NHDT->ANH, nethack->anethack, nhdat->anhdat
[aNetHack.git] / include / extern.h
bloba6f11629640a66517d51f58fc1695092960ee82d
1 /* aNetHack 0.0.1 extern.h $ANH-Date: 1489192904 2017/03/11 00:41:44 $ $ANH-Branch: master $:$ANH-Revision: 1.583 $ */
2 /* Copyright (c) Steve Creps, 1988. */
3 /* aNetHack may be freely redistributed. See license for details. */
5 #ifndef EXTERN_H
6 #define EXTERN_H
8 #define E extern
10 /* ### alloc.c ### */
12 #if 0
13 E long *FDECL(alloc, (unsigned int));
14 #endif
15 E char *FDECL(fmt_ptr, (const genericptr));
17 /* This next pre-processor directive covers almost the entire file,
18 * interrupted only occasionally to pick up specific functions as needed. */
19 #if !defined(MAKEDEFS_C) && !defined(LEV_LEX_C)
21 /* ### allmain.c ### */
23 E void FDECL(moveloop, (BOOLEAN_P));
24 E void NDECL(stop_occupation);
25 E void NDECL(display_gamewindows);
26 E void NDECL(newgame);
27 E void FDECL(welcome, (BOOLEAN_P));
28 E time_t NDECL(get_realtime);
30 /* ### apply.c ### */
32 E int NDECL(doapply);
33 E int NDECL(dorub);
34 E int NDECL(dojump);
35 E int FDECL(jump, (int));
36 E int NDECL(number_leashed);
37 E void FDECL(o_unleash, (struct obj *));
38 E void FDECL(m_unleash, (struct monst *, BOOLEAN_P));
39 E void NDECL(unleash_all);
40 E boolean NDECL(next_to_u);
41 E struct obj *FDECL(get_mleash, (struct monst *));
42 E const char *NDECL(beautiful);
43 E void FDECL(check_leash, (XCHAR_P, XCHAR_P));
44 E boolean FDECL(um_dist, (XCHAR_P, XCHAR_P, XCHAR_P));
45 E boolean FDECL(snuff_candle, (struct obj *));
46 E boolean FDECL(snuff_lit, (struct obj *));
47 E boolean FDECL(catch_lit, (struct obj *));
48 E void FDECL(use_unicorn_horn, (struct obj *));
49 E boolean FDECL(tinnable, (struct obj *));
50 E void NDECL(reset_trapset);
51 E void FDECL(fig_transform, (ANY_P *, long));
52 E int FDECL(unfixable_trouble_count, (BOOLEAN_P));
54 /* ### artifact.c ### */
56 E void NDECL(init_artifacts);
57 E void FDECL(save_artifacts, (int));
58 E void FDECL(restore_artifacts, (int));
59 E const char *FDECL(artiname, (int));
60 E struct obj *FDECL(mk_artifact, (struct obj *, ALIGNTYP_P));
61 E const char *FDECL(artifact_name, (const char *, short *));
62 E boolean FDECL(exist_artifact, (int, const char *));
63 E void FDECL(artifact_exists, (struct obj *, const char *, BOOLEAN_P));
64 E int NDECL(nartifact_exist);
65 E boolean FDECL(arti_immune, (struct obj *, int));
66 E boolean FDECL(spec_ability, (struct obj *, unsigned long));
67 E boolean FDECL(confers_luck, (struct obj *));
68 E boolean FDECL(arti_reflects, (struct obj *));
69 E boolean FDECL(shade_glare, (struct obj *));
70 E boolean FDECL(restrict_name, (struct obj *, const char *));
71 E boolean FDECL(defends, (int, struct obj *));
72 E boolean FDECL(defends_when_carried, (int, struct obj *));
73 E boolean FDECL(protects, (struct obj *, BOOLEAN_P));
74 E void FDECL(set_artifact_intrinsic, (struct obj *, BOOLEAN_P, long));
75 E int FDECL(touch_artifact, (struct obj *, struct monst *));
76 E int FDECL(spec_abon, (struct obj *, struct monst *));
77 E int FDECL(spec_dbon, (struct obj *, struct monst *, int));
78 E void FDECL(discover_artifact, (XCHAR_P));
79 E boolean FDECL(undiscovered_artifact, (XCHAR_P));
80 E int FDECL(disp_artifact_discoveries, (winid));
81 E boolean FDECL(artifact_hit,
82 (struct monst *, struct monst *, struct obj *, int *, int));
83 E int NDECL(doinvoke);
84 E boolean FDECL(finesse_ahriman, (struct obj *));
85 E void FDECL(arti_speak, (struct obj *));
86 E boolean FDECL(artifact_light, (struct obj *));
87 E long FDECL(spec_m2, (struct obj *));
88 E boolean FDECL(artifact_has_invprop, (struct obj *, UCHAR_P));
89 E long FDECL(arti_cost, (struct obj *));
90 E struct obj *FDECL(what_gives, (long *));
91 E const char *FDECL(glow_color, (int));
92 E void FDECL(Sting_effects, (int));
93 E int FDECL(retouch_object, (struct obj **, BOOLEAN_P));
94 E void FDECL(retouch_equipment, (int));
96 /* ### attrib.c ### */
98 E boolean FDECL(adjattrib, (int, int, int));
99 E void FDECL(gainstr, (struct obj *, int, BOOLEAN_P));
100 E void FDECL(losestr, (int));
101 E void FDECL(poisontell, (int, BOOLEAN_P));
102 E void FDECL(poisoned, (const char *, int, const char *, int, BOOLEAN_P));
103 E void FDECL(change_luck, (SCHAR_P));
104 E int FDECL(stone_luck, (BOOLEAN_P));
105 E void NDECL(set_moreluck);
106 E void NDECL(restore_attrib);
107 E void FDECL(exercise, (int, BOOLEAN_P));
108 E void NDECL(exerchk);
109 E void FDECL(init_attr, (int));
110 E void NDECL(redist_attr);
111 E void FDECL(adjabil, (int, int));
112 E int NDECL(newhp);
113 E schar FDECL(acurr, (int));
114 E schar NDECL(acurrstr);
115 E boolean FDECL(extremeattr, (int));
116 E void FDECL(adjalign, (int));
117 E int FDECL(is_innate, (int));
118 E char *FDECL(from_what, (int));
119 E void FDECL(uchangealign, (int, int));
121 /* ### ball.c ### */
123 E void FDECL(ballrelease, (BOOLEAN_P));
124 E void NDECL(ballfall);
125 E void NDECL(placebc);
126 E void NDECL(unplacebc);
127 E void FDECL(set_bc, (int));
128 E void FDECL(move_bc, (int, int, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P));
129 E boolean FDECL(drag_ball, (XCHAR_P, XCHAR_P, int *, xchar *, xchar *,
130 xchar *, xchar *, boolean *, BOOLEAN_P));
131 E void FDECL(drop_ball, (XCHAR_P, XCHAR_P));
132 E void NDECL(drag_down);
134 /* ### bones.c ### */
136 E void FDECL(sanitize_name, (char *));
137 E void FDECL(drop_upon_death, (struct monst *, struct obj *, int, int));
138 E boolean NDECL(can_make_bones);
139 E void FDECL(savebones, (int, time_t, struct obj *));
140 E int NDECL(getbones);
142 /* ### botl.c ### */
144 E char *NDECL(do_statusline1);
145 E char *NDECL(do_statusline2);
146 E int FDECL(xlev_to_rank, (int));
147 E int FDECL(title_to_mon, (const char *, int *, int *));
148 E void NDECL(max_rank_sz);
149 #ifdef SCORE_ON_BOTL
150 E long NDECL(botl_score);
151 #endif
152 E int FDECL(describe_level, (char *));
153 E const char *FDECL(rank_of, (int, SHORT_P, BOOLEAN_P));
154 E void NDECL(bot);
155 #ifdef STATUS_VIA_WINDOWPORT
156 E void FDECL(status_initialize, (BOOLEAN_P));
157 E void NDECL(status_finish);
158 E void FDECL(status_notify_windowport, (BOOLEAN_P));
159 #ifdef STATUS_HILITES
160 E boolean FDECL(set_status_hilites, (char *op, BOOLEAN_P));
161 E void FDECL(clear_status_hilites, (BOOLEAN_P));
162 E char *FDECL(get_status_hilites, (char *, int));
163 E boolean NDECL(status_hilite_menu);
164 #endif
165 #endif
167 /* ### cmd.c ### */
169 E boolean FDECL(redraw_cmd, (CHAR_P));
170 #ifdef USE_TRAMPOLI
171 E int NDECL(doextcmd);
172 E int NDECL(domonability);
173 E int NDECL(doprev_message);
174 E int NDECL(timed_occupation);
175 E int NDECL(doattributes);
176 E int NDECL(wiz_detect);
177 E int NDECL(wiz_genesis);
178 E int NDECL(wiz_identify);
179 E int NDECL(wiz_level_tele);
180 E int NDECL(wiz_map);
181 E int NDECL(wiz_where);
182 E int NDECL(wiz_wish);
183 #endif /* USE_TRAMPOLI */
184 E void NDECL(reset_occupations);
185 E void FDECL(set_occupation, (int (*)(void), const char *, int));
186 E char NDECL(pgetchar);
187 E void FDECL(pushch, (CHAR_P));
188 E void FDECL(savech, (CHAR_P));
189 E const char *FDECL(key2extcmddesc, (UCHAR_P));
190 E boolean FDECL(bind_specialkey, (UCHAR_P, const char *));
191 E char FDECL(txt2key, (char *));
192 E void FDECL(parseautocomplete, (char *, BOOLEAN_P));
193 E void FDECL(reset_commands, (BOOLEAN_P));
194 E void FDECL(rhack, (char *));
195 E int NDECL(doextlist);
196 E int NDECL(extcmd_via_menu);
197 E int NDECL(enter_explore_mode);
198 E void FDECL(enlightenment, (int, int));
199 E void FDECL(youhiding, (BOOLEAN_P, int));
200 E void FDECL(show_conduct, (int));
201 E void FDECL(bind_key, (UCHAR_P, const char *));
202 E void NDECL(dokeylist);
203 E int FDECL(xytod, (SCHAR_P, SCHAR_P));
204 E void FDECL(dtoxy, (coord *, int));
205 E int FDECL(movecmd, (CHAR_P));
206 E int NDECL(dxdy_moveok);
207 E int FDECL(getdir, (const char *));
208 E void NDECL(confdir);
209 E const char *FDECL(directionname, (int));
210 E int FDECL(isok, (int, int));
211 E int FDECL(get_adjacent_loc,
212 (const char *, const char *, XCHAR_P, XCHAR_P, coord *));
213 E const char *FDECL(click_to_cmd, (int, int, int));
214 E char FDECL(get_count, (char *, CHAR_P, long, long *));
215 #ifdef HANGUPHANDLING
216 E void FDECL(hangup, (int));
217 E void NDECL(end_of_input);
218 #endif
219 E char NDECL(readchar);
220 E void NDECL(sanity_check);
221 E char* FDECL(key2txt, (UCHAR_P, char *));
222 E char FDECL(yn_function, (const char *, const char *, CHAR_P));
223 E boolean FDECL(paranoid_query, (BOOLEAN_P, const char *));
225 /* ### dbridge.c ### */
227 E boolean FDECL(is_pool, (int, int));
228 E boolean FDECL(is_lava, (int, int));
229 E boolean FDECL(is_pool_or_lava, (int, int));
230 E boolean FDECL(is_ice, (int, int));
231 E boolean FDECL(is_moat, (int, int));
232 E schar FDECL(db_under_typ, (int));
233 E int FDECL(is_drawbridge_wall, (int, int));
234 E boolean FDECL(is_db_wall, (int, int));
235 E boolean FDECL(find_drawbridge, (int *, int *));
236 E boolean FDECL(create_drawbridge, (int, int, int, BOOLEAN_P));
237 E void FDECL(open_drawbridge, (int, int));
238 E void FDECL(close_drawbridge, (int, int));
239 E void FDECL(destroy_drawbridge, (int, int));
241 /* ### decl.c ### */
243 E void NDECL(decl_init);
245 /* ### detect.c ### */
247 E boolean FDECL(trapped_chest_at, (int, int, int));
248 E boolean FDECL(trapped_door_at, (int, int, int));
249 E struct obj *FDECL(o_in, (struct obj *, CHAR_P));
250 E struct obj *FDECL(o_material, (struct obj *, unsigned));
251 E int FDECL(gold_detect, (struct obj *));
252 E int FDECL(food_detect, (struct obj *));
253 E int FDECL(object_detect, (struct obj *, int));
254 E int FDECL(monster_detect, (struct obj *, int));
255 E int FDECL(trap_detect, (struct obj *));
256 E const char *FDECL(level_distance, (d_level *));
257 E void FDECL(use_crystal_ball, (struct obj **));
258 E void NDECL(do_mapping);
259 E void FDECL(do_vicinity_map, (struct obj *));
260 E void FDECL(cvt_sdoor_to_door, (struct rm *));
261 #ifdef USE_TRAMPOLI
262 E void FDECL(findone, (int, int, genericptr_t));
263 E void FDECL(openone, (int, int, genericptr_t));
264 #endif
265 E int NDECL(findit);
266 E int NDECL(openit);
267 E boolean FDECL(detecting, (void (*)(int, int, genericptr)));
268 E void FDECL(find_trap, (struct trap *));
269 E void NDECL(warnreveal);
270 E int FDECL(dosearch0, (int));
271 E int NDECL(dosearch);
272 E void NDECL(sokoban_detect);
273 E void NDECL(dump_map);
274 E void FDECL(reveal_terrain, (int, int));
276 /* ### dig.c ### */
278 E int FDECL(dig_typ, (struct obj *, XCHAR_P, XCHAR_P));
279 E boolean NDECL(is_digging);
280 #ifdef USE_TRAMPOLI
281 E int NDECL(dig);
282 #endif
283 E int NDECL(holetime);
284 E boolean FDECL(dig_check, (struct monst *, BOOLEAN_P, int, int));
285 E void FDECL(digactualhole, (int, int, struct monst *, int));
286 E boolean FDECL(dighole, (BOOLEAN_P, BOOLEAN_P, coord *));
287 E int FDECL(use_pick_axe, (struct obj *));
288 E int FDECL(use_pick_axe2, (struct obj *));
289 E boolean FDECL(mdig_tunnel, (struct monst *));
290 E void FDECL(draft_message, (BOOLEAN_P));
291 E void FDECL(watch_dig, (struct monst *, XCHAR_P, XCHAR_P, BOOLEAN_P));
292 E void NDECL(zap_dig);
293 E struct obj *FDECL(bury_an_obj, (struct obj *, boolean *));
294 E void FDECL(bury_objs, (int, int));
295 E void FDECL(unearth_objs, (int, int));
296 E void FDECL(rot_organic, (ANY_P *, long));
297 E void FDECL(rot_corpse, (ANY_P *, long));
298 E struct obj *FDECL(buried_ball, (coord *));
299 E void NDECL(buried_ball_to_punishment);
300 E void NDECL(buried_ball_to_freedom);
301 E schar FDECL(fillholetyp, (int, int, BOOLEAN_P));
302 E void FDECL(liquid_flow,
303 (XCHAR_P, XCHAR_P, SCHAR_P, struct trap *, const char *));
304 E boolean FDECL(conjoined_pits, (struct trap *, struct trap *, BOOLEAN_P));
305 #if 0
306 E void FDECL(bury_monst, (struct monst *));
307 E void NDECL(bury_you);
308 E void NDECL(unearth_you);
309 E void NDECL(escape_tomb);
310 E void FDECL(bury_obj, (struct obj *));
311 #endif
313 /* ### display.c ### */
315 E void FDECL(magic_map_background, (XCHAR_P, XCHAR_P, int));
316 E void FDECL(map_background, (XCHAR_P, XCHAR_P, int));
317 E void FDECL(map_trap, (struct trap *, int));
318 E void FDECL(map_object, (struct obj *, int));
319 E void FDECL(map_invisible, (XCHAR_P, XCHAR_P));
320 E void FDECL(unmap_object, (int, int));
321 E void FDECL(map_location, (int, int, int));
322 E void FDECL(feel_newsym, (XCHAR_P, XCHAR_P));
323 E void FDECL(feel_location, (XCHAR_P, XCHAR_P));
324 E void FDECL(newsym, (int, int));
325 E void FDECL(newsym_force, (int, int));
326 E void FDECL(shieldeff, (XCHAR_P, XCHAR_P));
327 E void FDECL(tmp_at, (int, int));
328 E void FDECL(swallowed, (int));
329 E void FDECL(under_ground, (int));
330 E void FDECL(under_water, (int));
331 E void NDECL(see_monsters);
332 E void NDECL(set_mimic_blocking);
333 E void NDECL(see_objects);
334 E void NDECL(see_traps);
335 E void NDECL(curs_on_u);
336 E int NDECL(doredraw);
337 E void NDECL(docrt);
338 E void FDECL(show_glyph, (int, int, int));
339 E void NDECL(clear_glyph_buffer);
340 E void FDECL(row_refresh, (int, int, int));
341 E void NDECL(cls);
342 E void FDECL(flush_screen, (int));
343 E int FDECL(back_to_glyph, (XCHAR_P, XCHAR_P));
344 E int FDECL(zapdir_to_glyph, (int, int, int));
345 E int FDECL(glyph_at, (XCHAR_P, XCHAR_P));
346 E void NDECL(set_wall_state);
347 E void FDECL(unset_seenv, (struct rm *, int, int, int, int));
348 E int FDECL(warning_of, (struct monst *));
350 /* ### do.c ### */
352 #ifdef USE_TRAMPOLI
353 E int FDECL(drop, (struct obj *));
354 E int NDECL(wipeoff);
355 #endif
356 E int NDECL(dodrop);
357 E boolean FDECL(boulder_hits_pool, (struct obj *, int, int, BOOLEAN_P));
358 E boolean FDECL(flooreffects, (struct obj *, int, int, const char *));
359 E void FDECL(doaltarobj, (struct obj *));
360 E boolean FDECL(canletgo, (struct obj *, const char *));
361 E void FDECL(dropx, (struct obj *));
362 E void FDECL(dropy, (struct obj *));
363 E void FDECL(dropz, (struct obj *, BOOLEAN_P));
364 E void FDECL(obj_no_longer_held, (struct obj *));
365 E int NDECL(doddrop);
366 E int NDECL(dodown);
367 E int NDECL(doup);
368 #ifdef INSURANCE
369 E void NDECL(save_currentstate);
370 #endif
