Tarball tree for barry-0.17.0.tar.bz2
[barry.git] / doc / www / doxygen / html / m__desktop_8cc-source.html
blob5615cb1e0a76bfae13e5cc118a5a538e0c017c93
1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2 <html><head><meta http-equiv="Content-Type" content="text/html;charset=UTF-8">
3 <title>Barry: m_desktop.cc Source File</title>
4 <link href="doxygen.css" rel="stylesheet" type="text/css">
5 <link href="tabs.css" rel="stylesheet" type="text/css">
6 </head><body>
7 <!-- Generated by Doxygen 1.5.6 -->
8 <div class="navigation" id="top">
9 <div class="tabs">
10 <ul>
11 <li><a href="index.html"><span>Main&nbsp;Page</span></a></li>
12 <li><a href="modules.html"><span>Modules</span></a></li>
13 <li><a href="namespaces.html"><span>Namespaces</span></a></li>
14 <li><a href="classes.html"><span>Classes</span></a></li>
15 <li class="current"><a href="files.html"><span>Files</span></a></li>
16 <li><a href="dirs.html"><span>Directories</span></a></li>
17 </ul>
18 </div>
19 <div class="navpath"><a class="el" href="dir_edc0f428e3eefcfdce9c25befd901c57.html">src</a>
20 </div>
21 </div>
22 <div class="contents">
23 <h1>m_desktop.cc</h1><a href="m__desktop_8cc.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">///</span>
24 <a name="l00002"></a>00002 <span class="comment"></span><span class="comment">/// \file m_desktop.cc</span>
25 <a name="l00003"></a>00003 <span class="comment"></span><span class="comment">/// Mode class for the Desktop mode</span>
26 <a name="l00004"></a>00004 <span class="comment"></span><span class="comment">///</span>
27 <a name="l00005"></a>00005 <span class="comment"></span>
28 <a name="l00006"></a>00006 <span class="comment">/*</span>
29 <a name="l00007"></a>00007 <span class="comment"> Copyright (C) 2005-2011, Net Direct Inc. (http://www.netdirect.ca/)</span>
30 <a name="l00008"></a>00008 <span class="comment"></span>
31 <a name="l00009"></a>00009 <span class="comment"> This program is free software; you can redistribute it and/or modify</span>
32 <a name="l00010"></a>00010 <span class="comment"> it under the terms of the GNU General Public License as published by</span>
33 <a name="l00011"></a>00011 <span class="comment"> the Free Software Foundation; either version 2 of the License, or</span>
34 <a name="l00012"></a>00012 <span class="comment"> (at your option) any later version.</span>
35 <a name="l00013"></a>00013 <span class="comment"></span>
36 <a name="l00014"></a>00014 <span class="comment"> This program is distributed in the hope that it will be useful,</span>
37 <a name="l00015"></a>00015 <span class="comment"> but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
38 <a name="l00016"></a>00016 <span class="comment"> MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.</span>
39 <a name="l00017"></a>00017 <span class="comment"></span>
40 <a name="l00018"></a>00018 <span class="comment"> See the GNU General Public License in the COPYING file at the</span>
41 <a name="l00019"></a>00019 <span class="comment"> root directory of this project for more details.</span>
42 <a name="l00020"></a>00020 <span class="comment">*/</span>
43 <a name="l00021"></a>00021
44 <a name="l00022"></a>00022 <span class="preprocessor">#include "<a class="code" href="m__desktop_8h.html" title="Mode class for the Desktop mode.">m_desktop.h</a>"</span>
45 <a name="l00023"></a>00023 <span class="preprocessor">#include "<a class="code" href="data_8h.html" title="Class to deal with pre-saved data files.">data.h</a>"</span>
46 <a name="l00024"></a>00024 <span class="preprocessor">#include "<a class="code" href="protocol_8h.html" title="USB Blackberry bulk protocol API constants.">protocol.h</a>"</span>
47 <a name="l00025"></a>00025 <span class="preprocessor">#include "<a class="code" href="protostructs_8h.html" title="USB Blackberry bulk protocol API.">protostructs.h</a>"</span>
48 <a name="l00026"></a>00026 <span class="preprocessor">#include "<a class="code" href="packet_8h.html" title="Low level protocol packet builder class.">packet.h</a>"</span>
49 <a name="l00027"></a>00027 <span class="preprocessor">#include "<a class="code" href="endian_8h.html" title="Endian conversion macros.">endian.h</a>"</span>
50 <a name="l00028"></a>00028 <span class="preprocessor">#include "<a class="code" href="error_8h.html" title="Common exception classes for the Barry library.">error.h</a>"</span>
51 <a name="l00029"></a>00029 <span class="preprocessor">#include "<a class="code" href="usbwrap_8h.html" title="USB API wrapper.">usbwrap.h</a>"</span>
52 <a name="l00030"></a>00030 <span class="preprocessor">#include "<a class="code" href="controller_8h.html" title="High level BlackBerry API class.">controller.h</a>"</span>
53 <a name="l00031"></a>00031 <span class="preprocessor">#include "<a class="code" href="parser_8h.html" title="Virtual parser wrapper.">parser.h</a>"</span>
54 <a name="l00032"></a>00032 <span class="preprocessor">#include &lt;stdexcept&gt;</span>
55 <a name="l00033"></a>00033 <span class="preprocessor">#include &lt;sstream&gt;</span>
56 <a name="l00034"></a>00034
57 <a name="l00035"></a>00035 <span class="preprocessor">#include "debug.h"</span>
58 <a name="l00036"></a>00036
59 <a name="l00037"></a>00037 <span class="keyword">namespace </span>Barry { <span class="keyword">namespace </span>Mode {
60 <a name="l00038"></a>00038
61 <a name="l00039"></a>00039 <span class="comment"></span>
62 <a name="l00040"></a>00040 <span class="comment">///////////////////////////////////////////////////////////////////////////////</span>
63 <a name="l00041"></a>00041 <span class="comment"></span><span class="comment">// Desktop Mode class</span>
64 <a name="l00042"></a>00042
65 <a name="l00043"></a>00043 Desktop::Desktop(Controller &amp;con)
66 <a name="l00044"></a>00044 : Mode(con, Controller::Desktop)
67 <a name="l00045"></a>00045 , m_ic(0)
68 <a name="l00046"></a>00046 {
69 <a name="l00047"></a>00047 }
70 <a name="l00048"></a>00048
71 <a name="l00049"></a>00049 Desktop::Desktop(Controller &amp;con, <span class="keyword">const</span> IConverter &amp;ic)
72 <a name="l00050"></a>00050 : Mode(con, Controller::Desktop)
73 <a name="l00051"></a>00051 , m_ic(&amp;ic)
74 <a name="l00052"></a>00052 {
75 <a name="l00053"></a>00053 }
76 <a name="l00054"></a>00054
77 <a name="l00055"></a>00055 Desktop::~Desktop()
78 <a name="l00056"></a>00056 {
79 <a name="l00057"></a>00057 }
80 <a name="l00058"></a>00058 <span class="comment"></span>
81 <a name="l00059"></a>00059 <span class="comment">///////////////////////////////////////////////////////////////////////////////</span>
82 <a name="l00060"></a>00060 <span class="comment"></span><span class="comment">// protected members</span>
83 <a name="l00061"></a>00061
84 <a name="l00062"></a>00062 <span class="keywordtype">void</span> Desktop::LoadCommandTable()
85 <a name="l00063"></a>00063 {
86 <a name="l00064"></a>00064 <span class="keywordtype">char</span> rawCommand[] = { 6, 0, 0x0a, 0, 0x40, 0, 0, 1, 0, 0 };
87 <a name="l00065"></a>00065 *((uint16_t*) rawCommand) = htobs(m_socket-&gt;GetSocket());
88 <a name="l00066"></a>00066
89 <a name="l00067"></a>00067 Data command(rawCommand, <span class="keyword">sizeof</span>(rawCommand));
90 <a name="l00068"></a>00068
91 <a name="l00069"></a>00069 <span class="keywordflow">try</span> {
92 <a name="l00070"></a>00070 m_socket-&gt;Packet(command, m_response);
93 <a name="l00071"></a>00071
94 <a name="l00072"></a>00072 MAKE_PACKET(rpack, m_response);
95 <a name="l00073"></a>00073 <span class="keywordflow">while</span>( rpack-&gt;command != SB_COMMAND_DB_DONE ) {
96 <a name="l00074"></a>00074 m_socket-&gt;NextRecord(m_response);
97 <a name="l00075"></a>00075
98 <a name="l00076"></a>00076 rpack = (<span class="keyword">const</span> Protocol::Packet *) m_response.GetData();
99 <a name="l00077"></a>00077 <span class="keywordflow">if</span>( rpack-&gt;command == SB_COMMAND_DB_DATA &amp;&amp; btohs(rpack-&gt;size) &gt; 10 ) {
100 <a name="l00078"></a>00078 <span class="comment">// second packet is generally large, and contains</span>
101 <a name="l00079"></a>00079 <span class="comment">// the command table</span>
102 <a name="l00080"></a>00080 m_commandTable.Clear();
103 <a name="l00081"></a>00081 m_commandTable.Parse(m_response, 6);
104 <a name="l00082"></a>00082 }
105 <a name="l00083"></a>00083 }
106 <a name="l00084"></a>00084
107 <a name="l00085"></a>00085 ddout(m_commandTable);
108 <a name="l00086"></a>00086
109 <a name="l00087"></a>00087 }
110 <a name="l00088"></a>00088 <span class="keywordflow">catch</span>( <a class="code" href="classUsb_1_1Error.html" title="Thrown on low level USB errors.">Usb::Error</a> &amp; ) {
111 <a name="l00089"></a>00089 eout(<span class="stringliteral">"Desktop: error getting command table"</span>);
