Unify putting a saddle on steed
[aNetHack.git] / include / extern.h
bloba15251e2c59a19705c41a6f1840c0756dd75d79e
1 /* NetHack 3.6 extern.h $NHDT-Date: 1454485430 2016/02/03 07:43:50 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.545 $ */
2 /* Copyright (c) Steve Creps, 1988. */
3 /* NetHack may be freely redistributed. See license for details. */
5 #ifndef EXTERN_H
6 #define EXTERN_H
8 #define E extern
10 /* ### alloc.c ### */
12 #if 0
13 E long *FDECL(alloc, (unsigned int));
14 #endif
15 E char *FDECL(fmt_ptr, (const genericptr));
17 /* This next pre-processor directive covers almost the entire file,
18 * interrupted only occasionally to pick up specific functions as needed. */
19 #if !defined(MAKEDEFS_C) && !defined(LEV_LEX_C)
21 /* ### allmain.c ### */
23 E void FDECL(moveloop, (BOOLEAN_P));
24 E void NDECL(stop_occupation);
25 E void NDECL(display_gamewindows);
26 E void NDECL(newgame);
27 E void FDECL(welcome, (BOOLEAN_P));
28 E time_t NDECL(get_realtime);
30 /* ### apply.c ### */
32 E int NDECL(doapply);
33 E int NDECL(dorub);
34 E int NDECL(dojump);
35 E int FDECL(jump, (int));
36 E int NDECL(number_leashed);
37 E void FDECL(o_unleash, (struct obj *));
38 E void FDECL(m_unleash, (struct monst *, BOOLEAN_P));
39 E void NDECL(unleash_all);
40 E boolean NDECL(next_to_u);
41 E struct obj *FDECL(get_mleash, (struct monst *));
42 E const char *NDECL(beautiful);
43 E void FDECL(check_leash, (XCHAR_P, XCHAR_P));
44 E boolean FDECL(um_dist, (XCHAR_P, XCHAR_P, XCHAR_P));
45 E boolean FDECL(snuff_candle, (struct obj *));
46 E boolean FDECL(snuff_lit, (struct obj *));
47 E boolean FDECL(catch_lit, (struct obj *));
48 E void FDECL(use_unicorn_horn, (struct obj *));
49 E boolean FDECL(tinnable, (struct obj *));
50 E void NDECL(reset_trapset);
51 E void FDECL(fig_transform, (ANY_P *, long));
52 E int FDECL(unfixable_trouble_count, (BOOLEAN_P));
54 /* ### artifact.c ### */
56 E void NDECL(init_artifacts);
57 E void FDECL(save_artifacts, (int));
58 E void FDECL(restore_artifacts, (int));
59 E const char *FDECL(artiname, (int));
60 E struct obj *FDECL(mk_artifact, (struct obj *, ALIGNTYP_P));
61 E const char *FDECL(artifact_name, (const char *, short *));
62 E boolean FDECL(exist_artifact, (int, const char *));
63 E void FDECL(artifact_exists, (struct obj *, const char *, BOOLEAN_P));
64 E int NDECL(nartifact_exist);
65 E boolean FDECL(arti_immune, (struct obj *, int));
66 E boolean FDECL(spec_ability, (struct obj *, unsigned long));
67 E boolean FDECL(confers_luck, (struct obj *));
68 E boolean FDECL(arti_reflects, (struct obj *));
69 E boolean FDECL(shade_glare, (struct obj *));
70 E boolean FDECL(restrict_name, (struct obj *, const char *));
71 E boolean FDECL(defends, (int, struct obj *));
72 E boolean FDECL(defends_when_carried, (int, struct obj *));
73 E boolean FDECL(protects, (struct obj *, BOOLEAN_P));
74 E void FDECL(set_artifact_intrinsic, (struct obj *, BOOLEAN_P, long));
75 E int FDECL(touch_artifact, (struct obj *, struct monst *));
76 E int FDECL(spec_abon, (struct obj *, struct monst *));
77 E int FDECL(spec_dbon, (struct obj *, struct monst *, int));
78 E void FDECL(discover_artifact, (XCHAR_P));
79 E boolean FDECL(undiscovered_artifact, (XCHAR_P));
80 E int FDECL(disp_artifact_discoveries, (winid));
81 E boolean FDECL(artifact_hit,
82 (struct monst *, struct monst *, struct obj *, int *, int));
83 E int NDECL(doinvoke);
84 E boolean FDECL(finesse_ahriman, (struct obj *));
85 E void FDECL(arti_speak, (struct obj *));
86 E boolean FDECL(artifact_light, (struct obj *));
87 E long FDECL(spec_m2, (struct obj *));
88 E boolean FDECL(artifact_has_invprop, (struct obj *, UCHAR_P));
89 E long FDECL(arti_cost, (struct obj *));
90 E struct obj *FDECL(what_gives, (long *));
91 E const char *FDECL(glow_color, (int));
92 E void FDECL(Sting_effects, (int));
93 E int FDECL(retouch_object, (struct obj **, BOOLEAN_P));
94 E void FDECL(retouch_equipment, (int));
96 /* ### attrib.c ### */
98 E boolean FDECL(adjattrib, (int, int, int));
99 E void FDECL(gainstr, (struct obj *, int, BOOLEAN_P));
100 E void FDECL(losestr, (int));
101 E void FDECL(poisontell, (int, BOOLEAN_P));
102 E void FDECL(poisoned, (const char *, int, const char *, int, BOOLEAN_P));
103 E void FDECL(change_luck, (SCHAR_P));
104 E int FDECL(stone_luck, (BOOLEAN_P));
105 E void NDECL(set_moreluck);
106 E void NDECL(restore_attrib);
107 E void FDECL(exercise, (int, BOOLEAN_P));
108 E void NDECL(exerchk);
109 E void FDECL(init_attr, (int));
110 E void NDECL(redist_attr);
111 E void FDECL(adjabil, (int, int));
112 E int NDECL(newhp);
113 E schar FDECL(acurr, (int));
114 E schar NDECL(acurrstr);
115 E boolean FDECL(extremeattr, (int));
116 E void FDECL(adjalign, (int));
117 E int FDECL(is_innate, (int));
118 E char *FDECL(from_what, (int));
119 E void FDECL(uchangealign, (int, int));
121 /* ### ball.c ### */
123 E void FDECL(ballrelease, (BOOLEAN_P));
124 E void NDECL(ballfall);
125 E void NDECL(placebc);
126 E void NDECL(unplacebc);
127 E void FDECL(set_bc, (int));
128 E void FDECL(move_bc, (int, int, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P));
129 E boolean FDECL(drag_ball, (XCHAR_P, XCHAR_P, int *, xchar *, xchar *,
130 xchar *, xchar *, boolean *, BOOLEAN_P));
131 E void FDECL(drop_ball, (XCHAR_P, XCHAR_P));
132 E void NDECL(drag_down);
134 /* ### bones.c ### */
136 E void FDECL(sanitize_name, (char *));
137 E void FDECL(drop_upon_death, (struct monst *, struct obj *, int, int));
138 E boolean NDECL(can_make_bones);
139 E void FDECL(savebones, (int, time_t, struct obj *));
140 E int NDECL(getbones);
142 /* ### botl.c ### */
144 E int FDECL(xlev_to_rank, (int));
145 E int FDECL(title_to_mon, (const char *, int *, int *));
146 E void NDECL(max_rank_sz);
147 #ifdef SCORE_ON_BOTL
148 E long NDECL(botl_score);
149 #endif
150 E int FDECL(describe_level, (char *));
151 E const char *FDECL(rank_of, (int, SHORT_P, BOOLEAN_P));
152 E void NDECL(bot);
153 #ifdef STATUS_VIA_WINDOWPORT
154 E void FDECL(status_initialize, (BOOLEAN_P));
155 E void NDECL(status_finish);
156 E void FDECL(status_notify_windowport, (BOOLEAN_P));
157 #ifdef STATUS_HILITES
158 E boolean FDECL(set_status_hilites, (char *op, BOOLEAN_P));
159 E void FDECL(clear_status_hilites, (BOOLEAN_P));
160 E char *FDECL(get_status_hilites, (char *, int));
161 E boolean NDECL(status_hilite_menu);
162 #endif
163 #endif
165 /* ### cmd.c ### */
167 E boolean FDECL(redraw_cmd, (CHAR_P));
168 #ifdef USE_TRAMPOLI
169 E int NDECL(doextcmd);
170 E int NDECL(domonability);
171 E int NDECL(doprev_message);
172 E int NDECL(timed_occupation);
173 E int NDECL(doattributes);
174 E int NDECL(wiz_detect);
175 E int NDECL(wiz_genesis);
176 E int NDECL(wiz_identify);
177 E int NDECL(wiz_level_tele);
178 E int NDECL(wiz_map);
179 E int NDECL(wiz_where);
180 E int NDECL(wiz_wish);
181 #endif /* USE_TRAMPOLI */
182 E void NDECL(reset_occupations);
183 E void FDECL(set_occupation, (int (*)(void), const char *, int));
184 E char NDECL(pgetchar);
185 E void FDECL(pushch, (CHAR_P));
186 E void FDECL(savech, (CHAR_P));
187 E void NDECL(add_debug_extended_commands);
188 E void FDECL(reset_commands, (BOOLEAN_P));
189 E void FDECL(rhack, (char *));
190 E int NDECL(doextlist);
191 E int NDECL(extcmd_via_menu);
192 E int NDECL(enter_explore_mode);
193 E void FDECL(enlightenment, (int, int));
194 E void FDECL(youhiding, (BOOLEAN_P, int));
195 E void FDECL(show_conduct, (int));
196 E int FDECL(xytod, (SCHAR_P, SCHAR_P));
197 E void FDECL(dtoxy, (coord *, int));
198 E int FDECL(movecmd, (CHAR_P));
199 E int NDECL(dxdy_moveok);
200 E int FDECL(getdir, (const char *));
201 E void NDECL(confdir);
202 E const char *FDECL(directionname, (int));
203 E int FDECL(isok, (int, int));
204 E int FDECL(get_adjacent_loc,
205 (const char *, const char *, XCHAR_P, XCHAR_P, coord *));
206 E const char *FDECL(click_to_cmd, (int, int, int));
207 E char FDECL(get_count, (char *, CHAR_P, long, long *));
208 #ifdef HANGUPHANDLING
209 E void FDECL(hangup, (int));
210 E void NDECL(end_of_input);
211 #endif
212 E char NDECL(readchar);
213 E void NDECL(sanity_check);
214 E char FDECL(yn_function, (const char *, const char *, CHAR_P));
215 E boolean FDECL(paranoid_query, (BOOLEAN_P, const char *));
217 /* ### dbridge.c ### */
219 E boolean FDECL(is_pool, (int, int));
220 E boolean FDECL(is_lava, (int, int));
221 E boolean FDECL(is_pool_or_lava, (int, int));
222 E boolean FDECL(is_ice, (int, int));
223 E boolean FDECL(is_moat, (int, int));
224 E schar FDECL(db_under_typ, (int));
225 E int FDECL(is_drawbridge_wall, (int, int));
226 E boolean FDECL(is_db_wall, (int, int));
227 E boolean FDECL(find_drawbridge, (int *, int *));
228 E boolean FDECL(create_drawbridge, (int, int, int, BOOLEAN_P));
229 E void FDECL(open_drawbridge, (int, int));
230 E void FDECL(close_drawbridge, (int, int));
231 E void FDECL(destroy_drawbridge, (int, int));
233 /* ### decl.c ### */
235 E void NDECL(decl_init);
237 /* ### detect.c ### */
239 E struct obj *FDECL(o_in, (struct obj *, CHAR_P));
240 E struct obj *FDECL(o_material, (struct obj *, unsigned));
241 E int FDECL(gold_detect, (struct obj *));
242 E int FDECL(food_detect, (struct obj *));
243 E int FDECL(object_detect, (struct obj *, int));
244 E int FDECL(monster_detect, (struct obj *, int));
245 E int FDECL(trap_detect, (struct obj *));
246 E const char *FDECL(level_distance, (d_level *));
247 E void FDECL(use_crystal_ball, (struct obj **));
248 E void NDECL(do_mapping);
249 E void NDECL(do_vicinity_map);
250 E void FDECL(cvt_sdoor_to_door, (struct rm *));
251 #ifdef USE_TRAMPOLI
252 E void FDECL(findone, (int, int, genericptr_t));
253 E void FDECL(openone, (int, int, genericptr_t));
254 #endif
255 E int NDECL(findit);
256 E int NDECL(openit);
257 E boolean FDECL(detecting, (void (*)(int, int, genericptr)));
258 E void FDECL(find_trap, (struct trap *));
259 E int FDECL(dosearch0, (int));
260 E int NDECL(dosearch);
261 E void NDECL(sokoban_detect);
262 E void FDECL(reveal_terrain, (int, int));
264 /* ### dig.c ### */
266 E int FDECL(dig_typ, (struct obj *, XCHAR_P, XCHAR_P));
267 E boolean NDECL(is_digging);
268 #ifdef USE_TRAMPOLI
269 E int NDECL(dig);
270 #endif
271 E int NDECL(holetime);
272 E boolean FDECL(dig_check, (struct monst *, BOOLEAN_P, int, int));
273 E void FDECL(digactualhole, (int, int, struct monst *, int));
274 E boolean FDECL(dighole, (BOOLEAN_P, BOOLEAN_P, coord *));
275 E int FDECL(use_pick_axe, (struct obj *));
276 E int FDECL(use_pick_axe2, (struct obj *));
277 E boolean FDECL(mdig_tunnel, (struct monst *));
278 E void FDECL(draft_message, (BOOLEAN_P));
279 E void FDECL(watch_dig, (struct monst *, XCHAR_P, XCHAR_P, BOOLEAN_P));
280 E void NDECL(zap_dig);
281 E struct obj *FDECL(bury_an_obj, (struct obj *, boolean *));
282 E void FDECL(bury_objs, (int, int));
283 E void FDECL(unearth_objs, (int, int));
284 E void FDECL(rot_organic, (ANY_P *, long));
285 E void FDECL(rot_corpse, (ANY_P *, long));
286 E struct obj *FDECL(buried_ball, (coord *));
287 E void NDECL(buried_ball_to_punishment);
288 E void NDECL(buried_ball_to_freedom);
289 E schar FDECL(fillholetyp, (int, int, BOOLEAN_P));
290 E void FDECL(liquid_flow,
291 (XCHAR_P, XCHAR_P, SCHAR_P, struct trap *, const char *));
292 E boolean FDECL(conjoined_pits, (struct trap *, struct trap *, BOOLEAN_P));
293 #if 0
294 E void FDECL(bury_monst, (struct monst *));
295 E void NDECL(bury_you);
296 E void NDECL(unearth_you);
297 E void NDECL(escape_tomb);
298 E void FDECL(bury_obj, (struct obj *));
299 #endif
301 /* ### display.c ### */
303 E void FDECL(magic_map_background, (XCHAR_P, XCHAR_P, int));
304 E void FDECL(map_background, (XCHAR_P, XCHAR_P, int));
305 E void FDECL(map_trap, (struct trap *, int));
306 E void FDECL(map_object, (struct obj *, int));
307 E void FDECL(map_invisible, (XCHAR_P, XCHAR_P));
308 E void FDECL(unmap_object, (int, int));
309 E void FDECL(map_location, (int, int, int));
310 E void FDECL(feel_newsym, (XCHAR_P, XCHAR_P));
311 E void FDECL(feel_location, (XCHAR_P, XCHAR_P));
312 E void FDECL(newsym, (int, int));
313 E void FDECL(newsym_force, (int, int));
314 E void FDECL(shieldeff, (XCHAR_P, XCHAR_P));
315 E void FDECL(tmp_at, (int, int));
316 E void FDECL(swallowed, (int));
317 E void FDECL(under_ground, (int));
318 E void FDECL(under_water, (int));
319 E void NDECL(see_monsters);
320 E void NDECL(set_mimic_blocking);
321 E void NDECL(see_objects);
322 E void NDECL(see_traps);
323 E void NDECL(curs_on_u);
324 E int NDECL(doredraw);
325 E void NDECL(docrt);
326 E void FDECL(show_glyph, (int, int, int));
327 E void NDECL(clear_glyph_buffer);
328 E void FDECL(row_refresh, (int, int, int));
329 E void NDECL(cls);
330 E void FDECL(flush_screen, (int));
331 E int FDECL(back_to_glyph, (XCHAR_P, XCHAR_P));
332 E int FDECL(zapdir_to_glyph, (int, int, int));
333 E int FDECL(glyph_at, (XCHAR_P, XCHAR_P));
334 E void NDECL(set_wall_state);
335 E void FDECL(unset_seenv, (struct rm *, int, int, int, int));
337 /* ### do.c ### */
339 #ifdef USE_TRAMPOLI
340 E int FDECL(drop, (struct obj *));
341 E int NDECL(wipeoff);
342 #endif
343 E int NDECL(dodrop);
344 E boolean FDECL(boulder_hits_pool, (struct obj *, int, int, BOOLEAN_P));
345 E boolean FDECL(flooreffects, (struct obj *, int, int, const char *));
346 E void FDECL(doaltarobj, (struct obj *));
347 E boolean FDECL(canletgo, (struct obj *, const char *));
348 E void FDECL(dropx, (struct obj *));
349 E void FDECL(dropy, (struct obj *));
350 E void FDECL(dropz, (struct obj *, BOOLEAN_P));
351 E void FDECL(obj_no_longer_held, (struct obj *));
352 E int NDECL(doddrop);
353 E int NDECL(dodown);
354 E int NDECL(doup);
355 #ifdef INSURANCE
356 E void NDECL(save_currentstate);
357 #endif
358 E void FDECL(goto_level, (d_level *, BOOLEAN_P, BOOLEAN_P, BOOLEAN_P));
359 E void FDECL(schedule_goto, (d_level *, BOOLEAN_P, BOOLEAN_P, int,
360 const char *, const char *));
361 E void NDECL(deferred_goto);
362 E boolean FDECL(revive_corpse, (struct obj *));