371 E void FDECL(goto_level, (d_level *, BOOLEAN_P, BOOLEAN_P, BOOLEAN_P));
372 E void FDECL(schedule_goto, (d_level *, BOOLEAN_P, BOOLEAN_P, int,
373 const char *, const char *));
374 E void NDECL(deferred_goto);
375 E boolean FDECL(revive_corpse, (struct obj *));
376 E void FDECL(revive_mon, (ANY_P *, long));
377 E int NDECL(donull);
378 E int NDECL(dowipe);
379 E void FDECL(set_wounded_legs, (long, int));
380 E void NDECL(heal_legs);
382 /* ### do_name.c ### */
384 E char *FDECL(coord_desc, (int, int, char *, CHAR_P));
385 E boolean FDECL(getpos_menu, (coord *, BOOLEAN_P, int));
386 E int FDECL(getpos, (coord *, BOOLEAN_P, const char *));
387 E void FDECL(getpos_sethilite, (void (*f)(int)));
388 E void FDECL(new_mname, (struct monst *, int));
389 E void FDECL(free_mname, (struct monst *));
390 E void FDECL(new_oname, (struct obj *, int));
391 E void FDECL(free_oname, (struct obj *));
392 E const char *FDECL(safe_oname, (struct obj *));
393 E struct monst *FDECL(christen_monst, (struct monst *, const char *));
394 E struct obj *FDECL(oname, (struct obj *, const char *));
395 E boolean FDECL(objtyp_is_callable, (int));
396 E int NDECL(docallcmd);
397 E void FDECL(docall, (struct obj *));
398 E const char *NDECL(rndghostname);
399 E char *FDECL(x_monnam, (struct monst *, int, const char *, int, BOOLEAN_P));
400 E char *FDECL(l_monnam, (struct monst *));
401 E char *FDECL(mon_nam, (struct monst *));
402 E char *FDECL(noit_mon_nam, (struct monst *));
403 E char *FDECL(Monnam, (struct monst *));
404 E char *FDECL(noit_Monnam, (struct monst *));
405 E char *FDECL(m_monnam, (struct monst *));
406 E char *FDECL(y_monnam, (struct monst *));
407 E char *FDECL(Adjmonnam, (struct monst *, const char *));
408 E char *FDECL(Amonnam, (struct monst *));
409 E char *FDECL(a_monnam, (struct monst *));
410 E char *FDECL(distant_monnam, (struct monst *, int, char *));
411 E char *FDECL(rndmonnam, (char *));
412 E const char *FDECL(hcolor, (const char *));
413 E const char *NDECL(rndcolor);
414 E const char *FDECL(hliquid, (const char *));
415 E const char *NDECL(roguename);
416 E struct obj *FDECL(realloc_obj,
417 (struct obj *, int, genericptr_t, int, const char *));
418 E char *FDECL(coyotename, (struct monst *, char *));
419 E const char *FDECL(noveltitle, (int *));
420 E const char *FDECL(lookup_novel, (const char *, int *));
422 /* ### do_wear.c ### */
424 #ifdef USE_TRAMPOLI
425 E int NDECL(Armor_on);
426 E int NDECL(Boots_on);
427 E int NDECL(Gloves_on);
428 E int NDECL(Helmet_on);
429 E int FDECL(select_off, (struct obj *));
430 E int NDECL(take_off);
431 #endif
432 E void FDECL(off_msg, (struct obj *));
433 E void FDECL(set_wear, (struct obj *));
434 E boolean FDECL(donning, (struct obj *));
435 E boolean FDECL(doffing, (struct obj *));
436 E void NDECL(cancel_don);
437 E int FDECL(stop_donning, (struct obj *));
438 E int NDECL(Armor_off);
439 E int NDECL(Armor_gone);
440 E int NDECL(Helmet_off);
441 E int NDECL(Gloves_off);
442 E int NDECL(Boots_off);
443 E int NDECL(Cloak_off);
444 E int NDECL(Shield_off);
445 E int NDECL(Shirt_off);
446 E void NDECL(Amulet_off);
447 E void FDECL(Ring_on, (struct obj *));
448 E void FDECL(Ring_off, (struct obj *));
449 E void FDECL(Ring_gone, (struct obj *));
450 E void FDECL(Blindf_on, (struct obj *));
451 E void FDECL(Blindf_off, (struct obj *));
452 E int NDECL(dotakeoff);
453 E int NDECL(doremring);
454 E int FDECL(cursed, (struct obj *));
455 E int FDECL(armoroff, (struct obj *));
456 E int FDECL(canwearobj, (struct obj *, long *, BOOLEAN_P));
457 E int NDECL(dowear);
458 E int NDECL(doputon);
459 E void NDECL(find_ac);
460 E void NDECL(glibr);
461 E struct obj *FDECL(some_armor, (struct monst *));
462 E struct obj *FDECL(stuck_ring, (struct obj *, int));
463 E struct obj *NDECL(unchanger);
464 E void NDECL(reset_remarm);
465 E int NDECL(doddoremarm);
466 E int FDECL(destroy_arm, (struct obj *));
467 E void FDECL(adj_abon, (struct obj *, SCHAR_P));
468 E boolean
469 FDECL(inaccessible_equipment, (struct obj *, const char *, BOOLEAN_P));
471 /* ### dog.c ### */
473 E void FDECL(newedog, (struct monst *));
474 E void FDECL(free_edog, (struct monst *));
475 E void FDECL(initedog, (struct monst *));
476 E struct monst *FDECL(make_familiar,
477 (struct obj *, XCHAR_P, XCHAR_P, BOOLEAN_P));
478 E struct monst *NDECL(makedog);
479 E void NDECL(update_mlstmv);
480 E void NDECL(losedogs);
481 E void FDECL(mon_arrive, (struct monst *, BOOLEAN_P));
482 E void FDECL(mon_catchup_elapsed_time, (struct monst *, long));
483 E void FDECL(keepdogs, (BOOLEAN_P));
484 E void FDECL(migrate_to_level, (struct monst *, XCHAR_P, XCHAR_P, coord *));
485 E int FDECL(dogfood, (struct monst *, struct obj *));
486 E boolean FDECL(tamedog, (struct monst *, struct obj *));
487 E void FDECL(abuse_dog, (struct monst *));
488 E void FDECL(wary_dog, (struct monst *, BOOLEAN_P));
490 /* ### dogmove.c ### */
492 E struct obj *FDECL(droppables, (struct monst *));
493 E int FDECL(dog_nutrition, (struct monst *, struct obj *));
494 E int FDECL(dog_eat, (struct monst *, struct obj *, int, int, BOOLEAN_P));
495 E int FDECL(dog_move, (struct monst *, int));
496 #ifdef USE_TRAMPOLI
497 E void FDECL(wantdoor, (int, int, genericptr_t));
498 #endif
499 E void FDECL(finish_meating, (struct monst *));
501 /* ### dokick.c ### */
503 E boolean FDECL(ghitm, (struct monst *, struct obj *));
504 E void FDECL(container_impact_dmg, (struct obj *, XCHAR_P, XCHAR_P));
505 E int NDECL(dokick);
506 E boolean FDECL(ship_object, (struct obj *, XCHAR_P, XCHAR_P, BOOLEAN_P));
507 E void FDECL(obj_delivery, (BOOLEAN_P));
508 E schar FDECL(down_gate, (XCHAR_P, XCHAR_P));
509 E void FDECL(impact_drop, (struct obj *, XCHAR_P, XCHAR_P, XCHAR_P));
511 /* ### dothrow.c ### */
513 E int NDECL(dothrow);
514 E int NDECL(dofire);
515 E void FDECL(endmultishot, (BOOLEAN_P));
516 E void FDECL(hitfloor, (struct obj *));
517 E void FDECL(hurtle, (int, int, int, BOOLEAN_P));
518 E void FDECL(mhurtle, (struct monst *, int, int, int));
519 E boolean FDECL(throwing_weapon, (struct obj *));
520 E void FDECL(throwit, (struct obj *, long, BOOLEAN_P));
521 E int FDECL(omon_adj, (struct monst *, struct obj *, BOOLEAN_P));
522 E int FDECL(thitmonst, (struct monst *, struct obj *));
523 E int FDECL(hero_breaks, (struct obj *, XCHAR_P, XCHAR_P, BOOLEAN_P));
524 E int FDECL(breaks, (struct obj *, XCHAR_P, XCHAR_P));
525 E void FDECL(release_camera_demon, (struct obj *, XCHAR_P, XCHAR_P));
526 E void FDECL(breakobj,
527 (struct obj *, XCHAR_P, XCHAR_P, BOOLEAN_P, BOOLEAN_P));
528 E boolean FDECL(breaktest, (struct obj *));
529 E boolean FDECL(walk_path, (coord *, coord *,
530 boolean (*)(genericptr, int, int), genericptr_t));
531 E boolean FDECL(hurtle_step, (genericptr_t, int, int));
533 /* ### drawing.c ### */
534 #endif /* !MAKEDEFS_C && !LEV_LEX_C */
535 E int FDECL(def_char_to_objclass, (CHAR_P));
536 E int FDECL(def_char_to_monclass, (CHAR_P));
537 #if !defined(MAKEDEFS_C) && !defined(LEV_LEX_C)
538 E void FDECL(switch_symbols, (int));
539 E void FDECL(assign_graphics, (int));
540 E void NDECL(init_r_symbols);
541 E void NDECL(init_symbols);
542 E void NDECL(update_bouldersym);
543 E void NDECL(init_showsyms);
544 E void NDECL(init_l_symbols);
545 E void FDECL(clear_symsetentry, (int, BOOLEAN_P));
546 E void FDECL(update_l_symset, (struct symparse *, int));
547 E void FDECL(update_r_symset, (struct symparse *, int));
548 E boolean FDECL(cursed_object_at, (int, int));
550 /* ### dungeon.c ### */
552 E void FDECL(save_dungeon, (int, BOOLEAN_P, BOOLEAN_P));
553 E void FDECL(restore_dungeon, (int));
554 E void FDECL(insert_branch, (branch *, BOOLEAN_P));
555 E void NDECL(init_dungeons);
556 E s_level *FDECL(find_level, (const char *));
557 E s_level *FDECL(Is_special, (d_level *));
558 E branch *FDECL(Is_branchlev, (d_level *));
559 E boolean FDECL(builds_up, (d_level *));
560 E xchar FDECL(ledger_no, (d_level *));
561 E xchar NDECL(maxledgerno);
562 E schar FDECL(depth, (d_level *));
563 E xchar FDECL(dunlev, (d_level *));
564 E xchar FDECL(dunlevs_in_dungeon, (d_level *));
565 E xchar FDECL(ledger_to_dnum, (XCHAR_P));
566 E xchar FDECL(ledger_to_dlev, (XCHAR_P));
567 E xchar FDECL(deepest_lev_reached, (BOOLEAN_P));
568 E boolean FDECL(on_level, (d_level *, d_level *));
569 E void FDECL(next_level, (BOOLEAN_P));
570 E void FDECL(prev_level, (BOOLEAN_P));
571 E void FDECL(u_on_newpos, (int, int));
572 E void FDECL(u_on_rndspot, (int));
573 E void FDECL(u_on_sstairs, (int));
574 E void NDECL(u_on_upstairs);
575 E void NDECL(u_on_dnstairs);
576 E boolean FDECL(On_stairs, (XCHAR_P, XCHAR_P));
577 E void FDECL(get_level, (d_level *, int));
578 E boolean FDECL(Is_botlevel, (d_level *));
579 E boolean FDECL(Can_fall_thru, (d_level *));
580 E boolean FDECL(Can_dig_down, (d_level *));
581 E boolean FDECL(Can_rise_up, (int, int, d_level *));
582 E boolean FDECL(has_ceiling, (d_level *));
583 E boolean FDECL(In_quest, (d_level *));
584 E boolean FDECL(In_mines, (d_level *));
585 E branch *FDECL(dungeon_branch, (const char *));
586 E boolean FDECL(at_dgn_entrance, (const char *));
587 E boolean FDECL(In_hell, (d_level *));
588 E boolean FDECL(In_V_tower, (d_level *));
589 E boolean FDECL(On_W_tower_level, (d_level *));
590 E boolean FDECL(In_W_tower, (int, int, d_level *));
591 E void FDECL(find_hell, (d_level *));
592 E void FDECL(goto_hell, (BOOLEAN_P, BOOLEAN_P));
593 E void FDECL(assign_level, (d_level *, d_level *));
594 E void FDECL(assign_rnd_level, (d_level *, d_level *, int));
595 E int FDECL(induced_align, (int));
596 E boolean FDECL(Invocation_lev, (d_level *));
597 E xchar NDECL(level_difficulty);
598 E schar FDECL(lev_by_name, (const char *));
599 E schar FDECL(print_dungeon, (BOOLEAN_P, schar *, xchar *));
600 E char *FDECL(get_annotation, (d_level *));
601 E int NDECL(donamelevel);
602 E int NDECL(dooverview);
603 E void FDECL(show_overview, (int, int));
604 E void FDECL(forget_mapseen, (int));
605 E void FDECL(init_mapseen, (d_level *));
606 E void NDECL(recalc_mapseen);
607 E void FDECL(mapseen_temple, (struct monst *));
608 E void FDECL(room_discovered, (int));
609 E void FDECL(recbranch_mapseen, (d_level *, d_level *));
610 E void FDECL(overview_stats, (winid, const char *, long *, long *));
611 E void FDECL(remdun_mapseen, (int));
613 /* ### eat.c ### */
615 #ifdef USE_TRAMPOLI
616 E int NDECL(eatmdone);
617 E int NDECL(eatfood);
618 E int NDECL(opentin);
619 E int NDECL(unfaint);
620 #endif
621 E void NDECL(eatmupdate);
622 E boolean FDECL(is_edible, (struct obj *));
623 E void NDECL(init_uhunger);
624 E int NDECL(Hear_again);
625 E void NDECL(reset_eat);
626 E int NDECL(doeat);
627 E int FDECL(use_tin_opener, (struct obj *));
628 E void NDECL(gethungry);
629 E void FDECL(morehungry, (int));
630 E void FDECL(lesshungry, (int));
631 E boolean NDECL(is_fainted);
632 E void NDECL(reset_faint);
633 E void NDECL(violated_vegetarian);
634 E void FDECL(newuhs, (BOOLEAN_P));
635 E struct obj *FDECL(floorfood, (const char *, int));
636 E void NDECL(vomit);
637 E int FDECL(eaten_stat, (int, struct obj *));
638 E void FDECL(food_disappears, (struct obj *));
639 E void FDECL(food_substitution, (struct obj *, struct obj *));
640 E void FDECL(eating_conducts, (struct permonst *));
641 E int FDECL(eat_brains, (struct monst *, struct monst *, BOOLEAN_P, int *));
642 E void NDECL(fix_petrification);
643 E void FDECL(consume_oeaten, (struct obj *, int));
644 E boolean FDECL(maybe_finished_meal, (BOOLEAN_P));
645 E void FDECL(set_tin_variety, (struct obj *, int));
646 E int FDECL(tin_variety_txt, (char *, int *));
647 E void FDECL(tin_details, (struct obj *, int, char *));
648 E boolean FDECL(Popeye, (int));
650 /* ### end.c ### */
652 E void FDECL(done1, (int));
653 E int NDECL(done2);
654 #ifdef USE_TRAMPOLI
655 E void FDECL(done_intr, (int));
656 #endif
657 E void FDECL(done_in_by, (struct monst *, int));
658 #endif /* !MAKEDEFS_C && !LEV_LEX_C */
659 E void VDECL(panic, (const char *, ...)) PRINTF_F(1, 2) NORETURN;
660 #if !defined(MAKEDEFS_C) && !defined(LEV_LEX_C)
661 E void FDECL(done, (int));
662 E void FDECL(container_contents, (struct obj *, BOOLEAN_P,
663 BOOLEAN_P, BOOLEAN_P));
664 E void FDECL(terminate, (int)) NORETURN;
665 E int NDECL(dovanquished);
666 E int NDECL(num_genocides);
667 E void FDECL(delayed_killer, (int, int, const char *));
668 E struct kinfo *FDECL(find_delayed_killer, (int));
669 E void FDECL(dealloc_killer, (struct kinfo *));
670 E void FDECL(save_killers, (int, int));
671 E void FDECL(restore_killers, (int));
672 E char *FDECL(build_english_list, (char *));
673 #if defined(PANICTRACE) && !defined(NO_SIGNAL)
674 E void FDECL(panictrace_setsignals, (BOOLEAN_P));
675 #endif
677 /* ### engrave.c ### */
679 E char *FDECL(random_engraving, (char *));
680 E void FDECL(wipeout_text, (char *, int, unsigned));
681 E boolean FDECL(can_reach_floor, (BOOLEAN_P));
682 E void FDECL(cant_reach_floor, (int, int, BOOLEAN_P, BOOLEAN_P));
683 E const char *FDECL(surface, (int, int));
684 E const char *FDECL(ceiling, (int, int));
685 E struct engr *FDECL(engr_at, (XCHAR_P, XCHAR_P));
686 E int FDECL(sengr_at, (const char *, XCHAR_P, XCHAR_P, BOOLEAN_P));
687 E void FDECL(u_wipe_engr, (int));
688 E void FDECL(wipe_engr_at, (XCHAR_P, XCHAR_P, XCHAR_P, BOOLEAN_P));
689 E void FDECL(read_engr_at, (int, int));
690 E void FDECL(make_engr_at, (int, int, const char *, long, XCHAR_P));
691 E void FDECL(del_engr_at, (int, int));
692 E int NDECL(freehand);
693 E int NDECL(doengrave);
694 E void NDECL(sanitize_engravings);
695 E void FDECL(save_engravings, (int, int));
696 E void FDECL(rest_engravings, (int));
697 E void FDECL(engr_stats, (const char *, char *, long *, long *));
698 E void FDECL(del_engr, (struct engr *));
699 E void FDECL(rloc_engr, (struct engr *));
700 E void FDECL(make_grave, (int, int, const char *));
702 /* ### exper.c ### */
704 E int NDECL(newpw);
705 E int FDECL(experience, (struct monst *, int));
706 E void FDECL(more_experienced, (int, int));
707 E void FDECL(losexp, (const char *));
708 E void NDECL(newexplevel);
709 E void FDECL(pluslvl, (BOOLEAN_P));
710 E long FDECL(rndexp, (BOOLEAN_P));
712 /* ### explode.c ### */
714 E void FDECL(explode, (int, int, int, int, CHAR_P, int));
715 E long FDECL(scatter, (int, int, int, unsigned int, struct obj *));
