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1 /* vim:tw=78:ts=8:sw=4:set ft=c: */
2 /*
3 Copyright (C) 2002-2018 Ben Kibbey <bjk@luxsci.net>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef ENGINE_H
20 #define ENGINE_H
23 * Solaris 5.9
25 #ifndef _PATH_DEV
26 #define _PATH_DEV "/dev/"
27 #endif
29 #define RETURN(d) {d->engine->status = ENGINE_READY; return;}
31 enum
33 ENGINE_OFFLINE = -1, ENGINE_READY, ENGINE_THINKING, ENGINE_INITIALIZING
36 enum
38 HUMAN, ENGINE
41 enum
43 ENGINE_IN_FD,
44 ENGINE_OUT_FD,
47 struct queue_s
49 char *line;
50 int status;
53 struct engine_s
55 int fd[2];
56 pid_t pid;
57 int status;
58 struct queue_s **queue;
59 char **enginebuf;
60 char *iobuf;
61 int len;
64 int send_signal_to_engine (pid_t, int);
65 int send_to_engine (GAME g, int, const char *format, ...);
66 int start_chess_engine (GAME);
67 void set_engine_defaults (GAME, wchar_t **);
68 void stop_engine (GAME);
69 void append_enginebuf (GAME, char *);
70 void send_engine_command (GAME g);
71 void add_engine_command (GAME g, int s, const char *fmt, ...);
72 void parse_engine_output (GAME g, char *str);
73 int init_chess_engine (GAME g);
75 #endif