363 E void FDECL(revive_mon, (ANY_P *, long));
364 E int NDECL(donull);
365 E int NDECL(dowipe);
366 E void FDECL(set_wounded_legs, (long, int));
367 E void NDECL(heal_legs);
369 /* ### do_name.c ### */
371 E char *FDECL(coord_desc, (int, int, char *, CHAR_P));
372 E int FDECL(getpos, (coord *, BOOLEAN_P, const char *));
373 E void FDECL(getpos_sethilite, (void (*f)(int)));
374 E void FDECL(new_mname, (struct monst *, int));
375 E void FDECL(free_mname, (struct monst *));
376 E void FDECL(new_oname, (struct obj *, int));
377 E void FDECL(free_oname, (struct obj *));
378 E const char *FDECL(safe_oname, (struct obj *));
379 E struct monst *FDECL(christen_monst, (struct monst *, const char *));
380 E struct obj *FDECL(oname, (struct obj *, const char *));
381 E boolean FDECL(objtyp_is_callable, (int));
382 E int NDECL(docallcmd);
383 E void FDECL(docall, (struct obj *));
384 E const char *NDECL(rndghostname);
385 E char *FDECL(x_monnam, (struct monst *, int, const char *, int, BOOLEAN_P));
386 E char *FDECL(l_monnam, (struct monst *));
387 E char *FDECL(mon_nam, (struct monst *));
388 E char *FDECL(noit_mon_nam, (struct monst *));
389 E char *FDECL(Monnam, (struct monst *));
390 E char *FDECL(noit_Monnam, (struct monst *));
391 E char *FDECL(m_monnam, (struct monst *));
392 E char *FDECL(y_monnam, (struct monst *));
393 E char *FDECL(Adjmonnam, (struct monst *, const char *));
394 E char *FDECL(Amonnam, (struct monst *));
395 E char *FDECL(a_monnam, (struct monst *));
396 E char *FDECL(distant_monnam, (struct monst *, int, char *));
397 E char *FDECL(rndmonnam, (char *));
398 E const char *FDECL(hcolor, (const char *));
399 E const char *NDECL(rndcolor);
400 E const char *NDECL(roguename);
401 E struct obj *FDECL(realloc_obj,
402 (struct obj *, int, genericptr_t, int, const char *));
403 E char *FDECL(coyotename, (struct monst *, char *));
404 E const char *FDECL(noveltitle, (int *));
405 E const char *FDECL(lookup_novel, (const char *, int *));
407 /* ### do_wear.c ### */
409 #ifdef USE_TRAMPOLI
410 E int NDECL(Armor_on);
411 E int NDECL(Boots_on);
412 E int NDECL(Gloves_on);
413 E int NDECL(Helmet_on);
414 E int FDECL(select_off, (struct obj *));
415 E int NDECL(take_off);
416 #endif
417 E void FDECL(off_msg, (struct obj *));
418 E void FDECL(set_wear, (struct obj *));
419 E boolean FDECL(donning, (struct obj *));
420 E boolean FDECL(doffing, (struct obj *));
421 E void NDECL(cancel_don);
422 E int FDECL(stop_donning, (struct obj *));
423 E int NDECL(Armor_off);
424 E int NDECL(Armor_gone);
425 E int NDECL(Helmet_off);
426 E int NDECL(Gloves_off);
427 E int NDECL(Boots_off);
428 E int NDECL(Cloak_off);
429 E int NDECL(Shield_off);
430 E int NDECL(Shirt_off);
431 E void NDECL(Amulet_off);
432 E void FDECL(Ring_on, (struct obj *));
433 E void FDECL(Ring_off, (struct obj *));
434 E void FDECL(Ring_gone, (struct obj *));
435 E void FDECL(Blindf_on, (struct obj *));
436 E void FDECL(Blindf_off, (struct obj *));
437 E int NDECL(dotakeoff);
438 E int NDECL(doremring);
439 E int FDECL(cursed, (struct obj *));
440 E int FDECL(armoroff, (struct obj *));
441 E int FDECL(canwearobj, (struct obj *, long *, BOOLEAN_P));
442 E int NDECL(dowear);
443 E int NDECL(doputon);
444 E void NDECL(find_ac);
445 E void NDECL(glibr);
446 E struct obj *FDECL(some_armor, (struct monst *));
447 E struct obj *FDECL(stuck_ring, (struct obj *, int));
448 E struct obj *NDECL(unchanger);
449 E void NDECL(reset_remarm);
450 E int NDECL(doddoremarm);
451 E int FDECL(destroy_arm, (struct obj *));
452 E void FDECL(adj_abon, (struct obj *, SCHAR_P));
453 E boolean
454 FDECL(inaccessible_equipment, (struct obj *, const char *, BOOLEAN_P));
456 /* ### dog.c ### */
458 E void FDECL(newedog, (struct monst *));
459 E void FDECL(free_edog, (struct monst *));
460 E void FDECL(initedog, (struct monst *));
461 E struct monst *FDECL(make_familiar,
462 (struct obj *, XCHAR_P, XCHAR_P, BOOLEAN_P));
463 E struct monst *NDECL(makedog);
464 E void NDECL(update_mlstmv);
465 E void NDECL(losedogs);
466 E void FDECL(mon_arrive, (struct monst *, BOOLEAN_P));
467 E void FDECL(mon_catchup_elapsed_time, (struct monst *, long));
468 E void FDECL(keepdogs, (BOOLEAN_P));
469 E void FDECL(migrate_to_level, (struct monst *, XCHAR_P, XCHAR_P, coord *));
470 E int FDECL(dogfood, (struct monst *, struct obj *));
471 E boolean FDECL(tamedog, (struct monst *, struct obj *));
472 E void FDECL(abuse_dog, (struct monst *));
473 E void FDECL(wary_dog, (struct monst *, BOOLEAN_P));
475 /* ### dogmove.c ### */
477 E struct obj *FDECL(droppables, (struct monst *));
478 E int FDECL(dog_nutrition, (struct monst *, struct obj *));
479 E int FDECL(dog_eat, (struct monst *, struct obj *, int, int, BOOLEAN_P));
480 E int FDECL(dog_move, (struct monst *, int));
481 #ifdef USE_TRAMPOLI
482 E void FDECL(wantdoor, (int, int, genericptr_t));
483 #endif
484 E void FDECL(finish_meating, (struct monst *));
486 /* ### dokick.c ### */
488 E boolean FDECL(ghitm, (struct monst *, struct obj *));
489 E void FDECL(container_impact_dmg, (struct obj *, XCHAR_P, XCHAR_P));
490 E int NDECL(dokick);
491 E boolean FDECL(ship_object, (struct obj *, XCHAR_P, XCHAR_P, BOOLEAN_P));
492 E void FDECL(obj_delivery, (BOOLEAN_P));
493 E schar FDECL(down_gate, (XCHAR_P, XCHAR_P));
494 E void FDECL(impact_drop, (struct obj *, XCHAR_P, XCHAR_P, XCHAR_P));
496 /* ### dothrow.c ### */
498 E int NDECL(dothrow);
499 E int NDECL(dofire);
500 E void FDECL(endmultishot, (BOOLEAN_P));
501 E void FDECL(hitfloor, (struct obj *));
502 E void FDECL(hurtle, (int, int, int, BOOLEAN_P));
503 E void FDECL(mhurtle, (struct monst *, int, int, int));
504 E boolean FDECL(throwing_weapon, (struct obj *));
505 E void FDECL(throwit, (struct obj *, long, BOOLEAN_P));
506 E int FDECL(omon_adj, (struct monst *, struct obj *, BOOLEAN_P));
507 E int FDECL(thitmonst, (struct monst *, struct obj *));
508 E int FDECL(hero_breaks, (struct obj *, XCHAR_P, XCHAR_P, BOOLEAN_P));
509 E int FDECL(breaks, (struct obj *, XCHAR_P, XCHAR_P));
510 E void FDECL(release_camera_demon, (struct obj *, XCHAR_P, XCHAR_P));
511 E void FDECL(breakobj,
512 (struct obj *, XCHAR_P, XCHAR_P, BOOLEAN_P, BOOLEAN_P));
513 E boolean FDECL(breaktest, (struct obj *));
514 E boolean FDECL(walk_path, (coord *, coord *,
515 boolean (*)(genericptr, int, int), genericptr_t));
516 E boolean FDECL(hurtle_step, (genericptr_t, int, int));
518 /* ### drawing.c ### */
519 #endif /* !MAKEDEFS_C && !LEV_LEX_C */
520 E int FDECL(def_char_to_objclass, (CHAR_P));
521 E int FDECL(def_char_to_monclass, (CHAR_P));
522 #if !defined(MAKEDEFS_C) && !defined(LEV_LEX_C)
523 E void FDECL(switch_symbols, (int));
524 E void FDECL(assign_graphics, (int));
525 E void NDECL(init_r_symbols);
526 E void NDECL(init_symbols);
527 E void NDECL(update_bouldersym);
528 E void NDECL(init_showsyms);
529 E void NDECL(init_l_symbols);
530 E void FDECL(clear_symsetentry, (int, BOOLEAN_P));
531 E void FDECL(update_l_symset, (struct symparse *, int));
532 E void FDECL(update_r_symset, (struct symparse *, int));
533 E boolean FDECL(cursed_object_at, (int, int));
535 /* ### dungeon.c ### */
537 E void FDECL(save_dungeon, (int, BOOLEAN_P, BOOLEAN_P));
538 E void FDECL(restore_dungeon, (int));
539 E void FDECL(insert_branch, (branch *, BOOLEAN_P));
540 E void NDECL(init_dungeons);
541 E s_level *FDECL(find_level, (const char *));
542 E s_level *FDECL(Is_special, (d_level *));
543 E branch *FDECL(Is_branchlev, (d_level *));
544 E boolean FDECL(builds_up, (d_level *));
545 E xchar FDECL(ledger_no, (d_level *));
546 E xchar NDECL(maxledgerno);
547 E schar FDECL(depth, (d_level *));
548 E xchar FDECL(dunlev, (d_level *));
549 E xchar FDECL(dunlevs_in_dungeon, (d_level *));
550 E xchar FDECL(ledger_to_dnum, (XCHAR_P));
551 E xchar FDECL(ledger_to_dlev, (XCHAR_P));
552 E xchar FDECL(deepest_lev_reached, (BOOLEAN_P));
553 E boolean FDECL(on_level, (d_level *, d_level *));
554 E void FDECL(next_level, (BOOLEAN_P));
555 E void FDECL(prev_level, (BOOLEAN_P));
556 E void FDECL(u_on_newpos, (int, int));
557 E void FDECL(u_on_rndspot, (int));
558 E void FDECL(u_on_sstairs, (int));
559 E void NDECL(u_on_upstairs);
560 E void NDECL(u_on_dnstairs);
561 E boolean FDECL(On_stairs, (XCHAR_P, XCHAR_P));
562 E void FDECL(get_level, (d_level *, int));
563 E boolean FDECL(Is_botlevel, (d_level *));
564 E boolean FDECL(Can_fall_thru, (d_level *));
565 E boolean FDECL(Can_dig_down, (d_level *));
566 E boolean FDECL(Can_rise_up, (int, int, d_level *));
567 E boolean FDECL(has_ceiling, (d_level *));
568 E boolean FDECL(In_quest, (d_level *));
569 E boolean FDECL(In_mines, (d_level *));
570 E branch *FDECL(dungeon_branch, (const char *));
571 E boolean FDECL(at_dgn_entrance, (const char *));
572 E boolean FDECL(In_hell, (d_level *));
573 E boolean FDECL(In_V_tower, (d_level *));
574 E boolean FDECL(On_W_tower_level, (d_level *));
575 E boolean FDECL(In_W_tower, (int, int, d_level *));
576 E void FDECL(find_hell, (d_level *));
577 E void FDECL(goto_hell, (BOOLEAN_P, BOOLEAN_P));
578 E void FDECL(assign_level, (d_level *, d_level *));
579 E void FDECL(assign_rnd_level, (d_level *, d_level *, int));
580 E int FDECL(induced_align, (int));
581 E boolean FDECL(Invocation_lev, (d_level *));
582 E xchar NDECL(level_difficulty);
583 E schar FDECL(lev_by_name, (const char *));
584 E schar FDECL(print_dungeon, (BOOLEAN_P, schar *, xchar *));
585 E char *FDECL(get_annotation, (d_level *));
586 E int NDECL(donamelevel);
587 E int NDECL(dooverview);
588 E void FDECL(show_overview, (int, int));
589 E void FDECL(forget_mapseen, (int));
590 E void FDECL(init_mapseen, (d_level *));
591 E void NDECL(recalc_mapseen);
592 E void FDECL(mapseen_temple, (struct monst *));
593 E void FDECL(room_discovered, (int));
594 E void FDECL(recbranch_mapseen, (d_level *, d_level *));
595 E void FDECL(remdun_mapseen, (int));
597 /* ### eat.c ### */
599 #ifdef USE_TRAMPOLI
600 E int NDECL(eatmdone);
601 E int NDECL(eatfood);
602 E int NDECL(opentin);
603 E int NDECL(unfaint);
604 #endif
605 E void NDECL(eatmupdate);
606 E boolean FDECL(is_edible, (struct obj *));
607 E void NDECL(init_uhunger);
608 E int NDECL(Hear_again);
609 E void NDECL(reset_eat);
610 E int NDECL(doeat);
611 E int FDECL(use_tin_opener, (struct obj *));
612 E void NDECL(gethungry);
613 E void FDECL(morehungry, (int));
614 E void FDECL(lesshungry, (int));
615 E boolean NDECL(is_fainted);
616 E void NDECL(reset_faint);
617 E void NDECL(violated_vegetarian);
618 E void FDECL(newuhs, (BOOLEAN_P));
619 E struct obj *FDECL(floorfood, (const char *, int));
620 E void NDECL(vomit);
621 E int FDECL(eaten_stat, (int, struct obj *));
622 E void FDECL(food_disappears, (struct obj *));
623 E void FDECL(food_substitution, (struct obj *, struct obj *));
624 E void FDECL(eating_conducts, (struct permonst *));
625 E int FDECL(eat_brains, (struct monst *, struct monst *, BOOLEAN_P, int *));
626 E void NDECL(fix_petrification);
627 E void FDECL(consume_oeaten, (struct obj *, int));
628 E boolean FDECL(maybe_finished_meal, (BOOLEAN_P));
629 E void FDECL(set_tin_variety, (struct obj *, int));
630 E int FDECL(tin_variety_txt, (char *, int *));
631 E void FDECL(tin_details, (struct obj *, int, char *));
632 E boolean FDECL(Popeye, (int));
634 /* ### end.c ### */
636 E void FDECL(done1, (int));
637 E int NDECL(done2);
638 #ifdef USE_TRAMPOLI
639 E void FDECL(done_intr, (int));
640 #endif
641 E void FDECL(done_in_by, (struct monst *, int));
642 #endif /* !MAKEDEFS_C && !LEV_LEX_C */
643 E void VDECL(panic, (const char *, ...)) PRINTF_F(1, 2) NORETURN;
644 #if !defined(MAKEDEFS_C) && !defined(LEV_LEX_C)
645 E void FDECL(done, (int));
646 E void FDECL(container_contents, (struct obj *, BOOLEAN_P,
647 BOOLEAN_P, BOOLEAN_P));
648 E void FDECL(terminate, (int)) NORETURN;
649 E int NDECL(dovanquished);
650 E int NDECL(num_genocides);
651 E void FDECL(delayed_killer, (int, int, const char *));
652 E struct kinfo *FDECL(find_delayed_killer, (int));
653 E void FDECL(dealloc_killer, (struct kinfo *));
654 E void FDECL(save_killers, (int, int));
655 E void FDECL(restore_killers, (int));
656 E char *FDECL(build_english_list, (char *));
657 #if defined(PANICTRACE) && !defined(NO_SIGNAL)
658 E void FDECL(panictrace_setsignals, (BOOLEAN_P));
659 #endif
661 /* ### engrave.c ### */
663 E char *FDECL(random_engraving, (char *));
664 E void FDECL(wipeout_text, (char *, int, unsigned));
665 E boolean FDECL(can_reach_floor, (BOOLEAN_P));
666 E void FDECL(cant_reach_floor, (int, int, BOOLEAN_P, BOOLEAN_P));
667 E const char *FDECL(surface, (int, int));
668 E const char *FDECL(ceiling, (int, int));
669 E struct engr *FDECL(engr_at, (XCHAR_P, XCHAR_P));
670 E int FDECL(sengr_at, (const char *, XCHAR_P, XCHAR_P, BOOLEAN_P));
671 E void FDECL(u_wipe_engr, (int));
672 E void FDECL(wipe_engr_at, (XCHAR_P, XCHAR_P, XCHAR_P, BOOLEAN_P));
673 E void FDECL(read_engr_at, (int, int));
674 E void FDECL(make_engr_at, (int, int, const char *, long, XCHAR_P));
675 E void FDECL(del_engr_at, (int, int));
676 E int NDECL(freehand);
677 E int NDECL(doengrave);
678 E void NDECL(sanitize_engravings);
679 E void FDECL(save_engravings, (int, int));
680 E void FDECL(rest_engravings, (int));
681 E void FDECL(del_engr, (struct engr *));
682 E void FDECL(rloc_engr, (struct engr *));
683 E void FDECL(make_grave, (int, int, const char *));
685 /* ### exper.c ### */
687 E int NDECL(newpw);
688 E int FDECL(experience, (struct monst *, int));
689 E void FDECL(more_experienced, (int, int));
690 E void FDECL(losexp, (const char *));
691 E void NDECL(newexplevel);
692 E void FDECL(pluslvl, (BOOLEAN_P));
693 E long FDECL(rndexp, (BOOLEAN_P));
695 /* ### explode.c ### */
697 E void FDECL(explode, (int, int, int, int, CHAR_P, int));
698 E long FDECL(scatter, (int, int, int, unsigned int, struct obj *));
699 E void FDECL(splatter_burning_oil, (int, int));
700 E void FDECL(explode_oil, (struct obj *, int, int));
702 /* ### extralev.c ### */
704 E void NDECL(makeroguerooms);
705 E void FDECL(corr, (int, int));