716 E void FDECL(splatter_burning_oil, (int, int));
717 E void FDECL(explode_oil, (struct obj *, int, int));
719 /* ### extralev.c ### */
721 E void NDECL(makeroguerooms);
722 E void FDECL(corr, (int, int));
723 E void NDECL(makerogueghost);
725 /* ### files.c ### */
727 E char *FDECL(fname_encode, (const char *, CHAR_P, char *, char *, int));
728 E char *FDECL(fname_decode, (CHAR_P, char *, char *, int));
729 E const char *FDECL(fqname, (const char *, int, int));
730 E FILE *FDECL(fopen_datafile, (const char *, const char *, int));
731 #ifdef MFLOPPY
732 E void NDECL(set_lock_and_bones);
733 #endif
734 E void FDECL(set_levelfile_name, (char *, int));
735 E int FDECL(create_levelfile, (int, char *));
736 E int FDECL(open_levelfile, (int, char *));
737 E void FDECL(delete_levelfile, (int));
738 E void NDECL(clearlocks);
739 E int FDECL(create_bonesfile, (d_level *, char **, char *));
740 #ifdef MFLOPPY
741 E void NDECL(cancel_bonesfile);
742 #endif
743 E void FDECL(commit_bonesfile, (d_level *));
744 E int FDECL(open_bonesfile, (d_level *, char **));
745 E int FDECL(delete_bonesfile, (d_level *));
746 E void NDECL(compress_bonesfile);
747 E void FDECL(set_savefile_name, (BOOLEAN_P));
748 #ifdef INSURANCE
749 E void FDECL(save_savefile_name, (int));
750 #endif
751 #ifndef MICRO
752 E void NDECL(set_error_savefile);
753 #endif
754 E int NDECL(create_savefile);
755 E int NDECL(open_savefile);
756 E int NDECL(delete_savefile);
757 E int NDECL(restore_saved_game);
758 E void FDECL(nh_compress, (const char *));
759 E void FDECL(nh_uncompress, (const char *));
760 E boolean FDECL(lock_file, (const char *, int, int));
761 E void FDECL(unlock_file, (const char *));
762 #ifdef USER_SOUNDS
763 E boolean FDECL(can_read_file, (const char *));
764 #endif
765 E boolean FDECL(read_config_file, (const char *, int));
766 E void FDECL(check_recordfile, (const char *));
767 E void NDECL(read_wizkit);
768 E int FDECL(read_sym_file, (int));
769 E int FDECL(parse_sym_line, (char *, int));
770 E void FDECL(paniclog, (const char *, const char *));
771 E int FDECL(validate_prefix_locations, (char *));
772 #ifdef SELECTSAVED
773 E char *FDECL(plname_from_file, (const char *));
774 #endif
775 E char **NDECL(get_saved_games);
776 E void FDECL(free_saved_games, (char **));
777 #ifdef SELF_RECOVER
778 E boolean NDECL(recover_savefile);
779 #endif
780 #ifdef SYSCF_FILE
781 E void NDECL(assure_syscf_file);
782 #endif
783 E int FDECL(nhclose, (int));
784 #ifdef HOLD_LOCKFILE_OPEN
785 E void NDECL(really_close);
786 #endif
787 #ifdef DEBUG
788 E boolean FDECL(debugcore, (const char *, BOOLEAN_P));
789 #endif
790 E boolean FDECL(read_tribute, (const char *, const char *, int,
791 char *, int, unsigned));
792 E boolean FDECL(Death_quote, (char *, int));
794 /* ### fountain.c ### */
796 E void FDECL(floating_above, (const char *));
797 E void FDECL(dogushforth, (int));
798 #ifdef USE_TRAMPOLI
799 E void FDECL(gush, (int, int, genericptr_t));
800 #endif
801 E void FDECL(dryup, (XCHAR_P, XCHAR_P, BOOLEAN_P));
802 E void NDECL(drinkfountain);
803 E void FDECL(dipfountain, (struct obj *));
804 E void FDECL(breaksink, (int, int));
805 E void NDECL(drinksink);
807 /* ### hack.c ### */
809 E boolean FDECL(is_valid_travelpt, (int,int));
810 E anything *FDECL(uint_to_any, (unsigned));
811 E anything *FDECL(long_to_any, (long));
812 E anything *FDECL(monst_to_any, (struct monst *));
813 E anything *FDECL(obj_to_any, (struct obj *));
814 E boolean FDECL(revive_nasty, (int, int, const char *));
815 E void FDECL(movobj, (struct obj *, XCHAR_P, XCHAR_P));
816 E boolean FDECL(may_dig, (XCHAR_P, XCHAR_P));
817 E boolean FDECL(may_passwall, (XCHAR_P, XCHAR_P));
818 E boolean FDECL(bad_rock, (struct permonst *, XCHAR_P, XCHAR_P));
819 E int FDECL(cant_squeeze_thru, (struct monst *));
820 E boolean FDECL(invocation_pos, (XCHAR_P, XCHAR_P));
821 E boolean FDECL(test_move, (int, int, int, int, int));
822 #ifdef DEBUG
823 E int NDECL(wiz_debug_cmd_traveldisplay);
824 #endif
825 E boolean NDECL(u_rooted);
826 E void NDECL(domove);
827 E boolean NDECL(overexertion);
828 E void NDECL(invocation_message);
829 E boolean FDECL(pooleffects, (BOOLEAN_P));
830 E void FDECL(spoteffects, (BOOLEAN_P));
831 E char *FDECL(in_rooms, (XCHAR_P, XCHAR_P, int));
832 E boolean FDECL(in_town, (int, int));
833 E void FDECL(check_special_room, (BOOLEAN_P));
834 E int NDECL(dopickup);
835 E void NDECL(lookaround);
836 E boolean FDECL(crawl_destination, (int, int));
837 E int NDECL(monster_nearby);
838 E void FDECL(nomul, (int));
839 E void FDECL(unmul, (const char *));
840 E void FDECL(losehp, (int, const char *, BOOLEAN_P));
841 E int NDECL(weight_cap);
842 E int NDECL(inv_weight);
843 E int NDECL(near_capacity);
844 E int FDECL(calc_capacity, (int));
845 E int NDECL(max_capacity);
846 E boolean FDECL(check_capacity, (const char *));
847 E int FDECL(inv_cnt, (BOOLEAN_P));
848 E long FDECL(money_cnt, (struct obj *));
850 /* ### hacklib.c ### */
852 E boolean FDECL(digit, (CHAR_P));
853 E boolean FDECL(letter, (CHAR_P));
854 E char FDECL(highc, (CHAR_P));
855 E char FDECL(lowc, (CHAR_P));
856 E char *FDECL(lcase, (char *));
857 E char *FDECL(ucase, (char *));
858 E char *FDECL(upstart, (char *));
859 E char *FDECL(mungspaces, (char *));
860 E char *FDECL(trimspaces, (char *));
861 E char *FDECL(strip_newline, (char *));
862 E char *FDECL(eos, (char *));
863 E boolean FDECL(str_end_is, (const char *, const char *));
864 E char *FDECL(strkitten, (char *, CHAR_P));
865 E void FDECL(copynchars, (char *, const char *, int));
866 E char FDECL(chrcasecpy, (int, int));
867 E char *FDECL(strcasecpy, (char *, const char *));
868 E char *FDECL(s_suffix, (const char *));
869 E char *FDECL(ing_suffix, (const char *));
870 E char *FDECL(xcrypt, (const char *, char *));
871 E boolean FDECL(onlyspace, (const char *));
872 E char *FDECL(tabexpand, (char *));
873 E char *FDECL(visctrl, (CHAR_P));
874 E char *FDECL(strsubst, (char *, const char *, const char *));
875 E const char *FDECL(ordin, (int));
876 E char *FDECL(sitoa, (int));
877 E int FDECL(sgn, (int));
878 E int FDECL(rounddiv, (long, int));
879 E int FDECL(dist2, (int, int, int, int));
880 E int FDECL(isqrt, (int));
881 E int FDECL(distmin, (int, int, int, int));
882 E boolean FDECL(online2, (int, int, int, int));
883 E boolean FDECL(pmatch, (const char *, const char *));
884 E boolean FDECL(pmatchi, (const char *, const char *));
885 E boolean FDECL(pmatchz, (const char *, const char *));
886 #ifndef STRNCMPI
887 E int FDECL(strncmpi, (const char *, const char *, int));
888 #endif
889 #ifndef STRSTRI
890 E char *FDECL(strstri, (const char *, const char *));
891 #endif
892 E boolean
893 FDECL(fuzzymatch, (const char *, const char *, const char *, BOOLEAN_P));
894 E void NDECL(setrandom);
895 E time_t NDECL(getnow);
896 E int NDECL(getyear);
897 #if 0
898 E char *FDECL(yymmdd, (time_t));
899 #endif
900 E long FDECL(yyyymmdd, (time_t));
901 E long FDECL(hhmmss, (time_t));
902 E char *FDECL(yyyymmddhhmmss, (time_t));
903 E time_t FDECL(time_from_yyyymmddhhmmss, (char *));
904 E int NDECL(phase_of_the_moon);
905 E boolean NDECL(friday_13th);
906 E int NDECL(night);
907 E int NDECL(midnight);
909 /* ### invent.c ### */
911 E void FDECL(sortloot, (struct obj **, unsigned, BOOLEAN_P));
912 E void FDECL(assigninvlet, (struct obj *));
913 E struct obj *FDECL(merge_choice, (struct obj *, struct obj *));
914 E int FDECL(merged, (struct obj **, struct obj **));
915 #ifdef USE_TRAMPOLI
916 E int FDECL(ckunpaid, (struct obj *));
917 #endif
918 E void FDECL(addinv_core1, (struct obj *));
919 E void FDECL(addinv_core2, (struct obj *));
920 E struct obj *FDECL(addinv, (struct obj *));
921 E struct obj *FDECL(hold_another_object,
922 (struct obj *, const char *, const char *, const char *));
923 E void FDECL(useupall, (struct obj *));
924 E void FDECL(useup, (struct obj *));
925 E void FDECL(consume_obj_charge, (struct obj *, BOOLEAN_P));
926 E void FDECL(freeinv_core, (struct obj *));
927 E void FDECL(freeinv, (struct obj *));
928 E void FDECL(delallobj, (int, int));
929 E void FDECL(delobj, (struct obj *));
930 E struct obj *FDECL(sobj_at, (int, int, int));
931 E struct obj *FDECL(nxtobj, (struct obj *, int, BOOLEAN_P));
932 E struct obj *FDECL(carrying, (int));
933 E boolean NDECL(have_lizard);
934 E struct obj *NDECL(u_have_novel);
935 E struct obj *FDECL(o_on, (unsigned int, struct obj *));
936 E boolean FDECL(obj_here, (struct obj *, int, int));
937 E boolean NDECL(wearing_armor);
938 E boolean FDECL(is_worn, (struct obj *));
939 E struct obj *FDECL(g_at, (int, int));
940 E boolean FDECL(splittable, (struct obj *));
941 E struct obj *FDECL(getobj, (const char *, const char *));
942 E int FDECL(ggetobj, (const char *, int (*)(OBJ_P), int,
943 BOOLEAN_P, unsigned *));
944 E int FDECL(askchain, (struct obj **, const char *, int, int (*)(OBJ_P),
945 int (*)(OBJ_P), int, const char *));
946 E void FDECL(fully_identify_obj, (struct obj *));
947 E int FDECL(identify, (struct obj *));
948 E void FDECL(identify_pack, (int, BOOLEAN_P));
949 E void NDECL(learn_unseen_invent);
950 E void FDECL(prinv, (const char *, struct obj *, long));
951 E char *FDECL(xprname,
952 (struct obj *, const char *, CHAR_P, BOOLEAN_P, long, long));
953 E int NDECL(ddoinv);
954 E char FDECL(display_inventory, (const char *, BOOLEAN_P));
955 E int FDECL(display_binventory, (int, int, BOOLEAN_P));
956 E struct obj *FDECL(display_cinventory, (struct obj *));
957 E struct obj *FDECL(display_minventory, (struct monst *, int, char *));
958 E int NDECL(dotypeinv);
959 E const char *FDECL(dfeature_at, (int, int, char *));
960 E int FDECL(look_here, (int, BOOLEAN_P));
961 E int NDECL(dolook);
962 E boolean FDECL(will_feel_cockatrice, (struct obj *, BOOLEAN_P));
963 E void FDECL(feel_cockatrice, (struct obj *, BOOLEAN_P));
964 E void FDECL(stackobj, (struct obj *));
965 E boolean FDECL(mergable, (struct obj *, struct obj *));
966 E int NDECL(doprgold);
967 E int NDECL(doprwep);
968 E int NDECL(doprarm);
969 E int NDECL(doprring);
970 E int NDECL(dopramulet);
971 E int NDECL(doprtool);
972 E int NDECL(doprinuse);
973 E void FDECL(useupf, (struct obj *, long));
974 E char *FDECL(let_to_name, (CHAR_P, BOOLEAN_P, BOOLEAN_P));
975 E void NDECL(free_invbuf);
976 E void NDECL(reassign);
977 E int NDECL(doorganize);
978 E void NDECL(free_pickinv_cache);
979 E int FDECL(count_unpaid, (struct obj *));
980 E int FDECL(count_buc, (struct obj *, int));
981 E long FDECL(count_contents, (struct obj *, BOOLEAN_P, BOOLEAN_P, BOOLEAN_P));
982 E void FDECL(carry_obj_effects, (struct obj *));
983 E const char *FDECL(currency, (long));
984 E void FDECL(silly_thing, (const char *, struct obj *));
986 /* ### ioctl.c ### */
988 #if defined(UNIX) || defined(__BEOS__)
989 E void NDECL(getwindowsz);
990 E void NDECL(getioctls);
991 E void NDECL(setioctls);
992 #ifdef SUSPEND
993 E int NDECL(dosuspend);
994 #endif /* SUSPEND */
995 #endif /* UNIX || __BEOS__ */
997 /* ### light.c ### */
999 E void FDECL(new_light_source, (XCHAR_P, XCHAR_P, int, int, ANY_P *));
1000 E void FDECL(del_light_source, (int, ANY_P *));
1001 E void FDECL(do_light_sources, (char **));
1002 E struct monst *FDECL(find_mid, (unsigned, unsigned));
1003 E void FDECL(save_light_sources, (int, int, int));
1004 E void FDECL(restore_light_sources, (int));
1005 E void FDECL(light_stats, (const char *, char *, long *, long *));
1006 E void FDECL(relink_light_sources, (BOOLEAN_P));
1007 E void NDECL(light_sources_sanity_check);
1008 E void FDECL(obj_move_light_source, (struct obj *, struct obj *));
1009 E boolean NDECL(any_light_source);
1010 E void FDECL(snuff_light_source, (int, int));
1011 E boolean FDECL(obj_sheds_light, (struct obj *));
1012 E boolean FDECL(obj_is_burning, (struct obj *));
1013 E void FDECL(obj_split_light_source, (struct obj *, struct obj *));
1014 E void FDECL(obj_merge_light_sources, (struct obj *, struct obj *));
1015 E void FDECL(obj_adjust_light_radius, (struct obj *, int));
1016 E int FDECL(candle_light_range, (struct obj *));
1017 E int FDECL(arti_light_radius, (struct obj *));
1018 E const char *FDECL(arti_light_description, (struct obj *));
1019 E int NDECL(wiz_light_sources);
1021 /* ### lock.c ### */
1023 #ifdef USE_TRAMPOLI
1024 E int NDECL(forcelock);
1025 E int NDECL(picklock);
1026 #endif
1027 E boolean FDECL(picking_lock, (int *, int *));
1028 E boolean FDECL(picking_at, (int, int));
1029 E void FDECL(breakchestlock, (struct obj *, BOOLEAN_P));
1030 E void NDECL(reset_pick);
1031 E void NDECL(maybe_reset_pick);
1032 E int FDECL(pick_lock, (struct obj *));
1033 E int NDECL(doforce);
1034 E boolean FDECL(boxlock, (struct obj *, struct obj *));
1035 E boolean FDECL(doorlock, (struct obj *, int, int));
1036 E int NDECL(doopen);
1037 E boolean FDECL(stumble_on_door_mimic, (int, int));
1038 E int FDECL(doopen_indir, (int, int));
1039 E int NDECL(doclose);
1041 #ifdef MAC
1042 /* These declarations are here because the main code calls them. */
1044 /* ### macfile.c ### */
1046 E int FDECL(maccreat, (const char *, long));
1047 E int FDECL(macopen, (const char *, int, long));
1048 E int FDECL(macclose, (int));
1049 E int FDECL(macread, (int, void *, unsigned));
1050 E int FDECL(macwrite, (int, void *, unsigned));
1051 E long FDECL(macseek, (int, long, short));
1052 E int FDECL(macunlink, (const char *));
1054 /* ### macmain.c ### */
1056 E boolean NDECL(authorize_wizard_mode);
1058 /* ### macsnd.c ### */
1060 E void FDECL(mac_speaker, (struct obj *, char *));
1062 /* ### macunix.c ### */
1064 E void FDECL(regularize, (char *));
1065 E void NDECL(getlock);
1067 /* ### macwin.c ### */
1069 E void FDECL(lock_mouse_cursor, (Boolean));
1070 E int NDECL(SanePositions);
1072 /* ### mttymain.c ### */
1074 E void FDECL(getreturn, (char *));
1075 E void VDECL(msmsg, (const char *, ...));
1076 E void NDECL(gettty);
1077 E void NDECL(setftty);
1078 E void FDECL(settty, (const char *));
1079 E int NDECL(tgetch);
1080 E void FDECL(cmov, (int x, int y));
1081 E void FDECL(nocmov, (int x, int y));
1083 #endif /* MAC */
1085 /* ### mail.c ### */
1087 #ifdef MAIL
1088 #ifdef UNIX
1089 E void NDECL(free_maildata);
1090 E void NDECL(getmailstatus);
1091 E void NDECL(ck_server_admin_msg);
1092 #endif
1093 E void NDECL(ckmailstatus);
