Fixed the nil names of the generator.
[cl-glfw.git] / lib / opengl-sun_mesh_array.lisp
blobe774399648366cbd34b391aaab516292ee66441f
1 ;;;; This file was automatically generated by /home/bill/programming/cl-glfw/generators/make-bindings-from-spec.lisp
3 (in-package #:cl-glfw-opengl)
5 ;;;; sun_mesh_array
7 (defconstant +quad-mesh-sun+ #x8614)
8 (defconstant +triangle-mesh-sun+ #x8615)
9 (defglextfun
10 (("DrawMeshArraysSUN" draw-mesh-arrays-sun) :args
11 ((:name |mode| :type |BeginMode| :direction :in)
12 (:name |first| :type |Int32| :direction :in)
13 (:name |count| :type |SizeI| :direction :in)
14 (:name |width| :type |SizeI| :direction :in))
15 :return ("void") :category ("SUN_mesh_array") :dlflags ("handcode") :glxflags
16 ("client-handcode" "client-intercept" "server-handcode") :version ("1.1")
17 :glxropcode ("?") :glsopcode ("?") :offset ("?")))