Split out the GLU into seperate files to keep windows happy.
[cl-glfw.git] / cl-glfw-opengl-ext_texture_object.asd
blob027e8e2a72acf775b9865093b86bd6037cc21125
2 (defpackage #:cl-glfw-opengl-ext_texture_object-system (:use #:asdf #:cl)) 
3 (in-package #:cl-glfw-opengl-ext_texture_object-system) 
4 (defsystem "cl-glfw-opengl-ext_texture_object" :description
5  "cl-glfw's cl-glfw-opengl-ext_texture_object Binding" :author
6  "Generated by cl-glfw's /home/bill/programming/cl-glfw/generators/make-bindings-from-spec.lisp"
7  :license "Public Domain" :depends-on ("cl-glfw") :components
8  ((:module "lib" :components ((:file "opengl-ext_texture_object")))))