Bumped copyright dates for 2013
[barry.git] / src / router.cc
blobf0293e065d2515a9eb6203bb191ed377c619a0f7
1 ///
2 /// \file router.cc
3 /// Support classes for the pluggable socket routing system.
4 ///
6 /*
7 Copyright (C) 2008-2013, Net Direct Inc. (http://www.netdirect.ca/)
9 This program is free software; you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation; either version 2 of the License, or
12 (at your option) any later version.
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
18 See the GNU General Public License in the COPYING file at the
19 root directory of this project for more details.
22 #include "i18n.h"
23 #include "router.h"
24 #include "scoped_lock.h"
25 #include "data.h"
26 #include "protostructs.h"
27 #include "protocol.h"
28 #include "usbwrap.h"
29 #include "endian.h"
30 #include "debug.h"
31 #include <unistd.h>
32 #include <iostream>
33 #include <iomanip>
35 using namespace std;
37 namespace Barry {
39 ///////////////////////////////////////////////////////////////////////////////
40 // SocketDataHandler default methods
42 void SocketRoutingQueue::SocketDataHandler::Error(Barry::Error &error)
44 // Just log the error
45 eout("SocketDataHandler: Error: " << error.what());
46 (void) error;
49 SocketRoutingQueue::SocketDataHandler::~SocketDataHandler()
51 // Nothing to destroy
54 ///////////////////////////////////////////////////////////////////////////////
55 // SocketRoutingQueue constructors
57 SocketRoutingQueue::SocketRoutingQueue(int prealloc_buffer_count,
58 int default_read_timeout)
59 : m_dev(0)
60 , m_writeEp(0)
61 , m_readEp(0)
62 , m_interest(false)
63 , m_seen_usb_error(false)
64 , m_timeout(default_read_timeout)
65 , m_continue_reading(false)
67 pthread_mutex_init(&m_mutex, NULL);
69 pthread_mutex_init(&m_readwaitMutex, NULL);
70 pthread_cond_init(&m_readwaitCond, NULL);
72 AllocateBuffers(prealloc_buffer_count);
75 SocketRoutingQueue::~SocketRoutingQueue()
77 // thread running?
78 if( m_continue_reading ) {
79 m_continue_reading = false;
80 pthread_join(m_usb_read_thread, NULL);
83 // dump all unused packets to debug output
84 SocketQueueMap::const_iterator b = m_socketQueues.begin();
85 for( ; b != m_socketQueues.end(); ++b ) {
86 DumpSocketQueue(b->first, b->second->m_queue);
88 if( m_default.size() ) {
89 ddout("(Default queue is socket 0)");
90 DumpSocketQueue(0, m_default);
94 ///////////////////////////////////////////////////////////////////////////////
95 // protected members
98 // ReturnBuffer
100 /// Provides a method of returning a buffer to the free queue
101 /// after processing. The DataHandle class calls this automatically
102 /// from its destructor.
103 void SocketRoutingQueue::ReturnBuffer(Data *buf)
105 // don't need to lock here, since m_free handles its own locking
106 m_free.push(buf);
110 // QueuePacket
112 /// Helper function to add a buffer to a socket queue.
113 /// Returns false if no queue is available for that socket.
114 //// Also empties the DataHandle on success.
116 bool SocketRoutingQueue::QueuePacket(SocketId socket, DataHandle &buf)
118 if( m_interest ) {
119 // lock so we can access the m_socketQueues map safely
120 scoped_lock lock(m_mutex);
122 // search for registration of socket
123 SocketQueueMap::iterator qi = m_socketQueues.find(socket);
124 if( qi != m_socketQueues.end() ) {
125 qi->second->m_queue.push(buf.release());
126 return true;
130 return false;
133 bool SocketRoutingQueue::QueuePacket(DataQueue &queue, DataHandle &buf)
135 // don't need to lock here, since queue handles its own locking
136 queue.push(buf.release());
137 return true;
141 // RouteOrQueuePacket
143 /// Same as QueuePacket, except sends the data to the callback if
144 /// a callback is available.
146 /// This function duplicates code from QueuePacket(), in order to
147 /// optimize the mutex locking.
149 bool SocketRoutingQueue::RouteOrQueuePacket(SocketId socket, DataHandle &buf)
151 // search for registration of socket
152 if( m_interest ) {
153 // lock so we can access the m_socketQueues map safely
154 scoped_lock lock(m_mutex);
156 SocketQueueMap::iterator qi = m_socketQueues.find(socket);
157 if( qi != m_socketQueues.end() ) {
158 SocketDataHandlerPtr &sdh = qi->second->m_handler;
160 // is there a handler?
