counter.cc: extracted from barvinok.cc
[barvinok.git] / conversion.cc
blobbd3fd513b4e06519f2a8781f7f721e809ca76471
1 #include <assert.h>
2 #include <gmp.h>
3 #include <NTL/mat_ZZ.h>
4 #include <barvinok/util.h>
5 #include "conversion.h"
7 #define SIZE(p) (((long *) (p))[1])
8 #define DATA(p) ((mp_limb_t *) (((long *) (p)) + 2))
10 void value2zz(Value v, ZZ& z)
12 int sa = v[0]._mp_size;
13 int abs_sa = sa < 0 ? -sa : sa;
15 _ntl_gsetlength(&z.rep, abs_sa);
16 mp_limb_t * adata = DATA(z.rep);
17 for (int i = 0; i < abs_sa; ++i)
18 adata[i] = v[0]._mp_d[i];
19 SIZE(z.rep) = sa;
22 void zz2value(const ZZ& z, Value& v)
24 if (!z.rep) {
25 value_set_si(v, 0);
26 return;
29 int sa = SIZE(z.rep);
30 int abs_sa = sa < 0 ? -sa : sa;
32 mp_limb_t * adata = DATA(z.rep);
33 _mpz_realloc(v, abs_sa);
34 for (int i = 0; i < abs_sa; ++i)
35 v[0]._mp_d[i] = adata[i];
36 v[0]._mp_size = sa;
39 void values2zz(Value *p, vec_ZZ& v, int len)
41 v.SetLength(len);
43 for (int i = 0; i < len; ++i) {
44 value2zz(p[i], v[i]);
50 void zz2values(const vec_ZZ& v, Value *p)
52 for (int i = 0; i < v.length(); ++i)
53 zz2value(v[i], p[i]);
57 * We just ignore the last column and row
58 * If the final element is not equal to one
59 * then the result will actually be a multiple of the input
61 void matrix2zz(Matrix *M, mat_ZZ& m, unsigned nr, unsigned nc)
63 m.SetDims(nr, nc);
65 for (int i = 0; i < nr; ++i) {
66 // assert(value_one_p(M->p[i][M->NbColumns - 1]));
67 for (int j = 0; j < nc; ++j) {
68 value2zz(M->p[i][j], m[i][j]);
73 Matrix *rays2matrix(const mat_ZZ& rays)
75 unsigned dim = rays.NumRows();
77 Matrix *M = Matrix_Alloc(dim+1, dim+1);
78 assert(M);
80 for (int i = 0; i < dim; ++i)
81 zz2values(rays[i], M->p[i]);
82 value_set_si(M->p[dim][dim], 1);
83 return M;
86 Matrix *zz2matrix(const mat_ZZ& mat)
88 Matrix *M = Matrix_Alloc(mat.NumRows(), mat.NumCols());
89 assert(M);
91 for (int i = 0; i < mat.NumRows(); ++i)
92 zz2values(mat[i], M->p[i]);
93 return M;
96 Matrix *rays(Polyhedron *C)
98 unsigned dim = C->NbRays - 1; /* don't count zero vertex */
99 assert(C->NbRays - 1 == C->Dimension);
101 Matrix *M = Matrix_Alloc(dim+1, dim+1);
102 assert(M);
104 int i, c;
105 for (i = 0, c = 0; i <= dim && c < dim; ++i)
106 if (value_zero_p(C->Ray[i][dim+1])) {
107 Vector_Copy(C->Ray[i] + 1, M->p[c], dim);
108 value_set_si(M->p[c++][dim], 0);
110 assert(c == dim);
111 value_set_si(M->p[dim][dim], 1);
113 return M;
116 Matrix *rays2(Polyhedron *C)
118 unsigned dim = C->NbRays - 1; /* don't count zero vertex */
119 assert(C->NbRays - 1 == C->Dimension);
121 Matrix *M = Matrix_Alloc(dim, dim);
122 assert(M);
124 int i, c;
125 for (i = 0, c = 0; i <= dim && c < dim; ++i)
126 if (value_zero_p(C->Ray[i][dim+1]))
127 Vector_Copy(C->Ray[i] + 1, M->p[c++], dim);
128 assert(c == dim);
130 return M;
133 void rays(Polyhedron *C, mat_ZZ& rays)
135 unsigned dim = C->NbRays - 1; /* don't count zero vertex */
136 assert(C->NbRays - 1 == C->Dimension);
137 rays.SetDims(dim, dim);
139 int i, j;
140 for (i = 0, j = 0; i < C->NbRays; ++i) {
141 if (value_notzero_p(C->Ray[i][dim+1]))
142 continue;
143 values2zz(C->Ray[i]+1, rays[j], dim);
144 ++j;
148 void randomvector(Polyhedron *P, vec_ZZ& lambda, int nvar)
150 Value tmp;
151 int max = 10 * 16;
152 unsigned int dim = P->Dimension;
153 value_init(tmp);
155 for (int i = 0; i < P->NbRays; ++i) {
156 for (int j = 1; j <= dim; ++j) {
157 value_absolute(tmp, P->Ray[i][j]);
158 int t = VALUE_TO_LONG(tmp) * 16;
159 if (t > max)
160 max = t;
163 for (int i = 0; i < P->NbConstraints; ++i) {
164 for (int j = 1; j <= dim; ++j) {
165 value_absolute(tmp, P->Constraint[i][j]);
166 int t = VALUE_TO_LONG(tmp) * 16;
167 if (t > max)
168 max = t;
171 value_clear(tmp);
173 lambda.SetLength(nvar);
174 for (int k = 0; k < nvar; ++k) {
175 int r = random_int(max*dim)+2;
176 int v = (2*(r%2)-1) * (max/2*dim + (r >> 1));
177 lambda[k] = v;