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[armadillo_firmware.git] / FreeRTOS / Source / include / list.h
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55 * This is the list implementation used by the scheduler. While it is tailored
56 * heavily for the schedulers needs, it is also available for use by
57 * application code.
59 * xLists can only store pointers to xListItems. Each xListItem contains a
60 * numeric value (xItemValue). Most of the time the lists are sorted in
61 * descending item value order.
63 * Lists are created already containing one list item. The value of this
64 * item is the maximum possible that can be stored, it is therefore always at
65 * the end of the list and acts as a marker. The list member pxHead always
66 * points to this marker - even though it is at the tail of the list. This
67 * is because the tail contains a wrap back pointer to the true head of
68 * the list.
70 * In addition to it's value, each list item contains a pointer to the next
71 * item in the list (pxNext), a pointer to the list it is in (pxContainer)
72 * and a pointer to back to the object that contains it. These later two
73 * pointers are included for efficiency of list manipulation. There is
74 * effectively a two way link between the object containing the list item and
75 * the list item itself.
78 * \page ListIntroduction List Implementation
79 * \ingroup FreeRTOSIntro
83 Changes from V4.3.1
85 + Included local const within listGET_OWNER_OF_NEXT_ENTRY() to assist
86 compiler with optimisation. Thanks B.R.
89 #ifndef LIST_H
90 #define LIST_H
92 #ifdef __cplusplus
93 extern "C" {
94 #endif
96 * Definition of the only type of object that a list can contain.
98 struct xLIST_ITEM
100 portTickType xItemValue; /*< The value being listed. In most cases this is used to sort the list in descending order. */
101 volatile struct xLIST_ITEM * pxNext; /*< Pointer to the next xListItem in the list. */
102 volatile struct xLIST_ITEM * pxPrevious;/*< Pointer to the previous xListItem in the list. */
103 void * pvOwner; /*< Pointer to the object (normally a TCB) that contains the list item. There is therefore a two way link between the object containing the list item and the list item itself. */
104 void * pvContainer; /*< Pointer to the list in which this list item is placed (if any). */
106 typedef struct xLIST_ITEM xListItem; /* For some reason lint wants this as two separate definitions. */
108 struct xMINI_LIST_ITEM
110 portTickType xItemValue;
111 volatile struct xLIST_ITEM *pxNext;
112 volatile struct xLIST_ITEM *pxPrevious;
114 typedef struct xMINI_LIST_ITEM xMiniListItem;
117 * Definition of the type of queue used by the scheduler.
119 typedef struct xLIST
121 volatile unsigned portBASE_TYPE uxNumberOfItems;
122 volatile xListItem * pxIndex; /*< Used to walk through the list. Points to the last item returned by a call to pvListGetOwnerOfNextEntry (). */
123 volatile xMiniListItem xListEnd; /*< List item that contains the maximum possible item value meaning it is always at the end of the list and is therefore used as a marker. */
124 } xList;
127 * Access macro to set the owner of a list item. The owner of a list item
128 * is the object (usually a TCB) that contains the list item.
130 * \page listSET_LIST_ITEM_OWNER listSET_LIST_ITEM_OWNER
131 * \ingroup LinkedList
133 #define listSET_LIST_ITEM_OWNER( pxListItem, pxOwner ) ( pxListItem )->pvOwner = ( void * ) pxOwner
136 * Access macro to set the value of the list item. In most cases the value is
137 * used to sort the list in descending order.
139 * \page listSET_LIST_ITEM_VALUE listSET_LIST_ITEM_VALUE
140 * \ingroup LinkedList
142 #define listSET_LIST_ITEM_VALUE( pxListItem, xValue ) ( pxListItem )->xItemValue = xValue
145 * Access macro the retrieve the value of the list item. The value can
146 * represent anything - for example a the priority of a task, or the time at
147 * which a task should be unblocked.
149 * \page listGET_LIST_ITEM_VALUE listGET_LIST_ITEM_VALUE
150 * \ingroup LinkedList
152 #define listGET_LIST_ITEM_VALUE( pxListItem ) ( ( pxListItem )->xItemValue )
155 * Access macro to determine if a list contains any items. The macro will
156 * only have the value true if the list is empty.
158 * \page listLIST_IS_EMPTY listLIST_IS_EMPTY
159 * \ingroup LinkedList
161 #define listLIST_IS_EMPTY( pxList ) ( ( pxList )->uxNumberOfItems == ( unsigned portBASE_TYPE ) 0 )
164 * Access macro to return the number of items in the list.
166 #define listCURRENT_LIST_LENGTH( pxList ) ( ( pxList )->uxNumberOfItems )
169 * Access function to obtain the owner of the next entry in a list.
171 * The list member pxIndex is used to walk through a list. Calling
172 * listGET_OWNER_OF_NEXT_ENTRY increments pxIndex to the next item in the list
173 * and returns that entries pxOwner parameter. Using multiple calls to this
174 * function it is therefore possible to move through every item contained in
175 * a list.