706 E void NDECL(makerogueghost);
708 /* ### files.c ### */
710 E char *FDECL(fname_encode, (const char *, CHAR_P, char *, char *, int));
711 E char *FDECL(fname_decode, (CHAR_P, char *, char *, int));
712 E const char *FDECL(fqname, (const char *, int, int));
713 E FILE *FDECL(fopen_datafile, (const char *, const char *, int));
714 #ifdef MFLOPPY
715 E void NDECL(set_lock_and_bones);
716 #endif
717 E void FDECL(set_levelfile_name, (char *, int));
718 E int FDECL(create_levelfile, (int, char *));
719 E int FDECL(open_levelfile, (int, char *));
720 E void FDECL(delete_levelfile, (int));
721 E void NDECL(clearlocks);
722 E int FDECL(create_bonesfile, (d_level *, char **, char *));
723 #ifdef MFLOPPY
724 E void NDECL(cancel_bonesfile);
725 #endif
726 E void FDECL(commit_bonesfile, (d_level *));
727 E int FDECL(open_bonesfile, (d_level *, char **));
728 E int FDECL(delete_bonesfile, (d_level *));
729 E void NDECL(compress_bonesfile);
730 E void FDECL(set_savefile_name, (BOOLEAN_P));
731 #ifdef INSURANCE
732 E void FDECL(save_savefile_name, (int));
733 #endif
734 #ifndef MICRO
735 E void NDECL(set_error_savefile);
736 #endif
737 E int NDECL(create_savefile);
738 E int NDECL(open_savefile);
739 E int NDECL(delete_savefile);
740 E int NDECL(restore_saved_game);
741 E void FDECL(nh_compress, (const char *));
742 E void FDECL(nh_uncompress, (const char *));
743 E boolean FDECL(lock_file, (const char *, int, int));
744 E void FDECL(unlock_file, (const char *));
745 #ifdef USER_SOUNDS
746 E boolean FDECL(can_read_file, (const char *));
747 #endif
748 E boolean FDECL(read_config_file, (const char *, int));
749 E void FDECL(check_recordfile, (const char *));
750 E void NDECL(read_wizkit);
751 E int FDECL(read_sym_file, (int));
752 E int FDECL(parse_sym_line, (char *, int));
753 E void FDECL(paniclog, (const char *, const char *));
754 E int FDECL(validate_prefix_locations, (char *));
755 #ifdef SELECTSAVED
756 E char *FDECL(plname_from_file, (const char *));
757 #endif
758 E char **NDECL(get_saved_games);
759 E void FDECL(free_saved_games, (char **));
760 #ifdef SELF_RECOVER
761 E boolean NDECL(recover_savefile);
762 #endif
763 #ifdef SYSCF_FILE
764 E void NDECL(assure_syscf_file);
765 #endif
766 E int FDECL(nhclose, (int));
767 #ifdef HOLD_LOCKFILE_OPEN
768 E void NDECL(really_close);
769 #endif
770 #ifdef DEBUG
771 E boolean FDECL(debugcore, (const char *, BOOLEAN_P));
772 #endif
773 E boolean FDECL(read_tribute, (const char *, const char *, int,
774 char *, int, unsigned));
775 E boolean FDECL(Death_quote, (char *, int));
777 /* ### fountain.c ### */
779 E void FDECL(floating_above, (const char *));
780 E void FDECL(dogushforth, (int));
781 #ifdef USE_TRAMPOLI
782 E void FDECL(gush, (int, int, genericptr_t));
783 #endif
784 E void FDECL(dryup, (XCHAR_P, XCHAR_P, BOOLEAN_P));
785 E void NDECL(drinkfountain);
786 E void FDECL(dipfountain, (struct obj *));
787 E void FDECL(breaksink, (int, int));
788 E void NDECL(drinksink);
790 /* ### hack.c ### */
792 E anything *FDECL(uint_to_any, (unsigned));
793 E anything *FDECL(long_to_any, (long));
794 E anything *FDECL(monst_to_any, (struct monst *));
795 E anything *FDECL(obj_to_any, (struct obj *));
796 E boolean FDECL(revive_nasty, (int, int, const char *));
797 E void FDECL(movobj, (struct obj *, XCHAR_P, XCHAR_P));
798 E boolean FDECL(may_dig, (XCHAR_P, XCHAR_P));
799 E boolean FDECL(may_passwall, (XCHAR_P, XCHAR_P));
800 E boolean FDECL(bad_rock, (struct permonst *, XCHAR_P, XCHAR_P));
801 E int FDECL(cant_squeeze_thru, (struct monst *));
802 E boolean FDECL(invocation_pos, (XCHAR_P, XCHAR_P));
803 E boolean FDECL(test_move, (int, int, int, int, int));
804 #ifdef DEBUG
805 E int NDECL(wiz_debug_cmd_traveldisplay);
806 #endif
807 E boolean NDECL(u_rooted);
808 E void NDECL(domove);
809 E boolean NDECL(overexertion);
810 E void NDECL(invocation_message);
811 E boolean FDECL(pooleffects, (BOOLEAN_P));
812 E void FDECL(spoteffects, (BOOLEAN_P));
813 E char *FDECL(in_rooms, (XCHAR_P, XCHAR_P, int));
814 E boolean FDECL(in_town, (int, int));
815 E void FDECL(check_special_room, (BOOLEAN_P));
816 E int NDECL(dopickup);
817 E void NDECL(lookaround);
818 E boolean FDECL(crawl_destination, (int, int));
819 E int NDECL(monster_nearby);
820 E void FDECL(nomul, (int));
821 E void FDECL(unmul, (const char *));
822 E void FDECL(losehp, (int, const char *, BOOLEAN_P));
823 E int NDECL(weight_cap);
824 E int NDECL(inv_weight);
825 E int NDECL(near_capacity);
826 E int FDECL(calc_capacity, (int));
827 E int NDECL(max_capacity);
828 E boolean FDECL(check_capacity, (const char *));
829 E int FDECL(inv_cnt, (BOOLEAN_P));
830 E long FDECL(money_cnt, (struct obj *));
832 /* ### hacklib.c ### */
834 E boolean FDECL(digit, (CHAR_P));
835 E boolean FDECL(letter, (CHAR_P));
836 E char FDECL(highc, (CHAR_P));
837 E char FDECL(lowc, (CHAR_P));
838 E char *FDECL(lcase, (char *));
839 E char *FDECL(ucase, (char *));
840 E char *FDECL(upstart, (char *));
841 E char *FDECL(mungspaces, (char *));
842 E char *FDECL(strip_newline, (char *));
843 E char *FDECL(eos, (char *));
844 E boolean FDECL(str_end_is, (const char *, const char *));
845 E char *FDECL(strkitten, (char *, CHAR_P));
846 E void FDECL(copynchars, (char *, const char *, int));
847 E char FDECL(chrcasecpy, (int, int));
848 E char *FDECL(strcasecpy, (char *, const char *));
849 E char *FDECL(s_suffix, (const char *));
850 E char *FDECL(ing_suffix, (const char *));
851 E char *FDECL(xcrypt, (const char *, char *));
852 E boolean FDECL(onlyspace, (const char *));
853 E char *FDECL(tabexpand, (char *));
854 E char *FDECL(visctrl, (CHAR_P));
855 E char *FDECL(strsubst, (char *, const char *, const char *));
856 E const char *FDECL(ordin, (int));
857 E char *FDECL(sitoa, (int));
858 E int FDECL(sgn, (int));
859 E int FDECL(rounddiv, (long, int));
860 E int FDECL(dist2, (int, int, int, int));
861 E int FDECL(isqrt, (int));
862 E int FDECL(distmin, (int, int, int, int));
863 E boolean FDECL(online2, (int, int, int, int));
864 E boolean FDECL(pmatch, (const char *, const char *));
865 E boolean FDECL(pmatchi, (const char *, const char *));
866 E boolean FDECL(pmatchz, (const char *, const char *));
867 #ifndef STRNCMPI
868 E int FDECL(strncmpi, (const char *, const char *, int));
869 #endif
870 #ifndef STRSTRI
871 E char *FDECL(strstri, (const char *, const char *));
872 #endif
873 E boolean
874 FDECL(fuzzymatch, (const char *, const char *, const char *, BOOLEAN_P));
875 E void NDECL(setrandom);
876 E time_t NDECL(getnow);
877 E int NDECL(getyear);
878 #if 0
879 E char *FDECL(yymmdd, (time_t));
880 #endif
881 E long FDECL(yyyymmdd, (time_t));
882 E long FDECL(hhmmss, (time_t));
883 E char *FDECL(yyyymmddhhmmss, (time_t));
884 E time_t FDECL(time_from_yyyymmddhhmmss, (char *));
885 E int NDECL(phase_of_the_moon);
886 E boolean NDECL(friday_13th);
887 E int NDECL(night);
888 E int NDECL(midnight);
890 /* ### invent.c ### */
892 E struct obj **FDECL(objarr_init, (int));
893 E void FDECL(objarr_set, (struct obj *, int, struct obj **, BOOLEAN_P));
894 E void FDECL(assigninvlet, (struct obj *));
895 E struct obj *FDECL(merge_choice, (struct obj *, struct obj *));
896 E int FDECL(merged, (struct obj **, struct obj **));
897 #ifdef USE_TRAMPOLI
898 E int FDECL(ckunpaid, (struct obj *));
899 #endif
900 E void FDECL(addinv_core1, (struct obj *));
901 E void FDECL(addinv_core2, (struct obj *));
902 E struct obj *FDECL(addinv, (struct obj *));
903 E struct obj *FDECL(hold_another_object,
904 (struct obj *, const char *, const char *, const char *));
905 E void FDECL(useupall, (struct obj *));
906 E void FDECL(useup, (struct obj *));
907 E void FDECL(consume_obj_charge, (struct obj *, BOOLEAN_P));
908 E void FDECL(freeinv_core, (struct obj *));
909 E void FDECL(freeinv, (struct obj *));
910 E void FDECL(delallobj, (int, int));
911 E void FDECL(delobj, (struct obj *));
912 E struct obj *FDECL(sobj_at, (int, int, int));
913 E struct obj *FDECL(nxtobj, (struct obj *, int, BOOLEAN_P));
914 E struct obj *FDECL(carrying, (int));
915 E boolean NDECL(have_lizard);
916 E struct obj *NDECL(u_have_novel);
917 E struct obj *FDECL(o_on, (unsigned int, struct obj *));
918 E boolean FDECL(obj_here, (struct obj *, int, int));
919 E boolean NDECL(wearing_armor);
920 E boolean FDECL(is_worn, (struct obj *));
921 E struct obj *FDECL(g_at, (int, int));
922 E struct obj *FDECL(getobj, (const char *, const char *));
923 E int FDECL(ggetobj, (const char *, int (*)(OBJ_P), int,
924 BOOLEAN_P, unsigned *));
925 E int FDECL(askchain, (struct obj **, const char *, int, int (*)(OBJ_P),
926 int (*)(OBJ_P), int, const char *));
927 E void FDECL(fully_identify_obj, (struct obj *));
928 E int FDECL(identify, (struct obj *));
929 E void FDECL(identify_pack, (int, BOOLEAN_P));
930 E void NDECL(learn_unseen_invent);
931 E void FDECL(prinv, (const char *, struct obj *, long));
932 E char *FDECL(xprname,
933 (struct obj *, const char *, CHAR_P, BOOLEAN_P, long, long));
934 E int NDECL(ddoinv);
935 E char FDECL(display_inventory, (const char *, BOOLEAN_P));
936 E int FDECL(display_binventory, (int, int, BOOLEAN_P));
937 E struct obj *FDECL(display_cinventory, (struct obj *));
938 E struct obj *FDECL(display_minventory, (struct monst *, int, char *));
939 E int NDECL(dotypeinv);
940 E const char *FDECL(dfeature_at, (int, int, char *));
941 E int FDECL(look_here, (int, BOOLEAN_P));
942 E int NDECL(dolook);
943 E boolean FDECL(will_feel_cockatrice, (struct obj *, BOOLEAN_P));
944 E void FDECL(feel_cockatrice, (struct obj *, BOOLEAN_P));
945 E void FDECL(stackobj, (struct obj *));
946 E boolean FDECL(mergable, (struct obj *, struct obj *));
947 E int NDECL(doprgold);
948 E int NDECL(doprwep);
949 E int NDECL(doprarm);
950 E int NDECL(doprring);
951 E int NDECL(dopramulet);
952 E int NDECL(doprtool);
953 E int NDECL(doprinuse);
954 E void FDECL(useupf, (struct obj *, long));
955 E char *FDECL(let_to_name, (CHAR_P, BOOLEAN_P, BOOLEAN_P));
956 E void NDECL(free_invbuf);
957 E void NDECL(reassign);
958 E int NDECL(doorganize);
959 E void NDECL(free_pickinv_cache);
960 E int FDECL(count_unpaid, (struct obj *));
961 E int FDECL(count_buc, (struct obj *, int));
962 E long FDECL(count_contents, (struct obj *, BOOLEAN_P, BOOLEAN_P, BOOLEAN_P));
963 E void FDECL(carry_obj_effects, (struct obj *));
964 E const char *FDECL(currency, (long));
965 E void FDECL(silly_thing, (const char *, struct obj *));
967 /* ### ioctl.c ### */
969 #if defined(UNIX) || defined(__BEOS__)
970 E void NDECL(getwindowsz);
971 E void NDECL(getioctls);
972 E void NDECL(setioctls);
973 #ifdef SUSPEND
974 E int NDECL(dosuspend);
975 #endif /* SUSPEND */
976 #endif /* UNIX || __BEOS__ */
978 /* ### light.c ### */
980 E void FDECL(new_light_source, (XCHAR_P, XCHAR_P, int, int, ANY_P *));
981 E void FDECL(del_light_source, (int, ANY_P *));
982 E void FDECL(do_light_sources, (char **));
983 E struct monst *FDECL(find_mid, (unsigned, unsigned));
984 E void FDECL(save_light_sources, (int, int, int));
985 E void FDECL(restore_light_sources, (int));
986 E void FDECL(relink_light_sources, (BOOLEAN_P));
987 E void NDECL(light_sources_sanity_check);
988 E void FDECL(obj_move_light_source, (struct obj *, struct obj *));
989 E boolean NDECL(any_light_source);
990 E void FDECL(snuff_light_source, (int, int));
991 E boolean FDECL(obj_sheds_light, (struct obj *));
992 E boolean FDECL(obj_is_burning, (struct obj *));
993 E void FDECL(obj_split_light_source, (struct obj *, struct obj *));
994 E void FDECL(obj_merge_light_sources, (struct obj *, struct obj *));
995 E void FDECL(obj_adjust_light_radius, (struct obj *, int));
996 E int FDECL(candle_light_range, (struct obj *));
997 E int FDECL(arti_light_radius, (struct obj *));
998 E const char *FDECL(arti_light_description, (struct obj *));
999 E int NDECL(wiz_light_sources);
1001 /* ### lock.c ### */
1003 #ifdef USE_TRAMPOLI
1004 E int NDECL(forcelock);
1005 E int NDECL(picklock);
1006 #endif
1007 E boolean FDECL(picking_lock, (int *, int *));
1008 E boolean FDECL(picking_at, (int, int));
1009 E void FDECL(breakchestlock, (struct obj *, BOOLEAN_P));
1010 E void NDECL(reset_pick);
1011 E int FDECL(pick_lock, (struct obj *));
1012 E int NDECL(doforce);
1013 E boolean FDECL(boxlock, (struct obj *, struct obj *));
1014 E boolean FDECL(doorlock, (struct obj *, int, int));
1015 E int NDECL(doopen);
1016 E boolean FDECL(stumble_on_door_mimic, (int, int));
1017 E int FDECL(doopen_indir, (int, int));
1018 E int NDECL(doclose);
1020 #ifdef MAC
1021 /* These declarations are here because the main code calls them. */
1023 /* ### macfile.c ### */
1025 E int FDECL(maccreat, (const char *, long));
1026 E int FDECL(macopen, (const char *, int, long));
1027 E int FDECL(macclose, (int));
1028 E int FDECL(macread, (int, void *, unsigned));
1029 E int FDECL(macwrite, (int, void *, unsigned));
1030 E long FDECL(macseek, (int, long, short));
1031 E int FDECL(macunlink, (const char *));
1033 /* ### macmain.c ### */
1035 E boolean NDECL(authorize_wizard_mode);
1037 /* ### macsnd.c ### */
1039 E void FDECL(mac_speaker, (struct obj *, char *));
1041 /* ### macunix.c ### */
1043 E void FDECL(regularize, (char *));
1044 E void NDECL(getlock);
1046 /* ### macwin.c ### */
1048 E void FDECL(lock_mouse_cursor, (Boolean));
1049 E int NDECL(SanePositions);
1051 /* ### mttymain.c ### */
1053 E void FDECL(getreturn, (char *));
1054 E void VDECL(msmsg, (const char *, ...));
1055 E void NDECL(gettty);
1056 E void NDECL(setftty);
1057 E void FDECL(settty, (const char *));
1058 E int NDECL(tgetch);
1059 E void FDECL(cmov, (int x, int y));
1060 E void FDECL(nocmov, (int x, int y));
1062 #endif /* MAC */
1064 /* ### mail.c ### */
1066 #ifdef MAIL
1067 #ifdef UNIX
1068 E void NDECL(getmailstatus);
1069 E void NDECL(ck_server_admin_msg);
1070 #endif
1071 E void NDECL(ckmailstatus);
1072 E void FDECL(readmail, (struct obj *));
1073 #endif /* MAIL */
1075 /* ### makemon.c ### */
1077 E void FDECL(dealloc_monst, (struct monst *));
