i18n work in progress... desperately needs some housecleaning.
[barry.git] / src / controller.h
blob0c090dc959315926b61b6082a99664671be561fa
1 ///
2 /// \file controller.h
3 /// High level BlackBerry API class
4 ///
6 /*
7 Copyright (C) 2005-2008, Net Direct Inc. (http://www.netdirect.ca/)
9 This program is free software; you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation; either version 2 of the License, or
12 (at your option) any later version.
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
18 See the GNU General Public License in the COPYING file at the
19 root directory of this project for more details.
22 #ifndef __BARRY_CONTROLLER_H__
23 #define __BARRY_CONTROLLER_H__
25 #include "dll.h"
26 #include "usbwrap.h"
27 #include "socket.h"
28 #include "probe.h"
30 /// Project namespace, containing all related functions and classes.
31 /// This is the only namespace applications should be concerned with,
32 /// for now.
33 namespace Barry {
35 // forward declarations
36 class SocketRoutingQueue;
38 namespace Mode {
39 class Desktop;
40 class IpModem;
41 class Serial;
45 // Controller class
47 /// The main interface class. This class coordinates the communication to
48 /// a single handheld. This class also owns the only Usb::Device object
49 /// the handheld. All other classes reference this one for the low level
50 /// device object. This class owns the only SocketZero object as well,
51 /// which is the object that any SocketRoutingQueue is plugged into
52 /// if constructed that way.
53 ///
54 /// To use this class, use the following steps:
55 ///
56 /// - Probe the USB bus for matching devices with the Probe class
57 /// - Create an optional SocketRoutingQueue object and create a
58 /// read thread for it, or use its default read thread.
59 /// - Pass one of the probe results into the Controller constructor
60 /// to connect to the USB device. Pass the routing queue
61 /// to the Controller constructor here too, if needed.
62 /// - Create the Mode object of your choice. See m_desktop.h
63 /// and m_serial.h for these mode classes. You pass
64 /// your controller object into these mode constructors
65 /// to create the mode.
66 ///
67 class BXEXPORT Controller
69 friend class Barry::Mode::Desktop;
70 friend class Barry::Mode::IpModem;
71 friend class Barry::Mode::Serial;
73 public:
74 /// Handheld mode type
75 enum ModeType {
76 Unspecified, //< default on start up (unused)
77 Bypass, //< unsupported, unknown
78 Desktop, //< desktop mode required for database
79 //< operation
80 JavaLoader, //< unsupported
81 UsbSerData, //< GPRS modem support over USB
82 UsbSerCtrl //< internally used behind the scenes
85 private:
86 ProbeResult m_result;
87 Usb::Device m_dev;
88 Usb::Interface *m_iface;
89 uint32_t m_pin;
91 SocketZero m_zero;
92 SocketRoutingQueue *m_queue; //< ptr to external object; no delete
94 private:
95 void SetupUsb(const ProbeResult &device);
97 protected:
98 uint16_t SelectMode(ModeType mode); // returns mode socket
100 public:
101 explicit Controller(const ProbeResult &device);
102 Controller(const ProbeResult &device, SocketRoutingQueue &queue);
103 ~Controller();
105 bool HasQueue() const { return m_queue; }
107 const ProbeResult& GetProbeResult() const { return m_result; }
110 } // namespace Barry
112 #endif