112 <a name="l00090"></a>00090 eeout(command, m_response);
113 <a name="l00091"></a>00091 <span class="keywordflow">throw</span>;
114 <a name="l00092"></a>00092 }
115 <a name="l00093"></a>00093 }
116 <a name="l00094"></a>00094
117 <a name="l00095"></a>00095 <span class="keywordtype">void</span> Desktop::LoadDBDB()
118 <a name="l00096"></a>00096 {
119 <a name="l00097"></a>00097 DBPacket packet(*<span class="keyword">this</span>, m_command, m_response);
120 <a name="l00098"></a>00098 packet.GetDBDB();
121 <a name="l00099"></a>00099
122 <a name="l00100"></a>00100 m_socket-&gt;Packet(packet);
123 <a name="l00101"></a>00101
124 <a name="l00102"></a>00102 <span class="keywordflow">while</span>( packet.Command() != SB_COMMAND_DB_DONE ) {
125 <a name="l00103"></a>00103 <span class="keywordflow">if</span>( packet.Command() == SB_COMMAND_DB_DATA ) {
126 <a name="l00104"></a>00104 m_dbdb.Clear();
127 <a name="l00105"></a>00105 m_dbdb.Parse(m_response);
128 <a name="l00106"></a>00106 }
129 <a name="l00107"></a>00107
130 <a name="l00108"></a>00108 <span class="comment">// advance!</span>
131 <a name="l00109"></a>00109 m_socket-&gt;NextRecord(m_response);
132 <a name="l00110"></a>00110 }
133 <a name="l00111"></a>00111 }
134 <a name="l00112"></a>00112
135 <a name="l00113"></a>00113 <span class="keywordtype">void</span> Desktop::OnOpen()
136 <a name="l00114"></a>00114 {
137 <a name="l00115"></a>00115 <span class="comment">// get command table and database database</span>
138 <a name="l00116"></a>00116 LoadCommandTable();
139 <a name="l00117"></a>00117 LoadDBDB();
140 <a name="l00118"></a>00118 }
141 <a name="l00119"></a>00119 <span class="comment"></span>
142 <a name="l00120"></a>00120 <span class="comment">///////////////////////////////////////////////////////////////////////////////</span>
143 <a name="l00121"></a>00121 <span class="comment"></span><span class="comment">// public API</span>
144 <a name="l00122"></a>00122
145 <a name="l00123"></a>00123 <span class="comment">//</span>
146 <a name="l00124"></a>00124 <span class="comment">// GetDBID</span>
147 <a name="l00125"></a>00125 <span class="comment">//</span><span class="comment"></span>
148 <a name="l00126"></a>00126 <span class="comment">/// Get numeric database ID by name.</span>
149 <a name="l00127"></a>00127 <span class="comment">///</span>
150 <a name="l00128"></a>00128 <span class="comment">/// \param[in] name Name of database, which matches one of the</span>
151 <a name="l00129"></a>00129 <span class="comment">/// names listed in GetDBDB()</span>
152 <a name="l00130"></a>00130 <span class="comment">///</span>
153 <a name="l00131"></a>00131 <span class="comment">/// \exception Barry::Error</span>
154 <a name="l00132"></a>00132 <span class="comment">/// Thrown if name not found.</span>
155 <a name="l00133"></a>00133 <span class="comment">///</span>
156 <a name="l00134"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#4e1dad976351ad48029dc80d5f05fae3">00134</a> <span class="comment"></span><span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Desktop::GetDBID(<span class="keyword">const</span> std::string &amp;name)<span class="keyword"> const</span>
157 <a name="l00135"></a>00135 <span class="keyword"></span>{
158 <a name="l00136"></a>00136 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> ID = 0;
159 <a name="l00137"></a>00137 <span class="comment">// FIXME - this needs a better error handler...</span>
160 <a name="l00138"></a>00138 <span class="keywordflow">if</span>( !m_dbdb.GetDBNumber(name, ID) ) {
161 <a name="l00139"></a>00139 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(<span class="stringliteral">"Desktop: database name not found: "</span> + name);
162 <a name="l00140"></a>00140 }
163 <a name="l00141"></a>00141 <span class="keywordflow">return</span> ID;
164 <a name="l00142"></a>00142 }
165 <a name="l00143"></a>00143
166 <a name="l00144"></a>00144 <span class="comment">//</span>
167 <a name="l00145"></a>00145 <span class="comment">// GetDBCommand</span>
168 <a name="l00146"></a>00146 <span class="comment">//</span><span class="comment"></span>
169 <a name="l00147"></a>00147 <span class="comment">/// Get database command from command table. Must call Open()</span>
170 <a name="l00148"></a>00148 <span class="comment">/// before this.</span>
171 <a name="l00149"></a>00149 <span class="comment">///</span>
172 <a name="l00150"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#b1d7a169122aae509924729aedfeb24f">00150</a> <span class="comment"></span><span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classBarry_1_1Mode_1_1Desktop.html#b1d7a169122aae509924729aedfeb24f" title="Get database command from command table.">Desktop::GetDBCommand</a>(CommandType ct)
173 <a name="l00151"></a>00151 {
174 <a name="l00152"></a>00152 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> cmd = 0;
175 <a name="l00153"></a>00153 <span class="keyword">const</span> <span class="keywordtype">char</span> *cmdName = <span class="stringliteral">"Unknown"</span>;
176 <a name="l00154"></a>00154
177 <a name="l00155"></a>00155 <span class="keywordflow">switch</span>( ct )
178 <a name="l00156"></a>00156 {
179 <a name="l00157"></a>00157 <span class="keywordflow">case</span> DatabaseAccess:
180 <a name="l00158"></a>00158 cmdName = <span class="stringliteral">"Database Access"</span>;
181 <a name="l00159"></a>00159 cmd = m_commandTable.GetCommand(cmdName);
182 <a name="l00160"></a>00160 <span class="keywordflow">break</span>;
183 <a name="l00161"></a>00161 <span class="keywordflow">default</span>:
184 <a name="l00162"></a>00162 <span class="keywordflow">throw</span> std::logic_error(<span class="stringliteral">"Desktop: unknown command type"</span>);
185 <a name="l00163"></a>00163 }
186 <a name="l00164"></a>00164
187 <a name="l00165"></a>00165 <span class="keywordflow">if</span>( cmd == 0 ) {
188 <a name="l00166"></a>00166 std::ostringstream oss;
189 <a name="l00167"></a>00167 oss &lt;&lt; <span class="stringliteral">"Desktop: unable to get command code: "</span> &lt;&lt; cmdName;
190 <a name="l00168"></a>00168 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(oss.str());
191 <a name="l00169"></a>00169 }
192 <a name="l00170"></a>00170
193 <a name="l00171"></a>00171 <span class="keywordflow">return</span> cmd;
194 <a name="l00172"></a>00172 }
195 <a name="l00173"></a>00173
196 <a name="l00174"></a>00174 <span class="keywordtype">void</span> Desktop::SetIConverter(<span class="keyword">const</span> <a class="code" href="classBarry_1_1IConverter.html" title="Main charset conversion class, primarily focused on converting between the Blackberry...">IConverter</a> &amp;ic)
197 <a name="l00175"></a>00175 {
198 <a name="l00176"></a>00176 m_ic = &amp;ic;
199 <a name="l00177"></a>00177 }
200 <a name="l00178"></a>00178
201 <a name="l00179"></a>00179 <span class="comment">//</span>
202 <a name="l00180"></a>00180 <span class="comment">// GetRecordStateTable</span>
203 <a name="l00181"></a>00181 <span class="comment">//</span><span class="comment"></span>
204 <a name="l00182"></a>00182 <span class="comment">/// Retrieve the record state table from the handheld device, using the given</span>
205 <a name="l00183"></a>00183 <span class="comment">/// database ID. Results will be stored in result, which will be cleared</span>
206 <a name="l00184"></a>00184 <span class="comment">/// before adding.</span>
207 <a name="l00185"></a>00185 <span class="comment">///</span>
208 <a name="l00186"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#047fe0a4a6dff740822451ffd38ddd84">00186</a> <span class="comment"></span><span class="keywordtype">void</span> <a class="code" href="classBarry_1_1Mode_1_1Desktop.html#047fe0a4a6dff740822451ffd38ddd84" title="Retrieve the record state table from the handheld device, using the given database...">Desktop::GetRecordStateTable</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId, RecordStateTable &amp;result)
209 <a name="l00187"></a>00187 {
210 <a name="l00188"></a>00188 dout(<span class="stringliteral">"Database ID: "</span> &lt;&lt; dbId);
211 <a name="l00189"></a>00189
212 <a name="l00190"></a>00190 <span class="comment">// start fresh</span>
213 <a name="l00191"></a>00191 result.Clear();
214 <a name="l00192"></a>00192
215 <a name="l00193"></a>00193 <a class="code" href="classBarry_1_1DBPacket.html" title="Provides an API for building and analyzing raw DB protocol packets.">DBPacket</a> packet(*<span class="keyword">this</span>, m_command, m_response);
216 <a name="l00194"></a>00194 packet.<a class="code" href="classBarry_1_1DBPacket.html#07e2e8ca566a1f4d7cc493983b56c32b" title="Builds a command packet in the send buffer for the GET_RECORD_STATE_TABLE command...">GetRecordStateTable</a>(dbId);
