Testing Complete.
[asgard.git] / src / Database.h
blob3fe5e307da41b6cc4c475a480fb5f7cff2b9bf68
1 /*****************************************************************************
2 * Copyright (c) 2007 Russ Adams, Sean Eubanks, Asgard Contributors
3 * This file is part of Asgard.
4 *
5 * Asgard is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
10 * Asgard is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with Asgard; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18 ****************************************************************************/
20 #ifndef DATABASE_H
21 #define DATABASE_H
23 #include <sqlite3.h>
24 #include "Coordinate.h"
25 #include "RowSet.h"
27 #define ASGARD_DATABASE "asgard.db3"
29 class Database
31 private:
32 Database();
33 ~Database();
34 sqlite3 *asgardDb;
35 static Database* instance;
37 public:
38 static Database* getInstance();
39 void determineVisibleBoxes(Coordinate currentPosition, int *visibleBoxes, int numVisibleBoxes);
40 bool loadBoundingBox(int boxId);
41 RowSet* loadHardpoints(int smoId);
42 RowSet* loadNonPlayerCharacterPath(int npcId);
46 #endif //DATABASE_H