1094 E void FDECL(readmail, (struct obj *));
1095 #endif /* MAIL */
1097 /* ### makemon.c ### */
1099 E void FDECL(dealloc_monst, (struct monst *));
1100 E boolean FDECL(is_home_elemental, (struct permonst *));
1101 E struct monst *FDECL(clone_mon, (struct monst *, XCHAR_P, XCHAR_P));
1102 E int FDECL(monhp_per_lvl, (struct monst *));
1103 E void FDECL(newmonhp, (struct monst *, int));
1104 E struct mextra *NDECL(newmextra);
1105 E void FDECL(copy_mextra, (struct monst *, struct monst *));
1106 E void FDECL(dealloc_mextra, (struct monst *));
1107 E struct monst *FDECL(makemon, (struct permonst *, int, int, int));
1108 E boolean FDECL(create_critters, (int, struct permonst *, BOOLEAN_P));
1109 E struct permonst *NDECL(rndmonst);
1110 E void FDECL(reset_rndmonst, (int));
1111 E struct permonst *FDECL(mkclass, (CHAR_P, int));
1112 E int FDECL(mkclass_poly, (int));
1113 E int FDECL(adj_lev, (struct permonst *));
1114 E struct permonst *FDECL(grow_up, (struct monst *, struct monst *));
1115 E int FDECL(mongets, (struct monst *, int));
1116 E int FDECL(golemhp, (int));
1117 E boolean FDECL(peace_minded, (struct permonst *));
1118 E void FDECL(set_malign, (struct monst *));
1119 E void FDECL(newmcorpsenm, (struct monst *));
1120 E void FDECL(freemcorpsenm, (struct monst *));
1121 E void FDECL(set_mimic_sym, (struct monst *));
1122 E int FDECL(mbirth_limit, (int));
1123 E void FDECL(mimic_hit_msg, (struct monst *, SHORT_P));
1124 E void FDECL(mkmonmoney, (struct monst *, long));
1125 E int FDECL(bagotricks, (struct obj *, BOOLEAN_P, int *));
1126 E boolean FDECL(propagate, (int, BOOLEAN_P, BOOLEAN_P));
1127 E boolean FDECL(usmellmon, (struct permonst *));
1129 /* ### mapglyph.c ### */
1131 E int FDECL(mapglyph, (int, int *, int *, unsigned *, int, int));
1132 E char *FDECL(encglyph, (int));
1133 E void FDECL(genl_putmixed, (winid, int, const char *));
1135 /* ### mcastu.c ### */
1137 E int FDECL(castmu, (struct monst *, struct attack *, BOOLEAN_P, BOOLEAN_P));
1138 E int FDECL(buzzmu, (struct monst *, struct attack *));
1140 /* ### mhitm.c ### */
1142 E int FDECL(fightm, (struct monst *));
1143 E int FDECL(mattackm, (struct monst *, struct monst *));
1144 E boolean FDECL(engulf_target, (struct monst *, struct monst *));
1145 E int FDECL(mdisplacem, (struct monst *, struct monst *, BOOLEAN_P));
1146 E void FDECL(paralyze_monst, (struct monst *, int));
1147 E int FDECL(sleep_monst, (struct monst *, int, int));
1148 E void FDECL(slept_monst, (struct monst *));
1149 E void FDECL(xdrainenergym, (struct monst *, BOOLEAN_P));
1150 E long FDECL(attk_protection, (int));
1151 E void FDECL(rustm, (struct monst *, struct obj *));
1153 /* ### mhitu.c ### */
1155 E const char *FDECL(mpoisons_subj, (struct monst *, struct attack *));
1156 E void NDECL(u_slow_down);
1157 E struct monst *NDECL(cloneu);
1158 E void FDECL(expels, (struct monst *, struct permonst *, BOOLEAN_P));
1159 E struct attack *FDECL(getmattk, (struct monst *, struct monst *,
1160 int, int *, struct attack *));
1161 E int FDECL(mattacku, (struct monst *));
1162 E int FDECL(magic_negation, (struct monst *));
1163 E boolean NDECL(gulp_blnd_check);
1164 E int FDECL(gazemu, (struct monst *, struct attack *));
1165 E void FDECL(mdamageu, (struct monst *, int));
1166 E int FDECL(could_seduce, (struct monst *, struct monst *, struct attack *));
1167 E int FDECL(doseduce, (struct monst *));
1169 /* ### minion.c ### */
1171 E void FDECL(newemin, (struct monst *));
1172 E void FDECL(free_emin, (struct monst *));
1173 E int FDECL(monster_census, (BOOLEAN_P));
1174 E int FDECL(msummon, (struct monst *));
1175 E void FDECL(summon_minion, (ALIGNTYP_P, BOOLEAN_P));
1176 E int FDECL(demon_talk, (struct monst *));
1177 E long FDECL(bribe, (struct monst *));
1178 E int FDECL(dprince, (ALIGNTYP_P));
1179 E int FDECL(dlord, (ALIGNTYP_P));
1180 E int NDECL(llord);
1181 E int FDECL(ndemon, (ALIGNTYP_P));
1182 E int NDECL(lminion);
1183 E void FDECL(lose_guardian_angel, (struct monst *));
1184 E void NDECL(gain_guardian_angel);
1186 /* ### mklev.c ### */
1188 #ifdef USE_TRAMPOLI
1189 E int FDECL(do_comp, (genericptr_t, genericptr_t));
1190 #endif
1191 E void NDECL(sort_rooms);
1192 E void FDECL(add_room, (int, int, int, int, BOOLEAN_P, SCHAR_P, BOOLEAN_P));
1193 E void FDECL(add_subroom, (struct mkroom *, int, int, int, int, BOOLEAN_P,
1194 SCHAR_P, BOOLEAN_P));
1195 E void NDECL(makecorridors);
1196 E void FDECL(add_door, (int, int, struct mkroom *));
1197 E void NDECL(mklev);
1198 #ifdef SPECIALIZATION
1199 E void FDECL(topologize, (struct mkroom *, BOOLEAN_P));
1200 #else
1201 E void FDECL(topologize, (struct mkroom *));
1202 #endif
1203 E void FDECL(place_branch, (branch *, XCHAR_P, XCHAR_P));
1204 E boolean FDECL(occupied, (XCHAR_P, XCHAR_P));
1205 E int FDECL(okdoor, (XCHAR_P, XCHAR_P));
1206 E void FDECL(dodoor, (int, int, struct mkroom *));
1207 E void FDECL(mktrap, (int, int, struct mkroom *, coord *));
1208 E void FDECL(mkstairs, (XCHAR_P, XCHAR_P, CHAR_P, struct mkroom *));
1209 E void NDECL(mkinvokearea);
1210 E void FDECL(mineralize, (int, int, int, int, BOOLEAN_P));
1212 /* ### mkmap.c ### */
1214 E void FDECL(flood_fill_rm, (int, int, int, BOOLEAN_P, BOOLEAN_P));
1215 E void FDECL(remove_rooms, (int, int, int, int));
1216 /* E void FDECL(mkmap, (lev_init *)); -- need sp_lev.h for lev_init */
1218 /* ### mkmaze.c ### */
1220 E void FDECL(wallification, (int, int, int, int));
1221 E void FDECL(fix_wall_spines, (int, int, int, int));
1222 E void FDECL(walkfrom, (int, int, SCHAR_P));
1223 E void FDECL(makemaz, (const char *));
1224 E void FDECL(mazexy, (coord *));
1225 E void NDECL(bound_digging);
1226 E void FDECL(mkportal, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P));
1227 E boolean FDECL(bad_location, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P,
1228 XCHAR_P, XCHAR_P));
1229 E void FDECL(place_lregion, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P,
1230 XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, d_level *));
1231 E void NDECL(fixup_special);
1232 E void NDECL(fumaroles);
1233 E void NDECL(movebubbles);
1234 E void NDECL(water_friction);
1235 E void FDECL(save_waterlevel, (int, int));
1236 E void FDECL(restore_waterlevel, (int));
1237 E const char *FDECL(waterbody_name, (XCHAR_P, XCHAR_P));
1239 /* ### mkobj.c ### */
1241 E struct oextra *NDECL(newoextra);
1242 E void FDECL(copy_oextra, (struct obj *, struct obj *));
1243 E void FDECL(dealloc_oextra, (struct obj *));
1244 E void FDECL(newomonst, (struct obj *));
1245 E void FDECL(free_omonst, (struct obj *));
1246 E void FDECL(newomid, (struct obj *));
1247 E void FDECL(free_omid, (struct obj *));
1248 E void FDECL(newolong, (struct obj *));
1249 E void FDECL(free_olong, (struct obj *));
1250 E void FDECL(new_omailcmd, (struct obj *, const char *));
1251 E void FDECL(free_omailcmd, (struct obj *));
1252 E struct obj *FDECL(mkobj_at, (CHAR_P, int, int, BOOLEAN_P));
1253 E struct obj *FDECL(mksobj_at, (int, int, int, BOOLEAN_P, BOOLEAN_P));
1254 E struct obj *FDECL(mkobj, (CHAR_P, BOOLEAN_P));
1255 E int NDECL(rndmonnum);
1256 E boolean FDECL(bogon_is_pname, (CHAR_P));
1257 E struct obj *FDECL(splitobj, (struct obj *, long));
1258 E struct obj *FDECL(unsplitobj, (struct obj *));
1259 E void NDECL(clear_splitobjs);
1260 E void FDECL(replace_object, (struct obj *, struct obj *));
1261 E void FDECL(bill_dummy_object, (struct obj *));
1262 E void FDECL(costly_alteration, (struct obj *, int));
1263 E struct obj *FDECL(mksobj, (int, BOOLEAN_P, BOOLEAN_P));
1264 E int FDECL(bcsign, (struct obj *));
1265 E int FDECL(weight, (struct obj *));
1266 E struct obj *FDECL(mkgold, (long, int, int));
1267 E struct obj *FDECL(mkcorpstat, (int, struct monst *, struct permonst *, int,
1268 int, unsigned));
1269 E int FDECL(corpse_revive_type, (struct obj *));
1270 E struct obj *FDECL(obj_attach_mid, (struct obj *, unsigned));
1271 E struct monst *FDECL(get_mtraits, (struct obj *, BOOLEAN_P));
1272 E struct obj *FDECL(mk_tt_object, (int, int, int));
1273 E struct obj *FDECL(mk_named_object,
1274 (int, struct permonst *, int, int, const char *));
1275 E struct obj *FDECL(rnd_treefruit_at, (int, int));
1276 E void FDECL(set_corpsenm, (struct obj *, int));
1277 E void FDECL(start_corpse_timeout, (struct obj *));
1278 E void FDECL(bless, (struct obj *));
1279 E void FDECL(unbless, (struct obj *));
1280 E void FDECL(curse, (struct obj *));
1281 E void FDECL(uncurse, (struct obj *));
1282 E void FDECL(blessorcurse, (struct obj *, int));
1283 E boolean FDECL(is_flammable, (struct obj *));
1284 E boolean FDECL(is_rottable, (struct obj *));
1285 E void FDECL(place_object, (struct obj *, int, int));
1286 E void FDECL(remove_object, (struct obj *));
1287 E void FDECL(discard_minvent, (struct monst *));
1288 E void FDECL(obj_extract_self, (struct obj *));
1289 E void FDECL(extract_nobj, (struct obj *, struct obj **));
1290 E void FDECL(extract_nexthere, (struct obj *, struct obj **));
1291 E int FDECL(add_to_minv, (struct monst *, struct obj *));
1292 E struct obj *FDECL(add_to_container, (struct obj *, struct obj *));
1293 E void FDECL(add_to_migration, (struct obj *));
1294 E void FDECL(add_to_buried, (struct obj *));
1295 E void FDECL(dealloc_obj, (struct obj *));
1296 E void FDECL(obj_ice_effects, (int, int, BOOLEAN_P));
1297 E long FDECL(peek_at_iced_corpse_age, (struct obj *));
1298 E int FDECL(hornoplenty, (struct obj *, BOOLEAN_P));
1299 E void NDECL(obj_sanity_check);
1300 E struct obj *FDECL(obj_nexto, (struct obj *));
1301 E struct obj *FDECL(obj_nexto_xy, (struct obj *, int, int, BOOLEAN_P));
1302 E struct obj *FDECL(obj_absorb, (struct obj **, struct obj **));
1303 E struct obj *FDECL(obj_meld, (struct obj **, struct obj **));
1305 /* ### mkroom.c ### */
1307 E void FDECL(mkroom, (int));
1308 E void FDECL(fill_zoo, (struct mkroom *));
1309 E struct permonst *NDECL(antholemon);
1310 E boolean FDECL(nexttodoor, (int, int));
1311 E boolean FDECL(has_dnstairs, (struct mkroom *));
1312 E boolean FDECL(has_upstairs, (struct mkroom *));
1313 E int FDECL(somex, (struct mkroom *));
1314 E int FDECL(somey, (struct mkroom *));
1315 E boolean FDECL(inside_room, (struct mkroom *, XCHAR_P, XCHAR_P));
1316 E boolean FDECL(somexy, (struct mkroom *, coord *));
1317 E void FDECL(mkundead, (coord *, BOOLEAN_P, int));
1318 E struct permonst *NDECL(courtmon);
1319 E void FDECL(save_rooms, (int));
1320 E void FDECL(rest_rooms, (int));
1321 E struct mkroom *FDECL(search_special, (SCHAR_P));
1322 E int FDECL(cmap_to_type, (int));
1324 /* ### mon.c ### */
1326 E void NDECL(mon_sanity_check);
1327 E int FDECL(undead_to_corpse, (int));
1328 E int FDECL(genus, (int, int));
1329 E int FDECL(pm_to_cham, (int));
1330 E int FDECL(minliquid, (struct monst *));
1331 E int NDECL(movemon);
1332 E int FDECL(meatmetal, (struct monst *));
1333 E int FDECL(meatobj, (struct monst *));
1334 E void FDECL(mpickgold, (struct monst *));
1335 E boolean FDECL(mpickstuff, (struct monst *, const char *));
1336 E int FDECL(curr_mon_load, (struct monst *));
1337 E int FDECL(max_mon_load, (struct monst *));
1338 E int FDECL(can_carry, (struct monst *, struct obj *));
1339 E int FDECL(mfndpos, (struct monst *, coord *, long *, long));
1340 E boolean FDECL(monnear, (struct monst *, int, int));
1341 E void NDECL(dmonsfree);
1342 E int FDECL(mcalcmove, (struct monst *));
1343 E void NDECL(mcalcdistress);
1344 E void FDECL(replmon, (struct monst *, struct monst *));
1345 E void FDECL(relmon, (struct monst *, struct monst **));
1346 E struct obj *FDECL(mlifesaver, (struct monst *));
1347 E boolean FDECL(corpse_chance, (struct monst *, struct monst *, BOOLEAN_P));
1348 E void FDECL(mondead, (struct monst *));
1349 E void FDECL(mondied, (struct monst *));
1350 E void FDECL(mongone, (struct monst *));
1351 E void FDECL(monstone, (struct monst *));
1352 E void FDECL(monkilled, (struct monst *, const char *, int));
1353 E void FDECL(unstuck, (struct monst *));
1354 E void FDECL(killed, (struct monst *));
1355 E void FDECL(xkilled, (struct monst *, int));
1356 E void FDECL(mon_to_stone, (struct monst *));
1357 E void FDECL(m_into_limbo, (struct monst *));
1358 E void FDECL(mnexto, (struct monst *));
1359 E void FDECL(maybe_mnexto, (struct monst *));
1360 E boolean FDECL(mnearto, (struct monst *, XCHAR_P, XCHAR_P, BOOLEAN_P));
1361 E void FDECL(m_respond, (struct monst *));
1362 E void FDECL(setmangry, (struct monst *, BOOLEAN_P));
1363 E void FDECL(wakeup, (struct monst *, BOOLEAN_P));
1364 E void NDECL(wake_nearby);
1365 E void FDECL(wake_nearto, (int, int, int));
1366 E void FDECL(seemimic, (struct monst *));
1367 E void NDECL(rescham);
1368 E void NDECL(restartcham);
1369 E void FDECL(restore_cham, (struct monst *));
1370 E boolean FDECL(hideunder, (struct monst *));
1371 E void FDECL(hide_monst, (struct monst *));
1372 E void FDECL(mon_animal_list, (BOOLEAN_P));
1373 E int FDECL(select_newcham_form, (struct monst *));
1374 E void FDECL(mgender_from_permonst, (struct monst *, struct permonst *));
1375 E int FDECL(newcham,
1376 (struct monst *, struct permonst *, BOOLEAN_P, BOOLEAN_P));
1377 E int FDECL(can_be_hatched, (int));
1378 E int FDECL(egg_type_from_parent, (int, BOOLEAN_P));
1379 E boolean FDECL(dead_species, (int, BOOLEAN_P));
1380 E void NDECL(kill_genocided_monsters);
1381 E void FDECL(golemeffects, (struct monst *, int, int));
1382 E boolean FDECL(angry_guards, (BOOLEAN_P));
1383 E void NDECL(pacify_guards);
1384 E void FDECL(decide_to_shapeshift, (struct monst *, int));
1385 E boolean FDECL(vamp_stone, (struct monst *));
1387 /* ### mondata.c ### */
1389 E void FDECL(set_mon_data, (struct monst *, struct permonst *, int));
1390 E struct attack *FDECL(attacktype_fordmg, (struct permonst *, int, int));
1391 E boolean FDECL(attacktype, (struct permonst *, int));
1392 E boolean FDECL(noattacks, (struct permonst *));
1393 E boolean FDECL(poly_when_stoned, (struct permonst *));
1394 E boolean FDECL(resists_drli, (struct monst *));
1395 E boolean FDECL(resists_magm, (struct monst *));
1396 E boolean FDECL(resists_blnd, (struct monst *));
1397 E boolean
1398 FDECL(can_blnd, (struct monst *, struct monst *, UCHAR_P, struct obj *));
1399 E boolean FDECL(ranged_attk, (struct permonst *));
1400 E boolean FDECL(hates_silver, (struct permonst *));