217 <a name="l00195"></a>00195
218 <a name="l00196"></a>00196 m_socket-&gt;Packet(packet);
219 <a name="l00197"></a>00197 result.Parse(m_response);
220 <a name="l00198"></a>00198
221 <a name="l00199"></a>00199 <span class="comment">// flush the command sequence</span>
222 <a name="l00200"></a>00200 <span class="keywordflow">while</span>( packet.Command() != SB_COMMAND_DB_DONE )
223 <a name="l00201"></a>00201 m_socket-&gt;NextRecord(m_response);
224 <a name="l00202"></a>00202 }
225 <a name="l00203"></a>00203
226 <a name="l00204"></a>00204 <span class="comment">//</span>
227 <a name="l00205"></a>00205 <span class="comment">// AddRecord</span>
228 <a name="l00206"></a>00206 <span class="comment">//</span><span class="comment"></span>
229 <a name="l00207"></a>00207 <span class="comment">/// Adds a record to the specified database. RecordId is</span>
230 <a name="l00208"></a>00208 <span class="comment">/// retrieved from build, and duplicate IDs are allowed by the device</span>
231 <a name="l00209"></a>00209 <span class="comment">/// (i.e. you can have two records with the same ID)</span>
232 <a name="l00210"></a>00210 <span class="comment">/// but *not* recommended!</span>
233 <a name="l00211"></a>00211 <span class="comment"></span><span class="comment">//</span>
234 <a name="l00212"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#0fec0d31ff496974acfc15fdc75f074a">00212</a> <span class="keywordtype">void</span> <a class="code" href="classBarry_1_1Mode_1_1Desktop.html#0fec0d31ff496974acfc15fdc75f074a" title="Adds a record to the specified database.">Desktop::AddRecord</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId, <a class="code" href="classBarry_1_1Builder.html" title="Base class for the builder functor hierarchy.">Builder</a> &amp;build)
235 <a name="l00213"></a>00213 {
236 <a name="l00214"></a>00214 dout(<span class="stringliteral">"Database ID: "</span> &lt;&lt; dbId);
237 <a name="l00215"></a>00215
238 <a name="l00216"></a>00216 <a class="code" href="classBarry_1_1DBPacket.html" title="Provides an API for building and analyzing raw DB protocol packets.">DBPacket</a> packet(*<span class="keyword">this</span>, m_command, m_response);
239 <a name="l00217"></a>00217
240 <a name="l00218"></a>00218 <span class="keywordflow">if</span>( packet.<a class="code" href="classBarry_1_1DBPacket.html#26c4025403d129f658c1919190c0a0f0" title="Builds a command packet in the m_send buffer for the SET_RECORD command code.">SetRecord</a>(dbId, build, m_ic) ) {
241 <a name="l00219"></a>00219
242 <a name="l00220"></a>00220 std::ostringstream oss;
243 <a name="l00221"></a>00221
244 <a name="l00222"></a>00222 m_socket-&gt;Packet(packet);
245 <a name="l00223"></a>00223
246 <a name="l00224"></a>00224 <span class="comment">// successful packet transfer, so check the network return code</span>
247 <a name="l00225"></a>00225 <span class="keywordflow">if</span>( packet.Command() != SB_COMMAND_DB_DONE ) {
248 <a name="l00226"></a>00226 oss &lt;&lt; <span class="stringliteral">"Desktop: device responded with unexpected packet command code: "</span>
249 <a name="l00227"></a>00227 &lt;&lt; <span class="stringliteral">"0x"</span> &lt;&lt; std::hex &lt;&lt; packet.Command();
250 <a name="l00228"></a>00228 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(oss.str());
251 <a name="l00229"></a>00229 }
252 <a name="l00230"></a>00230
253 <a name="l00231"></a>00231 <span class="keywordflow">if</span>( packet.<a class="code" href="classBarry_1_1DBPacket.html#580e45267843fc6d43ca13c009e98978">ReturnCode</a>() != 0 ) {
254 <a name="l00232"></a>00232 oss &lt;&lt; <span class="stringliteral">"Desktop: device responded with error code (command: "</span>
255 <a name="l00233"></a>00233 &lt;&lt; packet.Command() &lt;&lt; <span class="stringliteral">", code: "</span>
256 <a name="l00234"></a>00234 &lt;&lt; packet.<a class="code" href="classBarry_1_1DBPacket.html#580e45267843fc6d43ca13c009e98978">ReturnCode</a>() &lt;&lt; <span class="stringliteral">")"</span>;
257 <a name="l00235"></a>00235 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(oss.str());
258 <a name="l00236"></a>00236 }
259 <a name="l00237"></a>00237 }
260 <a name="l00238"></a>00238 }
261 <a name="l00239"></a>00239
262 <a name="l00240"></a>00240 <span class="comment">//</span>
263 <a name="l00241"></a>00241 <span class="comment">// GetRecord</span>
264 <a name="l00242"></a>00242 <span class="comment">//</span><span class="comment"></span>
265 <a name="l00243"></a>00243 <span class="comment">/// Retrieves a specific record from the specified database.</span>
266 <a name="l00244"></a>00244 <span class="comment">/// The stateTableIndex comes from the GetRecordStateTable()</span>
267 <a name="l00245"></a>00245 <span class="comment">/// function. GetRecord() does not clear the dirty flag.</span>
268 <a name="l00246"></a>00246 <span class="comment">///</span>
269 <a name="l00247"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#2420208d094c0195dd41b5836f54dc10">00247</a> <span class="comment"></span><span class="keywordtype">void</span> <a class="code" href="classBarry_1_1Mode_1_1Desktop.html#2420208d094c0195dd41b5836f54dc10" title="Retrieves a specific record from the specified database.">Desktop::GetRecord</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId,
270 <a name="l00248"></a>00248 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> stateTableIndex,
271 <a name="l00249"></a>00249 <a class="code" href="classBarry_1_1Parser.html" title="Base class for the parser hierarchy.">Parser</a> &amp;parser)
272 <a name="l00250"></a>00250 {
273 <a name="l00251"></a>00251 dout(<span class="stringliteral">"Database ID: "</span> &lt;&lt; dbId);
274 <a name="l00252"></a>00252
275 <a name="l00253"></a>00253 std::string dbName;
276 <a name="l00254"></a>00254 m_dbdb.GetDBName(dbId, dbName);
277 <a name="l00255"></a>00255
278 <a name="l00256"></a>00256 <a class="code" href="classBarry_1_1DBPacket.html" title="Provides an API for building and analyzing raw DB protocol packets.">DBPacket</a> packet(*<span class="keyword">this</span>, m_command, m_response);
279 <a name="l00257"></a>00257 packet.<a class="code" href="classBarry_1_1DBPacket.html#95355f6de0ab12e9eacd0727e8a66965" title="Builds a command packet in the send buffer for the GET_RECORD_BY_INDEX command code...">GetRecordByIndex</a>(dbId, stateTableIndex);
280 <a name="l00258"></a>00258
281 <a name="l00259"></a>00259 m_socket-&gt;Packet(packet);
282 <a name="l00260"></a>00260
283 <a name="l00261"></a>00261 <span class="comment">// perform copious packet checks</span>
284 <a name="l00262"></a>00262 <span class="keywordflow">if</span>( m_response.GetSize() &lt; SB_PACKET_RESPONSE_HEADER_SIZE ) {
285 <a name="l00263"></a>00263 eeout(m_command, m_response);
286 <a name="l00264"></a>00264
287 <a name="l00265"></a>00265 std::ostringstream oss;
288 <a name="l00266"></a>00266 oss &lt;&lt; <span class="stringliteral">"Desktop: invalid response packet size of "</span>
289 <a name="l00267"></a>00267 &lt;&lt; std::dec &lt;&lt; m_response.GetSize();
290 <a name="l00268"></a>00268 eout(oss.str());
291 <a name="l00269"></a>00269 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(oss.str());
292 <a name="l00270"></a>00270 }
293 <a name="l00271"></a>00271 <span class="keywordflow">if</span>( packet.Command() != SB_COMMAND_DB_DATA ) {
294 <a name="l00272"></a>00272 eeout(m_command, m_response);
295 <a name="l00273"></a>00273
296 <a name="l00274"></a>00274 std::ostringstream oss;
297 <a name="l00275"></a>00275 oss &lt;&lt; <span class="stringliteral">"Desktop: unexpected command of 0x"</span>
298 <a name="l00276"></a>00276 &lt;&lt; std::setbase(16) &lt;&lt; packet.Command()
299 <a name="l00277"></a>00277 &lt;&lt; <span class="stringliteral">" instead of expected 0x"</span>
300 <a name="l00278"></a>00278 &lt;&lt; std::setbase(16) &lt;&lt; (<span class="keywordtype">unsigned</span> int)SB_COMMAND_DB_DATA;
301 <a name="l00279"></a>00279 eout(oss.str());
302 <a name="l00280"></a>00280 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(oss.str());
303 <a name="l00281"></a>00281 }
304 <a name="l00282"></a>00282
305 <a name="l00283"></a>00283 <span class="comment">// grab that data</span>
306 <a name="l00284"></a>00284 packet.<a class="code" href="classBarry_1_1DBPacket.html#fd64b6c98e7ad1d482a8339e0283ff90" title="Parses the data in the receive buffer, and attempts to be smart about it, using the...">Parse</a>(parser, dbName, m_ic);
307 <a name="l00285"></a>00285
308 <a name="l00286"></a>00286 <span class="comment">// flush the command sequence</span>
309 <a name="l00287"></a>00287 <span class="keywordflow">while</span>( packet.Command() != SB_COMMAND_DB_DONE )
