Stripped out a lot of useless info from the spec, by selecting only what is needed.
[cl-glfw.git] / lib / opengl-nv_vertex_array_range.lisp
blobcec851e34a04bea732f05765695c47128bf0402a
1 ;;;; This file was automatically generated by /home/bill/programming/cl-glfw/generators/make-bindings-from-spec.lisp
3 (in-package #:cl-glfw-opengl)
5 ;;;; nv_vertex_array_range
7 (defconstant +vertex-array-range-nv+ #x851D)
8 (defconstant +vertex-array-range-length-nv+ #x851E)
9 (defconstant +vertex-array-range-valid-nv+ #x851F)
10 (defconstant +max-vertex-array-range-element-nv+ #x8520)
11 (defconstant +vertex-array-range-pointer-nv+ #x8521)
12 (defglextfun "VertexArrayRangeNV" vertex-array-range-nv :return "void" :args
13 ((:name |length| :type |SizeI| :direction :in)
14 (:name |pointer| :type |Void| :direction :in :array t :size (|length|)
15 :retained t))
16 :category "NV_vertex_array_range" :version "1.1")
17 (defglextfun "FlushVertexArrayRangeNV" flush-vertex-array-range-nv :return
18 "void" :args nil :category "NV_vertex_array_range" :version "1.1")