1401 E boolean FDECL(mon_hates_silver, (struct monst *));
1402 E boolean FDECL(passes_bars, (struct permonst *));
1403 E boolean FDECL(can_blow, (struct monst *));
1404 E boolean FDECL(can_be_strangled, (struct monst *));
1405 E boolean FDECL(can_track, (struct permonst *));
1406 E boolean FDECL(breakarm, (struct permonst *));
1407 E boolean FDECL(sliparm, (struct permonst *));
1408 E boolean FDECL(sticks, (struct permonst *));
1409 E boolean FDECL(cantvomit, (struct permonst *));
1410 E int FDECL(num_horns, (struct permonst *));
1411 /* E boolean FDECL(canseemon, (struct monst *)); */
1412 E struct attack *FDECL(dmgtype_fromattack, (struct permonst *, int, int));
1413 E boolean FDECL(dmgtype, (struct permonst *, int));
1414 E int FDECL(max_passive_dmg, (struct monst *, struct monst *));
1415 E boolean FDECL(same_race, (struct permonst *, struct permonst *));
1416 E int FDECL(monsndx, (struct permonst *));
1417 E int FDECL(name_to_mon, (const char *));
1418 E int FDECL(name_to_monclass, (const char *, int *));
1419 E int FDECL(gender, (struct monst *));
1420 E int FDECL(pronoun_gender, (struct monst *));
1421 E boolean FDECL(levl_follower, (struct monst *));
1422 E int FDECL(little_to_big, (int));
1423 E int FDECL(big_to_little, (int));
1424 E const char *FDECL(locomotion, (const struct permonst *, const char *));
1425 E const char *FDECL(stagger, (const struct permonst *, const char *));
1426 E const char *FDECL(on_fire, (struct permonst *, struct attack *));
1427 E const struct permonst *FDECL(raceptr, (struct monst *));
1428 E boolean FDECL(olfaction, (struct permonst *));
1430 /* ### monmove.c ### */
1432 E boolean FDECL(itsstuck, (struct monst *));
1433 E boolean FDECL(mb_trapped, (struct monst *));
1434 E boolean FDECL(monhaskey, (struct monst *, BOOLEAN_P));
1435 E void FDECL(mon_regen, (struct monst *, BOOLEAN_P));
1436 E int FDECL(dochugw, (struct monst *));
1437 E boolean FDECL(onscary, (int, int, struct monst *));
1438 E void FDECL(monflee, (struct monst *, int, BOOLEAN_P, BOOLEAN_P));
1439 E void FDECL(mon_yells, (struct monst *, const char *));
1440 E int FDECL(dochug, (struct monst *));
1441 E boolean FDECL(m_digweapon_check, (struct monst *, XCHAR_P, XCHAR_P));
1442 E int FDECL(m_move, (struct monst *, int));
1443 E void FDECL(dissolve_bars, (int, int));
1444 E boolean FDECL(closed_door, (int, int));
1445 E boolean FDECL(accessible, (int, int));
1446 E void FDECL(set_apparxy, (struct monst *));
1447 E boolean FDECL(can_ooze, (struct monst *));
1448 E boolean FDECL(can_fog, (struct monst *));
1449 E boolean FDECL(should_displace,
1450 (struct monst *, coord *, long *, int, XCHAR_P, XCHAR_P));
1451 E boolean FDECL(undesirable_disp, (struct monst *, XCHAR_P, XCHAR_P));
1453 /* ### monst.c ### */
1455 E void NDECL(monst_init);
1457 /* ### monstr.c ### */
1459 E void NDECL(monstr_init);
1461 /* ### mplayer.c ### */
1463 E struct monst *FDECL(mk_mplayer,
1464 (struct permonst *, XCHAR_P, XCHAR_P, BOOLEAN_P));
1465 E void FDECL(create_mplayers, (int, BOOLEAN_P));
1466 E void FDECL(mplayer_talk, (struct monst *));
1468 #if defined(MICRO) || defined(WIN32)
1470 /* ### msdos.c,os2.c,tos.c,winnt.c ### */
1472 #ifndef WIN32
1473 E int NDECL(tgetch);
1474 #endif
1475 #ifndef TOS
1476 E char NDECL(switchar);
1477 #endif
1478 #ifndef __GO32__
1479 E long FDECL(freediskspace, (char *));
1480 #ifdef MSDOS
1481 E int FDECL(findfirst_file, (char *));
1482 E int NDECL(findnext_file);
1483 E long FDECL(filesize_nh, (char *));
1484 #else
1485 E int FDECL(findfirst, (char *));
1486 E int NDECL(findnext);
1487 E long FDECL(filesize, (char *));
1488 #endif /* MSDOS */
1489 E char *NDECL(foundfile_buffer);
1490 #endif /* __GO32__ */
1491 E void FDECL(chdrive, (char *));
1492 #ifndef TOS
1493 E void NDECL(disable_ctrlP);
1494 E void NDECL(enable_ctrlP);
1495 #endif
1496 #if defined(MICRO) && !defined(WINNT)
1497 E void NDECL(get_scr_size);
1498 #ifndef TOS
1499 E void FDECL(gotoxy, (int, int));
1500 #endif
1501 #endif
1502 #ifdef TOS
1503 E int FDECL(_copyfile, (char *, char *));
1504 E int NDECL(kbhit);
1505 E void NDECL(set_colors);
1506 E void NDECL(restore_colors);
1507 #ifdef SUSPEND
1508 E int NDECL(dosuspend);
1509 #endif
1510 #endif /* TOS */
1511 #ifdef WIN32
1512 E char *FDECL(get_username, (int *));
1513 E void FDECL(nt_regularize, (char *));
1514 E int NDECL((*nt_kbhit));
1515 E void FDECL(Delay, (int));
1516 #endif /* WIN32 */
1517 #endif /* MICRO || WIN32 */
1519 /* ### mthrowu.c ### */
1521 E int FDECL(thitu, (int, int, struct obj *, const char *));
1522 E int FDECL(ohitmon, (struct monst *, struct obj *, int, BOOLEAN_P));
1523 E void FDECL(thrwmu, (struct monst *));
1524 E int FDECL(spitmu, (struct monst *, struct attack *));
1525 E int FDECL(breamu, (struct monst *, struct attack *));
1526 E boolean FDECL(linedup, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, int));
1527 E boolean FDECL(lined_up, (struct monst *));
1528 E struct obj *FDECL(m_carrying, (struct monst *, int));
1529 E int FDECL(thrwmm, (struct monst *, struct monst *));
1530 E int FDECL(spitmm, (struct monst *, struct attack *, struct monst *));
1531 E int FDECL(breamm, (struct monst *, struct attack *, struct monst *));
1532 E void FDECL(m_useupall, (struct monst *, struct obj *));
1533 E void FDECL(m_useup, (struct monst *, struct obj *));
1534 E void FDECL(m_throw, (struct monst *, int, int, int, int, int, struct obj *));
1535 E void FDECL(hit_bars, (struct obj **, int, int, int, int,
1536 BOOLEAN_P, BOOLEAN_P));
1537 E boolean FDECL(hits_bars, (struct obj **, int, int, int, int, int, int));
1539 /* ### muse.c ### */
1541 E boolean FDECL(find_defensive, (struct monst *));
1542 E int FDECL(use_defensive, (struct monst *));
1543 E int FDECL(rnd_defensive_item, (struct monst *));
1544 E boolean FDECL(find_offensive, (struct monst *));
1545 #ifdef USE_TRAMPOLI
1546 E int FDECL(mbhitm, (struct monst *, struct obj *));
1547 #endif
1548 E int FDECL(use_offensive, (struct monst *));
1549 E int FDECL(rnd_offensive_item, (struct monst *));
1550 E boolean FDECL(find_misc, (struct monst *));
1551 E int FDECL(use_misc, (struct monst *));
1552 E int FDECL(rnd_misc_item, (struct monst *));
1553 E boolean FDECL(searches_for_item, (struct monst *, struct obj *));
1554 E boolean FDECL(mon_reflects, (struct monst *, const char *));
1555 E boolean FDECL(ureflects, (const char *, const char *));
1556 E boolean FDECL(munstone, (struct monst *, BOOLEAN_P));
1557 E boolean FDECL(munslime, (struct monst *, BOOLEAN_P));
1559 /* ### music.c ### */
1561 E void FDECL(awaken_soldiers, (struct monst *));
1562 E int FDECL(do_play_instrument, (struct obj *));
1564 /* ### nhlan.c ### */
1565 #ifdef LAN_FEATURES
1566 E void NDECL(init_lan_features);
1567 E char *NDECL(lan_username);
1568 #endif
1570 /* ### nhregex.c ### */
1571 E struct nhregex *NDECL(regex_init);
1572 E boolean FDECL(regex_compile, (const char *, struct nhregex *));
1573 E const char *FDECL(regex_error_desc, (struct nhregex *));
1574 E boolean FDECL(regex_match, (const char *, struct nhregex *));
1575 E void FDECL(regex_free, (struct nhregex *));
1577 /* ### nttty.c ### */
1579 #ifdef WIN32
1580 E void NDECL(get_scr_size);
1581 E int NDECL(nttty_kbhit);
1582 E void FDECL(nttty_open, (int));
1583 E void NDECL(nttty_rubout);
1584 E int NDECL(tgetch);
1585 E int FDECL(ntposkey, (int *, int *, int *));
1586 E void FDECL(set_output_mode, (int));
1587 E void NDECL(synch_cursor);
1588 #endif
1590 /* ### o_init.c ### */
1592 E void NDECL(init_objects);
1593 E void FDECL(obj_shuffle_range, (int, int *, int *));
1594 E int NDECL(find_skates);
1595 E void NDECL(oinit);
1596 E void FDECL(savenames, (int, int));
1597 E void FDECL(restnames, (int));
1598 E void FDECL(discover_object, (int, BOOLEAN_P, BOOLEAN_P));
1599 E void FDECL(undiscover_object, (int));
1600 E int NDECL(dodiscovered);
1601 E int NDECL(doclassdisco);
1602 E void NDECL(rename_disco);
1604 /* ### objects.c ### */
1606 E void NDECL(objects_init);
1608 /* ### objnam.c ### */
1610 E char *FDECL(obj_typename, (int));
1611 E char *FDECL(simple_typename, (int));
1612 E boolean FDECL(obj_is_pname, (struct obj *));
1613 E char *FDECL(distant_name, (struct obj *, char *(*)(OBJ_P)));
1614 E char *FDECL(fruitname, (BOOLEAN_P));
1615 E char *FDECL(xname, (struct obj *));
1616 E char *FDECL(mshot_xname, (struct obj *));
1617 E boolean FDECL(the_unique_obj, (struct obj *));
1618 E boolean FDECL(the_unique_pm, (struct permonst *));
1619 E boolean FDECL(erosion_matters, (struct obj *));
1620 E char *FDECL(doname, (struct obj *));
1621 E char *FDECL(doname_with_price, (struct obj *));
1622 E char *FDECL(doname_vague_quan, (struct obj *));
1623 E boolean FDECL(not_fully_identified, (struct obj *));
1624 E char *FDECL(corpse_xname, (struct obj *, const char *, unsigned));
1625 E char *FDECL(cxname, (struct obj *));
1626 E char *FDECL(cxname_singular, (struct obj *));
1627 E char *FDECL(killer_xname, (struct obj *));
1628 E char *FDECL(short_oname,
1629 (struct obj *, char *(*)(OBJ_P), char *(*)(OBJ_P), unsigned));
1630 E const char *FDECL(singular, (struct obj *, char *(*)(OBJ_P)));
1631 E char *FDECL(an, (const char *));
1632 E char *FDECL(An, (const char *));
1633 E char *FDECL(The, (const char *));
1634 E char *FDECL(the, (const char *));
1635 E char *FDECL(aobjnam, (struct obj *, const char *));
1636 E char *FDECL(yobjnam, (struct obj *, const char *));
1637 E char *FDECL(Yobjnam2, (struct obj *, const char *));
1638 E char *FDECL(Tobjnam, (struct obj *, const char *));
1639 E char *FDECL(otense, (struct obj *, const char *));
1640 E char *FDECL(vtense, (const char *, const char *));
1641 E char *FDECL(Doname2, (struct obj *));
1642 E char *FDECL(yname, (struct obj *));
1643 E char *FDECL(Yname2, (struct obj *));
1644 E char *FDECL(ysimple_name, (struct obj *));
1645 E char *FDECL(Ysimple_name2, (struct obj *));
1646 E char *FDECL(simpleonames, (struct obj *));
1647 E char *FDECL(ansimpleoname, (struct obj *));
1648 E char *FDECL(thesimpleoname, (struct obj *));
1649 E char *FDECL(bare_artifactname, (struct obj *));
1650 E char *FDECL(makeplural, (const char *));
1651 E char *FDECL(makesingular, (const char *));
1652 E struct obj *FDECL(readobjnam, (char *, struct obj *));
1653 E int FDECL(rnd_class, (int, int));
1654 E const char *FDECL(suit_simple_name, (struct obj *));
1655 E const char *FDECL(cloak_simple_name, (struct obj *));
1656 E const char *FDECL(helm_simple_name, (struct obj *));
1657 E const char *FDECL(mimic_obj_name, (struct monst *));
1658 E char *FDECL(safe_qbuf, (char *, const char *, const char *, struct obj *,
1659 char *(*)(OBJ_P), char *(*)(OBJ_P), const char *));
1661 /* ### options.c ### */
1663 E void NDECL(reglyph_darkroom);
1664 E boolean FDECL(match_optname, (const char *, const char *, int, BOOLEAN_P));
1665 E void NDECL(initoptions);
1666 E void NDECL(initoptions_init);
1667 E void NDECL(initoptions_finish);
1668 E void FDECL(parseoptions, (char *, BOOLEAN_P, BOOLEAN_P));
1669 E int NDECL(doset);
1670 E int NDECL(dotogglepickup);
1671 E void NDECL(option_help);
1672 E void FDECL(next_opt, (winid, const char *));
1673 E int FDECL(fruitadd, (char *, struct fruit *));
1674 E int FDECL(choose_classes_menu, (const char *, int, BOOLEAN_P,
1675 char *, char *));
1676 E void FDECL(parsebindings, (char *));
1677 E void FDECL(add_menu_cmd_alias, (CHAR_P, CHAR_P));
1678 E char FDECL(get_menu_cmd_key, (CHAR_P));
1679 E char FDECL(map_menu_cmd, (CHAR_P));
1680 E void FDECL(show_menu_controls, (winid, BOOLEAN_P));
1681 E void FDECL(assign_warnings, (uchar *));
1682 E char *FDECL(nh_getenv, (const char *));
1683 E void FDECL(set_duplicate_opt_detection, (int));
1684 E void FDECL(set_wc_option_mod_status, (unsigned long, int));
1685 E void FDECL(set_wc2_option_mod_status, (unsigned long, int));
1686 E void FDECL(set_option_mod_status, (const char *, int));
1687 E int FDECL(add_autopickup_exception, (const char *));
1688 E void NDECL(free_autopickup_exceptions);
1689 E int FDECL(load_symset, (const char *, int));
1690 E void NDECL(free_symsets);
1691 E boolean FDECL(parsesymbols, (char *));
1692 E struct symparse *FDECL(match_sym, (char *));
1693 E void NDECL(set_playmode);
1694 E int FDECL(sym_val, (const char *));
1695 E const char *FDECL(clr2colorname, (int));
1696 E int FDECL(match_str2clr, (char *));
1697 E boolean FDECL(add_menu_coloring, (char *));
1698 E boolean FDECL(get_menu_coloring, (char *, int *, int *));
1699 E void NDECL(free_menu_coloring);
1700 E boolean FDECL(msgtype_parse_add, (char *));
1701 E int FDECL(msgtype_type, (const char *, BOOLEAN_P));
1702 E void FDECL(hide_unhide_msgtypes, (BOOLEAN_P, int));
1703 E void NDECL(msgtype_free);
1705 /* ### pager.c ### */
1707 E char *FDECL(self_lookat, (char *));
1708 E void FDECL(mhidden_description, (struct monst *, BOOLEAN_P, char *));
1709 E boolean FDECL(object_from_map, (int,int,int,struct obj **));
1710 E int FDECL(do_screen_description, (coord, BOOLEAN_P, int, char *,
1711 const char **));
1712 E int FDECL(do_look, (int, coord *));
1713 E int NDECL(dowhatis);
1714 E int NDECL(doquickwhatis);
1715 E int NDECL(doidtrap);
1716 E int NDECL(dowhatdoes);
1717 E char *FDECL(dowhatdoes_core, (CHAR_P, char *));
1718 E int NDECL(dohelp);
1719 E int NDECL(dohistory);
1721 /* ### pcmain.c ### */
1723 #if defined(MICRO) || defined(WIN32)
1724 #ifdef CHDIR
1725 E void FDECL(chdirx, (char *, BOOLEAN_P));
1726 #endif /* CHDIR */
1727 E boolean NDECL(authorize_wizard_mode);
1728 #endif /* MICRO || WIN32 */
1730 /* ### pcsys.c ### */
1732 #if defined(MICRO) || defined(WIN32)
1733 E void NDECL(flushout);
1734 E int NDECL(dosh);
1735 #ifdef MFLOPPY
1736 E void FDECL(eraseall, (const char *, const char *));
1737 E void FDECL(copybones, (int));
1738 E void NDECL(playwoRAMdisk);
1739 E int FDECL(saveDiskPrompt, (int));
1740 E void NDECL(gameDiskPrompt);
1741 #endif
1742 E void FDECL(append_slash, (char *));
1743 E void FDECL(getreturn, (const char *));
1744 #ifndef AMIGA
1745 E void VDECL(msmsg, (const char *, ...));
1746 #endif
1747 E FILE *FDECL(fopenp, (const char *, const char *));
1748 #endif /* MICRO || WIN32 */
1750 /* ### pctty.c ### */
1752 #if defined(MICRO) || defined(WIN32)
1753 E void NDECL(gettty);
1754 E void FDECL(settty, (const char *));
1755 E void NDECL(setftty);