1078 E boolean FDECL(is_home_elemental, (struct permonst *));
1079 E struct monst *FDECL(clone_mon, (struct monst *, XCHAR_P, XCHAR_P));
1080 E int FDECL(monhp_per_lvl, (struct monst *));
1081 E void FDECL(newmonhp, (struct monst *, int));
1082 E struct mextra *NDECL(newmextra);
1083 E void FDECL(copy_mextra, (struct monst *, struct monst *));
1084 E void FDECL(dealloc_mextra, (struct monst *));
1085 E struct monst *FDECL(makemon, (struct permonst *, int, int, int));
1086 E boolean FDECL(create_critters, (int, struct permonst *, BOOLEAN_P));
1087 E struct permonst *NDECL(rndmonst);
1088 E void FDECL(reset_rndmonst, (int));
1089 E struct permonst *FDECL(mkclass, (CHAR_P, int));
1090 E int FDECL(mkclass_poly, (int));
1091 E int FDECL(adj_lev, (struct permonst *));
1092 E struct permonst *FDECL(grow_up, (struct monst *, struct monst *));
1093 E int FDECL(mongets, (struct monst *, int));
1094 E int FDECL(golemhp, (int));
1095 E boolean FDECL(peace_minded, (struct permonst *));
1096 E void FDECL(set_malign, (struct monst *));
1097 E void FDECL(newmcorpsenm, (struct monst *));
1098 E void FDECL(freemcorpsenm, (struct monst *));
1099 E void FDECL(set_mimic_sym, (struct monst *));
1100 E int FDECL(mbirth_limit, (int));
1101 E void FDECL(mimic_hit_msg, (struct monst *, SHORT_P));
1102 E void FDECL(mkmonmoney, (struct monst *, long));
1103 E int FDECL(bagotricks, (struct obj *, BOOLEAN_P, int *));
1104 E boolean FDECL(propagate, (int, BOOLEAN_P, BOOLEAN_P));
1105 E boolean FDECL(usmellmon, (struct permonst *));
1107 /* ### mapglyph.c ### */
1109 E int FDECL(mapglyph, (int, int *, int *, unsigned *, int, int));
1110 E char *FDECL(encglyph, (int));
1111 E void FDECL(genl_putmixed, (winid, int, const char *));
1113 /* ### mcastu.c ### */
1115 E int FDECL(castmu, (struct monst *, struct attack *, BOOLEAN_P, BOOLEAN_P));
1116 E int FDECL(buzzmu, (struct monst *, struct attack *));
1118 /* ### mhitm.c ### */
1120 E int FDECL(fightm, (struct monst *));
1121 E int FDECL(mattackm, (struct monst *, struct monst *));
1122 E boolean FDECL(engulf_target, (struct monst *, struct monst *));
1123 E int FDECL(mdisplacem, (struct monst *, struct monst *, BOOLEAN_P));
1124 E void FDECL(paralyze_monst, (struct monst *, int));
1125 E int FDECL(sleep_monst, (struct monst *, int, int));
1126 E void FDECL(slept_monst, (struct monst *));
1127 E void FDECL(xdrainenergym, (struct monst *, BOOLEAN_P));
1128 E long FDECL(attk_protection, (int));
1129 E void FDECL(rustm, (struct monst *, struct obj *));
1131 /* ### mhitu.c ### */
1133 E const char *FDECL(mpoisons_subj, (struct monst *, struct attack *));
1134 E void NDECL(u_slow_down);
1135 E struct monst *NDECL(cloneu);
1136 E void FDECL(expels, (struct monst *, struct permonst *, BOOLEAN_P));
1137 E struct attack *FDECL(getmattk,
1138 (struct permonst *, int, int *, struct attack *));
1139 E int FDECL(mattacku, (struct monst *));
1140 E int FDECL(magic_negation, (struct monst *));
1141 E boolean NDECL(gulp_blnd_check);
1142 E int FDECL(gazemu, (struct monst *, struct attack *));
1143 E void FDECL(mdamageu, (struct monst *, int));
1144 E int FDECL(could_seduce, (struct monst *, struct monst *, struct attack *));
1145 E int FDECL(doseduce, (struct monst *));
1147 /* ### minion.c ### */
1149 E void FDECL(newemin, (struct monst *));
1150 E void FDECL(free_emin, (struct monst *));
1151 E int FDECL(monster_census, (BOOLEAN_P));
1152 E int FDECL(msummon, (struct monst *));
1153 E void FDECL(summon_minion, (ALIGNTYP_P, BOOLEAN_P));
1154 E int FDECL(demon_talk, (struct monst *));
1155 E long FDECL(bribe, (struct monst *));
1156 E int FDECL(dprince, (ALIGNTYP_P));
1157 E int FDECL(dlord, (ALIGNTYP_P));
1158 E int NDECL(llord);
1159 E int FDECL(ndemon, (ALIGNTYP_P));
1160 E int NDECL(lminion);
1161 E void FDECL(lose_guardian_angel, (struct monst *));
1162 E void NDECL(gain_guardian_angel);
1164 /* ### mklev.c ### */
1166 #ifdef USE_TRAMPOLI
1167 E int FDECL(do_comp, (genericptr_t, genericptr_t));
1168 #endif
1169 E void NDECL(sort_rooms);
1170 E void FDECL(add_room, (int, int, int, int, BOOLEAN_P, SCHAR_P, BOOLEAN_P));
1171 E void FDECL(add_subroom, (struct mkroom *, int, int, int, int, BOOLEAN_P,
1172 SCHAR_P, BOOLEAN_P));
1173 E void NDECL(makecorridors);
1174 E void FDECL(add_door, (int, int, struct mkroom *));
1175 E void NDECL(mklev);
1176 #ifdef SPECIALIZATION
1177 E void FDECL(topologize, (struct mkroom *, BOOLEAN_P));
1178 #else
1179 E void FDECL(topologize, (struct mkroom *));
1180 #endif
1181 E void FDECL(place_branch, (branch *, XCHAR_P, XCHAR_P));
1182 E boolean FDECL(occupied, (XCHAR_P, XCHAR_P));
1183 E int FDECL(okdoor, (XCHAR_P, XCHAR_P));
1184 E void FDECL(dodoor, (int, int, struct mkroom *));
1185 E void FDECL(mktrap, (int, int, struct mkroom *, coord *));
1186 E void FDECL(mkstairs, (XCHAR_P, XCHAR_P, CHAR_P, struct mkroom *));
1187 E void NDECL(mkinvokearea);
1188 E void FDECL(mineralize, (int, int, int, int, BOOLEAN_P));
1190 /* ### mkmap.c ### */
1192 E void FDECL(flood_fill_rm, (int, int, int, BOOLEAN_P, BOOLEAN_P));
1193 E void FDECL(remove_rooms, (int, int, int, int));
1194 /* E void FDECL(mkmap, (lev_init *)); -- need sp_lev.h for lev_init */
1196 /* ### mkmaze.c ### */
1198 E void FDECL(wallification, (int, int, int, int));
1199 E void FDECL(fix_wall_spines, (int, int, int, int));
1200 E void FDECL(walkfrom, (int, int, SCHAR_P));
1201 E void FDECL(makemaz, (const char *));
1202 E void FDECL(mazexy, (coord *));
1203 E void NDECL(bound_digging);
1204 E void FDECL(mkportal, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P));
1205 E boolean FDECL(bad_location, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P,
1206 XCHAR_P, XCHAR_P));
1207 E void FDECL(place_lregion, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P,
1208 XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, d_level *));
1209 E void NDECL(fixup_special);
1210 E void NDECL(fumaroles);
1211 E void NDECL(movebubbles);
1212 E void NDECL(water_friction);
1213 E void FDECL(save_waterlevel, (int, int));
1214 E void FDECL(restore_waterlevel, (int));
1215 E const char *FDECL(waterbody_name, (XCHAR_P, XCHAR_P));
1217 /* ### mkobj.c ### */
1219 E struct oextra *NDECL(newoextra);
1220 E void FDECL(copy_oextra, (struct obj *, struct obj *));
1221 E void FDECL(dealloc_oextra, (struct obj *));
1222 E void FDECL(newomonst, (struct obj *));
1223 E void FDECL(free_omonst, (struct obj *));
1224 E void FDECL(newomid, (struct obj *));
1225 E void FDECL(free_omid, (struct obj *));
1226 E void FDECL(newolong, (struct obj *));
1227 E void FDECL(free_olong, (struct obj *));
1228 E void FDECL(new_omailcmd, (struct obj *, const char *));
1229 E void FDECL(free_omailcmd, (struct obj *));
1230 E struct obj *FDECL(mkobj_at, (CHAR_P, int, int, BOOLEAN_P));
1231 E struct obj *FDECL(mksobj_at, (int, int, int, BOOLEAN_P, BOOLEAN_P));
1232 E struct obj *FDECL(mkobj, (CHAR_P, BOOLEAN_P));
1233 E int NDECL(rndmonnum);
1234 E boolean FDECL(bogon_is_pname, (CHAR_P));
1235 E struct obj *FDECL(splitobj, (struct obj *, long));
1236 E struct obj *FDECL(unsplitobj, (struct obj *));
1237 E void NDECL(clear_splitobjs);
1238 E void FDECL(replace_object, (struct obj *, struct obj *));
1239 E void FDECL(bill_dummy_object, (struct obj *));
1240 E void FDECL(costly_alteration, (struct obj *, int));
1241 E struct obj *FDECL(mksobj, (int, BOOLEAN_P, BOOLEAN_P));
1242 E int FDECL(bcsign, (struct obj *));
1243 E int FDECL(weight, (struct obj *));
1244 E struct obj *FDECL(mkgold, (long, int, int));
1245 E struct obj *FDECL(mkcorpstat, (int, struct monst *, struct permonst *, int,
1246 int, unsigned));
1247 E int FDECL(corpse_revive_type, (struct obj *));
1248 E struct obj *FDECL(obj_attach_mid, (struct obj *, unsigned));
1249 E struct monst *FDECL(get_mtraits, (struct obj *, BOOLEAN_P));
1250 E struct obj *FDECL(mk_tt_object, (int, int, int));
1251 E struct obj *FDECL(mk_named_object,
1252 (int, struct permonst *, int, int, const char *));
1253 E struct obj *FDECL(rnd_treefruit_at, (int, int));
1254 E void FDECL(set_corpsenm, (struct obj *, int));
1255 E void FDECL(start_corpse_timeout, (struct obj *));
1256 E void FDECL(bless, (struct obj *));
1257 E void FDECL(unbless, (struct obj *));
1258 E void FDECL(curse, (struct obj *));
1259 E void FDECL(uncurse, (struct obj *));
1260 E void FDECL(blessorcurse, (struct obj *, int));
1261 E boolean FDECL(is_flammable, (struct obj *));
1262 E boolean FDECL(is_rottable, (struct obj *));
1263 E void FDECL(place_object, (struct obj *, int, int));
1264 E void FDECL(remove_object, (struct obj *));
1265 E void FDECL(discard_minvent, (struct monst *));
1266 E void FDECL(obj_extract_self, (struct obj *));
1267 E void FDECL(extract_nobj, (struct obj *, struct obj **));
1268 E void FDECL(extract_nexthere, (struct obj *, struct obj **));
1269 E int FDECL(add_to_minv, (struct monst *, struct obj *));
1270 E struct obj *FDECL(add_to_container, (struct obj *, struct obj *));
1271 E void FDECL(add_to_migration, (struct obj *));
1272 E void FDECL(add_to_buried, (struct obj *));
1273 E void FDECL(dealloc_obj, (struct obj *));
1274 E void FDECL(obj_ice_effects, (int, int, BOOLEAN_P));
1275 E long FDECL(peek_at_iced_corpse_age, (struct obj *));
1276 E int FDECL(hornoplenty, (struct obj *, BOOLEAN_P));
1277 E void NDECL(obj_sanity_check);
1278 E struct obj *FDECL(obj_nexto, (struct obj *));
1279 E struct obj *FDECL(obj_nexto_xy, (struct obj *, int, int, BOOLEAN_P));
1280 E struct obj *FDECL(obj_absorb, (struct obj **, struct obj **));
1281 E struct obj *FDECL(obj_meld, (struct obj **, struct obj **));
1283 /* ### mkroom.c ### */
1285 E void FDECL(mkroom, (int));
1286 E void FDECL(fill_zoo, (struct mkroom *));
1287 E struct permonst *NDECL(antholemon);
1288 E boolean FDECL(nexttodoor, (int, int));
1289 E boolean FDECL(has_dnstairs, (struct mkroom *));
1290 E boolean FDECL(has_upstairs, (struct mkroom *));
1291 E int FDECL(somex, (struct mkroom *));
1292 E int FDECL(somey, (struct mkroom *));
1293 E boolean FDECL(inside_room, (struct mkroom *, XCHAR_P, XCHAR_P));
1294 E boolean FDECL(somexy, (struct mkroom *, coord *));
1295 E void FDECL(mkundead, (coord *, BOOLEAN_P, int));
1296 E struct permonst *NDECL(courtmon);
1297 E void FDECL(save_rooms, (int));
1298 E void FDECL(rest_rooms, (int));
1299 E struct mkroom *FDECL(search_special, (SCHAR_P));
1300 E int FDECL(cmap_to_type, (int));
1302 /* ### mon.c ### */
1304 E void NDECL(mon_sanity_check);
1305 E int FDECL(undead_to_corpse, (int));
1306 E int FDECL(genus, (int, int));
1307 E int FDECL(pm_to_cham, (int));
1308 E int FDECL(minliquid, (struct monst *));
1309 E int NDECL(movemon);
1310 E int FDECL(meatmetal, (struct monst *));
1311 E int FDECL(meatobj, (struct monst *));
1312 E void FDECL(mpickgold, (struct monst *));
1313 E boolean FDECL(mpickstuff, (struct monst *, const char *));
1314 E int FDECL(curr_mon_load, (struct monst *));
1315 E int FDECL(max_mon_load, (struct monst *));
1316 E int FDECL(can_carry, (struct monst *, struct obj *));
1317 E int FDECL(mfndpos, (struct monst *, coord *, long *, long));
1318 E boolean FDECL(monnear, (struct monst *, int, int));
1319 E void NDECL(dmonsfree);
1320 E int FDECL(mcalcmove, (struct monst *));
1321 E void NDECL(mcalcdistress);
1322 E void FDECL(replmon, (struct monst *, struct monst *));
1323 E void FDECL(relmon, (struct monst *, struct monst **));
1324 E struct obj *FDECL(mlifesaver, (struct monst *));
1325 E boolean FDECL(corpse_chance, (struct monst *, struct monst *, BOOLEAN_P));
1326 E void FDECL(mondead, (struct monst *));
1327 E void FDECL(mondied, (struct monst *));
1328 E void FDECL(mongone, (struct monst *));
1329 E void FDECL(monstone, (struct monst *));
1330 E void FDECL(monkilled, (struct monst *, const char *, int));
1331 E void FDECL(unstuck, (struct monst *));
1332 E void FDECL(killed, (struct monst *));
1333 E void FDECL(xkilled, (struct monst *, int));
1334 E void FDECL(mon_to_stone, (struct monst *));
1335 E void FDECL(mnexto, (struct monst *));
1336 E void FDECL(maybe_mnexto, (struct monst *));
1337 E boolean FDECL(mnearto, (struct monst *, XCHAR_P, XCHAR_P, BOOLEAN_P));
1338 E void FDECL(m_respond, (struct monst *));
1339 E void FDECL(setmangry, (struct monst *));
1340 E void FDECL(wakeup, (struct monst *));
1341 E void NDECL(wake_nearby);
1342 E void FDECL(wake_nearto, (int, int, int));
1343 E void FDECL(seemimic, (struct monst *));
1344 E void NDECL(rescham);
1345 E void NDECL(restartcham);
1346 E void FDECL(restore_cham, (struct monst *));
1347 E boolean FDECL(hideunder, (struct monst *));
1348 E void FDECL(hide_monst, (struct monst *));
1349 E void FDECL(mon_animal_list, (BOOLEAN_P));
1350 E int FDECL(select_newcham_form, (struct monst *));
1351 E void FDECL(mgender_from_permonst, (struct monst *, struct permonst *));
1352 E int FDECL(newcham,
1353 (struct monst *, struct permonst *, BOOLEAN_P, BOOLEAN_P));
1354 E int FDECL(can_be_hatched, (int));
1355 E int FDECL(egg_type_from_parent, (int, BOOLEAN_P));
1356 E boolean FDECL(dead_species, (int, BOOLEAN_P));
1357 E void NDECL(kill_genocided_monsters);
1358 E void FDECL(golemeffects, (struct monst *, int, int));
1359 E boolean FDECL(angry_guards, (BOOLEAN_P));
1360 E void NDECL(pacify_guards);
1361 E void FDECL(decide_to_shapeshift, (struct monst *, int));
1362 E boolean FDECL(vamp_stone, (struct monst *));
1364 /* ### mondata.c ### */
1366 E void FDECL(set_mon_data, (struct monst *, struct permonst *, int));
1367 E struct attack *FDECL(attacktype_fordmg, (struct permonst *, int, int));
1368 E boolean FDECL(attacktype, (struct permonst *, int));
1369 E boolean FDECL(noattacks, (struct permonst *));
1370 E boolean FDECL(poly_when_stoned, (struct permonst *));
1371 E boolean FDECL(resists_drli, (struct monst *));
1372 E boolean FDECL(resists_magm, (struct monst *));
1373 E boolean FDECL(resists_blnd, (struct monst *));
1374 E boolean
1375 FDECL(can_blnd, (struct monst *, struct monst *, UCHAR_P, struct obj *));
