Ally Hellfire Penisula tweaks
[WoW-TourGuide.git] / TourGuide_Alliance / 60_62_Hellfire_Peninsula.lua
blobfce24b78200b07739ff8915263740019ed7e9947
3 TourGuide:RegisterGuide("Hellfire Peninsula (60-62)", nil, "Alliance", function()
4 return [[
5 F Nethergarde Keep
6 B [Nethergarde Bitter] |N|From Bernie Heisten (63,16)|
8 A Through the Dark Portal |N|In front of the Dark Portal (58,55)|
10 R Hellfire Peninsula |N|Through the portal you moron!|
11 T Through the Dark Portal
12 A Arrival in Outland
13 T Arrival in Outland
14 A Journey to Honor Hold
16 F Honor Hold
17 T Journey to Honor Hold
18 A Force Commander Danath
19 h Honor Hold
20 T Force Commander Danath |N|In the keep (56,65)|
21 A The Legion Reborn
22 A Know Your Enemy
24 T Know Your Enemy |N|Follow the road west to the tower (50,60)|
25 A Fel Orc Scavengers
26 A Waste not, Want not
28 T The Legion Reborn |N|Road east of Honor Hold (61,60)
29 A The Path of Anguish
31 C Waste not, Want not |N|Directly north, look for seige machines (59,49)|
32 C Fel Orc Scavengers
33 C The Path of Anguish |N|Follow the road east (68,56). Watch out for Fel Reavers!|
35 T The Path of Anguish
36 A Expedition Point
37 T Expedition Point |N|To the east (71,62)
38 A Disrupt Their Reinforcements
39 C Disrupt Their Reinforcements |N|Northeast. Kill till you get 4 runes then blow up Portal Kaalez (72,58). Do the same for Portal Grimh (71,55)|
40 T Disrupt Their Reinforcements
41 A Mission: The Murketh and Shaadraz Gateways
42 C Mission: The Murketh and Shaadraz Gateways |N|Get a flight from Wing Commander Dabir'ee, blow shit up!|
43 T Mission: The Murketh and Shaadraz Gateways
44 A Shatter Point
46 F Shatter Point |N|Talk to Wing Commander Dabir'ee again|
47 T Shatter Point
48 A Wing Commander Gryphongar
49 T Wing Commander Gryphongar |N|In the half-tower|
50 A Mission: The Abyssal Shelf
51 A Go to the Front
53 C Mission: The Abyssal Shelf |N|Talk to Gryphoneer Windbellow, blow more shit up|
54 T Mission: The Abyssal Shelf
56 F Force Camp Front
57 T Go to the Front |N|Skip "Forge Base Mageddon" unless you want a group|
59 F Honor Hold |N|Fly back to Shatter Point, then HH... or hearth|
60 A The Longbeards |N|From the innkeeper|
61 A An Old Gift
62 A The Path of Glory |N|Up in the keep|
63 A Weaken the Ramparts
64 T Waste Not, Want Not |N|At the west tower|
65 A Laying Waste to the Unwanted
66 T Fel Orc Scavengers
67 A Ill Omens
68 A Unyielding Souls
70 A This Caves-a-Rockin |N|At the mine under HH|
71 A A Job for an Intelligent Man
72 C This Caves-a-Rockin |N|Inside, of course|
73 T This Caves-a-Rockin
74 A The Mastermind
75 C The Mastermind |N|Inside, at the bottom|
76 T The Mastermind
81 --~ 24) Go SW to 45,63 it's a pit, you can see it on your map it looks like a canyon, with some tremor looking
82 --~ things along the ground, they’re crust busters. When you get close they pop up for you to attack. Kill 15
83 --~ of them for "A Job for an Intelligent Man" They spawn in and close to this pit. By the time you’re done you
84 --~ should have an Eroded Leather Pouch drop, if it hasn’t kill until it does. This starts "Missing Missive"
85 --~ 25) Run down to the zeppelin Crash at 49,74 and accept "Ravager Egg Roundup" and "In Case of
86 --~ Emergency..." now anywhere between this spot and south of Honor Hold, look for debris you can click on
87 --~ laying on the ground for this. You need 30 and they’re all over so I can’t list exact coordinates. They look
88 --~ like the pictures below:
89 --~ 26) Go down to the Armory at 54,82 and kill the footman, sorcerers, and knights for "Unyielding Souls" You'll
90 --~ find Mysteries of the Light for "An Old Gift" just outside the busted house that is south of the armory, it's
91 --~ on the edge of the world here at 54,86.
