Added FTGL for convenience
[cl-glfw.git] / lib / cl-glfw-opengl-ext_separate_shader_objects.asd
blobd7f68ed80a2ffb990d08c2a7209792eaf48a3ee3
1 ;;;; This file was automatically generated by /home/bill/programming/cl-glfw/generators/make-bindings-from-spec.lisp
3 (defpackage #:cl-glfw-opengl-ext_separate_shader_objects-system
4   (:use #:asdf #:cl)) 
5 (in-package #:cl-glfw-opengl-ext_separate_shader_objects-system) 
6 (defsystem cl-glfw-opengl-ext_separate_shader_objects :description
7  "cl-glfw's ext_separate_shader_objects binding" :author
8  "Generated by cl-glfw's /home/bill/programming/cl-glfw/generators/make-bindings-from-spec.lisp"
9  :licence "Public Domain" :depends-on (cl-glfw-opengl-core) :components
10  ((:file "opengl-ext_separate_shader_objects")))