310 <a name="l00288"></a>00288 m_socket-&gt;NextRecord(m_response);
311 <a name="l00289"></a>00289 }
312 <a name="l00290"></a>00290
313 <a name="l00291"></a>00291 <span class="comment">//</span>
314 <a name="l00292"></a>00292 <span class="comment">// SetRecord</span>
315 <a name="l00293"></a>00293 <span class="comment">//</span><span class="comment"></span>
316 <a name="l00294"></a>00294 <span class="comment">/// Overwrites a specific record in the device as identified by the</span>
317 <a name="l00295"></a>00295 <span class="comment">/// stateTableIndex.</span>
318 <a name="l00296"></a>00296 <span class="comment">///</span>
319 <a name="l00297"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#bf813b7fb04062515369209c8073dab0">00297</a> <span class="comment"></span><span class="keywordtype">void</span> <a class="code" href="classBarry_1_1Mode_1_1Desktop.html#bf813b7fb04062515369209c8073dab0" title="Overwrites a specific record in the device as identified by the stateTableIndex.">Desktop::SetRecord</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> stateTableIndex,
320 <a name="l00298"></a>00298 <a class="code" href="classBarry_1_1Builder.html" title="Base class for the builder functor hierarchy.">Builder</a> &amp;build)
321 <a name="l00299"></a>00299 {
322 <a name="l00300"></a>00300 dout(<span class="stringliteral">"Database ID: "</span> &lt;&lt; dbId &lt;&lt; <span class="stringliteral">" Index: "</span> &lt;&lt; stateTableIndex);
323 <a name="l00301"></a>00301
324 <a name="l00302"></a>00302 <a class="code" href="classBarry_1_1DBPacket.html" title="Provides an API for building and analyzing raw DB protocol packets.">DBPacket</a> packet(*<span class="keyword">this</span>, m_command, m_response);
325 <a name="l00303"></a>00303
326 <a name="l00304"></a>00304 <span class="comment">// write only if builder object has data</span>
327 <a name="l00305"></a>00305 <span class="keywordflow">if</span>( !packet.<a class="code" href="classBarry_1_1DBPacket.html#7a41833dcc12c2823cd54991161e8d26" title="Builds a command packet in the m_send buffer for the SET_RECORD_BY_INDEX command...">SetRecordByIndex</a>(dbId, stateTableIndex, build, m_ic) ) {
328 <a name="l00306"></a>00306 <span class="keywordflow">throw</span> std::logic_error(<span class="stringliteral">"Desktop: no data available in SetRecord"</span>);
329 <a name="l00307"></a>00307 }
330 <a name="l00308"></a>00308
331 <a name="l00309"></a>00309 m_socket-&gt;Packet(packet);
332 <a name="l00310"></a>00310
333 <a name="l00311"></a>00311 std::ostringstream oss;
334 <a name="l00312"></a>00312
335 <a name="l00313"></a>00313 <span class="comment">// successful packet transfer, so check the network return code</span>
336 <a name="l00314"></a>00314 <span class="keywordflow">if</span>( packet.Command() != SB_COMMAND_DB_DONE ) {
337 <a name="l00315"></a>00315 oss &lt;&lt; <span class="stringliteral">"Desktop: device responded with unexpected packet command code: "</span>
338 <a name="l00316"></a>00316 &lt;&lt; <span class="stringliteral">"0x"</span> &lt;&lt; std::hex &lt;&lt; packet.Command();
339 <a name="l00317"></a>00317 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(oss.str());
340 <a name="l00318"></a>00318 }
341 <a name="l00319"></a>00319
342 <a name="l00320"></a>00320 <span class="keywordflow">if</span>( packet.<a class="code" href="classBarry_1_1DBPacket.html#580e45267843fc6d43ca13c009e98978">ReturnCode</a>() != 0 ) {
343 <a name="l00321"></a>00321 oss &lt;&lt; <span class="stringliteral">"Desktop: device responded with error code (command: "</span>
344 <a name="l00322"></a>00322 &lt;&lt; packet.Command() &lt;&lt; <span class="stringliteral">", code: "</span>
345 <a name="l00323"></a>00323 &lt;&lt; packet.<a class="code" href="classBarry_1_1DBPacket.html#580e45267843fc6d43ca13c009e98978">ReturnCode</a>() &lt;&lt; <span class="stringliteral">")"</span>;
346 <a name="l00324"></a>00324 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(oss.str());
347 <a name="l00325"></a>00325 }
348 <a name="l00326"></a>00326 }
349 <a name="l00327"></a>00327
350 <a name="l00328"></a>00328 <span class="comment">//</span>
351 <a name="l00329"></a>00329 <span class="comment">// ClearDirty</span>
352 <a name="l00330"></a>00330 <span class="comment">//</span><span class="comment"></span>
353 <a name="l00331"></a>00331 <span class="comment">/// Clears the dirty flag on the specified record in the specified database.</span>
354 <a name="l00332"></a>00332 <span class="comment">///</span>
355 <a name="l00333"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#a766fb027d28f7cf4bb069eb0991baaa">00333</a> <span class="comment"></span><span class="keywordtype">void</span> <a class="code" href="classBarry_1_1Mode_1_1Desktop.html#a766fb027d28f7cf4bb069eb0991baaa" title="Clears the dirty flag on the specified record in the specified database.">Desktop::ClearDirty</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> stateTableIndex)
356 <a name="l00334"></a>00334 {
357 <a name="l00335"></a>00335 dout(<span class="stringliteral">"Database ID: "</span> &lt;&lt; dbId);
358 <a name="l00336"></a>00336
359 <a name="l00337"></a>00337 <a class="code" href="classBarry_1_1DBPacket.html" title="Provides an API for building and analyzing raw DB protocol packets.">DBPacket</a> packet(*<span class="keyword">this</span>, m_command, m_response);
360 <a name="l00338"></a>00338 packet.<a class="code" href="classBarry_1_1DBPacket.html#9f0237393389b714f30bf56e616183dd" title="Builds a command packet in the send buffer for the SET_RECORD_FLAGS command code...">SetRecordFlags</a>(dbId, stateTableIndex, 0);
361 <a name="l00339"></a>00339
362 <a name="l00340"></a>00340 m_socket-&gt;Packet(packet);
363 <a name="l00341"></a>00341
364 <a name="l00342"></a>00342 <span class="comment">// flush the command sequence</span>
365 <a name="l00343"></a>00343 <span class="keywordflow">while</span>( packet.Command() != SB_COMMAND_DB_DONE )
366 <a name="l00344"></a>00344 m_socket-&gt;NextRecord(m_response);
367 <a name="l00345"></a>00345 }
368 <a name="l00346"></a>00346
369 <a name="l00347"></a>00347 <span class="comment">//</span>
370 <a name="l00348"></a>00348 <span class="comment">// DeleteRecord</span>
371 <a name="l00349"></a>00349 <span class="comment">//</span><span class="comment"></span>
372 <a name="l00350"></a>00350 <span class="comment">/// Deletes the specified record in the specified database.</span>
373 <a name="l00351"></a>00351 <span class="comment">///</span>
374 <a name="l00352"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#04cd4063958483b31cc98a353f335fe0">00352</a> <span class="comment"></span><span class="keywordtype">void</span> <a class="code" href="classBarry_1_1Mode_1_1Desktop.html#04cd4063958483b31cc98a353f335fe0" title="Deletes the specified record in the specified database.">Desktop::DeleteRecord</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> stateTableIndex)
375 <a name="l00353"></a>00353 {
376 <a name="l00354"></a>00354 dout(<span class="stringliteral">"Database ID: "</span> &lt;&lt; dbId);
377 <a name="l00355"></a>00355
378 <a name="l00356"></a>00356 <a class="code" href="classBarry_1_1DBPacket.html" title="Provides an API for building and analyzing raw DB protocol packets.">DBPacket</a> packet(*<span class="keyword">this</span>, m_command, m_response);
379 <a name="l00357"></a>00357 packet.<a class="code" href="classBarry_1_1DBPacket.html#fb9625f072f936a03ebee1ac64b78bf4" title="Builds a command packet in the send buffer for the DELETE_RECORD_BY_INDEX command...">DeleteRecordByIndex</a>(dbId, stateTableIndex);
380 <a name="l00358"></a>00358
381 <a name="l00359"></a>00359 m_socket-&gt;Packet(packet);
382 <a name="l00360"></a>00360
383 <a name="l00361"></a>00361 <span class="comment">// flush the command sequence</span>
384 <a name="l00362"></a>00362 <span class="keywordflow">while</span>( packet.Command() != SB_COMMAND_DB_DONE )
385 <a name="l00363"></a>00363 m_socket-&gt;NextRecord(m_response);
386 <a name="l00364"></a>00364 }
387 <a name="l00365"></a>00365
388 <a name="l00366"></a>00366 <span class="comment">//</span>
389 <a name="l00367"></a>00367 <span class="comment">// LoadDatabase</span>
390 <a name="l00368"></a>00368 <span class="comment">//</span><span class="comment"></span>
391 <a name="l00369"></a>00369 <span class="comment">/// Retrieve a database from the handheld device, using the given parser</span>
392 <a name="l00370"></a>00370 <span class="comment">/// to parse the resulting data, and optionally store it.</span>
393 <a name="l00371"></a>00371 <span class="comment">///</span>
394 <a name="l00372"></a>00372 <span class="comment">/// See the RecordParser&lt;&gt; template to create a parser object. The</span>
