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23 <h1>bmp-internal.h</h1><a href="bmp-internal_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">///</span>
24 <a name="l00002"></a>00002 <span class="comment"></span><span class="comment">/// \file bmp-internal.h</span>
25 <a name="l00003"></a>00003 <span class="comment"></span><span class="comment">/// BMP structures</span>
26 <a name="l00004"></a>00004 <span class="comment"></span><span class="comment">///</span>
27 <a name="l00005"></a>00005 <span class="comment"></span>
28 <a name="l00006"></a>00006 <span class="comment">/*</span>
29 <a name="l00007"></a>00007 <span class="comment"> Copyright (C) 2008-2009, Nicolas VIVIEN</span>
30 <a name="l00008"></a>00008 <span class="comment"> See also:</span>
31 <a name="l00009"></a>00009 <span class="comment"> http://www.fortunecity.com/skyscraper/windows/364/bmpffrmt.html</span>
32 <a name="l00010"></a>00010 <span class="comment"></span>
33 <a name="l00011"></a>00011 <span class="comment"> This program is free software; you can redistribute it and/or modify</span>
34 <a name="l00012"></a>00012 <span class="comment"> it under the terms of the GNU General Public License as published by</span>
35 <a name="l00013"></a>00013 <span class="comment"> the Free Software Foundation; either version 2 of the License, or</span>
36 <a name="l00014"></a>00014 <span class="comment"> (at your option) any later version.</span>
37 <a name="l00015"></a>00015 <span class="comment"></span>
38 <a name="l00016"></a>00016 <span class="comment"> This program is distributed in the hope that it will be useful,</span>
39 <a name="l00017"></a>00017 <span class="comment"> but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
40 <a name="l00018"></a>00018 <span class="comment"> MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.</span>
41 <a name="l00019"></a>00019 <span class="comment"></span>
42 <a name="l00020"></a>00020 <span class="comment"> See the GNU General Public License in the COPYING file at the</span>
43 <a name="l00021"></a>00021 <span class="comment"> root directory of this project for more details.</span>
44 <a name="l00022"></a>00022 <span class="comment">*/</span>
45 <a name="l00023"></a>00023
46 <a name="l00024"></a>00024
47 <a name="l00025"></a>00025 <span class="preprocessor">#ifndef __BARRY_BMP_INTERNAL_H__</span>
48 <a name="l00026"></a>00026 <span class="preprocessor"></span><span class="preprocessor">#define __BARRY_BMP_INTERNAL_H__</span>
49 <a name="l00027"></a>00027 <span class="preprocessor"></span>
50 <a name="l00028"></a>00028 <span class="preprocessor">#include "<a class="code" href="dll_8h.html" title="Macros for handling DLL/library API visibility.">dll.h</a>"</span>
51 <a name="l00029"></a>00029 <span class="preprocessor">#include &lt;stdint.h&gt;</span>
52 <a name="l00030"></a>00030 <span class="preprocessor">#include &lt;sys/types.h&gt;</span>
53 <a name="l00031"></a>00031
54 <a name="l00032"></a>00032 <span class="keyword">typedef</span> <span class="keyword">struct </span>BXLOCAL {
55 <a name="l00033"></a>00033 <span class="keywordtype">char</span> bfType[2]; <span class="comment">// Contains always 'BM'</span>
56 <a name="l00034"></a>00034 uint32_t bfSize; <span class="comment">// Size of file</span>
57 <a name="l00035"></a>00035 uint16_t bfReserved1; <span class="comment">// 0x00</span>
58 <a name="l00036"></a>00036 uint16_t bfReserved2; <span class="comment">// 0x00</span>
59 <a name="l00037"></a>00037 uint32_t bfOffBits; <span class="comment">// Offset to find the raw data</span>
60 <a name="l00038"></a>00038 } __attribute__ ((packed)) bmp_file_header_t;
61 <a name="l00039"></a>00039
62 <a name="l00040"></a>00040 typedef struct BXLOCAL {
63 <a name="l00041"></a>00041 uint32_t biSize; <span class="comment">// Size of struct itself</span>
64 <a name="l00042"></a>00042 uint32_t biWidth; <span class="comment">// Width of image</span>
65 <a name="l00043"></a>00043 uint32_t biHeight; <span class="comment">// Height of image</span>
66 <a name="l00044"></a>00044 uint16_t biPlanes; <span class="comment">//</span>
67 <a name="l00045"></a>00045 uint16_t biBitCount; <span class="comment">//</span>
68 <a name="l00046"></a>00046 uint32_t biCompression; <span class="comment">//</span>
69 <a name="l00047"></a>00047 uint32_t biSizeImage; <span class="comment">// Size of raw data</span>
70 <a name="l00048"></a>00048 uint32_t biXPelsPerMeter; <span class="comment">//</span>
71 <a name="l00049"></a>00049 uint32_t biYPelsPerMeter; <span class="comment">//</span>
72 <a name="l00050"></a>00050 uint32_t biClrUsed; <span class="comment">//</span>
73 <a name="l00051"></a>00051 uint32_t biClrImportant; <span class="comment">//</span>
74 <a name="l00052"></a>00052 } __attribute__ ((packed)) bmp_info_header_t;
75 <a name="l00053"></a>00053
76 <a name="l00054"></a>00054 <span class="preprocessor">#endif</span>
77 <a name="l00055"></a>00055 <span class="preprocessor"></span>
78 </pre></div></div>
79 <hr size="1"><address style="text-align: right;"><small>Generated on Sat Aug 29 00:01:52 2009 for Barry by&nbsp;
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