161 if( sdh ) {
162 // unlock & let the handler process it
163 lock.unlock();
164 sdh->DataReceived(*buf.get());
166 // no exceptions thrown, clear the
167 // DataHandle, sending packet back to its
168 // free list
169 buf.reset();
170 return true;
172 else {
173 qi->second->m_queue.push(buf.release());
174 return true;
179 return false;
183 // SimpleReadThread()
185 /// Convenience thread to handle USB read activity.
187 void *SocketRoutingQueue::SimpleReadThread(void *userptr)
189 SocketRoutingQueue *q = (SocketRoutingQueue *)userptr;
191 // read from USB and write to stdout until finished
192 q->m_seen_usb_error = false;
193 while( q->m_continue_reading ) {
194 try {
195 q->DoRead(1000); // timeout in milliseconds
197 catch (std::runtime_error const &e) {
198 eout(_("SimpleReadThread received uncaught exception: ") << typeid(e).name() << _(" what: ") << e.what());
200 catch (...) {
201 eout(_("SimpleReadThread recevied uncaught exception of unknown type"));
204 return 0;
207 void SocketRoutingQueue::DumpSocketQueue(SocketId socket, const DataQueue &dq)
209 // dump a record of any unused packets in the queue, for debugging
210 if( dq.size() ) {
211 ddout(_("SocketRoutingQueue Leftovers: ")
212 << dec << dq.size()
213 << _(" packet(s) for socket: ") << "0x"
214 << hex << (unsigned int) socket
215 << "\n"
216 << dq);
221 ///////////////////////////////////////////////////////////////////////////////
222 // public API
224 // These functions connect the router to an external Usb::Device
225 // object. Normally this is handled automatically by the
226 // Controller class, but are public here in case they are needed.
227 void SocketRoutingQueue::SetUsbDevice(Usb::Device *dev, int writeEp, int readEp,
228 SocketDataHandlerPtr callback)
230 scoped_lock lock(m_mutex);
231 m_dev = dev;
232 m_usb_error_dev_callback = callback;
233 m_writeEp = writeEp;
234 m_readEp = readEp;
237 void SocketRoutingQueue::ClearUsbDevice()
239 scoped_lock lock(m_mutex);
240 m_dev = 0;
241 m_usb_error_dev_callback.reset();
242 lock.unlock();
244 // wait for the DoRead cycle to finish, so the external
245 // Usb::Device object doesn't close before we're done with it
246 scoped_lock wait(m_readwaitMutex);
247 pthread_cond_wait(&m_readwaitCond, &m_readwaitMutex);
250 bool SocketRoutingQueue::UsbDeviceReady()
252 scoped_lock lock(m_mutex);
253 return m_dev != 0 && !m_seen_usb_error;
257 // AllocateBuffers
259 /// This class starts out with no buffers, and will grow one buffer
260 /// at a time if needed. Call this to allocate count buffers
261 /// all at once and place them on the free queue. After calling
262 /// this function, at least count buffers will exist in the free
263 /// queue. If there are already count buffers, none will be added.
265 void SocketRoutingQueue::AllocateBuffers(int count)
267 int todo = count - m_free.size();
269 for( int i = 0; i < todo; i++ ) {
270 // m_free handles its own locking
271 m_free.push( new Data );
276 // DefaultRead (both variations)
278 /// Returns the data for the next unregistered socket.
279 /// Blocks until timeout or data is available.
280 /// Returns false (or null pointer) on timeout and no data.
281 /// With the return version of the function, there is no
282 /// copying performed.
284 /// This version performs a copy.
286 bool SocketRoutingQueue::DefaultRead(Data &receive, int timeout)
288 DataHandle buf = DefaultRead(timeout);
289 if( !buf.get() )
290 return false;
292 // copy to desired buffer
293 receive = *buf.get();
294 return true;
298 /// This version does not perform a copy.
300 DataHandle SocketRoutingQueue::DefaultRead(int timeout)
302 if( m_seen_usb_error && timeout == -1 ) {
303 // If an error has been seen and not cleared then no
304 // more data will be read into the queue by
305 // DoRead(). Forcing the timeout to zero allows any
306 // data already in the queue to be read, but prevents
307 // waiting for data which will never arrive.
308 timeout = 0;
311 // m_default handles its own locking
312 // Be careful with the queue timeout, since its -1 means "forever"
313 Data *buf = m_default.wait_pop(timeout == -1 ? m_timeout : timeout);
314 return DataHandle(*this, buf);
318 // RegisterInterest
320 /// Register an interest in data from a certain socket. To read
321 /// from that socket, use the SocketRead() function from then on.