1756 E void VDECL(error, (const char *, ...));
1757 #if defined(TIMED_DELAY) && defined(_MSC_VER)
1758 E void FDECL(msleep, (unsigned));
1759 #endif
1760 #endif /* MICRO || WIN32 */
1762 /* ### pcunix.c ### */
1764 #if defined(MICRO)
1765 E void FDECL(regularize, (char *));
1766 #endif /* MICRO */
1767 #if defined(PC_LOCKING)
1768 E void NDECL(getlock);
1769 #endif
1771 /* ### pickup.c ### */
1773 E int FDECL(collect_obj_classes, (char *, struct obj *, BOOLEAN_P,
1774 boolean FDECL((*), (OBJ_P)), int *));
1775 E boolean FDECL(rider_corpse_revival, (struct obj *, BOOLEAN_P));
1776 E void FDECL(add_valid_menu_class, (int));
1777 E boolean FDECL(allow_all, (struct obj *));
1778 E boolean FDECL(allow_category, (struct obj *));
1779 E boolean FDECL(is_worn_by_type, (struct obj *));
1780 E int FDECL(ck_bag, (struct obj *));
1781 #ifdef USE_TRAMPOLI
1782 E int FDECL(in_container, (struct obj *));
1783 E int FDECL(out_container, (struct obj *));
1784 #endif
1785 E int FDECL(pickup, (int));
1786 E int FDECL(pickup_object, (struct obj *, long, BOOLEAN_P));
1787 E int FDECL(query_category, (const char *, struct obj *, int,
1788 menu_item **, int));
1789 E int FDECL(query_objlist, (const char *, struct obj **, int,
1790 menu_item **, int, boolean (*)(OBJ_P)));
1791 E struct obj *FDECL(pick_obj, (struct obj *));
1792 E int NDECL(encumber_msg);
1793 E int FDECL(container_at, (int, int, BOOLEAN_P));
1794 E int NDECL(doloot);
1795 E boolean FDECL(container_gone, (int (*)(OBJ_P)));
1796 E boolean NDECL(u_handsy);
1797 E int FDECL(use_container, (struct obj **, int, BOOLEAN_P));
1798 E int FDECL(loot_mon, (struct monst *, int *, boolean *));
1799 E int NDECL(dotip);
1800 E boolean FDECL(is_autopickup_exception, (struct obj *, BOOLEAN_P));
1802 /* ### pline.c ### */
1804 #ifdef DUMPLOG
1805 E void FDECL(dumplogmsg, (const char *));
1806 E void NDECL(dumplogfreemessages);
1807 #endif
1808 E void VDECL(pline, (const char *, ...)) PRINTF_F(1, 2);
1809 E void VDECL(Norep, (const char *, ...)) PRINTF_F(1, 2);
1810 E void NDECL(free_youbuf);
1811 E void VDECL(You, (const char *, ...)) PRINTF_F(1, 2);
1812 E void VDECL(Your, (const char *, ...)) PRINTF_F(1, 2);
1813 E void VDECL(You_feel, (const char *, ...)) PRINTF_F(1, 2);
1814 E void VDECL(You_cant, (const char *, ...)) PRINTF_F(1, 2);
1815 E void VDECL(You_hear, (const char *, ...)) PRINTF_F(1, 2);
1816 E void VDECL(You_see, (const char *, ...)) PRINTF_F(1, 2);
1817 E void VDECL(pline_The, (const char *, ...)) PRINTF_F(1, 2);
1818 E void VDECL(There, (const char *, ...)) PRINTF_F(1, 2);
1819 E void VDECL(verbalize, (const char *, ...)) PRINTF_F(1, 2);
1820 E void VDECL(raw_printf, (const char *, ...)) PRINTF_F(1, 2);
1821 E void VDECL(impossible, (const char *, ...)) PRINTF_F(1, 2);
1822 E const char *FDECL(align_str, (ALIGNTYP_P));
1823 E void FDECL(mstatusline, (struct monst *));
1824 E void NDECL(ustatusline);
1825 E void NDECL(self_invis_message);
1826 E char *FDECL(piousness, (BOOLEAN_P, const char *));
1827 E void FDECL(pudding_merge_message, (struct obj *, struct obj *));
1829 /* ### polyself.c ### */
1831 E void NDECL(set_uasmon);
1832 E void NDECL(float_vs_flight);
1833 E void NDECL(change_sex);
1834 E void FDECL(polyself, (int));
1835 E int FDECL(polymon, (int));
1836 E void NDECL(rehumanize);
1837 E int NDECL(dobreathe);
1838 E int NDECL(dospit);
1839 E int NDECL(doremove);
1840 E int NDECL(dospinweb);
1841 E int NDECL(dosummon);
1842 E int NDECL(dogaze);
1843 E int NDECL(dohide);
1844 E int NDECL(dopoly);
1845 E int NDECL(domindblast);
1846 E void FDECL(skinback, (BOOLEAN_P));
1847 E const char *FDECL(mbodypart, (struct monst *, int));
1848 E const char *FDECL(body_part, (int));
1849 E int NDECL(poly_gender);
1850 E void FDECL(ugolemeffects, (int, int));
1852 /* ### potion.c ### */
1854 E void FDECL(set_itimeout, (long *, long));
1855 E void FDECL(incr_itimeout, (long *, int));
1856 E void FDECL(make_confused, (long, BOOLEAN_P));
1857 E void FDECL(make_stunned, (long, BOOLEAN_P));
1858 E void FDECL(make_blinded, (long, BOOLEAN_P));
1859 E void FDECL(make_sick, (long, const char *, BOOLEAN_P, int));
1860 E void FDECL(make_slimed, (long, const char *));
1861 E void FDECL(make_stoned, (long, const char *, int, const char *));
1862 E void FDECL(make_vomiting, (long, BOOLEAN_P));
1863 E boolean FDECL(make_hallucinated, (long, BOOLEAN_P, long));
1864 E void FDECL(make_deaf, (long, BOOLEAN_P));
1865 E int NDECL(dodrink);
1866 E int FDECL(dopotion, (struct obj *));
1867 E int FDECL(peffects, (struct obj *));
1868 E void FDECL(healup, (int, int, BOOLEAN_P, BOOLEAN_P));
1869 E void FDECL(strange_feeling, (struct obj *, const char *));
1870 E void FDECL(potionhit, (struct monst *, struct obj *, BOOLEAN_P));
1871 E void FDECL(potionbreathe, (struct obj *));
1872 E int NDECL(dodip);
1873 E void FDECL(mongrantswish, (struct monst **));
1874 E void FDECL(djinni_from_bottle, (struct obj *));
1875 E struct monst *FDECL(split_mon, (struct monst *, struct monst *));
1876 E const char *NDECL(bottlename);
1878 /* ### pray.c ### */
1880 E boolean FDECL(critically_low_hp, (BOOLEAN_P));
1881 #ifdef USE_TRAMPOLI
1882 E int NDECL(prayer_done);
1883 #endif
1884 E int NDECL(dosacrifice);
1885 E boolean FDECL(can_pray, (BOOLEAN_P));
1886 E int NDECL(dopray);
1887 E const char *NDECL(u_gname);
1888 E int NDECL(doturn);
1889 E const char *NDECL(a_gname);
1890 E const char *FDECL(a_gname_at, (XCHAR_P x, XCHAR_P y));
1891 E const char *FDECL(align_gname, (ALIGNTYP_P));
1892 E const char *FDECL(halu_gname, (ALIGNTYP_P));
1893 E const char *FDECL(align_gtitle, (ALIGNTYP_P));
1894 E void FDECL(altar_wrath, (int, int));
1896 /* ### priest.c ### */
1898 E int FDECL(move_special, (struct monst *, BOOLEAN_P, SCHAR_P, BOOLEAN_P,
1899 BOOLEAN_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P));
1900 E char FDECL(temple_occupied, (char *));
1901 E boolean FDECL(inhistemple, (struct monst *));
1902 E int FDECL(pri_move, (struct monst *));
1903 E void FDECL(priestini, (d_level *, struct mkroom *, int, int, BOOLEAN_P));
1904 E aligntyp FDECL(mon_aligntyp, (struct monst *));
1905 E char *FDECL(priestname, (struct monst *, char *));
1906 E boolean FDECL(p_coaligned, (struct monst *));
1907 E struct monst *FDECL(findpriest, (CHAR_P));
1908 E void FDECL(intemple, (int));
1909 E void FDECL(forget_temple_entry, (struct monst *));
1910 E void FDECL(priest_talk, (struct monst *));
1911 E struct monst *FDECL(mk_roamer, (struct permonst *, ALIGNTYP_P, XCHAR_P,
1912 XCHAR_P, BOOLEAN_P));
1913 E void FDECL(reset_hostility, (struct monst *));
1914 E boolean FDECL(in_your_sanctuary, (struct monst *, XCHAR_P, XCHAR_P));
1915 E void FDECL(ghod_hitsu, (struct monst *));
1916 E void NDECL(angry_priest);
1917 E void NDECL(clearpriests);
1918 E void FDECL(restpriest, (struct monst *, BOOLEAN_P));
1919 E void FDECL(newepri, (struct monst *));
1920 E void FDECL(free_epri, (struct monst *));
1922 /* ### quest.c ### */
1924 E void NDECL(onquest);
1925 E void NDECL(nemdead);
1926 E void FDECL(artitouch, (struct obj *));
1927 E boolean NDECL(ok_to_quest);
1928 E void FDECL(leader_speaks, (struct monst *));
1929 E void NDECL(nemesis_speaks);
1930 E void FDECL(quest_chat, (struct monst *));
1931 E void FDECL(quest_talk, (struct monst *));
1932 E void FDECL(quest_stat_check, (struct monst *));
1933 E void FDECL(finish_quest, (struct obj *));
1935 /* ### questpgr.c ### */
1937 E void NDECL(load_qtlist);
1938 E void NDECL(unload_qtlist);
1939 E short FDECL(quest_info, (int));
1940 E const char *NDECL(ldrname);
1941 E boolean FDECL(is_quest_artifact, (struct obj *));
1942 E void FDECL(com_pager, (int));
1943 E void FDECL(qt_pager, (int));
1944 E struct permonst *NDECL(qt_montype);
1945 E void NDECL(deliver_splev_message);
1947 /* ### random.c ### */
1949 #if defined(RANDOM) && !defined(__GO32__) /* djgpp has its own random */
1950 E void FDECL(srandom, (unsigned));
1951 E char *FDECL(initstate, (unsigned, char *, int));
1952 E char *FDECL(setstate, (char *));
1953 E long NDECL(random);
1954 #endif /* RANDOM */
1956 /* ### read.c ### */
1958 E void FDECL(learnscroll, (struct obj *));
1959 E char *FDECL(tshirt_text, (struct obj *, char *));
1960 E int NDECL(doread);
1961 E boolean FDECL(is_chargeable, (struct obj *));
1962 E void FDECL(recharge, (struct obj *, int));
1963 E void FDECL(forget_objects, (int));
1964 E void FDECL(forget_levels, (int));
1965 E void NDECL(forget_traps);
1966 E void FDECL(forget_map, (int));
1967 E int FDECL(seffects, (struct obj *));
1968 E void FDECL(drop_boulder_on_player,
1969 (BOOLEAN_P, BOOLEAN_P, BOOLEAN_P, BOOLEAN_P));
1970 E boolean FDECL(drop_boulder_on_monster, (int, int, BOOLEAN_P, BOOLEAN_P));
1971 E void FDECL(wand_explode, (struct obj *, int));
1972 #ifdef USE_TRAMPOLI
1973 E void FDECL(set_lit, (int, int, genericptr_t));
1974 #endif
1975 E void FDECL(litroom, (BOOLEAN_P, struct obj *));
1976 E void FDECL(do_genocide, (int));
1977 E void FDECL(punish, (struct obj *));
1978 E void NDECL(unpunish);
1979 E boolean FDECL(cant_revive, (int *, BOOLEAN_P, struct obj *));
1980 E boolean NDECL(create_particular);
1982 /* ### rect.c ### */
1984 E void NDECL(init_rect);
1985 E NhRect *FDECL(get_rect, (NhRect *));
1986 E NhRect *NDECL(rnd_rect);
1987 E void FDECL(remove_rect, (NhRect *));
1988 E void FDECL(add_rect, (NhRect *));
1989 E void FDECL(split_rects, (NhRect *, NhRect *));
1991 /* ## region.c ### */
1992 E void NDECL(clear_regions);
1993 E void NDECL(run_regions);
1994 E boolean FDECL(in_out_region, (XCHAR_P, XCHAR_P));
1995 E boolean FDECL(m_in_out_region, (struct monst *, XCHAR_P, XCHAR_P));
1996 E void NDECL(update_player_regions);
1997 E void FDECL(update_monster_region, (struct monst *));
1998 E NhRegion *FDECL(visible_region_at, (XCHAR_P, XCHAR_P));
1999 E void FDECL(show_region, (NhRegion *, XCHAR_P, XCHAR_P));
2000 E void FDECL(save_regions, (int, int));
2001 E void FDECL(rest_regions, (int, BOOLEAN_P));
2002 E void FDECL(region_stats, (const char *, char *, long *, long *));
2003 E NhRegion *FDECL(create_gas_cloud, (XCHAR_P, XCHAR_P, int, int));
2004 E boolean NDECL(region_danger);
2005 E void NDECL(region_safety);
2007 /* ### restore.c ### */
2009 E void FDECL(inven_inuse, (BOOLEAN_P));
2010 E int FDECL(dorecover, (int));
2011 E void FDECL(restcemetery, (int, struct cemetery **));
2012 E void FDECL(trickery, (char *));
2013 E void FDECL(getlev, (int, int, XCHAR_P, BOOLEAN_P));
2014 E void FDECL(get_plname_from_file, (int, char *));
2015 #ifdef SELECTSAVED
2016 E int FDECL(restore_menu, (winid));
2017 #endif
2018 E void NDECL(minit);
2019 E boolean FDECL(lookup_id_mapping, (unsigned, unsigned *));
2020 E void FDECL(mread, (int, genericptr_t, unsigned int));
2021 E int FDECL(validate, (int, const char *));
2022 E void NDECL(reset_restpref);
2023 E void FDECL(set_restpref, (const char *));
2024 E void FDECL(set_savepref, (const char *));
2026 /* ### rip.c ### */
2028 E void FDECL(genl_outrip, (winid, int, time_t));
2030 /* ### rnd.c ### */
2032 E int FDECL(rn2, (int));
2033 E int FDECL(rnl, (int));
2034 E int FDECL(rnd, (int));
2035 E int FDECL(d, (int, int));
2036 E int FDECL(rne, (int));
2037 E int FDECL(rnz, (int));
2039 /* ### role.c ### */
2041 E boolean FDECL(validrole, (int));
2042 E boolean FDECL(validrace, (int, int));
2043 E boolean FDECL(validgend, (int, int, int));
2044 E boolean FDECL(validalign, (int, int, int));
2045 E int NDECL(randrole);
2046 E int FDECL(randrace, (int));
2047 E int FDECL(randgend, (int, int));
2048 E int FDECL(randalign, (int, int));
2049 E int FDECL(str2role, (const char *));
2050 E int FDECL(str2race, (const char *));
2051 E int FDECL(str2gend, (const char *));
2052 E int FDECL(str2align, (const char *));
2053 E boolean FDECL(ok_role, (int, int, int, int));
2054 E int FDECL(pick_role, (int, int, int, int));
2055 E boolean FDECL(ok_race, (int, int, int, int));
2056 E int FDECL(pick_race, (int, int, int, int));
2057 E boolean FDECL(ok_gend, (int, int, int, int));
2058 E int FDECL(pick_gend, (int, int, int, int));
2059 E boolean FDECL(ok_align, (int, int, int, int));
2060 E int FDECL(pick_align, (int, int, int, int));
2061 E void NDECL(rigid_role_checks);
2062 E boolean FDECL(setrolefilter, (const char *));
2063 E boolean NDECL(gotrolefilter);
2064 E void NDECL(clearrolefilter);
2065 E char *FDECL(build_plselection_prompt, (char *, int, int, int, int, int));
2066 E char *FDECL(root_plselection_prompt, (char *, int, int, int, int, int));
2067 E void NDECL(plnamesuffix);
2068 E void FDECL(role_selection_prolog, (int, winid));
2069 E void FDECL(role_menu_extra, (int, winid, BOOLEAN_P));
2070 E void NDECL(role_init);
2071 E const char *FDECL(Hello, (struct monst *));
2072 E const char *NDECL(Goodbye);
2074 /* ### rumors.c ### */
2076 E char *FDECL(getrumor, (int, char *, BOOLEAN_P));
2077 E char *FDECL(get_rnd_text, (const char *, char *));
2078 E void FDECL(outrumor, (int, int));
2079 E void FDECL(outoracle, (BOOLEAN_P, BOOLEAN_P));
2080 E void FDECL(save_oracles, (int, int));
2081 E void FDECL(restore_oracles, (int));
2082 E int FDECL(doconsult, (struct monst *));
2083 E void NDECL(rumor_check);
2085 /* ### save.c ### */
2087 E int NDECL(dosave);
2088 E int NDECL(dosave0);
2089 E boolean FDECL(tricked_fileremoved, (int, char *));
2090 #ifdef INSURANCE
2091 E void NDECL(savestateinlock);
2092 #endif
2093 #ifdef MFLOPPY
2094 E boolean FDECL(savelev, (int, XCHAR_P, int));
2095 E boolean FDECL(swapin_file, (int));
2096 E void NDECL(co_false);
2097 #else
2098 E void FDECL(savelev, (int, XCHAR_P, int));
2099 #endif
2100 E genericptr_t FDECL(mon_to_buffer, (struct monst *, int *));
2101 E void FDECL(bufon, (int));
2102 E void FDECL(bufoff, (int));
2103 E void FDECL(bflush, (int));
2104 E void FDECL(bwrite, (int, genericptr_t, unsigned int));
2105 E void FDECL(bclose, (int));
2106 E void FDECL(def_bclose, (int));
2107 #if defined(ZEROCOMP)
2108 E void FDECL(zerocomp_bclose, (int));
2109 #endif
2110 E void FDECL(savecemetery, (int, int, struct cemetery **));
2111 E void FDECL(savefruitchn, (int, int));
2112 E void FDECL(store_plname_in_file, (int));
2113 E void NDECL(free_dungeons);
2114 E void NDECL(freedynamicdata);
2115 E void FDECL(store_savefileinfo, (int));
2117 /* ### shk.c ### */
2119 E long FDECL(money2mon, (struct monst *, long));
2120 E void FDECL(money2u, (struct monst *, long));