395 <a name="l00373"></a>00373 <span class="comment">/// RecordParser&lt;&gt; template allows custom storage based on the type of</span>
396 <a name="l00374"></a>00374 <span class="comment">/// database record retrieved. The database ID and the parser Record</span>
397 <a name="l00375"></a>00375 <span class="comment">/// type must match.</span>
398 <a name="l00376"></a>00376 <span class="comment">///</span>
399 <a name="l00377"></a>00377 <span class="comment">/// \param[in] dbId Database Database ID - use GetDBID()</span>
400 <a name="l00378"></a>00378 <span class="comment">/// \param[out] parser Parser object which parses the resulting</span>
401 <a name="l00379"></a>00379 <span class="comment">/// protocol data, and optionally stores it in</span>
402 <a name="l00380"></a>00380 <span class="comment">/// a custom fashion. See the RecordParser&lt;&gt;</span>
403 <a name="l00381"></a>00381 <span class="comment">/// template.</span>
404 <a name="l00382"></a>00382 <span class="comment">///</span>
405 <a name="l00383"></a>00383 <span class="comment">/// \exception Barry::Error</span>
406 <a name="l00384"></a>00384 <span class="comment">/// Thrown on protocol error.</span>
407 <a name="l00385"></a>00385 <span class="comment">///</span>
408 <a name="l00386"></a>00386 <span class="comment">/// \exception std::logic_error</span>
409 <a name="l00387"></a>00387 <span class="comment">/// Thrown if not in Desktop mode.</span>
410 <a name="l00388"></a>00388 <span class="comment">///</span>
411 <a name="l00389"></a><a class="code" href="classBarry_1_1Mode_1_1Desktop.html#6bb1c96d6082575b5fa684dee2af51a6">00389</a> <span class="comment"></span><span class="keywordtype">void</span> <a class="code" href="classBarry_1_1Mode_1_1Desktop.html#6bb1c96d6082575b5fa684dee2af51a6" title="Retrieve a database from the handheld device, using the given parser to parse the...">Desktop::LoadDatabase</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId, <a class="code" href="classBarry_1_1Parser.html" title="Base class for the parser hierarchy.">Parser</a> &amp;parser)
412 <a name="l00390"></a>00390 {
413 <a name="l00391"></a>00391 <a class="code" href="classBarry_1_1DBData.html" title="Database record data class.">DBData</a> data;
414 <a name="l00392"></a>00392 <a class="code" href="classBarry_1_1Mode_1_1DBLoader.html" title="Database Loader operation class.">DBLoader</a> loader(*<span class="keyword">this</span>);
415 <a name="l00393"></a>00393 <span class="keywordtype">bool</span> loading = loader.<a class="code" href="classBarry_1_1Mode_1_1DBLoader.html#91865cdae00722a8c6fc53bcdf806a15">StartDBLoad</a>(dbId, data);
416 <a name="l00394"></a>00394 <span class="keywordflow">while</span>( loading ) {
417 <a name="l00395"></a>00395 <span class="comment">// manual parser call</span>
418 <a name="l00396"></a>00396 parser.<a class="code" href="classBarry_1_1Parser.html#1d8325c74140cda51c5735c6f82b7511" title="Called to parse sub fields in the raw data packet.">ParseRecord</a>(data, m_ic);
419 <a name="l00397"></a>00397
420 <a name="l00398"></a>00398 <span class="comment">// advance!</span>
421 <a name="l00399"></a>00399 loading = loader.<a class="code" href="classBarry_1_1Mode_1_1DBLoader.html#2f1152364ff8ea48e8735fe57fcaa15c">GetNextRecord</a>(data);
422 <a name="l00400"></a>00400 }
423 <a name="l00401"></a>00401 }
424 <a name="l00402"></a>00402
425 <a name="l00403"></a>00403 <span class="keywordtype">void</span> Desktop::ClearDatabase(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId)
426 <a name="l00404"></a>00404 {
427 <a name="l00405"></a>00405 dout(<span class="stringliteral">"Database ID: "</span> &lt;&lt; dbId);
428 <a name="l00406"></a>00406
429 <a name="l00407"></a>00407 <a class="code" href="classBarry_1_1DBPacket.html" title="Provides an API for building and analyzing raw DB protocol packets.">DBPacket</a> packet(*<span class="keyword">this</span>, m_command, m_response);
430 <a name="l00408"></a>00408 packet.ClearDatabase(dbId);
431 <a name="l00409"></a>00409
432 <a name="l00410"></a>00410 <span class="comment">// wait up to a minute here for old, slower devices with lots of data</span>
433 <a name="l00411"></a>00411 m_socket-&gt;Packet(packet, 60000);
434 <a name="l00412"></a>00412 <span class="keywordflow">if</span>( packet.ReturnCode() != 0 ) {
435 <a name="l00413"></a>00413 std::ostringstream oss;
436 <a name="l00414"></a>00414 oss &lt;&lt; <span class="stringliteral">"Desktop: could not clear database: (command: "</span>
437 <a name="l00415"></a>00415 &lt;&lt; <span class="stringliteral">"0x"</span> &lt;&lt; std::hex &lt;&lt; packet.Command() &lt;&lt; <span class="stringliteral">", code: "</span>
438 <a name="l00416"></a>00416 &lt;&lt; <span class="stringliteral">"0x"</span> &lt;&lt; std::hex &lt;&lt; packet.ReturnCode() &lt;&lt; <span class="stringliteral">")"</span>;
439 <a name="l00417"></a>00417 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(oss.str());
440 <a name="l00418"></a>00418 }
441 <a name="l00419"></a>00419
442 <a name="l00420"></a>00420 <span class="comment">// check response to clear command was successful</span>
443 <a name="l00421"></a>00421 <span class="keywordflow">if</span>( packet.Command() != SB_COMMAND_DB_DONE ) {
444 <a name="l00422"></a>00422 eeout(m_command, m_response);
445 <a name="l00423"></a>00423 <span class="keywordflow">throw</span> <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Error</a>(<span class="stringliteral">"Desktop: error clearing database, bad response"</span>);
446 <a name="l00424"></a>00424 }
447 <a name="l00425"></a>00425 }
448 <a name="l00426"></a>00426
449 <a name="l00427"></a>00427 <span class="keywordtype">void</span> Desktop::SaveDatabase(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId, Builder &amp;builder)
450 <a name="l00428"></a>00428 {
451 <a name="l00429"></a>00429 dout(<span class="stringliteral">"Database ID: "</span> &lt;&lt; dbId);
452 <a name="l00430"></a>00430
453 <a name="l00431"></a>00431 <span class="comment">// Protocol note: so far in testing, this CLEAR_DATABASE operation is</span>
454 <a name="l00432"></a>00432 <span class="comment">// required, since every record sent via SET_RECORD</span>
455 <a name="l00433"></a>00433 <span class="comment">// is treated like a hypothetical "ADD_RECORD" (perhaps</span>
456 <a name="l00434"></a>00434 <span class="comment">// SET_RECORD should be renamed)... I don't know if</span>
457 <a name="l00435"></a>00435 <span class="comment">// there is a real SET_RECORD... all I know is from</span>
458 <a name="l00436"></a>00436 <span class="comment">// the Windows USB captures, which uses this same</span>
459 <a name="l00437"></a>00437 <span class="comment">// technique.</span>
460 <a name="l00438"></a>00438 ClearDatabase(dbId);
461 <a name="l00439"></a>00439
462 <a name="l00440"></a>00440 DBPacket packet(*<span class="keyword">this</span>, m_command, m_response);
463 <a name="l00441"></a>00441
464 <a name="l00442"></a>00442 <span class="comment">// loop until builder object has no more data</span>
465 <a name="l00443"></a>00443 <span class="keywordtype">bool</span> first = <span class="keyword">true</span>;
466 <a name="l00444"></a>00444 <span class="keywordflow">while</span>( packet.SetRecord(dbId, builder, m_ic) ) {
467 <a name="l00445"></a>00445 dout(<span class="stringliteral">"Database ID: "</span> &lt;&lt; dbId);
468 <a name="l00446"></a>00446
469 <a name="l00447"></a>00447 m_socket-&gt;Packet(packet, first ? 60000 : -1);
470 <a name="l00448"></a>00448 first = <span class="keyword">false</span>;
471 <a name="l00449"></a>00449
472 <a name="l00450"></a>00450 std::ostringstream oss;
473 <a name="l00451"></a>00451 <span class="comment">// successful packet transfer, so check the network return code</span>
474 <a name="l00452"></a>00452 <span class="keywordflow">if</span>( packet.Command() != SB_COMMAND_DB_DONE ) {
475 <a name="l00453"></a>00453 oss &lt;&lt; <span class="stringliteral">"Desktop: device responded with unexpected packet command code: "</span>
476 <a name="l00454"></a>00454 &lt;&lt; <span class="stringliteral">"0x"</span> &lt;&lt; std::hex &lt;&lt; packet.Command();
477 <a name="l00455"></a>00455 <span class="keywordflow">throw</span> Error(oss.str());
478 <a name="l00456"></a>00456 }
479 <a name="l00457"></a>00457
480 <a name="l00458"></a>00458 <span class="keywordflow">if</span>( packet.ReturnCode() != 0 ) {
481 <a name="l00459"></a>00459 oss &lt;&lt; <span class="stringliteral">"Desktop: device responded with error code (command: "</span>
482 <a name="l00460"></a>00460 &lt;&lt; packet.Command() &lt;&lt; <span class="stringliteral">", code: "</span>
483 <a name="l00461"></a>00461 &lt;&lt; packet.ReturnCode() &lt;&lt; <span class="stringliteral">")"</span>;