323 /// Any non-registered socket goes in the default queue
324 /// and must be read by DefaultRead()
326 /// If not null, handler is called when new data is read. It will
327 /// be called in the same thread instance that DoRead() is called from.
328 /// Handler is passed the DataQueue Data pointer, and so no
329 /// copying is done. Once the handler returns, the data is
330 /// considered processed and not added to the interested queue,
331 /// but instead returned to m_free.
333 /// Throws std::logic_error if already registered.
335 void SocketRoutingQueue::RegisterInterest(SocketId socket,
336 SocketDataHandlerPtr handler)
338 // modifying our own std::map, need a lock
339 scoped_lock lock(m_mutex);
341 SocketQueueMap::iterator qi = m_socketQueues.find(socket);
342 if( qi != m_socketQueues.end() )
343 throw std::logic_error(_("RegisterInterest requesting a previously registered socket."));
345 m_socketQueues[socket] = QueueEntryPtr( new QueueEntry(handler) );
346 m_interest = true;
350 // UnregisterInterest
352 /// Unregisters interest in data from the given socket, and discards
353 /// any existing data in its interest queue. Any new incoming data
354 /// for this socket will be placed in the default queue.
356 void SocketRoutingQueue::UnregisterInterest(SocketId socket)
358 // modifying our own std::map, need a lock
359 scoped_lock lock(m_mutex);
361 SocketQueueMap::iterator qi = m_socketQueues.find(socket);
362 if( qi == m_socketQueues.end() )
363 return; // nothing registered, done
365 // dump a record of any unused packets in the queue, for debugging
366 DumpSocketQueue(qi->first, qi->second->m_queue);
368 // salvage all our data buffers
369 m_free.append_from( qi->second->m_queue );
371 // remove the QueueEntryPtr from the map
372 m_socketQueues.erase( qi );
374 // check the interest flag
375 m_interest = m_socketQueues.size() > 0;
379 // SocketRead
381 /// Reads data from the interested socket cache. Can only read
382 /// from sockets that have been previously registered.
384 /// Blocks until timeout or data is available.
386 /// Returns false (or null pointer) on timeout and no data.
387 /// With the return version of the function, there is no
388 /// copying performed.
390 /// Throws std::logic_error if a socket was requested that was
391 /// not previously registered.
393 /// Copying is performed with this function.
395 bool SocketRoutingQueue::SocketRead(SocketId socket, Data &receive, int timeout)
397 DataHandle buf = SocketRead(socket, timeout);
398 if( !buf.get() )
399 return false;
401 // copy to desired buffer
402 receive = *buf.get();
403 return true;
407 /// Copying is not performed with this function.
409 /// Throws std::logic_error if a socket was requested that was
410 /// not previously registered.
412 DataHandle SocketRoutingQueue::SocketRead(SocketId socket, int timeout)
414 QueueEntryPtr qep;
415 DataQueue *dq = 0;
417 // accessing our own std::map, need a lock
419 scoped_lock lock(m_mutex);
420 SocketQueueMap::iterator qi = m_socketQueues.find(socket);
421 if( qi == m_socketQueues.end() )
422 throw std::logic_error(_("SocketRead requested data from unregistered socket."));
424 // got our queue, save the whole QueueEntryPtr (shared_ptr),
425 // and unlock, since we will be waiting on the DataQueue,
426 // not the socketQueues map
428 // This is safe, since even if UnregisterInterest is called,
429 // our pointer won't be deleted until our shared_ptr
430 // (QueueEntryPtr) goes out of scope.
432 // The remaining problem is that wait_pop() might wait
433 // forever if there is no timeout... c'est la vie.
434 // Should'a used a timeout. :-)
435 qep = qi->second;
436 dq = &qep->m_queue;
439 // get data from DataQueue
440 // Be careful with the queue timeout, since its -1 means "forever"
441 Data *buf = dq->wait_pop(timeout == -1 ? m_timeout : timeout);
443 // specifically delete our copy of shared pointer, in a locked
444 // environment
446 scoped_lock lock(m_mutex);
447 qep.reset();
450 return DataHandle(*this, buf);
453 // Returns true if data is available for that socket.
454 bool SocketRoutingQueue::IsAvailable(SocketId socket) const
456 scoped_lock lock(m_mutex);
457 SocketQueueMap::const_iterator qi = m_socketQueues.find(socket);
458 if( qi == m_socketQueues.end() )
459 return false;
460 return qi->second->m_queue.size() > 0;
464 // DoRead
466 /// Called by the application's "read thread" to read the next usb
467 /// packet and route it to the correct queue. Returns after every
468 /// read, even if a handler is associated with a queue.
