descriptionA clicking arcade game - Löve framework - WIP - still nothing here
homepage URLhttp://tesla.rcub.bg.ac.rs/~xpio/batto
ownerxpio@tesla.rcub.bg.ac.rs
last changeSat, 17 Nov 2018 13:51:55 +0000 (17 14:51 +0100)
content tags
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shortlog
2018-11-17 pavleEnemies shoot after preset time.master
2018-11-16 pavleAdjust origins so that enemies stay in playfield.
2018-11-16 pavleBullet destroys player as player attempts to destroy...
2018-11-16 pavleIntroduced invulnerable "bullet" enemy.
2018-11-16 pavleNumber of trails depends on distance.
2018-11-15 pavleWhen all enemies are dead, proceed to next level.
2018-11-15 pavleEnemies generate by scenario.
2018-11-15 pavlePortrait
2018-11-15 pavleStyle: indents with tabs instead of spaces.
2018-11-15 pavleBegginning and happenning as separate functions.
2018-11-15 pavleCorrectly placed player at the beginning of scenario.
2018-11-14 pavleRenamed "state" to "mode". Things happening.
2018-11-14 pavleRemoved "states" table, use strings instead.
2018-11-14 pavleAdded GPL notice. Updated colors to Löve 11.1 standard.
2018-11-14 pavleVarious upgrades, scenario timer, "type" renamed to...
2018-11-13 PioKamae! Batto!
heads
5 years ago master