1376 E boolean FDECL(ranged_attk, (struct permonst *));
1377 E boolean FDECL(hates_silver, (struct permonst *));
1378 E boolean FDECL(mon_hates_silver, (struct monst *));
1379 E boolean FDECL(passes_bars, (struct permonst *));
1380 E boolean FDECL(can_blow, (struct monst *));
1381 E boolean FDECL(can_be_strangled, (struct monst *));
1382 E boolean FDECL(can_track, (struct permonst *));
1383 E boolean FDECL(breakarm, (struct permonst *));
1384 E boolean FDECL(sliparm, (struct permonst *));
1385 E boolean FDECL(sticks, (struct permonst *));
1386 E boolean FDECL(cantvomit, (struct permonst *));
1387 E int FDECL(num_horns, (struct permonst *));
1388 /* E boolean FDECL(canseemon, (struct monst *)); */
1389 E struct attack *FDECL(dmgtype_fromattack, (struct permonst *, int, int));
1390 E boolean FDECL(dmgtype, (struct permonst *, int));
1391 E int FDECL(max_passive_dmg, (struct monst *, struct monst *));
1392 E boolean FDECL(same_race, (struct permonst *, struct permonst *));
1393 E int FDECL(monsndx, (struct permonst *));
1394 E int FDECL(name_to_mon, (const char *));
1395 E int FDECL(name_to_monclass, (const char *, int *));
1396 E int FDECL(gender, (struct monst *));
1397 E int FDECL(pronoun_gender, (struct monst *));
1398 E boolean FDECL(levl_follower, (struct monst *));
1399 E int FDECL(little_to_big, (int));
1400 E int FDECL(big_to_little, (int));
1401 E const char *FDECL(locomotion, (const struct permonst *, const char *));
1402 E const char *FDECL(stagger, (const struct permonst *, const char *));
1403 E const char *FDECL(on_fire, (struct permonst *, struct attack *));
1404 E const struct permonst *FDECL(raceptr, (struct monst *));
1405 E boolean FDECL(olfaction, (struct permonst *));
1407 /* ### monmove.c ### */
1409 E boolean FDECL(itsstuck, (struct monst *));
1410 E boolean FDECL(mb_trapped, (struct monst *));
1411 E boolean FDECL(monhaskey, (struct monst *, BOOLEAN_P));
1412 E void FDECL(mon_regen, (struct monst *, BOOLEAN_P));
1413 E int FDECL(dochugw, (struct monst *));
1414 E boolean FDECL(onscary, (int, int, struct monst *));
1415 E void FDECL(monflee, (struct monst *, int, BOOLEAN_P, BOOLEAN_P));
1416 E void FDECL(mon_yells, (struct monst *, const char *));
1417 E int FDECL(dochug, (struct monst *));
1418 E int FDECL(m_move, (struct monst *, int));
1419 E void FDECL(dissolve_bars, (int, int));
1420 E boolean FDECL(closed_door, (int, int));
1421 E boolean FDECL(accessible, (int, int));
1422 E void FDECL(set_apparxy, (struct monst *));
1423 E boolean FDECL(can_ooze, (struct monst *));
1424 E boolean FDECL(can_fog, (struct monst *));
1425 E boolean FDECL(should_displace,
1426 (struct monst *, coord *, long *, int, XCHAR_P, XCHAR_P));
1427 E boolean FDECL(undesirable_disp, (struct monst *, XCHAR_P, XCHAR_P));
1429 /* ### monst.c ### */
1431 E void NDECL(monst_init);
1433 /* ### monstr.c ### */
1435 E void NDECL(monstr_init);
1437 /* ### mplayer.c ### */
1439 E struct monst *FDECL(mk_mplayer,
1440 (struct permonst *, XCHAR_P, XCHAR_P, BOOLEAN_P));
1441 E void FDECL(create_mplayers, (int, BOOLEAN_P));
1442 E void FDECL(mplayer_talk, (struct monst *));
1444 #if defined(MICRO) || defined(WIN32)
1446 /* ### msdos.c,os2.c,tos.c,winnt.c ### */
1448 #ifndef WIN32
1449 E int NDECL(tgetch);
1450 #endif
1451 #ifndef TOS
1452 E char NDECL(switchar);
1453 #endif
1454 #ifndef __GO32__
1455 E long FDECL(freediskspace, (char *));
1456 #ifdef MSDOS
1457 E int FDECL(findfirst_file, (char *));
1458 E int NDECL(findnext_file);
1459 E long FDECL(filesize_nh, (char *));
1460 #else
1461 E int FDECL(findfirst, (char *));
1462 E int NDECL(findnext);
1463 E long FDECL(filesize, (char *));
1464 #endif /* MSDOS */
1465 E char *NDECL(foundfile_buffer);
1466 #endif /* __GO32__ */
1467 E void FDECL(chdrive, (char *));
1468 #ifndef TOS
1469 E void NDECL(disable_ctrlP);
1470 E void NDECL(enable_ctrlP);
1471 #endif
1472 #if defined(MICRO) && !defined(WINNT)
1473 E void NDECL(get_scr_size);
1474 #ifndef TOS
1475 E void FDECL(gotoxy, (int, int));
1476 #endif
1477 #endif
1478 #ifdef TOS
1479 E int FDECL(_copyfile, (char *, char *));
1480 E int NDECL(kbhit);
1481 E void NDECL(set_colors);
1482 E void NDECL(restore_colors);
1483 #ifdef SUSPEND
1484 E int NDECL(dosuspend);
1485 #endif
1486 #endif /* TOS */
1487 #ifdef WIN32
1488 E char *FDECL(get_username, (int *));
1489 E void FDECL(nt_regularize, (char *));
1490 E int NDECL((*nt_kbhit));
1491 E void FDECL(Delay, (int));
1492 #endif /* WIN32 */
1493 #endif /* MICRO || WIN32 */
1495 /* ### mthrowu.c ### */
1497 E int FDECL(thitu, (int, int, struct obj *, const char *));
1498 E int FDECL(ohitmon, (struct monst *, struct obj *, int, BOOLEAN_P));
1499 E void FDECL(thrwmu, (struct monst *));
1500 E int FDECL(spitmu, (struct monst *, struct attack *));
1501 E int FDECL(breamu, (struct monst *, struct attack *));
1502 E boolean FDECL(linedup, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, int));
1503 E boolean FDECL(lined_up, (struct monst *));
1504 E struct obj *FDECL(m_carrying, (struct monst *, int));
1505 E void FDECL(m_useupall, (struct monst *, struct obj *));
1506 E void FDECL(m_useup, (struct monst *, struct obj *));
1507 E void FDECL(m_throw, (struct monst *, int, int, int, int, int, struct obj *));
1508 E void FDECL(hit_bars, (struct obj **, int, int, int, int,
1509 BOOLEAN_P, BOOLEAN_P));
1510 E boolean FDECL(hits_bars, (struct obj **, int, int, int, int, int, int));
1512 /* ### muse.c ### */
1514 E boolean FDECL(find_defensive, (struct monst *));
1515 E int FDECL(use_defensive, (struct monst *));
1516 E int FDECL(rnd_defensive_item, (struct monst *));
1517 E boolean FDECL(find_offensive, (struct monst *));
1518 #ifdef USE_TRAMPOLI
1519 E int FDECL(mbhitm, (struct monst *, struct obj *));
1520 #endif
1521 E int FDECL(use_offensive, (struct monst *));
1522 E int FDECL(rnd_offensive_item, (struct monst *));
1523 E boolean FDECL(find_misc, (struct monst *));
1524 E int FDECL(use_misc, (struct monst *));
1525 E int FDECL(rnd_misc_item, (struct monst *));
1526 E boolean FDECL(searches_for_item, (struct monst *, struct obj *));
1527 E boolean FDECL(mon_reflects, (struct monst *, const char *));
1528 E boolean FDECL(ureflects, (const char *, const char *));
1529 E boolean FDECL(munstone, (struct monst *, BOOLEAN_P));
1530 E boolean FDECL(munslime, (struct monst *, BOOLEAN_P));
1532 /* ### music.c ### */
1534 E void FDECL(awaken_soldiers, (struct monst *));
1535 E int FDECL(do_play_instrument, (struct obj *));
1537 /* ### nhlan.c ### */
1538 #ifdef LAN_FEATURES
1539 E void NDECL(init_lan_features);
1540 E char *NDECL(lan_username);
1541 #endif
1543 /* ### nhregex.c ### */
1544 E struct nhregex *NDECL(regex_init);
1545 E boolean FDECL(regex_compile, (const char *, struct nhregex *));
1546 E const char *FDECL(regex_error_desc, (struct nhregex *));
1547 E boolean FDECL(regex_match, (const char *, struct nhregex *));
1548 E void FDECL(regex_free, (struct nhregex *));
1550 /* ### nttty.c ### */
1552 #ifdef WIN32
1553 E void NDECL(get_scr_size);
1554 E int NDECL(nttty_kbhit);
1555 E void FDECL(nttty_open, (int));
1556 E void NDECL(nttty_rubout);
1557 E int NDECL(tgetch);
1558 E int FDECL(ntposkey, (int *, int *, int *));
1559 E void FDECL(set_output_mode, (int));
1560 E void NDECL(synch_cursor);
1561 #endif
1563 /* ### o_init.c ### */
1565 E void NDECL(init_objects);
1566 E void FDECL(obj_shuffle_range, (int, int *, int *));
1567 E int NDECL(find_skates);
1568 E void NDECL(oinit);
1569 E void FDECL(savenames, (int, int));
1570 E void FDECL(restnames, (int));
1571 E void FDECL(discover_object, (int, BOOLEAN_P, BOOLEAN_P));
1572 E void FDECL(undiscover_object, (int));
1573 E int NDECL(dodiscovered);
1574 E int NDECL(doclassdisco);
1575 E void NDECL(rename_disco);
1577 /* ### objects.c ### */
1579 E void NDECL(objects_init);
1581 /* ### objnam.c ### */
1583 E char *FDECL(obj_typename, (int));
1584 E char *FDECL(simple_typename, (int));
1585 E boolean FDECL(obj_is_pname, (struct obj *));
1586 E char *FDECL(distant_name, (struct obj *, char *(*)(OBJ_P)));
1587 E char *FDECL(fruitname, (BOOLEAN_P));
1588 E char *FDECL(xname, (struct obj *));
1589 E char *FDECL(mshot_xname, (struct obj *));
1590 E boolean FDECL(the_unique_obj, (struct obj *));
1591 E boolean FDECL(the_unique_pm, (struct permonst *));
1592 E char *FDECL(doname, (struct obj *));
1593 E char *FDECL(doname_with_price, (struct obj *));
1594 E boolean FDECL(not_fully_identified, (struct obj *));
1595 E char *FDECL(corpse_xname, (struct obj *, const char *, unsigned));
1596 E char *FDECL(cxname, (struct obj *));
1597 E char *FDECL(cxname_singular, (struct obj *));
1598 E char *FDECL(killer_xname, (struct obj *));
1599 E char *FDECL(short_oname,
1600 (struct obj *, char *(*)(OBJ_P), char *(*)(OBJ_P), unsigned));
1601 E const char *FDECL(singular, (struct obj *, char *(*)(OBJ_P)));
1602 E char *FDECL(an, (const char *));
1603 E char *FDECL(An, (const char *));
1604 E char *FDECL(The, (const char *));
1605 E char *FDECL(the, (const char *));
1606 E char *FDECL(aobjnam, (struct obj *, const char *));
1607 E char *FDECL(yobjnam, (struct obj *, const char *));
1608 E char *FDECL(Yobjnam2, (struct obj *, const char *));
1609 E char *FDECL(Tobjnam, (struct obj *, const char *));
1610 E char *FDECL(otense, (struct obj *, const char *));
1611 E char *FDECL(vtense, (const char *, const char *));
1612 E char *FDECL(Doname2, (struct obj *));
1613 E char *FDECL(yname, (struct obj *));
1614 E char *FDECL(Yname2, (struct obj *));
1615 E char *FDECL(ysimple_name, (struct obj *));
1616 E char *FDECL(Ysimple_name2, (struct obj *));
1617 E char *FDECL(simpleonames, (struct obj *));
1618 E char *FDECL(ansimpleoname, (struct obj *));
1619 E char *FDECL(thesimpleoname, (struct obj *));
1620 E char *FDECL(bare_artifactname, (struct obj *));
1621 E char *FDECL(makeplural, (const char *));
1622 E char *FDECL(makesingular, (const char *));
1623 E struct obj *FDECL(readobjnam, (char *, struct obj *));
1624 E int FDECL(rnd_class, (int, int));
1625 E const char *FDECL(suit_simple_name, (struct obj *));
1626 E const char *FDECL(cloak_simple_name, (struct obj *));
1627 E const char *FDECL(helm_simple_name, (struct obj *));
1628 E const char *FDECL(mimic_obj_name, (struct monst *));
1629 E char *FDECL(safe_qbuf, (char *, const char *, const char *, struct obj *,
1630 char *(*)(OBJ_P), char *(*)(OBJ_P), const char *));
1632 /* ### options.c ### */
1634 E void NDECL(reglyph_darkroom);
1635 E boolean FDECL(match_optname, (const char *, const char *, int, BOOLEAN_P));
1636 E void NDECL(initoptions);
1637 E void NDECL(initoptions_init);
1638 E void NDECL(initoptions_finish);
1639 E void FDECL(parseoptions, (char *, BOOLEAN_P, BOOLEAN_P));
1640 E int NDECL(doset);
1641 E int NDECL(dotogglepickup);
1642 E void NDECL(option_help);
1643 E void FDECL(next_opt, (winid, const char *));
1644 E int FDECL(fruitadd, (char *, struct fruit *));
1645 E int FDECL(choose_classes_menu, (const char *, int, BOOLEAN_P,
1646 char *, char *));
1647 E void FDECL(add_menu_cmd_alias, (CHAR_P, CHAR_P));
1648 E char FDECL(map_menu_cmd, (CHAR_P));
1649 E void FDECL(assign_warnings, (uchar *));
1650 E char *FDECL(nh_getenv, (const char *));
1651 E void FDECL(set_duplicate_opt_detection, (int));
1652 E void FDECL(set_wc_option_mod_status, (unsigned long, int));
1653 E void FDECL(set_wc2_option_mod_status, (unsigned long, int));
1654 E void FDECL(set_option_mod_status, (const char *, int));
1655 E int FDECL(add_autopickup_exception, (const char *));
1656 E void NDECL(free_autopickup_exceptions);
1657 E int FDECL(load_symset, (const char *, int));
1658 E void NDECL(free_symsets);
1659 E boolean FDECL(parsesymbols, (char *));
1660 E struct symparse *FDECL(match_sym, (char *));
1661 E void NDECL(set_playmode);
1662 E int FDECL(sym_val, (char *));
1663 E const char *FDECL(clr2colorname, (int));
1664 E int FDECL(match_str2clr, (char *));
1665 E boolean FDECL(add_menu_coloring, (char *));
1666 E boolean FDECL(get_menu_coloring, (char *, int *, int *));
1667 E void NDECL(free_menu_coloring);
1668 E boolean FDECL(msgtype_parse_add, (char *));
1669 E int FDECL(msgtype_type, (const char *, BOOLEAN_P));
1670 E void FDECL(hide_unhide_msgtypes, (BOOLEAN_P, int));
1671 E void NDECL(msgtype_free);
1673 /* ### pager.c ### */
1675 E char *FDECL(self_lookat, (char *));
1676 E boolean FDECL(object_from_map, (int,int,int,struct obj **));
1677 E int NDECL(dowhatis);
1678 E int NDECL(doquickwhatis);
1679 E int NDECL(doidtrap);
1680 E int NDECL(dowhatdoes);
1681 E char *FDECL(dowhatdoes_core, (CHAR_P, char *));
1682 E int NDECL(dohelp);
1683 E int NDECL(dohistory);
1684 E int FDECL(do_screen_description,
1685 (coord, BOOLEAN_P, int, char *, const char **));
1686 E int FDECL(do_look, (int, coord *));
1688 /* ### pcmain.c ### */
1690 #if defined(MICRO) || defined(WIN32)
1691 #ifdef CHDIR
1692 E void FDECL(chdirx, (char *, BOOLEAN_P));
1693 #endif /* CHDIR */
1694 E boolean NDECL(authorize_wizard_mode);
1695 #endif /* MICRO || WIN32 */
1697 /* ### pcsys.c ### */
1699 #if defined(MICRO) || defined(WIN32)
1700 E void NDECL(flushout);
1701 E int NDECL(dosh);
1702 #ifdef MFLOPPY
1703 E void FDECL(eraseall, (const char *, const char *));
1704 E void FDECL(copybones, (int));
1705 E void NDECL(playwoRAMdisk);
1706 E int FDECL(saveDiskPrompt, (int));
1707 E void NDECL(gameDiskPrompt);
1708 #endif
1709 E void FDECL(append_slash, (char *));
1710 E void FDECL(getreturn, (const char *));
1711 #ifndef AMIGA
1712 E void VDECL(msmsg, (const char *, ...));
1713 #endif
1714 E FILE *FDECL(fopenp, (const char *, const char *));
1715 #endif /* MICRO || WIN32 */
1717 /* ### pctty.c ### */
1719 #if defined(MICRO) || defined(WIN32)
1720 E void NDECL(gettty);
1721 E void FDECL(settty, (const char *));
1722 E void NDECL(setftty);
1723 E void VDECL(error, (const char *, ...));
1724 #if defined(TIMED_DELAY) && defined(_MSC_VER)
1725 E void FDECL(msleep, (unsigned));
1726 #endif
1727 #endif /* MICRO || WIN32 */
1729 /* ### pcunix.c ### */