92 --~ Once you’ve got that finished, start heading east and look for the zepplin parts for "In Case of Emergency..."
93 --~ they lie between the zeppelin crash site and Honor Hold. You shouldn’t have a problem getting all 30 is pretty
94 --~ easy.
95 --~ 27) Go SE to Zeth'gor at 68,75 and kill the orcs until you get a cursed talisman for "Ill Omens" you don't need
96 --~ to go into Zeth'gor but kill anything out here until you get one. They fall easiest from grunts, shamans,
97 --~ and necrolytes
98 --~ 28) Once you have the talisman, go east to 70,63 at the fallen fel reaver and turn it in to Ironridge accept
99 --~ "Cursed Talismans"
100 --~ 29) Hold off on doing this quest for now, we’ll come back here later when we level and make it easy.
101 --~ 30) Go north of here to the path of glory, which is the road that goes west from the dark portal, be on the
102 --~ lookout for the bones on the bone road from Hellfire Citadel all the way to the dark portal east for "The
103 --~ Path of Glory". You need 8 and can find them quickly. Just sweep your mouse until you see a clickable
104 --~ item. These are extremely easy to overlook. The easiest way to find them is right click and move your
105 --~ mouse down so your cam is near the ground, then they stick out much easier.
106 --~ 31) North of the path of glory you will see a line of catapults and orcs. Starting from the east and going west
107 --~ you'll come across 4 of them that you must destroy for "Laying Waste to the Unwanted" you have to
108 --~ manually click the torch next to each one to destroy it. The 1st at 58,46 the 2nd at 55,46 the 3rd at 53,47
109 --~ the 4th at 52,47
110 --~ 32) Run down the trench beside you, across towards HH, but go east to the tower at 51,60 just outside HH
111 --~ and turn in "Laying Waste to the Unwanted" then go inside and turn in "Unyielding Souls" accept "Looking
112 --~ to the Leadership"
113 --~ 33) Exit the tower and turn right toward the cave and turn in "A Job for an Intelligent Man"
114 --~ 34) Enter Honor Hold, go in the Inn, then turn in "An Old Gift" then leave the Inn and go up into the castle at
115 --~ 56,65 and go up top. Turn in "The Path of Glory" accept "The Temple of Telhamat"
116 --~ 35) You should be about 50% through level 60 or very close to it
117 --~ 36) Exit HH through the west gate and follow the road NW around the tower to the Temple of Telhamat
118 --~ 37) The Temple of Telhamat is at 23,40
119 --~ 38) Accept "Deadly Predators" "Cruel Taskmasters" and "In Search of Sedai" SKIP "The Rock Flayer Matriarch"
120 --~ 39) Go up the steps and take your first left to the medic and up your first aid past 300. Follow the path north
121 --~ into the Inn and turn in "The Temple of Telhamat" then accept "The Pools of Aggonar" and then make this
122 --~ your home.