484 <a name="l00462"></a>00462 <span class="keywordflow">throw</span> Error(oss.str());
485 <a name="l00463"></a>00463 }
486 <a name="l00464"></a>00464 }
487 <a name="l00465"></a>00465 }
488 <a name="l00466"></a>00466
489 <a name="l00467"></a>00467
490 <a name="l00468"></a>00468 <span class="comment"></span>
491 <a name="l00469"></a>00469 <span class="comment">//////////////////////////////////////////////////////////////////////////////</span>
492 <a name="l00470"></a>00470 <span class="comment"></span><span class="comment">// DBLoader class</span>
493 <a name="l00471"></a>00471
494 <a name="l00472"></a>00472 <span class="keyword">struct </span>DBLoaderData
495 <a name="l00473"></a>00473 {
496 <a name="l00474"></a>00474 DBPacket m_packet;
497 <a name="l00475"></a>00475 DBLoaderData(Desktop &amp;desktop, Data &amp;command, Data &amp;response)
498 <a name="l00476"></a>00476 : m_packet(desktop, command, response)
499 <a name="l00477"></a>00477 {
500 <a name="l00478"></a>00478 }
501 <a name="l00479"></a>00479 };
502 <a name="l00480"></a>00480
503 <a name="l00481"></a>00481 DBLoader::DBLoader(Desktop &amp;desktop)
504 <a name="l00482"></a>00482 : m_desktop(desktop)
505 <a name="l00483"></a>00483 , m_loading(false)
506 <a name="l00484"></a>00484 , m_loader(new DBLoaderData(desktop, m_send, m_send))
507 <a name="l00485"></a>00485 {
508 <a name="l00486"></a>00486 }
509 <a name="l00487"></a>00487
510 <a name="l00488"></a>00488 DBLoader::~DBLoader()
511 <a name="l00489"></a>00489 {
512 <a name="l00490"></a>00490 <span class="keyword">delete</span> m_loader;
513 <a name="l00491"></a>00491 }
514 <a name="l00492"></a>00492
515 <a name="l00493"></a>00493 <span class="keywordtype">bool</span> DBLoader::StartDBLoad(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> dbId, DBData &amp;data)
516 <a name="l00494"></a>00494 {
517 <a name="l00495"></a>00495 dout(<span class="stringliteral">"Database ID: "</span> &lt;&lt; dbId);
518 <a name="l00496"></a>00496
519 <a name="l00497"></a>00497 m_loading = <span class="keyword">true</span>;
520 <a name="l00498"></a>00498 m_desktop.m_dbdb.GetDBName(dbId, m_dbName);
521 <a name="l00499"></a>00499
522 <a name="l00500"></a>00500 DBPacket &amp;packet = m_loader-&gt;m_packet;
523 <a name="l00501"></a>00501 packet.SetNewReceive(data.UseData());
524 <a name="l00502"></a>00502 packet.GetRecords(dbId);
525 <a name="l00503"></a>00503 m_desktop.m_socket-&gt;Packet(packet);
526 <a name="l00504"></a>00504
527 <a name="l00505"></a>00505 <span class="keywordflow">while</span>( packet.Command() != SB_COMMAND_DB_DONE ) {
528 <a name="l00506"></a>00506 <span class="keywordflow">if</span>( packet.Command() == SB_COMMAND_DB_DATA ) {
529 <a name="l00507"></a>00507 packet.ParseMeta(data);
530 <a name="l00508"></a>00508 data.SetDBName(m_dbName);
531 <a name="l00509"></a>00509 <span class="keywordflow">return</span> <span class="keyword">true</span>;
532 <a name="l00510"></a>00510 }
533 <a name="l00511"></a>00511
534 <a name="l00512"></a>00512 <span class="comment">// advance! (use the same data block as in packet)</span>
535 <a name="l00513"></a>00513 m_desktop.m_socket-&gt;NextRecord(data.UseData());
536 <a name="l00514"></a>00514 }
537 <a name="l00515"></a>00515
538 <a name="l00516"></a>00516 m_loading = <span class="keyword">false</span>;
539 <a name="l00517"></a>00517 <span class="keywordflow">return</span> <span class="keyword">false</span>;
540 <a name="l00518"></a>00518 }
541 <a name="l00519"></a>00519
542 <a name="l00520"></a>00520 <span class="keywordtype">bool</span> DBLoader::GetNextRecord(DBData &amp;data)
543 <a name="l00521"></a>00521 {
544 <a name="l00522"></a>00522 <span class="keywordflow">if</span>( !m_loading )
545 <a name="l00523"></a>00523 <span class="keywordflow">return</span> <span class="keyword">false</span>;
546 <a name="l00524"></a>00524
547 <a name="l00525"></a>00525 DBPacket &amp;packet = m_loader-&gt;m_packet;
548 <a name="l00526"></a>00526 packet.SetNewReceive(data.UseData());
549 <a name="l00527"></a>00527
550 <a name="l00528"></a>00528 <span class="keywordflow">do</span> {
551 <a name="l00529"></a>00529 <span class="comment">// advance! (use same data as in packet)</span>
552 <a name="l00530"></a>00530 m_desktop.m_socket-&gt;NextRecord(data.UseData());
553 <a name="l00531"></a>00531
554 <a name="l00532"></a>00532 <span class="keywordflow">if</span>( packet.Command() == SB_COMMAND_DB_DATA ) {
555 <a name="l00533"></a>00533 packet.ParseMeta(data);
556 <a name="l00534"></a>00534 <span class="keywordflow">return</span> <span class="keyword">true</span>;
557 <a name="l00535"></a>00535 }
558 <a name="l00536"></a>00536 } <span class="keywordflow">while</span>( m_loader-&gt;m_packet.Command() != SB_COMMAND_DB_DONE );
559 <a name="l00537"></a>00537
560 <a name="l00538"></a>00538 m_loading = <span class="keyword">false</span>;
561 <a name="l00539"></a>00539 <span class="keywordflow">return</span> <span class="keyword">false</span>;
562 <a name="l00540"></a>00540 }
563 <a name="l00541"></a>00541
564 <a name="l00542"></a>00542 } <span class="comment">// namespace Barry::Mode</span>
565 <a name="l00543"></a>00543
566 <a name="l00544"></a>00544
567 <a name="l00545"></a>00545
568 <a name="l00546"></a>00546
569 <a name="l00547"></a>00547 <span class="comment"></span>
570 <a name="l00548"></a>00548 <span class="comment">//////////////////////////////////////////////////////////////////////////////</span>
571 <a name="l00549"></a>00549 <span class="comment"></span><span class="comment">// DeviceBuilder class</span>
572 <a name="l00550"></a>00550
573 <a name="l00551"></a>00551 DeviceBuilder::DeviceBuilder(Mode::Desktop &amp;desktop)
574 <a name="l00552"></a>00552 : m_started(false)
575 <a name="l00553"></a>00553 , m_desktop(desktop)
576 <a name="l00554"></a>00554 , m_loader(desktop)
577 <a name="l00555"></a>00555 {
578 <a name="l00556"></a>00556 Restart();
579 <a name="l00557"></a>00557 }
580 <a name="l00558"></a>00558
581 <a name="l00559"></a>00559 <span class="comment">// searches the dbdb from the desktop to find the dbId,</span>
582 <a name="l00560"></a>00560 <span class="comment">// returns false if not found, and adds it to the list of</span>
583 <a name="l00561"></a>00561 <span class="comment">// databases to retrieve if found</span>
584 <a name="l00562"></a>00562 <span class="keywordtype">bool</span> DeviceBuilder::Add(<span class="keyword">const</span> std::string &amp;dbname)
585 <a name="l00563"></a>00563 {
586 <a name="l00564"></a>00564 <span class="keywordflow">try</span> {
587 <a name="l00565"></a>00565 DBLabel id(m_desktop.GetDBID(dbname), dbname);
588 <a name="l00566"></a>00566 m_dbIds.push_back(<span class="keywordtype">id</span>);
589 <a name="l00567"></a>00567 <span class="keywordflow">return</span> <span class="keyword">true</span>;
590 <a name="l00568"></a>00568 }
591 <a name="l00569"></a>00569 <span class="keywordflow">catch</span>( <a class="code" href="classBarry_1_1Error.html" title="The base class for any future derived exceptions.">Barry::Error</a> &amp; ) {
592 <a name="l00570"></a>00570 <span class="comment">// GetDBID() throws on error...</span>
593 <a name="l00571"></a>00571 <span class="keywordflow">return</span> <span class="keyword">false</span>;
594 <a name="l00572"></a>00572 }
595 <a name="l00573"></a>00573 }
596 <a name="l00574"></a>00574
597 <a name="l00575"></a>00575 <span class="keywordtype">void</span> DeviceBuilder::Add(<span class="keyword">const</span> Barry::DatabaseDatabase &amp;dbdb)
598 <a name="l00576"></a>00576 {
599 <a name="l00577"></a>00577 DatabaseDatabase::DatabaseArrayType::const_iterator
600 <a name="l00578"></a>00578 b = dbdb.Databases.begin(),
601 <a name="l00579"></a>00579 e = dbdb.Databases.end();
602 <a name="l00580"></a>00580
603 <a name="l00581"></a>00581 <span class="keywordflow">for</span>( ; b != e; ++b ) {
604 <a name="l00582"></a>00582 <span class="comment">// hmmm, could optimize this and only add ids</span>
605 <a name="l00583"></a>00583 <span class="comment">// with RecordCount &gt; 0, but let's stick with this</span>
606 <a name="l00584"></a>00584 <span class="comment">// for now... it might flush bugs out of the system</span>
607 <a name="l00585"></a>00585 DBLabel id(b-&gt;Number, b-&gt;Name);
608 <a name="l00586"></a>00586 m_dbIds.push_back(<span class="keywordtype">id</span>);
609 <a name="l00587"></a>00587 }
610 <a name="l00588"></a>00588 }
611 <a name="l00589"></a>00589
612 <a name="l00590"></a><a class="code" href="classBarry_1_1DeviceBuilder.html#292a7d4ee73590ce55c5d866739417ec">00590</a> <span class="keywordtype">bool</span> <a class="code" href="classBarry_1_1DeviceBuilder.html#292a7d4ee73590ce55c5d866739417ec" title="Called to build the record field data.">DeviceBuilder::BuildRecord</a>(<a class="code" href="classBarry_1_1DBData.html" title="Database record data class.">DBData</a> &amp;data,