1731 #if defined(MICRO)
1732 E void FDECL(regularize, (char *));
1733 #endif /* MICRO */
1734 #if defined(PC_LOCKING)
1735 E void NDECL(getlock);
1736 #endif
1738 /* ### pickup.c ### */
1740 E int FDECL(collect_obj_classes, (char *, struct obj *, BOOLEAN_P,
1741 boolean FDECL((*), (OBJ_P)), int *));
1742 E boolean FDECL(rider_corpse_revival, (struct obj *, BOOLEAN_P));
1743 E void FDECL(add_valid_menu_class, (int));
1744 E boolean FDECL(allow_all, (struct obj *));
1745 E boolean FDECL(allow_category, (struct obj *));
1746 E boolean FDECL(is_worn_by_type, (struct obj *));
1747 E int FDECL(ck_bag, (struct obj *));
1748 #ifdef USE_TRAMPOLI
1749 E int FDECL(in_container, (struct obj *));
1750 E int FDECL(out_container, (struct obj *));
1751 #endif
1752 E int FDECL(pickup, (int));
1753 E int FDECL(pickup_object, (struct obj *, long, BOOLEAN_P));
1754 E int FDECL(query_category,
1755 (const char *, struct obj *, int, menu_item **, int));
1756 E int FDECL(query_objlist, (const char *, struct obj *, int, menu_item **,
1757 int, boolean (*)(OBJ_P)));
1758 E struct obj *FDECL(pick_obj, (struct obj *));
1759 E int NDECL(encumber_msg);
1760 E int NDECL(doloot);
1761 E boolean FDECL(container_gone, (int (*)(OBJ_P)));
1762 E boolean NDECL(u_handsy);
1763 E int FDECL(use_container, (struct obj **, int));
1764 E int FDECL(loot_mon, (struct monst *, int *, boolean *));
1765 E int NDECL(dotip);
1766 E boolean FDECL(is_autopickup_exception, (struct obj *, BOOLEAN_P));
1768 /* ### pline.c ### */
1770 E void VDECL(pline, (const char *, ...)) PRINTF_F(1, 2);
1771 E void VDECL(Norep, (const char *, ...)) PRINTF_F(1, 2);
1772 E void NDECL(free_youbuf);
1773 E void VDECL(You, (const char *, ...)) PRINTF_F(1, 2);
1774 E void VDECL(Your, (const char *, ...)) PRINTF_F(1, 2);
1775 E void VDECL(You_feel, (const char *, ...)) PRINTF_F(1, 2);
1776 E void VDECL(You_cant, (const char *, ...)) PRINTF_F(1, 2);
1777 E void VDECL(You_hear, (const char *, ...)) PRINTF_F(1, 2);
1778 E void VDECL(You_see, (const char *, ...)) PRINTF_F(1, 2);
1779 E void VDECL(pline_The, (const char *, ...)) PRINTF_F(1, 2);
1780 E void VDECL(There, (const char *, ...)) PRINTF_F(1, 2);
1781 E void VDECL(verbalize, (const char *, ...)) PRINTF_F(1, 2);
1782 E void VDECL(raw_printf, (const char *, ...)) PRINTF_F(1, 2);
1783 E void VDECL(impossible, (const char *, ...)) PRINTF_F(1, 2);
1784 E const char *FDECL(align_str, (ALIGNTYP_P));
1785 E void FDECL(mstatusline, (struct monst *));
1786 E void NDECL(ustatusline);
1787 E void NDECL(self_invis_message);
1788 E void FDECL(pudding_merge_message, (struct obj *, struct obj *));
1790 /* ### polyself.c ### */
1792 E void NDECL(set_uasmon);
1793 E void NDECL(float_vs_flight);
1794 E void NDECL(change_sex);
1795 E void FDECL(polyself, (int));
1796 E int FDECL(polymon, (int));
1797 E void NDECL(rehumanize);
1798 E int NDECL(dobreathe);
1799 E int NDECL(dospit);
1800 E int NDECL(doremove);
1801 E int NDECL(dospinweb);
1802 E int NDECL(dosummon);
1803 E int NDECL(dogaze);
1804 E int NDECL(dohide);
1805 E int NDECL(dopoly);
1806 E int NDECL(domindblast);
1807 E void FDECL(skinback, (BOOLEAN_P));
1808 E const char *FDECL(mbodypart, (struct monst *, int));
1809 E const char *FDECL(body_part, (int));
1810 E int NDECL(poly_gender);
1811 E void FDECL(ugolemeffects, (int, int));
1813 /* ### potion.c ### */
1815 E void FDECL(set_itimeout, (long *, long));
1816 E void FDECL(incr_itimeout, (long *, int));
1817 E void FDECL(make_confused, (long, BOOLEAN_P));
1818 E void FDECL(make_stunned, (long, BOOLEAN_P));
1819 E void FDECL(make_blinded, (long, BOOLEAN_P));
1820 E void FDECL(make_sick, (long, const char *, BOOLEAN_P, int));
1821 E void FDECL(make_slimed, (long, const char *));
1822 E void FDECL(make_stoned, (long, const char *, int, const char *));
1823 E void FDECL(make_vomiting, (long, BOOLEAN_P));
1824 E boolean FDECL(make_hallucinated, (long, BOOLEAN_P, long));
1825 E void FDECL(make_deaf, (long, BOOLEAN_P));
1826 E int NDECL(dodrink);
1827 E int FDECL(dopotion, (struct obj *));
1828 E int FDECL(peffects, (struct obj *));
1829 E void FDECL(healup, (int, int, BOOLEAN_P, BOOLEAN_P));
1830 E void FDECL(strange_feeling, (struct obj *, const char *));
1831 E void FDECL(potionhit, (struct monst *, struct obj *, BOOLEAN_P));
1832 E void FDECL(potionbreathe, (struct obj *));
1833 E int NDECL(dodip);
1834 E void FDECL(mongrantswish, (struct monst **));
1835 E void FDECL(djinni_from_bottle, (struct obj *));
1836 E struct monst *FDECL(split_mon, (struct monst *, struct monst *));
1837 E const char *NDECL(bottlename);
1839 /* ### pray.c ### */
1841 E boolean FDECL(critically_low_hp, (BOOLEAN_P));
1842 #ifdef USE_TRAMPOLI
1843 E int NDECL(prayer_done);
1844 #endif
1845 E int NDECL(dosacrifice);
1846 E boolean FDECL(can_pray, (BOOLEAN_P));
1847 E int NDECL(dopray);
1848 E const char *NDECL(u_gname);
1849 E int NDECL(doturn);
1850 E const char *NDECL(a_gname);
1851 E const char *FDECL(a_gname_at, (XCHAR_P x, XCHAR_P y));
1852 E const char *FDECL(align_gname, (ALIGNTYP_P));
1853 E const char *FDECL(halu_gname, (ALIGNTYP_P));
1854 E const char *FDECL(align_gtitle, (ALIGNTYP_P));
1855 E void FDECL(altar_wrath, (int, int));
1857 /* ### priest.c ### */
1859 E int FDECL(move_special, (struct monst *, BOOLEAN_P, SCHAR_P, BOOLEAN_P,
1860 BOOLEAN_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P));
1861 E char FDECL(temple_occupied, (char *));
1862 E boolean FDECL(inhistemple, (struct monst *));
1863 E int FDECL(pri_move, (struct monst *));
1864 E void FDECL(priestini, (d_level *, struct mkroom *, int, int, BOOLEAN_P));
1865 E aligntyp FDECL(mon_aligntyp, (struct monst *));
1866 E char *FDECL(priestname, (struct monst *, char *));
1867 E boolean FDECL(p_coaligned, (struct monst *));
1868 E struct monst *FDECL(findpriest, (CHAR_P));
1869 E void FDECL(intemple, (int));
1870 E void FDECL(forget_temple_entry, (struct monst *));
1871 E void FDECL(priest_talk, (struct monst *));
1872 E struct monst *FDECL(mk_roamer, (struct permonst *, ALIGNTYP_P, XCHAR_P,
1873 XCHAR_P, BOOLEAN_P));
1874 E void FDECL(reset_hostility, (struct monst *));
1875 E boolean FDECL(in_your_sanctuary, (struct monst *, XCHAR_P, XCHAR_P));
1876 E void FDECL(ghod_hitsu, (struct monst *));
1877 E void NDECL(angry_priest);
1878 E void NDECL(clearpriests);
1879 E void FDECL(restpriest, (struct monst *, BOOLEAN_P));
1880 E void FDECL(newepri, (struct monst *));
1881 E void FDECL(free_epri, (struct monst *));
1883 /* ### quest.c ### */
1885 E void NDECL(onquest);
1886 E void NDECL(nemdead);
1887 E void FDECL(artitouch, (struct obj *));
1888 E boolean NDECL(ok_to_quest);
1889 E void FDECL(leader_speaks, (struct monst *));
1890 E void NDECL(nemesis_speaks);
1891 E void FDECL(quest_chat, (struct monst *));
1892 E void FDECL(quest_talk, (struct monst *));
1893 E void FDECL(quest_stat_check, (struct monst *));
1894 E void FDECL(finish_quest, (struct obj *));
1896 /* ### questpgr.c ### */
1898 E void NDECL(load_qtlist);
1899 E void NDECL(unload_qtlist);
1900 E short FDECL(quest_info, (int));
1901 E const char *NDECL(ldrname);
1902 E boolean FDECL(is_quest_artifact, (struct obj *));
1903 E void FDECL(com_pager, (int));
1904 E void FDECL(qt_pager, (int));
1905 E struct permonst *NDECL(qt_montype);
1906 E void NDECL(deliver_splev_message);
1908 /* ### random.c ### */
1910 #if defined(RANDOM) && !defined(__GO32__) /* djgpp has its own random */
1911 E void FDECL(srandom, (unsigned));
1912 E char *FDECL(initstate, (unsigned, char *, int));
1913 E char *FDECL(setstate, (char *));
1914 E long NDECL(random);
1915 #endif /* RANDOM */
1917 /* ### read.c ### */
1919 E void FDECL(learnscroll, (struct obj *));
1920 E char *FDECL(tshirt_text, (struct obj *, char *));
1921 E int NDECL(doread);
1922 E boolean FDECL(is_chargeable, (struct obj *));
1923 E void FDECL(recharge, (struct obj *, int));
1924 E void FDECL(forget_objects, (int));
1925 E void FDECL(forget_levels, (int));
1926 E void NDECL(forget_traps);
1927 E void FDECL(forget_map, (int));
1928 E int FDECL(seffects, (struct obj *));
1929 E void FDECL(drop_boulder_on_player,
1930 (BOOLEAN_P, BOOLEAN_P, BOOLEAN_P, BOOLEAN_P));
1931 E boolean FDECL(drop_boulder_on_monster, (int, int, BOOLEAN_P, BOOLEAN_P));
1932 E void FDECL(wand_explode, (struct obj *, int));
1933 #ifdef USE_TRAMPOLI
1934 E void FDECL(set_lit, (int, int, genericptr_t));
1935 #endif
1936 E void FDECL(litroom, (BOOLEAN_P, struct obj *));
1937 E void FDECL(do_genocide, (int));
1938 E void FDECL(punish, (struct obj *));
1939 E void NDECL(unpunish);
1940 E boolean FDECL(cant_revive, (int *, BOOLEAN_P, struct obj *));
1941 E boolean NDECL(create_particular);
1943 /* ### rect.c ### */
1945 E void NDECL(init_rect);
1946 E NhRect *FDECL(get_rect, (NhRect *));
1947 E NhRect *NDECL(rnd_rect);
1948 E void FDECL(remove_rect, (NhRect *));
1949 E void FDECL(add_rect, (NhRect *));
1950 E void FDECL(split_rects, (NhRect *, NhRect *));
1952 /* ## region.c ### */
1953 E void NDECL(clear_regions);
1954 E void NDECL(run_regions);
1955 E boolean FDECL(in_out_region, (XCHAR_P, XCHAR_P));
1956 E boolean FDECL(m_in_out_region, (struct monst *, XCHAR_P, XCHAR_P));
1957 E void NDECL(update_player_regions);
1958 E void FDECL(update_monster_region, (struct monst *));
1959 E NhRegion *FDECL(visible_region_at, (XCHAR_P, XCHAR_P));
1960 E void FDECL(show_region, (NhRegion *, XCHAR_P, XCHAR_P));
1961 E void FDECL(save_regions, (int, int));
1962 E void FDECL(rest_regions, (int, BOOLEAN_P));
1963 E NhRegion *FDECL(create_gas_cloud, (XCHAR_P, XCHAR_P, int, int));
1964 E boolean NDECL(region_danger);
1965 E void NDECL(region_safety);
1967 /* ### restore.c ### */
1969 E void FDECL(inven_inuse, (BOOLEAN_P));
1970 E int FDECL(dorecover, (int));
1971 E void FDECL(restcemetery, (int, struct cemetery **));
1972 E void FDECL(trickery, (char *));
1973 E void FDECL(getlev, (int, int, XCHAR_P, BOOLEAN_P));
1974 E void FDECL(get_plname_from_file, (int, char *));
1975 #ifdef SELECTSAVED
1976 E int FDECL(restore_menu, (winid));
1977 #endif
1978 E void NDECL(minit);
1979 E boolean FDECL(lookup_id_mapping, (unsigned, unsigned *));
1980 E void FDECL(mread, (int, genericptr_t, unsigned int));
1981 E int FDECL(validate, (int, const char *));
1982 E void NDECL(reset_restpref);
1983 E void FDECL(set_restpref, (const char *));
1984 E void FDECL(set_savepref, (const char *));
1986 /* ### rip.c ### */
1988 E void FDECL(genl_outrip, (winid, int, time_t));
1990 /* ### rnd.c ### */
1992 E int FDECL(rn2, (int));
1993 E int FDECL(rnl, (int));
1994 E int FDECL(rnd, (int));
1995 E int FDECL(d, (int, int));
1996 E int FDECL(rne, (int));
1997 E int FDECL(rnz, (int));
1999 /* ### role.c ### */
2001 E boolean FDECL(validrole, (int));
2002 E boolean FDECL(validrace, (int, int));
2003 E boolean FDECL(validgend, (int, int, int));
2004 E boolean FDECL(validalign, (int, int, int));
2005 E int NDECL(randrole);
2006 E int FDECL(randrace, (int));
2007 E int FDECL(randgend, (int, int));
2008 E int FDECL(randalign, (int, int));
2009 E int FDECL(str2role, (const char *));
2010 E int FDECL(str2race, (const char *));
2011 E int FDECL(str2gend, (const char *));
2012 E int FDECL(str2align, (const char *));
2013 E boolean FDECL(ok_role, (int, int, int, int));
2014 E int FDECL(pick_role, (int, int, int, int));
2015 E boolean FDECL(ok_race, (int, int, int, int));
2016 E int FDECL(pick_race, (int, int, int, int));
2017 E boolean FDECL(ok_gend, (int, int, int, int));
2018 E int FDECL(pick_gend, (int, int, int, int));
2019 E boolean FDECL(ok_align, (int, int, int, int));
2020 E int FDECL(pick_align, (int, int, int, int));
2021 E void NDECL(rigid_role_checks);
2022 E boolean FDECL(setrolefilter, (const char *));
2023 E boolean NDECL(gotrolefilter);
2024 E void NDECL(clearrolefilter);
2025 E char *FDECL(build_plselection_prompt, (char *, int, int, int, int, int));
2026 E char *FDECL(root_plselection_prompt, (char *, int, int, int, int, int));
2027 E void NDECL(plnamesuffix);
2028 E void FDECL(role_selection_prolog, (int, winid));
2029 E void FDECL(role_menu_extra, (int, winid, BOOLEAN_P));
2030 E void NDECL(role_init);
2031 E const char *FDECL(Hello, (struct monst *));
2032 E const char *NDECL(Goodbye);
2034 /* ### rumors.c ### */
2036 E char *FDECL(getrumor, (int, char *, BOOLEAN_P));
2037 E char *FDECL(get_rnd_text, (const char *, char *));
2038 E void FDECL(outrumor, (int, int));
2039 E void FDECL(outoracle, (BOOLEAN_P, BOOLEAN_P));
2040 E void FDECL(save_oracles, (int, int));
2041 E void FDECL(restore_oracles, (int));
2042 E int FDECL(doconsult, (struct monst *));
2043 E void NDECL(rumor_check);
2045 /* ### save.c ### */
2047 E int NDECL(dosave);
2048 E int NDECL(dosave0);
2049 E boolean FDECL(tricked_fileremoved, (int, char *));
2050 #ifdef INSURANCE
2051 E void NDECL(savestateinlock);
2052 #endif
2053 #ifdef MFLOPPY
2054 E boolean FDECL(savelev, (int, XCHAR_P, int));
2055 E boolean FDECL(swapin_file, (int));
2056 E void NDECL(co_false);
2057 #else
2058 E void FDECL(savelev, (int, XCHAR_P, int));
2059 #endif
2060 E genericptr_t FDECL(mon_to_buffer, (struct monst *, int *));
2061 E void FDECL(bufon, (int));
2062 E void FDECL(bufoff, (int));
2063 E void FDECL(bflush, (int));
2064 E void FDECL(bwrite, (int, genericptr_t, unsigned int));
2065 E void FDECL(bclose, (int));
2066 E void FDECL(def_bclose, (int));
2067 #if defined(ZEROCOMP)
2068 E void FDECL(zerocomp_bclose, (int));
2069 #endif
2070 E void FDECL(savecemetery, (int, int, struct cemetery **));
2071 E void FDECL(savefruitchn, (int, int));
2072 E void FDECL(store_plname_in_file, (int));
2073 E void NDECL(free_dungeons);
2074 E void NDECL(freedynamicdata);
2075 E void FDECL(store_savefileinfo, (int));
2077 /* ### shk.c ### */
2079 E long FDECL(money2mon, (struct monst *, long));
2080 E void FDECL(money2u, (struct monst *, long));
2081 E void FDECL(shkgone, (struct monst *));
2082 E void FDECL(set_residency, (struct monst *, BOOLEAN_P));
2083 E void FDECL(replshk, (struct monst *, struct monst *));