2121 E void FDECL(shkgone, (struct monst *));
2122 E void FDECL(set_residency, (struct monst *, BOOLEAN_P));
2123 E void FDECL(replshk, (struct monst *, struct monst *));
2124 E void FDECL(restshk, (struct monst *, BOOLEAN_P));
2125 E char FDECL(inside_shop, (XCHAR_P, XCHAR_P));
2126 E void FDECL(u_left_shop, (char *, BOOLEAN_P));
2127 E void FDECL(remote_burglary, (XCHAR_P, XCHAR_P));
2128 E void FDECL(u_entered_shop, (char *));
2129 E void FDECL(pick_pick, (struct obj *));
2130 E boolean FDECL(same_price, (struct obj *, struct obj *));
2131 E void NDECL(shopper_financial_report);
2132 E int FDECL(inhishop, (struct monst *));
2133 E struct monst *FDECL(shop_keeper, (CHAR_P));
2134 E boolean FDECL(tended_shop, (struct mkroom *));
2135 E boolean FDECL(is_unpaid, (struct obj *));
2136 E void FDECL(delete_contents, (struct obj *));
2137 E void FDECL(obfree, (struct obj *, struct obj *));
2138 E void FDECL(home_shk, (struct monst *, BOOLEAN_P));
2139 E void FDECL(make_happy_shk, (struct monst *, BOOLEAN_P));
2140 E void FDECL(make_happy_shoppers, (BOOLEAN_P));
2141 E void FDECL(hot_pursuit, (struct monst *));
2142 E void FDECL(make_angry_shk, (struct monst *, XCHAR_P, XCHAR_P));
2143 E int NDECL(dopay);
2144 E boolean FDECL(paybill, (int));
2145 E void NDECL(finish_paybill);
2146 E struct obj *FDECL(find_oid, (unsigned));
2147 E long FDECL(contained_cost,
2148 (struct obj *, struct monst *, long, BOOLEAN_P, BOOLEAN_P));
2149 E long FDECL(contained_gold, (struct obj *));
2150 E void FDECL(picked_container, (struct obj *));
2151 E void FDECL(alter_cost, (struct obj *, long));
2152 E long FDECL(unpaid_cost, (struct obj *, BOOLEAN_P));
2153 E boolean FDECL(billable, (struct monst **, struct obj *, CHAR_P, BOOLEAN_P));
2154 E void FDECL(addtobill, (struct obj *, BOOLEAN_P, BOOLEAN_P, BOOLEAN_P));
2155 E void FDECL(splitbill, (struct obj *, struct obj *));
2156 E void FDECL(subfrombill, (struct obj *, struct monst *));
2157 E long FDECL(stolen_value,
2158 (struct obj *, XCHAR_P, XCHAR_P, BOOLEAN_P, BOOLEAN_P));
2159 E void FDECL(sellobj_state, (int));
2160 E void FDECL(sellobj, (struct obj *, XCHAR_P, XCHAR_P));
2161 E int FDECL(doinvbill, (int));
2162 E struct monst *FDECL(shkcatch, (struct obj *, XCHAR_P, XCHAR_P));
2163 E void FDECL(add_damage, (XCHAR_P, XCHAR_P, long));
2164 E int FDECL(repair_damage, (struct monst *, struct damage *, BOOLEAN_P));
2165 E int FDECL(shk_move, (struct monst *));
2166 E void FDECL(after_shk_move, (struct monst *));
2167 E boolean FDECL(is_fshk, (struct monst *));
2168 E void FDECL(shopdig, (int));
2169 E void FDECL(pay_for_damage, (const char *, BOOLEAN_P));
2170 E boolean FDECL(costly_spot, (XCHAR_P, XCHAR_P));
2171 E struct obj *FDECL(shop_object, (XCHAR_P, XCHAR_P));
2172 E void FDECL(price_quote, (struct obj *));
2173 E void FDECL(shk_chat, (struct monst *));
2174 E void FDECL(check_unpaid_usage, (struct obj *, BOOLEAN_P));
2175 E void FDECL(check_unpaid, (struct obj *));
2176 E void FDECL(costly_gold, (XCHAR_P, XCHAR_P, long));
2177 E long FDECL(get_cost_of_shop_item, (struct obj *));
2178 E boolean FDECL(block_door, (XCHAR_P, XCHAR_P));
2179 E boolean FDECL(block_entry, (XCHAR_P, XCHAR_P));
2180 E char *FDECL(shk_your, (char *, struct obj *));
2181 E char *FDECL(Shk_Your, (char *, struct obj *));
2183 /* ### shknam.c ### */
2185 E void FDECL(neweshk, (struct monst *));
2186 E void FDECL(free_eshk, (struct monst *));
2187 E void FDECL(stock_room, (int, struct mkroom *));
2188 E boolean FDECL(saleable, (struct monst *, struct obj *));
2189 E int FDECL(get_shop_item, (int));
2190 E char *FDECL(Shknam, (struct monst *));
2191 E char *FDECL(shkname, (struct monst *));
2192 E boolean FDECL(shkname_is_pname, (struct monst *));
2193 E boolean FDECL(is_izchak, (struct monst *, BOOLEAN_P));
2195 /* ### sit.c ### */
2197 E void NDECL(take_gold);
2198 E int NDECL(dosit);
2199 E void NDECL(rndcurse);
2200 E void NDECL(attrcurse);
2202 /* ### sounds.c ### */
2204 E void NDECL(dosounds);
2205 E const char *FDECL(growl_sound, (struct monst *));
2206 E void FDECL(growl, (struct monst *));
2207 E void FDECL(yelp, (struct monst *));
2208 E void FDECL(whimper, (struct monst *));
2209 E void FDECL(beg, (struct monst *));
2210 E int NDECL(dotalk);
2211 #ifdef USER_SOUNDS
2212 E int FDECL(add_sound_mapping, (const char *));
2213 E void FDECL(play_sound_for_message, (const char *));
2214 #endif
2216 /* ### sys.c ### */
2218 E void NDECL(sys_early_init);
2219 E void NDECL(sysopt_release);
2220 E void FDECL(sysopt_seduce_set, (int));
2222 /* ### sys/msdos/sound.c ### */
2224 #ifdef MSDOS
2225 E int FDECL(assign_soundcard, (char *));
2226 #endif
2228 /* ### sp_lev.c ### */
2230 E boolean FDECL(check_room, (xchar *, xchar *, xchar *, xchar *, BOOLEAN_P));
2231 E boolean FDECL(create_room, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P,
2232 XCHAR_P, XCHAR_P, XCHAR_P));
2233 E void FDECL(create_secret_door, (struct mkroom *, XCHAR_P));
2234 E boolean
2235 FDECL(dig_corridor, (coord *, coord *, BOOLEAN_P, SCHAR_P, SCHAR_P));
2236 E void FDECL(fill_room, (struct mkroom *, BOOLEAN_P));
2237 E boolean FDECL(load_special, (const char *));
2239 /* ### spell.c ### */
2241 E void FDECL(book_cursed, (struct obj *));
2242 #ifdef USE_TRAMPOLI
2243 E int NDECL(learn);
2244 #endif
2245 E int FDECL(study_book, (struct obj *));
2246 E void FDECL(book_disappears, (struct obj *));
2247 E void FDECL(book_substitution, (struct obj *, struct obj *));
2248 E void NDECL(age_spells);
2249 E int NDECL(docast);
2250 E int FDECL(spell_skilltype, (int));
2251 E int FDECL(spelleffects, (int, BOOLEAN_P));
2252 E void NDECL(losespells);
2253 E int NDECL(dovspell);
2254 E void FDECL(initialspell, (struct obj *));
2256 /* ### steal.c ### */
2258 #ifdef USE_TRAMPOLI
2259 E int NDECL(stealarm);
2260 #endif
2261 E long FDECL(somegold, (long));
2262 E void FDECL(stealgold, (struct monst *));
2263 E void FDECL(remove_worn_item, (struct obj *, BOOLEAN_P));
2264 E int FDECL(steal, (struct monst *, char *));
2265 E int FDECL(mpickobj, (struct monst *, struct obj *));
2266 E void FDECL(stealamulet, (struct monst *));
2267 E void FDECL(maybe_absorb_item, (struct monst *, struct obj *, int, int));
2268 E void FDECL(mdrop_obj, (struct monst *, struct obj *, BOOLEAN_P));
2269 E void FDECL(mdrop_special_objs, (struct monst *));
2270 E void FDECL(relobj, (struct monst *, int, BOOLEAN_P));
2271 E struct obj *FDECL(findgold, (struct obj *));
2273 /* ### steed.c ### */
2275 E void NDECL(rider_cant_reach);
2276 E boolean FDECL(can_saddle, (struct monst *));
2277 E int FDECL(use_saddle, (struct obj *));
2278 E void FDECL(put_saddle_on_mon, (struct obj *, struct monst *));
2279 E boolean FDECL(can_ride, (struct monst *));
2280 E int NDECL(doride);
2281 E boolean FDECL(mount_steed, (struct monst *, BOOLEAN_P));
2282 E void NDECL(exercise_steed);
2283 E void NDECL(kick_steed);
2284 E void FDECL(dismount_steed, (int));
2285 E void FDECL(place_monster, (struct monst *, int, int));
2286 E boolean FDECL(stucksteed, (BOOLEAN_P));
2288 /* ### teleport.c ### */
2290 E boolean FDECL(goodpos, (int, int, struct monst *, unsigned));
2291 E boolean FDECL(enexto, (coord *, XCHAR_P, XCHAR_P, struct permonst *));
2292 E boolean FDECL(enexto_core, (coord *, XCHAR_P, XCHAR_P,
2293 struct permonst *, unsigned));
2294 E void FDECL(teleds, (int, int, BOOLEAN_P));
2295 E boolean FDECL(safe_teleds, (BOOLEAN_P));
2296 E boolean FDECL(teleport_pet, (struct monst *, BOOLEAN_P));
2297 E void NDECL(tele);
2298 E boolean FDECL(scrolltele, (struct obj *));
2299 E int NDECL(dotele);
2300 E void NDECL(level_tele);
2301 E void FDECL(domagicportal, (struct trap *));
2302 E void FDECL(tele_trap, (struct trap *));
2303 E void FDECL(level_tele_trap, (struct trap *, unsigned));
2304 E void FDECL(rloc_to, (struct monst *, int, int));
2305 E boolean FDECL(rloc, (struct monst *, BOOLEAN_P));
2306 E boolean FDECL(tele_restrict, (struct monst *));
2307 E void FDECL(mtele_trap, (struct monst *, struct trap *, int));
2308 E int FDECL(mlevel_tele_trap, (struct monst *, struct trap *,
2309 BOOLEAN_P, int));
2310 E boolean FDECL(rloco, (struct obj *));
2311 E int NDECL(random_teleport_level);
2312 E boolean FDECL(u_teleport_mon, (struct monst *, BOOLEAN_P));
2314 /* ### tile.c ### */
2315 #ifdef USE_TILES
2316 E void FDECL(substitute_tiles, (d_level *));
2317 #endif
2319 /* ### timeout.c ### */
2321 E void NDECL(burn_away_slime);
2322 E void NDECL(nh_timeout);
2323 E void FDECL(fall_asleep, (int, BOOLEAN_P));
2324 E void FDECL(attach_egg_hatch_timeout, (struct obj *, long));
2325 E void FDECL(attach_fig_transform_timeout, (struct obj *));
2326 E void FDECL(kill_egg, (struct obj *));
2327 E void FDECL(hatch_egg, (ANY_P *, long));
2328 E void FDECL(learn_egg_type, (int));
2329 E void FDECL(burn_object, (ANY_P *, long));
2330 E void FDECL(begin_burn, (struct obj *, BOOLEAN_P));
2331 E void FDECL(end_burn, (struct obj *, BOOLEAN_P));
2332 E void NDECL(do_storms);
2333 E boolean FDECL(start_timer, (long, SHORT_P, SHORT_P, ANY_P *));
2334 E long FDECL(stop_timer, (SHORT_P, ANY_P *));
2335 E long FDECL(peek_timer, (SHORT_P, ANY_P *));
2336 E void NDECL(run_timers);
2337 E void FDECL(obj_move_timers, (struct obj *, struct obj *));
2338 E void FDECL(obj_split_timers, (struct obj *, struct obj *));
2339 E void FDECL(obj_stop_timers, (struct obj *));
2340 E boolean FDECL(obj_has_timer, (struct obj *, SHORT_P));
2341 E void FDECL(spot_stop_timers, (XCHAR_P, XCHAR_P, SHORT_P));
2342 E long FDECL(spot_time_expires, (XCHAR_P, XCHAR_P, SHORT_P));
2343 E long FDECL(spot_time_left, (XCHAR_P, XCHAR_P, SHORT_P));
2344 E boolean FDECL(obj_is_local, (struct obj *));
2345 E void FDECL(save_timers, (int, int, int));
2346 E void FDECL(restore_timers, (int, int, BOOLEAN_P, long));
2347 E void FDECL(timer_stats, (const char *, char *, long *, long *));
2348 E void FDECL(relink_timers, (BOOLEAN_P));
2349 E int NDECL(wiz_timeout_queue);
2350 E void NDECL(timer_sanity_check);
2352 /* ### topten.c ### */
2354 E void FDECL(formatkiller, (char *, unsigned, int, BOOLEAN_P));
2355 E void FDECL(topten, (int, time_t));
2356 E void FDECL(prscore, (int, char **));
2357 E struct toptenentry *NDECL(get_rnd_toptenentry);
2358 E struct obj *FDECL(tt_oname, (struct obj *));
2360 /* ### track.c ### */
2362 E void NDECL(initrack);
2363 E void NDECL(settrack);
2364 E coord *FDECL(gettrack, (int, int));
2366 /* ### trap.c ### */
2368 E boolean FDECL(burnarmor, (struct monst *));
2369 E int FDECL(erode_obj, (struct obj *, const char *, int, int));
2370 E boolean FDECL(grease_protect, (struct obj *, const char *, struct monst *));
2371 E struct trap *FDECL(maketrap, (int, int, int));
2372 E void FDECL(fall_through, (BOOLEAN_P));
2373 E struct monst *FDECL(animate_statue,
2374 (struct obj *, XCHAR_P, XCHAR_P, int, int *));
2375 E struct monst *FDECL(activate_statue_trap,
2376 (struct trap *, XCHAR_P, XCHAR_P, BOOLEAN_P));
2377 E void FDECL(dotrap, (struct trap *, unsigned));
2378 E void FDECL(seetrap, (struct trap *));
2379 E void FDECL(feeltrap, (struct trap *));
2380 E int FDECL(mintrap, (struct monst *));
2381 E void FDECL(instapetrify, (const char *));
2382 E void FDECL(minstapetrify, (struct monst *, BOOLEAN_P));
2383 E void FDECL(selftouch, (const char *));
2384 E void FDECL(mselftouch, (struct monst *, const char *, BOOLEAN_P));
2385 E void NDECL(float_up);
2386 E void FDECL(fill_pit, (int, int));
2387 E int FDECL(float_down, (long, long));
2388 E void NDECL(climb_pit);
2389 E boolean FDECL(fire_damage, (struct obj *, BOOLEAN_P, XCHAR_P, XCHAR_P));
2390 E int FDECL(fire_damage_chain,
2391 (struct obj *, BOOLEAN_P, BOOLEAN_P, XCHAR_P, XCHAR_P));
2392 E void acid_damage(struct obj *);
2393 E int FDECL(water_damage, (struct obj *, const char *, BOOLEAN_P));
2394 E void FDECL(water_damage_chain, (struct obj *, BOOLEAN_P));
2395 E boolean NDECL(drown);
2396 E void FDECL(drain_en, (int));
2397 E int NDECL(dountrap);
2398 E void FDECL(cnv_trap_obj, (int, int, struct trap *, BOOLEAN_P));
2399 E int FDECL(untrap, (BOOLEAN_P));
2400 E boolean FDECL(openholdingtrap, (struct monst *, boolean *));
2401 E boolean FDECL(closeholdingtrap, (struct monst *, boolean *));
2402 E boolean FDECL(openfallingtrap, (struct monst *, BOOLEAN_P, boolean *));
2403 E boolean FDECL(chest_trap, (struct obj *, int, BOOLEAN_P));
2404 E void FDECL(deltrap, (struct trap *));
2405 E boolean FDECL(delfloortrap, (struct trap *));
2406 E struct trap *FDECL(t_at, (int, int));
2407 E void FDECL(b_trapped, (const char *, int));
2408 E boolean NDECL(unconscious);
2409 E void FDECL(blow_up_landmine, (struct trap *));
2410 E int FDECL(launch_obj, (SHORT_P, int, int, int, int, int));
2411 E boolean NDECL(launch_in_progress);
2412 E void NDECL(force_launch_placement);
2413 E boolean FDECL(uteetering_at_seen_pit, (struct trap *));
2414 E boolean NDECL(lava_effects);
2415 E void NDECL(sink_into_lava);
2416 E void NDECL(sokoban_guilt);
2418 /* ### u_init.c ### */
2420 E void NDECL(u_init);
2422 /* ### uhitm.c ### */
2424 E void FDECL(erode_armor, (struct monst *, int));
2425 E boolean FDECL(attack_checks, (struct monst *, struct obj *));
2426 E void FDECL(check_caitiff, (struct monst *));
2427 E int FDECL(find_roll_to_hit,
2428 (struct monst *, UCHAR_P, struct obj *, int *, int *));
2429 E boolean FDECL(attack, (struct monst *));
2430 E boolean FDECL(hmon, (struct monst *, struct obj *, int));
2431 E int FDECL(damageum, (struct monst *, struct attack *));
2432 E void FDECL(missum, (struct monst *, struct attack *, BOOLEAN_P));
2433 E int FDECL(passive, (struct monst *, BOOLEAN_P, int, UCHAR_P, BOOLEAN_P));
2434 E void FDECL(passive_obj, (struct monst *, struct obj *, struct attack *));
2435 E void FDECL(stumble_onto_mimic, (struct monst *));
2436 E int FDECL(flash_hits_mon, (struct monst *, struct obj *));
2437 E void FDECL(light_hits_gremlin, (struct monst *, int));
2439 /* ### unixmain.c ### */
2441 #ifdef UNIX
2442 #ifdef PORT_HELP
2443 E void NDECL(port_help);
2444 #endif
2445 E void FDECL(sethanguphandler, (void (*)(int)));
2446 E boolean NDECL(authorize_wizard_mode);
2447 E boolean FDECL(check_user_string, (char *));
2448 #endif /* UNIX */
2450 /* ### unixtty.c ### */
2452 #if defined(UNIX) || defined(__BEOS__)
2453 E void NDECL(gettty);
2454 E void FDECL(settty, (const char *));