177 * The pxOwner parameter of a list item is a pointer to the object that owns
178 * the list item. In the scheduler this is normally a task control block.
179 * The pxOwner parameter effectively creates a two way link between the list
180 * item and its owner.
182 * @param pxList The list from which the next item owner is to be returned.
184 * \page listGET_OWNER_OF_NEXT_ENTRY listGET_OWNER_OF_NEXT_ENTRY
185 * \ingroup LinkedList
187 #define listGET_OWNER_OF_NEXT_ENTRY( pxTCB, pxList ) \
189 xList * const pxConstList = pxList; \
190 /* Increment the index to the next item and return the item, ensuring */ \
191 /* we don't return the marker used at the end of the list. */ \
192 ( pxConstList )->pxIndex = ( pxConstList )->pxIndex->pxNext; \
193 if( ( pxConstList )->pxIndex == ( xListItem * ) &( ( pxConstList )->xListEnd ) ) \
195 ( pxConstList )->pxIndex = ( pxConstList )->pxIndex->pxNext; \
197 pxTCB = ( pxConstList )->pxIndex->pvOwner; \
202 * Access function to obtain the owner of the first entry in a list. Lists
203 * are normally sorted in ascending item value order.
205 * This function returns the pxOwner member of the first item in the list.
206 * The pxOwner parameter of a list item is a pointer to the object that owns
207 * the list item. In the scheduler this is normally a task control block.
208 * The pxOwner parameter effectively creates a two way link between the list
209 * item and its owner.
211 * @param pxList The list from which the owner of the head item is to be
212 * returned.
214 * \page listGET_OWNER_OF_HEAD_ENTRY listGET_OWNER_OF_HEAD_ENTRY
215 * \ingroup LinkedList
217 #define listGET_OWNER_OF_HEAD_ENTRY( pxList ) ( ( pxList->uxNumberOfItems != ( unsigned portBASE_TYPE ) 0 ) ? ( (&( pxList->xListEnd ))->pxNext->pvOwner ) : ( NULL ) )
220 * Check to see if a list item is within a list. The list item maintains a
221 * "container" pointer that points to the list it is in. All this macro does
222 * is check to see if the container and the list match.
224 * @param pxList The list we want to know if the list item is within.
225 * @param pxListItem The list item we want to know if is in the list.
226 * @return pdTRUE is the list item is in the list, otherwise pdFALSE.
227 * pointer against
229 #define listIS_CONTAINED_WITHIN( pxList, pxListItem ) ( ( pxListItem )->pvContainer == ( void * ) pxList )
232 * Must be called before a list is used! This initialises all the members
233 * of the list structure and inserts the xListEnd item into the list as a
234 * marker to the back of the list.
236 * @param pxList Pointer to the list being initialised.
238 * \page vListInitialise vListInitialise
239 * \ingroup LinkedList
241 void vListInitialise( xList *pxList );
244 * Must be called before a list item is used. This sets the list container to
245 * null so the item does not think that it is already contained in a list.
247 * @param pxItem Pointer to the list item being initialised.
249 * \page vListInitialiseItem vListInitialiseItem
250 * \ingroup LinkedList
252 void vListInitialiseItem( xListItem *pxItem );
255 * Insert a list item into a list. The item will be inserted into the list in
256 * a position determined by its item value (descending item value order).
258 * @param pxList The list into which the item is to be inserted.
260 * @param pxNewListItem The item to that is to be placed in the list.
262 * \page vListInsert vListInsert
263 * \ingroup LinkedList
265 void vListInsert( xList *pxList, xListItem *pxNewListItem );
268 * Insert a list item into a list. The item will be inserted in a position
269 * such that it will be the last item within the list returned by multiple
270 * calls to listGET_OWNER_OF_NEXT_ENTRY.
272 * The list member pvIndex is used to walk through a list. Calling
273 * listGET_OWNER_OF_NEXT_ENTRY increments pvIndex to the next item in the list.
274 * Placing an item in a list using vListInsertEnd effectively places the item
275 * in the list position pointed to by pvIndex. This means that every other
276 * item within the list will be returned by listGET_OWNER_OF_NEXT_ENTRY before
277 * the pvIndex parameter again points to the item being inserted.
279 * @param pxList The list into which the item is to be inserted.
281 * @param pxNewListItem The list item to be inserted into the list.
283 * \page vListInsertEnd vListInsertEnd
284 * \ingroup LinkedList
286 void vListInsertEnd( xList *pxList, xListItem *pxNewListItem );
289 * Remove an item from a list. The list item has a pointer to the list that
290 * it is in, so only the list item need be passed into the function.
292 * @param vListRemove The item to be removed. The item will remove itself from
293 * the list pointed to by it's pxContainer parameter.
295 * \page vListRemove vListRemove
296 * \ingroup LinkedList
298 void vListRemove( xListItem *pxItemToRemove );
300 #ifdef __cplusplus
302 #endif
304 #endif