2084 E void FDECL(restshk, (struct monst *, BOOLEAN_P));
2085 E char FDECL(inside_shop, (XCHAR_P, XCHAR_P));
2086 E void FDECL(u_left_shop, (char *, BOOLEAN_P));
2087 E void FDECL(remote_burglary, (XCHAR_P, XCHAR_P));
2088 E void FDECL(u_entered_shop, (char *));
2089 E void FDECL(pick_pick, (struct obj *));
2090 E boolean FDECL(same_price, (struct obj *, struct obj *));
2091 E void NDECL(shopper_financial_report);
2092 E int FDECL(inhishop, (struct monst *));
2093 E struct monst *FDECL(shop_keeper, (CHAR_P));
2094 E boolean FDECL(tended_shop, (struct mkroom *));
2095 E boolean FDECL(is_unpaid, (struct obj *));
2096 E void FDECL(delete_contents, (struct obj *));
2097 E void FDECL(obfree, (struct obj *, struct obj *));
2098 E void FDECL(home_shk, (struct monst *, BOOLEAN_P));
2099 E void FDECL(make_happy_shk, (struct monst *, BOOLEAN_P));
2100 E void FDECL(make_happy_shoppers, (BOOLEAN_P));
2101 E void FDECL(hot_pursuit, (struct monst *));
2102 E void FDECL(make_angry_shk, (struct monst *, XCHAR_P, XCHAR_P));
2103 E int NDECL(dopay);
2104 E boolean FDECL(paybill, (int));
2105 E void NDECL(finish_paybill);
2106 E struct obj *FDECL(find_oid, (unsigned));
2107 E long FDECL(contained_cost,
2108 (struct obj *, struct monst *, long, BOOLEAN_P, BOOLEAN_P));
2109 E long FDECL(contained_gold, (struct obj *));
2110 E void FDECL(picked_container, (struct obj *));
2111 E void FDECL(alter_cost, (struct obj *, long));
2112 E long FDECL(unpaid_cost, (struct obj *, BOOLEAN_P));
2113 E boolean FDECL(billable, (struct monst **, struct obj *, CHAR_P, BOOLEAN_P));
2114 E void FDECL(addtobill, (struct obj *, BOOLEAN_P, BOOLEAN_P, BOOLEAN_P));
2115 E void FDECL(splitbill, (struct obj *, struct obj *));
2116 E void FDECL(subfrombill, (struct obj *, struct monst *));
2117 E long FDECL(stolen_value,
2118 (struct obj *, XCHAR_P, XCHAR_P, BOOLEAN_P, BOOLEAN_P));
2119 E void FDECL(sellobj_state, (int));
2120 E void FDECL(sellobj, (struct obj *, XCHAR_P, XCHAR_P));
2121 E int FDECL(doinvbill, (int));
2122 E struct monst *FDECL(shkcatch, (struct obj *, XCHAR_P, XCHAR_P));
2123 E void FDECL(add_damage, (XCHAR_P, XCHAR_P, long));
2124 E int FDECL(repair_damage, (struct monst *, struct damage *, BOOLEAN_P));
2125 E int FDECL(shk_move, (struct monst *));
2126 E void FDECL(after_shk_move, (struct monst *));
2127 E boolean FDECL(is_fshk, (struct monst *));
2128 E void FDECL(shopdig, (int));
2129 E void FDECL(pay_for_damage, (const char *, BOOLEAN_P));
2130 E boolean FDECL(costly_spot, (XCHAR_P, XCHAR_P));
2131 E struct obj *FDECL(shop_object, (XCHAR_P, XCHAR_P));
2132 E void FDECL(price_quote, (struct obj *));
2133 E void FDECL(shk_chat, (struct monst *));
2134 E void FDECL(check_unpaid_usage, (struct obj *, BOOLEAN_P));
2135 E void FDECL(check_unpaid, (struct obj *));
2136 E void FDECL(costly_gold, (XCHAR_P, XCHAR_P, long));
2137 E long FDECL(get_cost_of_shop_item, (struct obj *));
2138 E boolean FDECL(block_door, (XCHAR_P, XCHAR_P));
2139 E boolean FDECL(block_entry, (XCHAR_P, XCHAR_P));
2140 E char *FDECL(shk_your, (char *, struct obj *));
2141 E char *FDECL(Shk_Your, (char *, struct obj *));
2143 /* ### shknam.c ### */
2145 E void FDECL(neweshk, (struct monst *));
2146 E void FDECL(free_eshk, (struct monst *));
2147 E void FDECL(stock_room, (int, struct mkroom *));
2148 E boolean FDECL(saleable, (struct monst *, struct obj *));
2149 E int FDECL(get_shop_item, (int));
2150 E char *FDECL(Shknam, (struct monst *));
2151 E char *FDECL(shkname, (struct monst *));
2152 E boolean FDECL(shkname_is_pname, (struct monst *));
2153 E boolean FDECL(is_izchak, (struct monst *, BOOLEAN_P));
2155 /* ### sit.c ### */
2157 E void NDECL(take_gold);
2158 E int NDECL(dosit);
2159 E void NDECL(rndcurse);
2160 E void NDECL(attrcurse);
2162 /* ### sounds.c ### */
2164 E void NDECL(dosounds);
2165 E const char *FDECL(growl_sound, (struct monst *));
2166 E void FDECL(growl, (struct monst *));
2167 E void FDECL(yelp, (struct monst *));
2168 E void FDECL(whimper, (struct monst *));
2169 E void FDECL(beg, (struct monst *));
2170 E int NDECL(dotalk);
2171 #ifdef USER_SOUNDS
2172 E int FDECL(add_sound_mapping, (const char *));
2173 E void FDECL(play_sound_for_message, (const char *));
2174 #endif
2176 /* ### sys.c ### */
2178 E void NDECL(sys_early_init);
2179 E void NDECL(sysopt_release);
2180 E void FDECL(sysopt_seduce_set, (int));
2182 /* ### sys/msdos/sound.c ### */
2184 #ifdef MSDOS
2185 E int FDECL(assign_soundcard, (char *));
2186 #endif
2188 /* ### sp_lev.c ### */
2190 E boolean FDECL(check_room, (xchar *, xchar *, xchar *, xchar *, BOOLEAN_P));
2191 E boolean FDECL(create_room, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P,
2192 XCHAR_P, XCHAR_P, XCHAR_P));
2193 E void FDECL(create_secret_door, (struct mkroom *, XCHAR_P));
2194 E boolean
2195 FDECL(dig_corridor, (coord *, coord *, BOOLEAN_P, SCHAR_P, SCHAR_P));
2196 E void FDECL(fill_room, (struct mkroom *, BOOLEAN_P));
2197 E boolean FDECL(load_special, (const char *));
2199 /* ### spell.c ### */
2201 E void FDECL(book_cursed, (struct obj *));
2202 #ifdef USE_TRAMPOLI
2203 E int NDECL(learn);
2204 #endif
2205 E int FDECL(study_book, (struct obj *));
2206 E void FDECL(book_disappears, (struct obj *));
2207 E void FDECL(book_substitution, (struct obj *, struct obj *));
2208 E void NDECL(age_spells);
2209 E int NDECL(docast);
2210 E int FDECL(spell_skilltype, (int));
2211 E int FDECL(spelleffects, (int, BOOLEAN_P));
2212 E void NDECL(losespells);
2213 E int NDECL(dovspell);
2214 E void FDECL(initialspell, (struct obj *));
2216 /* ### steal.c ### */
2218 #ifdef USE_TRAMPOLI
2219 E int NDECL(stealarm);
2220 #endif
2221 E long FDECL(somegold, (long));
2222 E void FDECL(stealgold, (struct monst *));
2223 E void FDECL(remove_worn_item, (struct obj *, BOOLEAN_P));
2224 E int FDECL(steal, (struct monst *, char *));
2225 E int FDECL(mpickobj, (struct monst *, struct obj *));
2226 E void FDECL(stealamulet, (struct monst *));
2227 E void FDECL(maybe_absorb_item, (struct monst *, struct obj *, int, int));
2228 E void FDECL(mdrop_obj, (struct monst *, struct obj *, BOOLEAN_P));
2229 E void FDECL(mdrop_special_objs, (struct monst *));
2230 E void FDECL(relobj, (struct monst *, int, BOOLEAN_P));
2231 E struct obj *FDECL(findgold, (struct obj *));
2233 /* ### steed.c ### */
2235 E void NDECL(rider_cant_reach);
2236 E boolean FDECL(can_saddle, (struct monst *));
2237 E int FDECL(use_saddle, (struct obj *));
2238 E void FDECL(put_saddle_on_mon, (struct obj *, struct monst *));
2239 E boolean FDECL(can_ride, (struct monst *));
2240 E int NDECL(doride);
2241 E boolean FDECL(mount_steed, (struct monst *, BOOLEAN_P));
2242 E void NDECL(exercise_steed);
2243 E void NDECL(kick_steed);
2244 E void FDECL(dismount_steed, (int));
2245 E void FDECL(place_monster, (struct monst *, int, int));
2246 E boolean FDECL(stucksteed, (BOOLEAN_P));
2248 /* ### teleport.c ### */
2250 E boolean FDECL(goodpos, (int, int, struct monst *, unsigned));
2251 E boolean FDECL(enexto, (coord *, XCHAR_P, XCHAR_P, struct permonst *));
2252 E boolean
2253 FDECL(enexto_core, (coord *, XCHAR_P, XCHAR_P, struct permonst *, unsigned));
2254 E void FDECL(teleds, (int, int, BOOLEAN_P));
2255 E boolean FDECL(safe_teleds, (BOOLEAN_P));
2256 E boolean FDECL(teleport_pet, (struct monst *, BOOLEAN_P));
2257 E void NDECL(tele);
2258 E boolean FDECL(scrolltele, (struct obj *));
2259 E int NDECL(dotele);
2260 E void NDECL(level_tele);
2261 E void FDECL(domagicportal, (struct trap *));
2262 E void FDECL(tele_trap, (struct trap *));
2263 E void FDECL(level_tele_trap, (struct trap *));
2264 E void FDECL(rloc_to, (struct monst *, int, int));
2265 E boolean FDECL(rloc, (struct monst *, BOOLEAN_P));
2266 E boolean FDECL(tele_restrict, (struct monst *));
2267 E void FDECL(mtele_trap, (struct monst *, struct trap *, int));
2268 E int FDECL(mlevel_tele_trap,
2269 (struct monst *, struct trap *, BOOLEAN_P, int));
2270 E boolean FDECL(rloco, (struct obj *));
2271 E int NDECL(random_teleport_level);
2272 E boolean FDECL(u_teleport_mon, (struct monst *, BOOLEAN_P));
2274 /* ### tile.c ### */
2275 #ifdef USE_TILES
2276 E void FDECL(substitute_tiles, (d_level *));
2277 #endif
2279 /* ### timeout.c ### */
2281 E void NDECL(burn_away_slime);
2282 E void NDECL(nh_timeout);
2283 E void FDECL(fall_asleep, (int, BOOLEAN_P));
2284 E void FDECL(attach_egg_hatch_timeout, (struct obj *, long));
2285 E void FDECL(attach_fig_transform_timeout, (struct obj *));
2286 E void FDECL(kill_egg, (struct obj *));
2287 E void FDECL(hatch_egg, (ANY_P *, long));
2288 E void FDECL(learn_egg_type, (int));
2289 E void FDECL(burn_object, (ANY_P *, long));
2290 E void FDECL(begin_burn, (struct obj *, BOOLEAN_P));
2291 E void FDECL(end_burn, (struct obj *, BOOLEAN_P));
2292 E void NDECL(do_storms);
2293 E boolean FDECL(start_timer, (long, SHORT_P, SHORT_P, ANY_P *));
2294 E long FDECL(stop_timer, (SHORT_P, ANY_P *));
2295 E long FDECL(peek_timer, (SHORT_P, ANY_P *));
2296 E void NDECL(run_timers);
2297 E void FDECL(obj_move_timers, (struct obj *, struct obj *));
2298 E void FDECL(obj_split_timers, (struct obj *, struct obj *));
2299 E void FDECL(obj_stop_timers, (struct obj *));
2300 E boolean FDECL(obj_has_timer, (struct obj *, SHORT_P));
2301 E void FDECL(spot_stop_timers, (XCHAR_P, XCHAR_P, SHORT_P));
2302 E long FDECL(spot_time_expires, (XCHAR_P, XCHAR_P, SHORT_P));
2303 E long FDECL(spot_time_left, (XCHAR_P, XCHAR_P, SHORT_P));
2304 E boolean FDECL(obj_is_local, (struct obj *));
2305 E void FDECL(save_timers, (int, int, int));
2306 E void FDECL(restore_timers, (int, int, BOOLEAN_P, long));
2307 E void FDECL(relink_timers, (BOOLEAN_P));
2308 E int NDECL(wiz_timeout_queue);
2309 E void NDECL(timer_sanity_check);
2311 /* ### topten.c ### */
2313 E void FDECL(formatkiller, (char *, unsigned, int, BOOLEAN_P));
2314 E void FDECL(topten, (int, time_t));
2315 E void FDECL(prscore, (int, char **));
2316 E struct toptenentry *NDECL(get_rnd_toptenentry);
2317 E struct obj *FDECL(tt_oname, (struct obj *));
2319 /* ### track.c ### */
2321 E void NDECL(initrack);
2322 E void NDECL(settrack);
2323 E coord *FDECL(gettrack, (int, int));
2325 /* ### trap.c ### */
2327 E boolean FDECL(burnarmor, (struct monst *));
2328 E int FDECL(erode_obj, (struct obj *, const char *, int, int));
2329 E boolean FDECL(grease_protect, (struct obj *, const char *, struct monst *));
2330 E struct trap *FDECL(maketrap, (int, int, int));
2331 E void FDECL(fall_through, (BOOLEAN_P));
2332 E struct monst *FDECL(animate_statue,
2333 (struct obj *, XCHAR_P, XCHAR_P, int, int *));
2334 E struct monst *FDECL(activate_statue_trap,
2335 (struct trap *, XCHAR_P, XCHAR_P, BOOLEAN_P));
2336 E void FDECL(dotrap, (struct trap *, unsigned));
2337 E void FDECL(seetrap, (struct trap *));
2338 E void FDECL(feeltrap, (struct trap *));
2339 E int FDECL(mintrap, (struct monst *));
2340 E void FDECL(instapetrify, (const char *));
2341 E void FDECL(minstapetrify, (struct monst *, BOOLEAN_P));
2342 E void FDECL(selftouch, (const char *));
2343 E void FDECL(mselftouch, (struct monst *, const char *, BOOLEAN_P));
2344 E void NDECL(float_up);
2345 E void FDECL(fill_pit, (int, int));
2346 E int FDECL(float_down, (long, long));
2347 E void NDECL(climb_pit);
2348 E boolean FDECL(fire_damage, (struct obj *, BOOLEAN_P, XCHAR_P, XCHAR_P));
2349 E int FDECL(fire_damage_chain,
2350 (struct obj *, BOOLEAN_P, BOOLEAN_P, XCHAR_P, XCHAR_P));
2351 E void acid_damage(struct obj *);
2352 E int FDECL(water_damage, (struct obj *, const char *, BOOLEAN_P));
2353 E void FDECL(water_damage_chain, (struct obj *, BOOLEAN_P));
2354 E boolean NDECL(drown);
2355 E void FDECL(drain_en, (int));
2356 E int NDECL(dountrap);
2357 E void FDECL(cnv_trap_obj, (int, int, struct trap *, BOOLEAN_P));
2358 E int FDECL(untrap, (BOOLEAN_P));
2359 E boolean FDECL(openholdingtrap, (struct monst *, boolean *));
2360 E boolean FDECL(closeholdingtrap, (struct monst *, boolean *));
2361 E boolean FDECL(openfallingtrap, (struct monst *, BOOLEAN_P, boolean *));
2362 E boolean FDECL(chest_trap, (struct obj *, int, BOOLEAN_P));
2363 E void FDECL(deltrap, (struct trap *));
2364 E boolean FDECL(delfloortrap, (struct trap *));
2365 E struct trap *FDECL(t_at, (int, int));
2366 E void FDECL(b_trapped, (const char *, int));
2367 E boolean NDECL(unconscious);
2368 E void FDECL(blow_up_landmine, (struct trap *));
2369 E int FDECL(launch_obj, (SHORT_P, int, int, int, int, int));
2370 E boolean NDECL(launch_in_progress);
2371 E void NDECL(force_launch_placement);
2372 E boolean FDECL(uteetering_at_seen_pit, (struct trap *));
2373 E boolean NDECL(lava_effects);
2374 E void NDECL(sink_into_lava);
2375 E void NDECL(sokoban_guilt);
2377 /* ### u_init.c ### */
2379 E void NDECL(u_init);
2381 /* ### uhitm.c ### */
2383 E void FDECL(erode_armor, (struct monst *, int));
2384 E boolean FDECL(attack_checks, (struct monst *, struct obj *));
2385 E void FDECL(check_caitiff, (struct monst *));
2386 E int FDECL(find_roll_to_hit,
2387 (struct monst *, UCHAR_P, struct obj *, int *, int *));
2388 E boolean FDECL(attack, (struct monst *));
2389 E boolean FDECL(hmon, (struct monst *, struct obj *, int));
2390 E int FDECL(damageum, (struct monst *, struct attack *));
2391 E void FDECL(missum, (struct monst *, struct attack *, BOOLEAN_P));
2392 E int FDECL(passive, (struct monst *, BOOLEAN_P, int, UCHAR_P, BOOLEAN_P));
2393 E void FDECL(passive_obj, (struct monst *, struct obj *, struct attack *));
2394 E void FDECL(stumble_onto_mimic, (struct monst *));
2395 E int FDECL(flash_hits_mon, (struct monst *, struct obj *));
2396 E void FDECL(light_hits_gremlin, (struct monst *, int));
2398 /* ### unixmain.c ### */
2400 #ifdef UNIX
2401 #ifdef PORT_HELP
2402 E void NDECL(port_help);
2403 #endif
2404 E void FDECL(sethanguphandler, (void (*)(int)));
2405 E boolean NDECL(authorize_wizard_mode);
2406 E boolean FDECL(check_user_string, (char *));
2407 #endif /* UNIX */
2409 /* ### unixtty.c ### */
2411 #if defined(UNIX) || defined(__BEOS__)
