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[asgard.git] / NonPlayerCharacter.cpp
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1 /*****************************************************************************
2 * Copyright (c) 2006 Russ Adams, Sean Eubanks, Asgard Contributors
3 * This file is part of Asgard.
5 * Asgard is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
9 *
10 * Asgard is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with Asgard; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18 ****************************************************************************/
20 #include "NonPlayerCharacter.h"
22 NonPlayerCharacter::NonPlayerCharacter() : StaticMapObject()
24 this->speed = NON_PLAYER_CHARACTER_DEFAULT_SPEED;
27 void NonPlayerCharacter::setSpeed(int speed)
29 this->speed = speed;
32 void NonPlayerCharacter::addCoordinateToPath(Coordinate *coordinate)
34 this->path.push_back(coordinate);