123 --~ 40) Go east from the Inn to 25,37 and grab the FP
124 --~ 41) Go east of the FP to 26,37 and you will see Sedai's Corpse, click it to turn in "In Search of Sedai" accept
125 --~ "Return to Obadei"
126 --~ 42) Run back to west to town to 23,40 and turn it in then accept "Makuru's Vengeance"
127 --~ 43) Go North from where you found Sedai’s Corpse to 29,33, follow the path up to Mag’Har Post and kill the
128 --~ orcs until you have 10 necklaces for "Makuru's Vengeance"
129 --~ 44) Go East to the Pools of Aggonar by either jumping down or going to the front at 38,44 and kill Blistering
130 --~ Rots and Terrorfiends for "The Pools of Aggonar"
131 --~ 45) Hearth to Telhamat and go to the entrance first then turn in "Makuru's Vengeance" accept "Atonement"
132 --~ then run up into the Inn, turn in "The Pools of Aggonar" accept "Cleansing the Waters" turn in
133 --~ "Atonement" accept "Sha'naar Relics"
134 --~ 46) Run SW to the Cenarion Post at 15,52 and turn in "Missing Missive"
135 --~ 47) Run south a bit to The Ruins of Sha'naar and kill the taskmasters for "Cruel Taskmasters" They have 2 58
136 --~ guys with them, but once you kill the taskmaster they become friendly. This can be tough, but if you can
137 --~ sap or sheep or something to one of the miners it’s a lot easier. Not too hard but it’s close. Also keep an
138 --~ eye out for the Sha’naar Relics for “Sha’naar Relics”
139 --~ 48) Go in the SE corner of the camp up the path to a hut at 16,65 and accept "A Traitor Among Us" Now go
140 --~ back down to the hut at 14,63 and open the chest and grab the key, make sure the 63 elite isn't around
141 --~ then go back up and turn it in. Accept "The Dreghood Elders" then Go back down and free Morod at 13,60
142 --~ in the tent, Aylaan in the tent at 13,58 both are on the west side of the ruins. Finally free Akoru at 15,58
143 --~ in the tent on the east side of the ruins. Go to the tent in the back of the ruins and turn in "The Dreghood
144 --~ Elders" accept "Arzeth's Demise" Go back down and use the Staff of the Dreghood Elders on the 63 elite to
145 --~ remove his elite status and kill him, then run back up to tent and turn in "Arzeth's Demise"
146 --~ 49) Go SE to 23,72 turn in "The Longbeards" accept "The Arakkoa Threat" "Rampaging Ravagers" and
147 --~ "Gaining Mirren's Trust" You should be friendly now and already have the bitter for it, then turn it back in
148 --~ and accept "The Finest Down"
149 --~ 50) Just NW of the longbeards you'll see a big thorny area full of ravagers, kill 10 quillfang ravagers for
150 --~ "Rampaging Ravagers" then go back to the Longbeard camp at 23,72 and turn it in
151 --~ 51) Just SE of the longbeard camp is a valley, kill 6 Haal'eshi Talonguards and 4 Windwalkers for "The Arakkoa
152 --~ Threat" Also look for Kaliri Nests which will spawn a hatchling which drop the feathers for "The Finest
153 --~ Down" At about 25,76 there is a path above the valley, go up there and kill Avruu and he will drop
154 --~ “Avruu’s Orb” go farther back, you should see a purple house at 29,81, out front is an orb touch it and a
155 --~ 63 elemental spawns, you have to fight him to 40% life to free him, I think some classes will have trouble
156 --~ with this, my rogue did just fine, don’t be afraid to try for a group if you can’t do it alone
157 --~ 52) Mount and run back up to the Longbeards camp Turn in "The Finest Down" and "The Arakkoa Threat"
158 --~ 53) Go east of the Haal'eshi valley and you'll see stonescythe whelps and stonescythe alphas. Alphas are more
159 --~ in higher ground and in the cave at 34,62 for "Deadly Predators"
160 --~ 54) You're gonna exit the Stonescythe area right into the Southern Rampart at 42,68