2412 E void NDECL(gettty);
2413 E void FDECL(settty, (const char *));
2414 E void NDECL(setftty);
2415 E void NDECL(intron);
2416 E void NDECL(introff);
2417 E void VDECL(error, (const char *, ...)) PRINTF_F(1, 2);
2418 #endif /* UNIX || __BEOS__ */
2420 /* ### unixunix.c ### */
2422 #ifdef UNIX
2423 E void NDECL(getlock);
2424 E void FDECL(regularize, (char *));
2425 #if defined(TIMED_DELAY) && !defined(msleep) && defined(SYSV)
2426 E void FDECL(msleep, (unsigned));
2427 #endif
2428 #ifdef SHELL
2429 E int NDECL(dosh);
2430 #endif /* SHELL */
2431 #if defined(SHELL) || defined(DEF_PAGER) || defined(DEF_MAILREADER)
2432 E int FDECL(child, (int));
2433 #endif
2434 #ifdef PANICTRACE
2435 E boolean FDECL(file_exists, (const char *));
2436 #endif
2437 #endif /* UNIX */
2439 /* ### unixres.c ### */
2441 #ifdef UNIX
2442 #ifdef GNOME_GRAPHICS
2443 E int FDECL(hide_privileges, (BOOLEAN_P));
2444 #endif
2445 #endif /* UNIX */
2447 /* ### vault.c ### */
2449 E void FDECL(newegd, (struct monst *));
2450 E void FDECL(free_egd, (struct monst *));
2451 E boolean FDECL(grddead, (struct monst *));
2452 E char FDECL(vault_occupied, (char *));
2453 E void NDECL(invault);
2454 E int FDECL(gd_move, (struct monst *));
2455 E void NDECL(paygd);
2456 E long NDECL(hidden_gold);
2457 E boolean NDECL(gd_sound);
2458 E void FDECL(vault_gd_watching, (unsigned int));
2460 /* ### version.c ### */
2462 E char *FDECL(version_string, (char *));
2463 E char *FDECL(getversionstring, (char *));
2464 E int NDECL(doversion);
2465 E int NDECL(doextversion);
2466 #ifdef MICRO
2467 E boolean FDECL(comp_times, (long));
2468 #endif
2469 E boolean
2470 FDECL(check_version, (struct version_info *, const char *, BOOLEAN_P));
2471 E boolean FDECL(uptodate, (int, const char *));
2472 E void FDECL(store_version, (int));
2473 E unsigned long FDECL(get_feature_notice_ver, (char *));
2474 E unsigned long NDECL(get_current_feature_ver);
2475 E const char *FDECL(copyright_banner_line, (int));
2477 #ifdef RUNTIME_PORT_ID
2478 E void FDECL(append_port_id, (char *));
2479 #endif
2481 /* ### video.c ### */
2483 #ifdef MSDOS
2484 E int FDECL(assign_video, (char *));
2485 #ifdef NO_TERMS
2486 E void NDECL(gr_init);
2487 E void NDECL(gr_finish);
2488 #endif
2489 E void FDECL(tileview, (BOOLEAN_P));
2490 #endif
2491 #ifdef VIDEOSHADES
2492 E int FDECL(assign_videoshades, (char *));
2493 E int FDECL(assign_videocolors, (char *));
2494 #endif
2496 /* ### vis_tab.c ### */
2498 #ifdef VISION_TABLES
2499 E void NDECL(vis_tab_init);
2500 #endif
2502 /* ### vision.c ### */
2504 E void NDECL(vision_init);
2505 E int FDECL(does_block, (int, int, struct rm *));
2506 E void NDECL(vision_reset);
2507 E void FDECL(vision_recalc, (int));
2508 E void FDECL(block_point, (int, int));
2509 E void FDECL(unblock_point, (int, int));
2510 E boolean FDECL(clear_path, (int, int, int, int));
2511 E void FDECL(do_clear_area, (int, int, int,
2512 void (*)(int, int, genericptr), genericptr_t));
2513 E unsigned FDECL(howmonseen, (struct monst *));
2515 #ifdef VMS
2517 /* ### vmsfiles.c ### */
2519 E int FDECL(vms_link, (const char *, const char *));
2520 E int FDECL(vms_unlink, (const char *));
2521 E int FDECL(vms_creat, (const char *, unsigned int));
2522 E int FDECL(vms_open, (const char *, int, unsigned int));
2523 E boolean FDECL(same_dir, (const char *, const char *));
2524 E int FDECL(c__translate, (int));
2525 E char *FDECL(vms_basename, (const char *));
2527 /* ### vmsmail.c ### */
2529 E unsigned long NDECL(init_broadcast_trapping);
2530 E unsigned long NDECL(enable_broadcast_trapping);
2531 E unsigned long NDECL(disable_broadcast_trapping);
2532 #if 0
2533 E struct mail_info *NDECL(parse_next_broadcast);
2534 #endif /*0*/
2536 /* ### vmsmain.c ### */
2538 E int FDECL(main, (int, char **));
2539 #ifdef CHDIR
2540 E void FDECL(chdirx, (const char *, BOOLEAN_P));
2541 #endif /* CHDIR */
2542 E void FDECL(sethanguphandler, (void (*)(int)));
2543 E boolean NDECL(authorize_wizard_mode);
2545 /* ### vmsmisc.c ### */
2547 E void NDECL(vms_abort) NORETURN;
2548 E void FDECL(vms_exit, (int)) NORETURN;
2549 #ifdef PANICTRACE
2550 E void FDECL(vms_traceback, (int));
2551 #endif
2553 /* ### vmstty.c ### */
2555 E int NDECL(vms_getchar);
2556 E void NDECL(gettty);
2557 E void FDECL(settty, (const char *));
2558 E void FDECL(shuttty, (const char *));
2559 E void NDECL(setftty);
2560 E void NDECL(intron);
2561 E void NDECL(introff);
2562 E void VDECL(error, (const char *, ...)) PRINTF_F(1, 2);
2563 #ifdef TIMED_DELAY
2564 E void FDECL(msleep, (unsigned));
2565 #endif
2567 /* ### vmsunix.c ### */
2569 E void NDECL(getlock);
2570 E void FDECL(regularize, (char *));
2571 E int NDECL(vms_getuid);
2572 E boolean FDECL(file_is_stmlf, (int));
2573 E int FDECL(vms_define, (const char *, const char *, int));
2574 E int FDECL(vms_putenv, (const char *));
2575 E char *NDECL(verify_termcap);
2576 #if defined(CHDIR) || defined(SHELL) || defined(SECURE)
2577 E void NDECL(privoff);
2578 E void NDECL(privon);
2579 #endif
2580 #ifdef SHELL
2581 E int NDECL(dosh);
2582 #endif
2583 #if defined(SHELL) || defined(MAIL)
2584 E int FDECL(vms_doshell, (const char *, BOOLEAN_P));
2585 #endif
2586 #ifdef SUSPEND
2587 E int NDECL(dosuspend);
2588 #endif
2589 #ifdef SELECTSAVED
2590 E int FDECL(vms_get_saved_games, (const char *, char ***));
2591 #endif
2593 #endif /* VMS */
2595 /* ### weapon.c ### */
2597 E const char *FDECL(weapon_descr, (struct obj *));
2598 E int FDECL(hitval, (struct obj *, struct monst *));
2599 E int FDECL(dmgval, (struct obj *, struct monst *));
2600 E struct obj *FDECL(select_rwep, (struct monst *));
2601 E struct obj *FDECL(select_hwep, (struct monst *));
2602 E void FDECL(possibly_unwield, (struct monst *, BOOLEAN_P));
2603 E void FDECL(mwepgone, (struct monst *));
2604 E int FDECL(mon_wield_item, (struct monst *));
2605 E int NDECL(abon);
2606 E int NDECL(dbon);
2607 E void FDECL(wet_a_towel, (struct obj *, int, BOOLEAN_P));
2608 E void FDECL(dry_a_towel, (struct obj *, int, BOOLEAN_P));
2609 E int NDECL(enhance_weapon_skill);
2610 E void FDECL(unrestrict_weapon_skill, (int));
2611 E void FDECL(use_skill, (int, int));
2612 E void FDECL(add_weapon_skill, (int));
2613 E void FDECL(lose_weapon_skill, (int));
2614 E int FDECL(weapon_type, (struct obj *));
2615 E int NDECL(uwep_skill_type);
2616 E int FDECL(weapon_hit_bonus, (struct obj *));
2617 E int FDECL(weapon_dam_bonus, (struct obj *));
2618 E void FDECL(skill_init, (const struct def_skill *));
2620 /* ### were.c ### */
2622 E void FDECL(were_change, (struct monst *));
2623 E int FDECL(counter_were, (int));
2624 E int FDECL(were_beastie, (int));
2625 E void FDECL(new_were, (struct monst *));
2626 E int FDECL(were_summon, (struct permonst *, BOOLEAN_P, int *, char *));
2627 E void NDECL(you_were);
2628 E void FDECL(you_unwere, (BOOLEAN_P));
2629 E void FDECL(set_ulycn, (int));
2631 /* ### wield.c ### */
2633 E void FDECL(setuwep, (struct obj *));
2634 E void FDECL(setuqwep, (struct obj *));
2635 E void FDECL(setuswapwep, (struct obj *));
2636 E int NDECL(dowield);
2637 E int NDECL(doswapweapon);
2638 E int NDECL(dowieldquiver);
2639 E boolean FDECL(wield_tool, (struct obj *, const char *));
2640 E int NDECL(can_twoweapon);
2641 E void NDECL(drop_uswapwep);
2642 E int NDECL(dotwoweapon);
2643 E void NDECL(uwepgone);
2644 E void NDECL(uswapwepgone);
2645 E void NDECL(uqwepgone);
2646 E void NDECL(untwoweapon);
2647 E int FDECL(chwepon, (struct obj *, int));
2648 E int FDECL(welded, (struct obj *));
2649 E void FDECL(weldmsg, (struct obj *));
2650 E void FDECL(setmnotwielded, (struct monst *, struct obj *));
2651 E boolean FDECL(mwelded, (struct obj *));
2653 /* ### windows.c ### */
2655 E void FDECL(choose_windows, (const char *));
2656 #ifdef WINCHAIN
2657 void FDECL(addto_windowchain, (const char *s));
2658 void NDECL(commit_windowchain);
2659 #endif
2660 E boolean NDECL(genl_can_suspend_no);
2661 E boolean NDECL(genl_can_suspend_yes);
2662 E char FDECL(genl_message_menu, (CHAR_P, int, const char *));
2663 E void FDECL(genl_preference_update, (const char *));
2664 E char *FDECL(genl_getmsghistory, (BOOLEAN_P));
2665 E void FDECL(genl_putmsghistory, (const char *, BOOLEAN_P));
2666 #ifdef HANGUPHANDLING
2667 E void NDECL(nhwindows_hangup);
2668 #endif
2669 #ifdef STATUS_VIA_WINDOWPORT
2670 E void NDECL(genl_status_init);
2671 E void NDECL(genl_status_finish);
2672 E void FDECL(genl_status_enablefield,
2673 (int, const char *, const char *, BOOLEAN_P));
2674 E void FDECL(genl_status_update, (int, genericptr_t, int, int));
2675 #ifdef STATUS_HILITES
2676 E void FDECL(genl_status_threshold, (int, int, anything, int, int, int));
2677 #endif
2678 #endif
2680 /* ### wizard.c ### */
2682 E void NDECL(amulet);
2683 E int FDECL(mon_has_amulet, (struct monst *));
2684 E int FDECL(mon_has_special, (struct monst *));
2685 E int FDECL(tactics, (struct monst *));
2686 E boolean FDECL(has_aggravatables, (struct monst *));
2687 E void NDECL(aggravate);
2688 E void NDECL(clonewiz);
2689 E int NDECL(pick_nasty);
2690 E int FDECL(nasty, (struct monst *));
2691 E void NDECL(resurrect);
2692 E void NDECL(intervene);
2693 E void NDECL(wizdead);
2694 E void FDECL(cuss, (struct monst *));
2696 /* ### worm.c ### */
2698 E int NDECL(get_wormno);
2699 E void FDECL(initworm, (struct monst *, int));
2700 E void FDECL(worm_move, (struct monst *));
2701 E void FDECL(worm_nomove, (struct monst *));
2702 E void FDECL(wormgone, (struct monst *));
2703 E void FDECL(wormhitu, (struct monst *));
2704 E void FDECL(cutworm, (struct monst *, XCHAR_P, XCHAR_P, struct obj *));
2705 E void FDECL(see_wsegs, (struct monst *));
2706 E void FDECL(detect_wsegs, (struct monst *, BOOLEAN_P));
2707 E void FDECL(save_worm, (int, int));
2708 E void FDECL(rest_worm, (int));
2709 E void FDECL(place_wsegs, (struct monst *));
2710 E void FDECL(remove_worm, (struct monst *));
2711 E void FDECL(place_worm_tail_randomly, (struct monst *, XCHAR_P, XCHAR_P));
2712 E int FDECL(count_wsegs, (struct monst *));
2713 E boolean FDECL(worm_known, (struct monst *));
2714 E boolean FDECL(worm_cross, (int, int, int, int));
2716 /* ### worn.c ### */
2718 E void FDECL(setworn, (struct obj *, long));
2719 E void FDECL(setnotworn, (struct obj *));
2720 E long FDECL(wearslot, (struct obj *));
2721 E void FDECL(mon_set_minvis, (struct monst *));
2722 E void FDECL(mon_adjust_speed, (struct monst *, int, struct obj *));
2723 E void FDECL(update_mon_intrinsics,
2724 (struct monst *, struct obj *, BOOLEAN_P, BOOLEAN_P));
2725 E int FDECL(find_mac, (struct monst *));
2726 E void FDECL(m_dowear, (struct monst *, BOOLEAN_P));
2727 E struct obj *FDECL(which_armor, (struct monst *, long));
2728 E void FDECL(mon_break_armor, (struct monst *, BOOLEAN_P));
2729 E void FDECL(bypass_obj, (struct obj *));
2730 E void NDECL(clear_bypasses);
2731 E void FDECL(bypass_objlist, (struct obj *, BOOLEAN_P));
2732 E struct obj *FDECL(nxt_unbypassed_obj, (struct obj *));
2733 E int FDECL(racial_exception, (struct monst *, struct obj *));
2735 /* ### write.c ### */
2737 E int FDECL(dowrite, (struct obj *));
2739 /* ### zap.c ### */
2741 E void FDECL(learnwand, (struct obj *));
2742 E int FDECL(bhitm, (struct monst *, struct obj *));
2743 E void FDECL(probe_monster, (struct monst *));
2744 E boolean FDECL(get_obj_location, (struct obj *, xchar *, xchar *, int));
2745 E boolean FDECL(get_mon_location, (struct monst *, xchar *, xchar *, int));
2746 E struct monst *FDECL(get_container_location,
2747 (struct obj * obj, int *, int *));
2748 E struct monst *FDECL(montraits, (struct obj *, coord *));
2749 E struct monst *FDECL(revive, (struct obj *, BOOLEAN_P));
2750 E int FDECL(unturn_dead, (struct monst *));
2751 E void FDECL(cancel_item, (struct obj *));
2752 E boolean FDECL(drain_item, (struct obj *));
2753 E struct obj *FDECL(poly_obj, (struct obj *, int));
2754 E boolean FDECL(obj_resists, (struct obj *, int, int));
2755 E boolean FDECL(obj_shudders, (struct obj *));
2756 E void FDECL(do_osshock, (struct obj *));
2757 E int FDECL(bhito, (struct obj *, struct obj *));
2758 E int FDECL(bhitpile,
2759 (struct obj *, int (*)(OBJ_P, OBJ_P), int, int, SCHAR_P));
2760 E int FDECL(zappable, (struct obj *));
2761 E void FDECL(zapnodir, (struct obj *));
2762 E int NDECL(dozap);
2763 E int FDECL(zapyourself, (struct obj *, BOOLEAN_P));
2764 E void FDECL(ubreatheu, (struct attack *));
2765 E int FDECL(lightdamage, (struct obj *, BOOLEAN_P, int));
2766 E boolean FDECL(flashburn, (long));
2767 E boolean FDECL(cancel_monst, (struct monst *, struct obj *, BOOLEAN_P,
2768 BOOLEAN_P, BOOLEAN_P));
2769 E void NDECL(zapsetup);
2770 E void NDECL(zapwrapup);
2771 E void FDECL(weffects, (struct obj *));
2772 E int FDECL(spell_damage_bonus, (int));
2773 E const char *FDECL(exclam, (int force));
2774 E void FDECL(hit, (const char *, struct monst *, const char *));
2775 E void FDECL(miss, (const char *, struct monst *));
2776 E struct monst *FDECL(bhit, (int, int, int, int, int (*)(MONST_P, OBJ_P),
2777 int (*)(OBJ_P, OBJ_P), struct obj **));
2778 E struct monst *FDECL(boomhit, (struct obj *, int, int));
2779 E int FDECL(zhitm, (struct monst *, int, int, struct obj **));
2780 E int FDECL(burn_floor_objects, (int, int, BOOLEAN_P, BOOLEAN_P));
2781 E void FDECL(buzz, (int, int, XCHAR_P, XCHAR_P, int, int));
2782 E void FDECL(melt_ice, (XCHAR_P, XCHAR_P, const char *));
2783 E void FDECL(start_melt_ice_timeout, (XCHAR_P, XCHAR_P, long));
2784 E void FDECL(melt_ice_away, (ANY_P *, long));
2785 E int FDECL(zap_over_floor, (XCHAR_P, XCHAR_P, int, boolean *, SHORT_P));
2786 E void FDECL(fracture_rock, (struct obj *));
2787 E boolean FDECL(break_statue, (struct obj *));
2788 E void FDECL(destroy_item, (int, int));
2789 E int FDECL(destroy_mitem, (struct monst *, int, int));
2790 E int FDECL(resist, (struct monst *, CHAR_P, int, int));
2791 E void NDECL(makewish);
2793 #endif /* !MAKEDEFS_C && !LEV_LEX_C */
2795 #undef E
2797 #endif /* EXTERN_H */