Added FTGL for convenience
[cl-glfw.git] / lib / opengl-arb_es2_compatibility.lisp
blob07c8fe8300596e63bd9184532a8abb095a7143b3
1 ;;;; This file was automatically generated by /home/bill/programming/cl-glfw/generators/make-bindings-from-spec.lisp
3 (in-package #:cl-glfw-opengl)
5 ;;;; arb_es2_compatibility
7 (defconstant +shader-binary-formats+ #x8DF8)
8 (defglextfun "ClearDepthf" clear-depth-f :return "void" :args
9 ((:name |d| :type |ClampedFloat32| :direction :in)) :category
10 "ARB_ES2_compatibility" :deprecated nil :version "4.1")
11 (defglextfun "DepthRangef" depth-range-f :return "void" :args
12 ((:name |n| :type |ClampedFloat32| :direction :in)
13 (:name |f| :type |ClampedFloat32| :direction :in))
14 :category "ARB_ES2_compatibility" :deprecated nil :version "4.1")
15 (defglextfun "GetShaderPrecisionFormat" get-shader-precision-format :return
16 "void" :args
17 ((:name |shadertype| :type |GLenum| :direction :in)
18 (:name |precisiontype| :type |GLenum| :direction :in)
19 (:name |range| :type |Int32| :direction :out :array t :size #x2)
20 (:name |precision| :type |Int32| :direction :out :array t :size #x2))
21 :category "ARB_ES2_compatibility" :deprecated nil :version "4.1")
22 (defglextfun "ShaderBinary" shader-binary :return "void" :args
23 ((:name |count| :type |SizeI| :direction :in)
24 (:name |shaders| :type |UInt32| :direction :in :array t :size count)
25 (:name |binaryformat| :type |GLenum| :direction :in)
26 (:name |binary| :type |Void| :direction :in :array t :size length)
27 (:name |length| :type |SizeI| :direction :in))
28 :category "ARB_ES2_compatibility" :deprecated nil :version "4.1")
29 (defglextfun "ReleaseShaderCompiler" release-shader-compiler :return "void"
30 :args nil :category "ARB_ES2_compatibility" :deprecated nil :version "4.1")