-loop-depth-nv+ #x88F7)
16 (defconstant +max-program-loop-count-nv+ #x88F8)