2455 E void NDECL(setftty);
2456 E void NDECL(intron);
2457 E void NDECL(introff);
2458 E void VDECL(error, (const char *, ...)) PRINTF_F(1, 2);
2459 #endif /* UNIX || __BEOS__ */
2461 /* ### unixunix.c ### */
2463 #ifdef UNIX
2464 E void NDECL(getlock);
2465 E void FDECL(regularize, (char *));
2466 #if defined(TIMED_DELAY) && !defined(msleep) && defined(SYSV)
2467 E void FDECL(msleep, (unsigned));
2468 #endif
2469 #ifdef SHELL
2470 E int NDECL(dosh);
2471 #endif /* SHELL */
2472 #if defined(SHELL) || defined(DEF_PAGER) || defined(DEF_MAILREADER)
2473 E int FDECL(child, (int));
2474 #endif
2475 #ifdef PANICTRACE
2476 E boolean FDECL(file_exists, (const char *));
2477 #endif
2478 #endif /* UNIX */
2480 /* ### unixres.c ### */
2482 #ifdef UNIX
2483 #ifdef GNOME_GRAPHICS
2484 E int FDECL(hide_privileges, (BOOLEAN_P));
2485 #endif
2486 #endif /* UNIX */
2488 /* ### vault.c ### */
2490 E void FDECL(newegd, (struct monst *));
2491 E void FDECL(free_egd, (struct monst *));
2492 E boolean FDECL(grddead, (struct monst *));
2493 E char FDECL(vault_occupied, (char *));
2494 E void NDECL(invault);
2495 E int FDECL(gd_move, (struct monst *));
2496 E void NDECL(paygd);
2497 E long NDECL(hidden_gold);
2498 E boolean NDECL(gd_sound);
2499 E void FDECL(vault_gd_watching, (unsigned int));
2501 /* ### version.c ### */
2503 E char *FDECL(version_string, (char *));
2504 E char *FDECL(getversionstring, (char *));
2505 E int NDECL(doversion);
2506 E int NDECL(doextversion);
2507 #ifdef MICRO
2508 E boolean FDECL(comp_times, (long));
2509 #endif
2510 E boolean
2511 FDECL(check_version, (struct version_info *, const char *, BOOLEAN_P));
2512 E boolean FDECL(uptodate, (int, const char *));
2513 E void FDECL(store_version, (int));
2514 E unsigned long FDECL(get_feature_notice_ver, (char *));
2515 E unsigned long NDECL(get_current_feature_ver);
2516 E const char *FDECL(copyright_banner_line, (int));
2518 #ifdef RUNTIME_PORT_ID
2519 E void FDECL(append_port_id, (char *));
2520 #endif
2522 /* ### video.c ### */
2524 #ifdef MSDOS
2525 E int FDECL(assign_video, (char *));
2526 #ifdef NO_TERMS
2527 E void NDECL(gr_init);
2528 E void NDECL(gr_finish);
2529 #endif
2530 E void FDECL(tileview, (BOOLEAN_P));
2531 #endif
2532 #ifdef VIDEOSHADES
2533 E int FDECL(assign_videoshades, (char *));
2534 E int FDECL(assign_videocolors, (char *));
2535 #endif
2537 /* ### vis_tab.c ### */
2539 #ifdef VISION_TABLES
2540 E void NDECL(vis_tab_init);
2541 #endif
2543 /* ### vision.c ### */
2545 E void NDECL(vision_init);
2546 E int FDECL(does_block, (int, int, struct rm *));
2547 E void NDECL(vision_reset);
2548 E void FDECL(vision_recalc, (int));
2549 E void FDECL(block_point, (int, int));
2550 E void FDECL(unblock_point, (int, int));
2551 E boolean FDECL(clear_path, (int, int, int, int));
2552 E void FDECL(do_clear_area, (int, int, int,
2553 void (*)(int, int, genericptr), genericptr_t));
2554 E unsigned FDECL(howmonseen, (struct monst *));
2556 #ifdef VMS
2558 /* ### vmsfiles.c ### */
2560 E int FDECL(vms_link, (const char *, const char *));
2561 E int FDECL(vms_unlink, (const char *));
2562 E int FDECL(vms_creat, (const char *, unsigned int));
2563 E int FDECL(vms_open, (const char *, int, unsigned int));
2564 E boolean FDECL(same_dir, (const char *, const char *));
2565 E int FDECL(c__translate, (int));
2566 E char *FDECL(vms_basename, (const char *));
2568 /* ### vmsmail.c ### */
2570 E unsigned long NDECL(init_broadcast_trapping);
2571 E unsigned long NDECL(enable_broadcast_trapping);
2572 E unsigned long NDECL(disable_broadcast_trapping);
2573 #if 0
2574 E struct mail_info *NDECL(parse_next_broadcast);
2575 #endif /*0*/
2577 /* ### vmsmain.c ### */
2579 E int FDECL(main, (int, char **));
2580 #ifdef CHDIR
2581 E void FDECL(chdirx, (const char *, BOOLEAN_P));
2582 #endif /* CHDIR */
2583 E void FDECL(sethanguphandler, (void (*)(int)));
2584 E boolean NDECL(authorize_wizard_mode);
2586 /* ### vmsmisc.c ### */
2588 E void NDECL(vms_abort) NORETURN;
2589 E void FDECL(vms_exit, (int)) NORETURN;
2590 #ifdef PANICTRACE
2591 E void FDECL(vms_traceback, (int));
2592 #endif
2594 /* ### vmstty.c ### */
2596 E int NDECL(vms_getchar);
2597 E void NDECL(gettty);
2598 E void FDECL(settty, (const char *));
2599 E void FDECL(shuttty, (const char *));
2600 E void NDECL(setftty);
2601 E void NDECL(intron);
2602 E void NDECL(introff);
2603 E void VDECL(error, (const char *, ...)) PRINTF_F(1, 2);
2604 #ifdef TIMED_DELAY
2605 E void FDECL(msleep, (unsigned));
2606 #endif
2608 /* ### vmsunix.c ### */
2610 E void NDECL(getlock);
2611 E void FDECL(regularize, (char *));
2612 E int NDECL(vms_getuid);
2613 E boolean FDECL(file_is_stmlf, (int));
2614 E int FDECL(vms_define, (const char *, const char *, int));
2615 E int FDECL(vms_putenv, (const char *));
2616 E char *NDECL(verify_termcap);
2617 #if defined(CHDIR) || defined(SHELL) || defined(SECURE)
2618 E void NDECL(privoff);
2619 E void NDECL(privon);
2620 #endif
2621 #ifdef SHELL
2622 E int NDECL(dosh);
2623 #endif
2624 #if defined(SHELL) || defined(MAIL)
2625 E int FDECL(vms_doshell, (const char *, BOOLEAN_P));
2626 #endif
2627 #ifdef SUSPEND
2628 E int NDECL(dosuspend);
2629 #endif
2630 #ifdef SELECTSAVED
2631 E int FDECL(vms_get_saved_games, (const char *, char ***));
2632 #endif
2634 #endif /* VMS */
2636 /* ### weapon.c ### */
2638 E const char *FDECL(weapon_descr, (struct obj *));
2639 E int FDECL(hitval, (struct obj *, struct monst *));
2640 E int FDECL(dmgval, (struct obj *, struct monst *));
2641 E struct obj *FDECL(select_rwep, (struct monst *));
2642 E struct obj *FDECL(select_hwep, (struct monst *));
2643 E void FDECL(possibly_unwield, (struct monst *, BOOLEAN_P));
2644 E void FDECL(mwepgone, (struct monst *));
2645 E int FDECL(mon_wield_item, (struct monst *));
2646 E int NDECL(abon);
2647 E int NDECL(dbon);
2648 E void FDECL(wet_a_towel, (struct obj *, int, BOOLEAN_P));
2649 E void FDECL(dry_a_towel, (struct obj *, int, BOOLEAN_P));
2650 E int NDECL(enhance_weapon_skill);
2651 E void FDECL(unrestrict_weapon_skill, (int));
2652 E void FDECL(use_skill, (int, int));
2653 E void FDECL(add_weapon_skill, (int));
2654 E void FDECL(lose_weapon_skill, (int));
2655 E int FDECL(weapon_type, (struct obj *));
2656 E int NDECL(uwep_skill_type);
2657 E int FDECL(weapon_hit_bonus, (struct obj *));
2658 E int FDECL(weapon_dam_bonus, (struct obj *));
2659 E void FDECL(skill_init, (const struct def_skill *));
2661 /* ### were.c ### */
2663 E void FDECL(were_change, (struct monst *));
2664 E int FDECL(counter_were, (int));
2665 E int FDECL(were_beastie, (int));
2666 E void FDECL(new_were, (struct monst *));
2667 E int FDECL(were_summon, (struct permonst *, BOOLEAN_P, int *, char *));
2668 E void NDECL(you_were);
2669 E void FDECL(you_unwere, (BOOLEAN_P));
2670 E void FDECL(set_ulycn, (int));
2672 /* ### wield.c ### */
2674 E void FDECL(setuwep, (struct obj *));
2675 E void FDECL(setuqwep, (struct obj *));
2676 E void FDECL(setuswapwep, (struct obj *));
2677 E int NDECL(dowield);
2678 E int NDECL(doswapweapon);
2679 E int NDECL(dowieldquiver);
2680 E boolean FDECL(wield_tool, (struct obj *, const char *));
2681 E int NDECL(can_twoweapon);
2682 E void NDECL(drop_uswapwep);
2683 E int NDECL(dotwoweapon);
2684 E void NDECL(uwepgone);
2685 E void NDECL(uswapwepgone);
2686 E void NDECL(uqwepgone);
2687 E void NDECL(untwoweapon);
2688 E int FDECL(chwepon, (struct obj *, int));
2689 E int FDECL(welded, (struct obj *));
2690 E void FDECL(weldmsg, (struct obj *));
2691 E void FDECL(setmnotwielded, (struct monst *, struct obj *));
2692 E boolean FDECL(mwelded, (struct obj *));
2694 /* ### windows.c ### */
2696 E void FDECL(choose_windows, (const char *));
2697 #ifdef WINCHAIN
2698 void FDECL(addto_windowchain, (const char *s));
2699 void NDECL(commit_windowchain);
2700 #endif
2701 E boolean NDECL(genl_can_suspend_no);
2702 E boolean NDECL(genl_can_suspend_yes);
2703 E char FDECL(genl_message_menu, (CHAR_P, int, const char *));
2704 E void FDECL(genl_preference_update, (const char *));
2705 E char *FDECL(genl_getmsghistory, (BOOLEAN_P));
2706 E void FDECL(genl_putmsghistory, (const char *, BOOLEAN_P));
2707 #ifdef HANGUPHANDLING
2708 E void NDECL(nhwindows_hangup);
2709 #endif
2710 #ifdef STATUS_VIA_WINDOWPORT
2711 E void NDECL(genl_status_init);
2712 E void NDECL(genl_status_finish);
2713 E void FDECL(genl_status_enablefield,
2714 (int, const char *, const char *, BOOLEAN_P));
2715 E void FDECL(genl_status_update, (int, genericptr_t, int, int));
2716 #ifdef STATUS_HILITES
2717 E void FDECL(genl_status_threshold, (int, int, anything, int, int, int));
2718 #endif
2719 #endif
2721 E void FDECL(dump_open_log, (time_t));
2722 E void NDECL(dump_close_log);
2723 E void FDECL(dump_redirect, (BOOLEAN_P));
2724 E void FDECL(dump_forward_putstr, (winid, int, const char*, int));
2726 /* ### wizard.c ### */
2728 E void NDECL(amulet);
2729 E int FDECL(mon_has_amulet, (struct monst *));
2730 E int FDECL(mon_has_special, (struct monst *));
2731 E int FDECL(tactics, (struct monst *));
2732 E boolean FDECL(has_aggravatables, (struct monst *));
2733 E void NDECL(aggravate);
2734 E void NDECL(clonewiz);
2735 E int NDECL(pick_nasty);
2736 E int FDECL(nasty, (struct monst *));
2737 E void NDECL(resurrect);
2738 E void NDECL(intervene);
2739 E void NDECL(wizdead);
2740 E void FDECL(cuss, (struct monst *));
2742 /* ### worm.c ### */
2744 E int NDECL(get_wormno);
2745 E void FDECL(initworm, (struct monst *, int));
2746 E void FDECL(worm_move, (struct monst *));
2747 E void FDECL(worm_nomove, (struct monst *));
2748 E void FDECL(wormgone, (struct monst *));
2749 E void FDECL(wormhitu, (struct monst *));
2750 E void FDECL(cutworm, (struct monst *, XCHAR_P, XCHAR_P, struct obj *));
2751 E void FDECL(see_wsegs, (struct monst *));
2752 E void FDECL(detect_wsegs, (struct monst *, BOOLEAN_P));
2753 E void FDECL(save_worm, (int, int));
2754 E void FDECL(rest_worm, (int));
2755 E void FDECL(place_wsegs, (struct monst *));
2756 E void FDECL(remove_worm, (struct monst *));
2757 E void FDECL(place_worm_tail_randomly, (struct monst *, XCHAR_P, XCHAR_P));
2758 E int FDECL(size_wseg, (struct monst *));
2759 E int FDECL(count_wsegs, (struct monst *));
2760 E boolean FDECL(worm_known, (struct monst *));
2761 E boolean FDECL(worm_cross, (int, int, int, int));
2762 E int FDECL(wseg_at, (struct monst *, int, int));
2764 /* ### worn.c ### */
2766 E void FDECL(setworn, (struct obj *, long));
2767 E void FDECL(setnotworn, (struct obj *));
2768 E long FDECL(wearslot, (struct obj *));
2769 E void FDECL(mon_set_minvis, (struct monst *));
2770 E void FDECL(mon_adjust_speed, (struct monst *, int, struct obj *));
2771 E void FDECL(update_mon_intrinsics,
2772 (struct monst *, struct obj *, BOOLEAN_P, BOOLEAN_P));
2773 E int FDECL(find_mac, (struct monst *));
2774 E void FDECL(m_dowear, (struct monst *, BOOLEAN_P));
2775 E struct obj *FDECL(which_armor, (struct monst *, long));
2776 E void FDECL(mon_break_armor, (struct monst *, BOOLEAN_P));
2777 E void FDECL(bypass_obj, (struct obj *));
2778 E void NDECL(clear_bypasses);
2779 E void FDECL(bypass_objlist, (struct obj *, BOOLEAN_P));
2780 E struct obj *FDECL(nxt_unbypassed_obj, (struct obj *));
2781 E int FDECL(racial_exception, (struct monst *, struct obj *));
2783 /* ### write.c ### */
2785 E int FDECL(dowrite, (struct obj *));
2787 /* ### zap.c ### */
2789 E void FDECL(learnwand, (struct obj *));
2790 E int FDECL(bhitm, (struct monst *, struct obj *));
2791 E void FDECL(probe_monster, (struct monst *));
2792 E boolean FDECL(get_obj_location, (struct obj *, xchar *, xchar *, int));
2793 E boolean FDECL(get_mon_location, (struct monst *, xchar *, xchar *, int));
2794 E struct monst *FDECL(get_container_location,
2795 (struct obj * obj, int *, int *));
2796 E struct monst *FDECL(montraits, (struct obj *, coord *));
2797 E struct monst *FDECL(revive, (struct obj *, BOOLEAN_P));
2798 E int FDECL(unturn_dead, (struct monst *));
2799 E void FDECL(cancel_item, (struct obj *));
2800 E boolean FDECL(drain_item, (struct obj *, BOOLEAN_P));
2801 E struct obj *FDECL(poly_obj, (struct obj *, int));
2802 E boolean FDECL(obj_resists, (struct obj *, int, int));
2803 E boolean FDECL(obj_shudders, (struct obj *));
2804 E void FDECL(do_osshock, (struct obj *));
2805 E int FDECL(bhito, (struct obj *, struct obj *));
2806 E int FDECL(bhitpile,
2807 (struct obj *, int (*)(OBJ_P, OBJ_P), int, int, SCHAR_P));
2808 E int FDECL(zappable, (struct obj *));
2809 E void FDECL(zapnodir, (struct obj *));
2810 E int NDECL(dozap);
2811 E int FDECL(zapyourself, (struct obj *, BOOLEAN_P));
2812 E void FDECL(ubreatheu, (struct attack *));
2813 E int FDECL(lightdamage, (struct obj *, BOOLEAN_P, int));
2814 E boolean FDECL(flashburn, (long));
2815 E boolean FDECL(cancel_monst, (struct monst *, struct obj *, BOOLEAN_P,
2816 BOOLEAN_P, BOOLEAN_P));
2817 E void NDECL(zapsetup);
2818 E void NDECL(zapwrapup);
2819 E void FDECL(weffects, (struct obj *));
2820 E int FDECL(spell_damage_bonus, (int));
2821 E const char *FDECL(exclam, (int force));
2822 E void FDECL(hit, (const char *, struct monst *, const char *));
2823 E void FDECL(miss, (const char *, struct monst *));
2824 E struct monst *FDECL(bhit, (int, int, int, int, int (*)(MONST_P, OBJ_P),
2825 int (*)(OBJ_P, OBJ_P), struct obj **));
2826 E struct monst *FDECL(boomhit, (struct obj *, int, int));
2827 E int FDECL(zhitm, (struct monst *, int, int, struct obj **));
2828 E int FDECL(burn_floor_objects, (int, int, BOOLEAN_P, BOOLEAN_P));
2829 E void FDECL(buzz, (int, int, XCHAR_P, XCHAR_P, int, int));
2830 E void FDECL(dobuzz, (int, int, XCHAR_P, XCHAR_P, int, int, BOOLEAN_P));
2831 E void FDECL(melt_ice, (XCHAR_P, XCHAR_P, const char *));
2832 E void FDECL(start_melt_ice_timeout, (XCHAR_P, XCHAR_P, long));
2833 E void FDECL(melt_ice_away, (ANY_P *, long));
2834 E int FDECL(zap_over_floor, (XCHAR_P, XCHAR_P, int, boolean *, SHORT_P));
2835 E void FDECL(fracture_rock, (struct obj *));
2836 E boolean FDECL(break_statue, (struct obj *));
2837 E void FDECL(destroy_item, (int, int));
2838 E int FDECL(destroy_mitem, (struct monst *, int, int));
2839 E int FDECL(resist, (struct monst *, CHAR_P, int, int));
2840 E void NDECL(makewish);
2842 #endif /* !MAKEDEFS_C && !LEV_LEX_C */
2844 #undef E
2846 #endif /* EXTERN_H */