613 <a name="l00591"></a>00591 <span class="keywordtype">size_t</span> &amp;offset,
614 <a name="l00592"></a>00592 <span class="keyword">const</span> <a class="code" href="classBarry_1_1IConverter.html" title="Main charset conversion class, primarily focused on converting between the Blackberry...">IConverter</a> *ic)
615 <a name="l00593"></a>00593 {
616 <a name="l00594"></a>00594 <a class="code" href="classBarry_1_1DBData.html" title="Database record data class.">DBData</a> temp;
617 <a name="l00595"></a>00595 <span class="keywordflow">if</span>( !<a class="code" href="classBarry_1_1DeviceBuilder.html#3eb2238b584aadac8af2f511cd2ba245" title="Same as BuildRecord, but does not care about any offsets.">FetchRecord</a>(temp, ic) )
618 <a name="l00596"></a>00596 <span class="keywordflow">return</span> <span class="keyword">false</span>;
619 <a name="l00597"></a>00597
620 <a name="l00598"></a>00598 <span class="comment">// copy the metadata</span>
621 <a name="l00599"></a>00599 data.<a class="code" href="classBarry_1_1DBData.html#d1a3e69cabea68e0a309459cd7c58e78">SetVersion</a>(temp.<a class="code" href="classBarry_1_1DBData.html#b49877d999de648fd9fefca049686437">GetVersion</a>());
622 <a name="l00600"></a>00600 data.<a class="code" href="classBarry_1_1DBData.html#55d6bde680fe0b48d07882ade96ef9c3">SetDBName</a>(temp.<a class="code" href="classBarry_1_1DBData.html#37303ba0c4008a8afe0e5f09b823812e">GetDBName</a>());
623 <a name="l00601"></a>00601 data.<a class="code" href="classBarry_1_1DBData.html#a46147fced1b122cb6a0e6d1cee3cb07">SetIds</a>(temp.<a class="code" href="classBarry_1_1DBData.html#07523eb3b1dcfd99a917a184b61cb10a">GetRecType</a>(), temp.<a class="code" href="classBarry_1_1DBData.html#2a0106c7330842c455fc5393a3abfbc7">GetUniqueId</a>());
624 <a name="l00602"></a>00602 data.<a class="code" href="classBarry_1_1DBData.html#cb569139ee2d44442d4709ccf2a4ab3c">SetOffset</a>(offset);
625 <a name="l00603"></a>00603
626 <a name="l00604"></a>00604 <span class="comment">// copy data from temp into the given offset</span>
627 <a name="l00605"></a>00605 <span class="keywordtype">size_t</span> tempsize = temp.<a class="code" href="classBarry_1_1DBData.html#a7cacc9655376447ffbf3aa4d664a03b">GetData</a>().GetSize() - temp.<a class="code" href="classBarry_1_1DBData.html#5b301bfdcda5a74ccfd3f7e54fd69d99">GetOffset</a>();
628 <a name="l00606"></a>00606 data.<a class="code" href="classBarry_1_1DBData.html#3c1c4ad5ce85cef0ea85002a0fe07881">UseData</a>().MemCpy(offset,
629 <a name="l00607"></a>00607 temp.<a class="code" href="classBarry_1_1DBData.html#a7cacc9655376447ffbf3aa4d664a03b">GetData</a>().GetData() + temp.<a class="code" href="classBarry_1_1DBData.html#5b301bfdcda5a74ccfd3f7e54fd69d99">GetOffset</a>(), tempsize);
630 <a name="l00608"></a>00608 data.<a class="code" href="classBarry_1_1DBData.html#3c1c4ad5ce85cef0ea85002a0fe07881">UseData</a>().ReleaseBuffer(offset + tempsize);
631 <a name="l00609"></a>00609 <span class="keywordflow">return</span> <span class="keyword">true</span>;
632 <a name="l00610"></a>00610 }
633 <a name="l00611"></a>00611
634 <a name="l00612"></a><a class="code" href="classBarry_1_1DeviceBuilder.html#3eb2238b584aadac8af2f511cd2ba245">00612</a> <span class="keywordtype">bool</span> <a class="code" href="classBarry_1_1DeviceBuilder.html#3eb2238b584aadac8af2f511cd2ba245" title="Same as BuildRecord, but does not care about any offsets.">DeviceBuilder::FetchRecord</a>(<a class="code" href="classBarry_1_1DBData.html" title="Database record data class.">DBData</a> &amp;data, <span class="keyword">const</span> <a class="code" href="classBarry_1_1IConverter.html" title="Main charset conversion class, primarily focused on converting between the Blackberry...">IConverter</a> *ic)
635 <a name="l00613"></a>00613 {
636 <a name="l00614"></a>00614 <span class="keywordtype">bool</span> ret;
637 <a name="l00615"></a>00615
638 <a name="l00616"></a>00616 <span class="keywordflow">if</span>( !m_dbIds.size() )
639 <a name="l00617"></a>00617 <span class="keywordflow">return</span> <span class="keyword">false</span>; <span class="comment">// nothing to do</span>
640 <a name="l00618"></a>00618
641 <a name="l00619"></a>00619 <span class="keywordflow">if</span>( !m_started ) {
642 <a name="l00620"></a>00620 m_current = m_dbIds.begin();
643 <a name="l00621"></a>00621 ret = m_loader.<a class="code" href="classBarry_1_1Mode_1_1DBLoader.html#91865cdae00722a8c6fc53bcdf806a15">StartDBLoad</a>(m_current-&gt;id, data);
644 <a name="l00622"></a>00622 m_started = <span class="keyword">true</span>;
645 <a name="l00623"></a>00623 }
646 <a name="l00624"></a>00624 <span class="keywordflow">else</span> <span class="keywordflow">if</span>( m_loader.<a class="code" href="classBarry_1_1Mode_1_1DBLoader.html#951ebb66ec127c4ee47ead54ac21dbca" title="Do not call Desktop members if this is true.">IsBusy</a>() ) {
647 <a name="l00625"></a>00625 ret = m_loader.<a class="code" href="classBarry_1_1Mode_1_1DBLoader.html#2f1152364ff8ea48e8735fe57fcaa15c">GetNextRecord</a>(data);
648 <a name="l00626"></a>00626 }
649 <a name="l00627"></a>00627 <span class="keywordflow">else</span> {
650 <a name="l00628"></a>00628 <span class="comment">// don't do anything if we're at the end of our rope</span>
651 <a name="l00629"></a>00629 <span class="keywordflow">if</span>( <a class="code" href="classBarry_1_1DeviceBuilder.html#7310e46f1fa8ee6e65f0717a656a4d5d" title="Sometimes a builder can have multiple databases stored in it, so when Build/Fetch...">EndOfFile</a>() )
652 <a name="l00630"></a>00630 <span class="keywordflow">return</span> <span class="keyword">false</span>;
653 <a name="l00631"></a>00631
654 <a name="l00632"></a>00632 <span class="comment">// advance and check again... m_current always points</span>
655 <a name="l00633"></a>00633 <span class="comment">// to our current DB</span>
656 <a name="l00634"></a>00634 ++m_current;
657 <a name="l00635"></a>00635 <span class="keywordflow">if</span>( <a class="code" href="classBarry_1_1DeviceBuilder.html#7310e46f1fa8ee6e65f0717a656a4d5d" title="Sometimes a builder can have multiple databases stored in it, so when Build/Fetch...">EndOfFile</a>() )
658 <a name="l00636"></a>00636 <span class="keywordflow">return</span> <span class="keyword">false</span>;
659 <a name="l00637"></a>00637
660 <a name="l00638"></a>00638 ret = m_loader.<a class="code" href="classBarry_1_1Mode_1_1DBLoader.html#91865cdae00722a8c6fc53bcdf806a15">StartDBLoad</a>(m_current-&gt;id, data);
661 <a name="l00639"></a>00639 }
662 <a name="l00640"></a>00640
663 <a name="l00641"></a>00641 <span class="comment">// fill in the DBname if successful</span>
664 <a name="l00642"></a>00642 <span class="keywordflow">if</span>( ret ) {
665 <a name="l00643"></a>00643 data.<a class="code" href="classBarry_1_1DBData.html#55d6bde680fe0b48d07882ade96ef9c3">SetDBName</a>(m_current-&gt;name);
666 <a name="l00644"></a>00644 }
667 <a name="l00645"></a>00645 <span class="keywordflow">return</span> ret;
668 <a name="l00646"></a>00646 }
669 <a name="l00647"></a>00647
670 <a name="l00648"></a><a class="code" href="classBarry_1_1DeviceBuilder.html#7310e46f1fa8ee6e65f0717a656a4d5d">00648</a> <span class="keywordtype">bool</span> <a class="code" href="classBarry_1_1DeviceBuilder.html#7310e46f1fa8ee6e65f0717a656a4d5d" title="Sometimes a builder can have multiple databases stored in it, so when Build/Fetch...">DeviceBuilder::EndOfFile</a>()<span class="keyword"> const</span>
671 <a name="l00649"></a>00649 <span class="keyword"></span>{
672 <a name="l00650"></a>00650 <span class="keywordflow">return</span> m_current == m_dbIds.end();
673 <a name="l00651"></a>00651 }
674 <a name="l00652"></a>00652
675 <a name="l00653"></a>00653
676 <a name="l00654"></a>00654 <span class="comment"></span>
677 <a name="l00655"></a>00655 <span class="comment">//////////////////////////////////////////////////////////////////////////////</span>
678 <a name="l00656"></a>00656 <span class="comment"></span><span class="comment">// DeviceParser class</span>
679 <a name="l00657"></a>00657
680 <a name="l00658"></a>00658 DeviceParser::DeviceParser(<a class="code" href="classBarry_1_1Mode_1_1Desktop.html" title="The main interface class to the device databases.">Mode::Desktop</a> &amp;desktop, WriteMode mode)
681 <a name="l00659"></a>00659 : m_desktop(desktop)
682 <a name="l00660"></a>00660 , m_mode(mode)
683 <a name="l00661"></a>00661 {
684 <a name="l00662"></a>00662 }
685 <a name="l00663"></a>00663
686 <a name="l00664"></a>00664 DeviceParser::~DeviceParser()
687 <a name="l00665"></a>00665 {
