lib: show offset and rectype in HexDumpParser
[barry.git] / src / router.h
blob91eed137982cb091aa3325a9a7cee99f7d43c2e0
1 ///
2 /// \file router.h
3 /// Support classes for the pluggable socket routing system.
4 ///
6 /*
7 Copyright (C) 2005-2008, Net Direct Inc. (http://www.netdirect.ca/)
9 This program is free software; you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation; either version 2 of the License, or
12 (at your option) any later version.
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
18 See the GNU General Public License in the COPYING file at the
19 root directory of this project for more details.
22 #ifndef __BARRY_ROUTER_H__
23 #define __BARRY_ROUTER_H__
25 #include "dll.h"
26 #include <stdint.h>
27 #include <map>
28 #include <tr1/memory>
29 #include <stdexcept>
30 #include <pthread.h>
31 #include "dataqueue.h"
32 #include "error.h"
33 #include "usbwrap.h"
35 namespace Barry {
37 class DataHandle;
39 class BXEXPORT SocketRoutingQueue
41 friend class DataHandle;
43 public:
44 // Interface class for socket data callbacks
45 // See RegisterInterest() for more information.
46 class BXEXPORT SocketDataHandler
48 public:
49 // Called when data is received on the socket
50 // for which interest has been registered.
52 // The lifetime of the data parameter is only valid
53 // for the duration of this method call.
54 virtual void DataReceived(Data& data) = 0;
56 // Called when an error has occured on the socket
57 // for which interest has been registered.
59 // The lifetime of the error parameter is only valid
60 // for the lifetime of this method call.
61 virtual void Error(Barry::Error &error);
63 virtual ~SocketDataHandler();
66 typedef std::tr1::shared_ptr<SocketDataHandler> SocketDataHandlerPtr;
68 // Simple wrapper template class for SocketDataHandler which provides a basic data recieved callback
69 template<typename T> class SimpleSocketDataHandler : public SocketDataHandler
71 void (*m_callback)(T&, Data*);
72 T& m_context;
73 public:
74 SimpleSocketDataHandler<T>(T& context, void (*callback)(T& context, Data* data))
75 : m_callback(callback)
76 , m_context(context)
78 virtual void DataReceived(Data& data)
80 m_callback(m_context, &data);
84 struct QueueEntry
86 SocketDataHandlerPtr m_handler;
87 DataQueue m_queue;
89 QueueEntry(SocketDataHandlerPtr h)
90 : m_handler(h)
93 typedef std::tr1::shared_ptr<QueueEntry> QueueEntryPtr;
94 typedef uint16_t SocketId;
95 typedef std::map<SocketId, QueueEntryPtr> SocketQueueMap;
97 private:
98 Usb::Device * volatile m_dev;
99 volatile int m_writeEp, m_readEp;
101 volatile bool m_interest; // true if at least one socket has an interest.
102 // used to optimize the reading
104 mutable pthread_mutex_t m_mutex;// controls access to local data, but not
105 // DataQueues, as they have their own
106 // locking per queue
108 pthread_mutex_t m_readwaitMutex;
109 pthread_cond_t m_readwaitCond;
110 bool m_seen_usb_error;
111 SocketDataHandlerPtr m_usb_error_dev_callback;
113 DataQueue m_free;
114 DataQueue m_default;
115 SocketQueueMap m_socketQueues;
117 int m_timeout;
119 // thread state
120 pthread_t m_usb_read_thread;
121 volatile bool m_continue_reading;// set to true when the thread is created,
122 // then set to false in the destructor
123 // to signal the end of the thread
124 // and handle the join
126 protected:
127 // Provides a method of returning a buffer to the free queue
128 // after processing. The DataHandle class calls this automatically
129 // from its destructor.
130 void ReturnBuffer(Data *buf);
132 // Thread function for the simple read behaviour... thread is
133 // created in the SpinoffSimpleReadThread() member below.
134 static void *SimpleReadThread(void *userptr);
136 public:
137 SocketRoutingQueue(int prealloc_buffer_count = 4,
138 int default_read_timeout = USBWRAP_DEFAULT_TIMEOUT);
139 ~SocketRoutingQueue();
142 // data access
144 int GetWriteEp() const { return m_writeEp; }
145 int GetReadEp() const { return m_readEp; }
148 // These functions connect the router to an external Usb::Device
149 // object. Normally this is handled automatically by the
150 // Controller class, but are public here in case they are needed.
152 // If DoRead encounters an error, it sets a flag and stops
153 // reading. To recover, you should handle the Error() call in
154 // the callback, fix the USB device, and then call
155 // ClearUsbError() to clear the flag.