469 /// Note: this function is safe to call before SetUsbDevice() is
470 /// called... it just doesn't do anything if there is no usb
471 /// device to work with.
473 /// Timeout is in milliseconds.
474 // This timeout is for the USB subsystem, so no special handling
475 // for it is needed... just use usbwrap's default timeout.
476 void SocketRoutingQueue::DoRead(int timeout)
478 class ReadWaitSignal
480 pthread_mutex_t &m_Mutex;
481 pthread_cond_t &m_Cond;
482 public:
483 ReadWaitSignal(pthread_mutex_t &mut, pthread_cond_t &cond)
484 : m_Mutex(mut), m_Cond(cond)
486 ~ReadWaitSignal()
488 scoped_lock wait(m_Mutex);
489 pthread_cond_signal(&m_Cond);
491 } readwait(m_readwaitMutex, m_readwaitCond);
493 Usb::Device * volatile dev = 0;
494 int readEp;
495 DataHandle buf(*this, 0);
497 // if we are not connected to a USB device yet, just wait
499 scoped_lock lock(m_mutex);
501 if( !m_dev || m_seen_usb_error ) {
502 lock.unlock(); // unlock early, since we're sleeping
503 // sleep only a short time, since things could be
504 // in the process of setup or teardown
505 usleep(125000);
506 return;
509 dev = m_dev;
510 readEp = m_readEp;
512 // fetch a free buffer
513 Data *raw = m_free.pop();
514 if( !raw )
515 buf = DataHandle(*this, new Data);
516 else
517 buf = DataHandle(*this, raw);
520 // take a chance and do the read unlocked, as this has the potential
521 // for blocking for a while
522 try {
524 Data &data = *buf.get();
526 if( !dev->BulkRead(readEp, data, timeout) )
527 return; // no data, done!
529 MAKE_PACKET(pack, data);
531 // make sure the size is right
532 if( data.GetSize() < SB_PACKET_SOCKET_SIZE )
533 return; // bad size, just skip
535 // extract the socket from the packet
536 uint16_t socket = btohs(pack->socket);
538 // if this is a sequence packet, handle it specially
539 if( Protocol::IsSequencePacket(data) ) {
540 // sequence.socket is a single byte
541 socket = pack->u.sequence.socket;
543 //////////////////////////////////////////////
544 // ALWAYS queue sequence packets, so that
545 // the socket code can handle SyncSend()
546 if( !QueuePacket(socket, buf) ) {
547 // if no queue available for this
548 // socket, send it to the default
549 // queue
550 QueuePacket(m_default, buf);
553 // done with sequence packet
554 return;
557 // we have data, now route or queue it
558 if( RouteOrQueuePacket(socket, buf) )
559 return; // done
561 // if we get here, send to default queue
562 QueuePacket(m_default, buf);
564 catch( Usb::Timeout & ) {
565 // this is expected... just ignore
567 catch( Usb::Error &ue ) {
568 // set the flag first, in case any of the handlers
569 // are able to recover from this error
570 m_seen_usb_error = true;
572 // this is unexpected, but we're in a thread here...
573 // Need to iterate through all the registered handlers
574 // calling their error callback.
575 // Can't be locked when calling the callback, so need
576 // to make a list of them first.
577 scoped_lock lock(m_mutex);
578 std::vector<SocketDataHandlerPtr> handlers;
579 SocketQueueMap::iterator qi = m_socketQueues.begin();
580 while( qi != m_socketQueues.end() ) {
581 SocketDataHandlerPtr &sdh = qi->second->m_handler;
582 // is there a handler?
583 if( sdh ) {
584 handlers.push_back(sdh);
586 ++qi;
589 SocketDataHandlerPtr usb_error_handler = m_usb_error_dev_callback;
591 lock.unlock();
592 std::vector<SocketDataHandlerPtr>::iterator hi = handlers.begin();
593 while( hi != handlers.end() ) {
594 (*hi)->Error(ue);
595 ++hi;
598 // and finally, call the specific error callback if available
599 if( usb_error_handler.get() ) {
600 usb_error_handler->Error(ue);
605 void SocketRoutingQueue::SpinoffSimpleReadThread()
607 // signal that it's ok to run inside the thread
608 if( m_continue_reading )
609 return; // already running
610 m_continue_reading = true;
612 // Start USB read thread, to handle all routing
613 int ret = pthread_create(&m_usb_read_thread, NULL, &SimpleReadThread, this);
614 if( ret ) {
615 m_continue_reading = false;
616 throw Barry::ErrnoError(_("SocketRoutingQueue: Error creating USB read thread."), ret);
620 } // namespace Barry