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[asgard.git] / StaticMapObject.h
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1 /*****************************************************************************
2 * Copyright (c) 2006 Russ Adams, Sean Eubanks, Asgard Contributors
3 * This file is part of Asgard.
5 * Asgard is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
10 * Asgard is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with Asgard; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18 ****************************************************************************/
20 #ifndef STATIC_MAP_OBJECT_H
21 #define STATIC_MAP_OBJECT_H
23 #include <vector>
24 #include "MapObject.h"
25 #include "Hardpoint.h"
27 using std::vector;
29 class StaticMapObject : public MapObject
31 public:
32 StaticMapObject();
34 void addHardpoint(Hardpoint *hardpoint);
35 bool collide(MapObject*);
36 private:
37 vector<Hardpoint*> hardpoints;
40 #endif //STATIC_MAP_OBJECT_H