688 <a name="l00666"></a>00666 }
689 <a name="l00667"></a>00667
690 <a name="l00668"></a>00668 <span class="keywordtype">void</span> DeviceParser::StartDB(<span class="keyword">const</span> DBData &amp;data, <span class="keyword">const</span> IConverter *ic)
691 <a name="l00669"></a>00669 {
692 <a name="l00670"></a>00670 <span class="comment">// start fresh</span>
693 <a name="l00671"></a>00671 m_rstate.Clear();
694 <a name="l00672"></a>00672 m_current_db = data.GetDBName();
695 <a name="l00673"></a>00673 <span class="keywordflow">if</span>( !m_desktop.GetDBDB().GetDBNumber(m_current_db, m_current_dbid) ) {
696 <a name="l00674"></a>00674 <span class="comment">// doh! This database does not exist in this device</span>
697 <a name="l00675"></a>00675 dout(<span class="stringliteral">"Database '"</span> &lt;&lt; m_current_db &lt;&lt; <span class="stringliteral">"' does not exist in this device. Dropping record."</span>);
698 <a name="l00676"></a>00676 m_current_db.clear();
699 <a name="l00677"></a>00677 m_current_dbid = 0;
700 <a name="l00678"></a>00678 <span class="keywordflow">return</span>;
701 <a name="l00679"></a>00679 }
702 <a name="l00680"></a>00680
703 <a name="l00681"></a>00681 <span class="comment">// determine mode</span>
704 <a name="l00682"></a>00682 WriteMode mode = m_mode;
705 <a name="l00683"></a>00683 <span class="keywordflow">if</span>( mode == DECIDE_BY_CALLBACK )
706 <a name="l00684"></a>00684 mode = DecideWrite(data);
707 <a name="l00685"></a>00685
708 <a name="l00686"></a>00686 <span class="keywordflow">switch</span>( mode )
709 <a name="l00687"></a>00687 {
710 <a name="l00688"></a>00688 <span class="keywordflow">case</span> ERASE_ALL_WRITE_ALL:
711 <a name="l00689"></a>00689 m_desktop.ClearDatabase(m_current_dbid);
712 <a name="l00690"></a>00690 WriteNext(data, ic);
713 <a name="l00691"></a>00691 <span class="keywordflow">break</span>;
714 <a name="l00692"></a>00692
715 <a name="l00693"></a>00693 <span class="keywordflow">case</span> INDIVIDUAL_OVERWRITE:
716 <a name="l00694"></a>00694 <span class="keywordflow">case</span> ADD_BUT_NO_OVERWRITE:
717 <a name="l00695"></a>00695 <span class="keywordflow">case</span> ADD_WITH_NEW_ID:
718 <a name="l00696"></a>00696 m_desktop.GetRecordStateTable(m_current_dbid, m_rstate);
719 <a name="l00697"></a>00697 WriteNext(data, ic);
720 <a name="l00698"></a>00698 <span class="keywordflow">break</span>;
721 <a name="l00699"></a>00699
722 <a name="l00700"></a>00700 <span class="keywordflow">case</span> DROP_RECORD:
723 <a name="l00701"></a>00701 <span class="keywordflow">break</span>;
724 <a name="l00702"></a>00702
725 <a name="l00703"></a>00703 <span class="keywordflow">case</span> DECIDE_BY_CALLBACK:
726 <a name="l00704"></a>00704 <span class="keywordflow">default</span>:
727 <a name="l00705"></a>00705 <span class="keywordflow">throw</span> std::logic_error(<span class="stringliteral">"DeviceParser: unknown mode"</span>);
728 <a name="l00706"></a>00706 }
729 <a name="l00707"></a>00707 }
730 <a name="l00708"></a>00708
731 <a name="l00709"></a>00709 <span class="keywordtype">void</span> DeviceParser::WriteNext(<span class="keyword">const</span> DBData &amp;data, <span class="keyword">const</span> IConverter *ic)
732 <a name="l00710"></a>00710 {
733 <a name="l00711"></a>00711 <span class="comment">// determine mode</span>
734 <a name="l00712"></a>00712 WriteMode mode = m_mode;
735 <a name="l00713"></a>00713 <span class="keywordflow">if</span>( mode == DECIDE_BY_CALLBACK )
736 <a name="l00714"></a>00714 mode = DecideWrite(data);
737 <a name="l00715"></a>00715
738 <a name="l00716"></a>00716 <span class="comment">// create fast copy with our own metadata</span>
739 <a name="l00717"></a>00717 DBData local(data.GetVersion(), data.GetDBName(),
740 <a name="l00718"></a>00718 data.GetRecType(), data.GetUniqueId(), data.GetOffset(),
741 <a name="l00719"></a>00719 data.GetData().GetData(), data.GetData().GetSize());
742 <a name="l00720"></a>00720 DBDataBuilder dbuild(local);
743 <a name="l00721"></a>00721
744 <a name="l00722"></a>00722 RecordStateTable::IndexType index;
745 <a name="l00723"></a>00723
746 <a name="l00724"></a>00724 <span class="keywordflow">switch</span>( mode )
747 <a name="l00725"></a>00725 {
748 <a name="l00726"></a>00726 <span class="keywordflow">case</span> ERASE_ALL_WRITE_ALL:
749 <a name="l00727"></a>00727 <span class="comment">// just do an AddRecord()</span>
750 <a name="l00728"></a>00728 m_desktop.AddRecord(m_current_dbid, dbuild);
751 <a name="l00729"></a>00729 <span class="keywordflow">break</span>;
752 <a name="l00730"></a>00730
753 <a name="l00731"></a>00731 <span class="keywordflow">case</span> INDIVIDUAL_OVERWRITE:
754 <a name="l00732"></a>00732 <span class="comment">// search the state table, overwrite existing, and add new</span>
755 <a name="l00733"></a>00733 <span class="keywordflow">if</span>( m_rstate.GetIndex(local.GetUniqueId(), &amp;index) ) {
756 <a name="l00734"></a>00734 <span class="comment">// found this record ID, use the index</span>
757 <a name="l00735"></a>00735 m_desktop.SetRecord(m_current_dbid, index, dbuild);
758 <a name="l00736"></a>00736 }
759 <a name="l00737"></a>00737 <span class="keywordflow">else</span> {
760 <a name="l00738"></a>00738 <span class="comment">// new record</span>
761 <a name="l00739"></a>00739 m_desktop.AddRecord(m_current_dbid, dbuild);
762 <a name="l00740"></a>00740 }
763 <a name="l00741"></a>00741 <span class="keywordflow">break</span>;
764 <a name="l00742"></a>00742
765 <a name="l00743"></a>00743 <span class="keywordflow">case</span> ADD_BUT_NO_OVERWRITE:
766 <a name="l00744"></a>00744 <span class="keywordflow">if</span>( !m_rstate.GetIndex(local.GetUniqueId()) ) {
767 <a name="l00745"></a>00745 <span class="comment">// no such record ID, so safe to add as new</span>
768 <a name="l00746"></a>00746 m_desktop.AddRecord(m_current_dbid, dbuild);
769 <a name="l00747"></a>00747 }
770 <a name="l00748"></a>00748 <span class="comment">// else, drop record</span>
771 <a name="l00749"></a>00749 <span class="keywordflow">break</span>;
772 <a name="l00750"></a>00750
773 <a name="l00751"></a>00751 <span class="keywordflow">case</span> ADD_WITH_NEW_ID:
774 <a name="l00752"></a>00752 <span class="comment">// use state table to create new id, and add as new</span>
775 <a name="l00753"></a>00753 local.SetIds(local.GetRecType(), m_rstate.MakeNewRecordId());
776 <a name="l00754"></a>00754 m_desktop.AddRecord(m_current_dbid, dbuild);
777 <a name="l00755"></a>00755 <span class="keywordflow">break</span>;
778 <a name="l00756"></a>00756
779 <a name="l00757"></a>00757 <span class="keywordflow">case</span> DROP_RECORD:
780 <a name="l00758"></a>00758 <span class="keywordflow">break</span>;
781 <a name="l00759"></a>00759
782 <a name="l00760"></a>00760 <span class="keywordflow">case</span> DECIDE_BY_CALLBACK:
783 <a name="l00761"></a>00761 <span class="keywordflow">default</span>:
784 <a name="l00762"></a>00762 <span class="keywordflow">throw</span> std::logic_error(<span class="stringliteral">"DeviceParser: unknown mode"</span>);
785 <a name="l00763"></a>00763 }
786 <a name="l00764"></a>00764 }
787 <a name="l00765"></a>00765
788 <a name="l00766"></a><a class="code" href="classBarry_1_1DeviceParser.html#29558754a66d4f5c43c08af719a902c0">00766</a> <span class="keywordtype">void</span> <a class="code" href="classBarry_1_1DeviceParser.html#29558754a66d4f5c43c08af719a902c0" title="Parser overrides.">DeviceParser::ParseRecord</a>(<span class="keyword">const</span> <a class="code" href="classBarry_1_1DBData.html" title="Database record data class.">DBData</a> &amp;data, <span class="keyword">const</span> <a class="code" href="classBarry_1_1IConverter.html" title="Main charset conversion class, primarily focused on converting between the Blackberry...">IConverter</a> *ic)
789 <a name="l00767"></a>00767 {
790 <a name="l00768"></a>00768 <span class="keywordflow">if</span>( data.<a class="code" href="classBarry_1_1DBData.html#37303ba0c4008a8afe0e5f09b823812e">GetDBName</a>() == m_current_db ) {
791 <a name="l00769"></a>00769 WriteNext(data, ic);
792 <a name="l00770"></a>00770 }
793 <a name="l00771"></a>00771 <span class="keywordflow">else</span> {
794 <a name="l00772"></a>00772 StartDB(data, ic);
795 <a name="l00773"></a>00773 }
796 <a name="l00774"></a>00774 }
797 <a name="l00775"></a>00775
798 <a name="l00776"></a>00776 } <span class="comment">// namespace Barry</span>
799 <a name="l00777"></a>00777
800 </pre></div></div>
801 <hr size="1"><address style="text-align: right;"><small>Generated on Thu Feb 10 16:13:58 2011 for Barry by&nbsp;
802 <a href="http://www.doxygen.org/index.html">
803 <img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.5.6 </small></address>
804 </body>
805 </html>