Added example for ARB shaders, so you don't have to REQUIRE opengl 2.0.
[cl-glfw.git] / .gitignore
blobcf2afe0872e48b088c9aef15eaed6316ffdbdf4c
1 src/gl.spec.lisp
2 src/opengl-body.lisp
3 src/opengl-exports.lisp
4 src/opengl-type-maps.lisp
5 *.fasl
6 *~