157 void SetUsbDevice(Usb::Device *dev, int writeEp, int readEp,
158 SocketDataHandlerPtr callback = SocketDataHandlerPtr());
159 void ClearUsbDevice();
160 bool UsbDeviceReady();
161 Usb::Device* GetUsbDevice() { return m_dev; }
162 void ClearUsbError();
165 // This class starts out with no buffers, and will grow one buffer
166 // at a time if needed. Call this to allocate count buffers
167 // all at once and place them on the free queue.
168 void AllocateBuffers(int count);
170 // Returns the data for the next unregistered socket.
171 // Blocks until timeout or data is available.
172 // Returns false (or null pointer) on timeout and no data.
173 // With the return version of the function, there is no
174 // copying performed.
176 // Timeout is in milliseconds. Default timeout set by constructor
177 // is used if set to -1.
178 bool DefaultRead(Data &receive, int timeout = -1);
179 DataHandle DefaultRead(int timeout = -1);
181 // Register an interest in data from a certain socket. To read
182 // from that socket, use the SocketRead() function from then on.
183 // Any non-registered socket goes in the default queue
184 // and must be read by DefaultRead()
185 // If not null, handler is called when new data is read. It will
186 // be called in the same thread instance that DoRead() is called from.
187 // Handler is passed the DataQueue Data object, and so no
188 // copying is done. Once the handler returns, the data is
189 // considered processed and not added to the interested queue,
190 // but instead returned to m_free.
191 void RegisterInterest(SocketId socket, SocketDataHandlerPtr handler);
193 // Unregisters interest in data from the given socket, and discards
194 // any existing data in its interest queue. Any new incoming data
195 // for this socket will be placed in the default queue.
196 void UnregisterInterest(SocketId socket);
198 // Reads data from the interested socket cache. Can only read
199 // from sockets that have been previously registered.
200 // Blocks until timeout or data is available.
201 // Returns false (or null pointer) on timeout and no data.
202 // With the return version of the function, there is no
203 // copying performed.
205 // Timeout is in milliseconds. Default timeout set by constructor
206 // is used if set to -1.
207 bool SocketRead(SocketId socket, Data &receive, int timeout = -1);
208 DataHandle SocketRead(SocketId socket, int timeout = -1);
210 // Returns true if data is available for that socket.
211 bool IsAvailable(SocketId socket) const;
213 // Called by the application's "read thread" to read the next usb
214 // packet and route it to the correct queue. Returns after every
215 // read, even if a handler is associated with a queue.
216 // Note: this function is safe to call before SetUsbDevice() is
217 // called... it just doesn't do anything if there is no usb
218 // device to work with.
220 // Timeout is in milliseconds. Default is default USB timeout.
221 void DoRead(int timeout = -1);
223 // Utility function to make it easier for the user to create the
224 // USB pure-read thread. If the user wants anything more complicated
225 // in this background thread, he can implement it himself and call
226 // the above DoRead() in a loop. If only the basics are needed,
227 // then this makes it easy.
228 // Throws Barry::ErrnoError on thread creation error.
229 void SpinoffSimpleReadThread();
234 // DataHandle
236 /// std::auto_ptr like class that handles pointers to Data, but instead of
237 /// freeing them completely, the Data objects are turned to the
238 /// SocketRoutingQueue from whence they came.
240 class BXEXPORT DataHandle
242 private:
243 SocketRoutingQueue &m_queue;
244 mutable Data *m_data;
246 protected:
247 void clear()
249 if( m_data ) {
250 m_queue.ReturnBuffer(m_data);
251 m_data = 0;
255 public:
256 DataHandle(SocketRoutingQueue &q, Data *data)
257 : m_queue(q)
258 , m_data(data)
262 DataHandle(const DataHandle &other)
263 : m_queue(other.m_queue)
264 , m_data(other.m_data)
266 // we now own the pointer
267 other.m_data = 0;
270 ~DataHandle()
272 clear();
275 Data* get()
277 return m_data;
280 Data* release() // no longer owns the pointer
282 Data *ret = m_data;
283 m_data = 0;
284 return ret;
287 Data* operator->()
289 return m_data;
292 const Data* operator->() const
294 return m_data;
297 DataHandle& operator=(const DataHandle &other)
299 if( &m_queue != &other.m_queue )
300 throw std::logic_error("Trying to copy DataHandles of different queues!");
302 // remove our current data
303 clear();
305 // accept the new
306 m_data = other.m_data;
308 // we now own it
309 other.m_data = 0;
311 return *this;
317 } // namespace Barry
319 #endif