161 --~ 55) Go down SW from here into Razorthorn Trail at 39,86 and start collecting ravager eggs for "Ravager Egg
162 --~ Roundup"
163 --~ 56) Go NE to the zeppelin crash site at 49,74 and turn in "Ravager Egg Roundup" accept "Helboar, the Other
164 --~ White Meat" and turn in "In Case of Emergency..." accept "Voidwalkers Gone Wild"
165 --~ 57) You should be 61 now or really close to it. If you’re not it’s no biggy, theres nothing for a tiny bit that
166 --~ needs you to be 61
167 --~ Hellfire Peninsula 61-62
168 --~ You will find the deranged helboars all around the zeppelin and to the east of the crash site. The creation
169 --~ of the purified meat is about 50/50. Then go further south of the zeppelin to 47,80 in the warp fields and
170 --~ kill the voidwalkers. While killing the voidwalkers, go east to the Expedition Armory to 54,83 and kill
171 --~ Thalvos and to the north a tiny bit to 53,81 and kill Xintor for "Looking to the Leadership" Real easy ones
172 --~ to kill. Once you have it all, run back up to the zeppelin and turn in "Helboar, the Other White Meat" SKIP
173 --~ "Smooth as Butter" it’s just too low of a drop rate, then turn in "Voidwalkers Gone Wild"
174 --~ 59) Hearth back to Telhamat
175 --~ 60) Turn in "Sha'naar Relics" accept "The Seer's Relic" and "Helping the Cenarion Post" Turn around and
176 --~ accept "An Ambitious Plan". Go south of town, turn in "Deadly Predators" and "Cruel Taskmasters"
177 --~ 61) Go east to 26,37 Sedai's Corpse and use the Seer's Relic on it. Then go to the northern part of the Pools
178 --~ of Aggonar at 40,31 and you will spawn Aggonar, he's 63, kinda rough but not too hard.
179 --~ 62) If you’re racing for time, die so you end up at the temple, otherwise run back
180 --~ 63) Run back up into the Inn, turn in "The Seer's Relic" and "Cleansing the Waters"
181 --~ 64) Fly to HH
182 --~ 65) Leave town by the west entrance and head straight for the tower below and turn in "Looking to the
183 --~ Leadership"
184 --~ 66) You should be 61 now for sure, you’re probably past 61 a bit at this point
185 --~ 67) Go back down to the Warp fields around 50,83 and get an uncontrolled voidwalker to about 25% life and
186 --~ use the crystal on it and grab the red crystal it drops for "An Ambitious Plan" then head to the east
187 --~ towards Zeth’Gor at 67,75
188 --~ 68) Go up into Zeth’Gor to the east at 64,74 and kill the Grunts, Necrolytes, and shamans for "Cursed
189 --~ Talismans" I hit the 25% through 61 mark while doing this. Kinda bad drop rate but a good grind spot
190 --~ while doing a quest.
191 --~ 57) Once you’re done turn it back in at Expedition point to the NE at 70,63 accept "Warlord of the Bleeding
192 --~ Hollow"
193 --~ 58) Go back up into Zeth'Gor to the back into the big building at 69,76 and go to the center and kill Warlord
194 --~ Morkh for "Warlord of the Bleeding Hollow" then go back to Expedition Point at 70,63 and turn it in.
195 --~ 59) Unfortunately that quest chain ends there, but it’s a good xp grind getting the talismans, even though you
196 --~ lose 250 rep for doing it, at least in beta so it may be a bug.
197 --~ 60) Now either hearth to Telhamat if your hearth is up, or get on the gryphon to shattered point then fly to
198 --~ the Temple and run into the Inn, turn in "An Ambitious Plan"
199 --~ 61) Start using the lfg tool and chat to look for a group for Hellfire Citadel Ramparts for that quest you picked
200 --~ up earlier. Plus they designed outlands as I explained, to make you do instances, or else you’re gonna hit
201 --~ 63 ½ or so and get stuck grinding or instancing them. Try to do HFC before you leave town here for
202 --~ quests. You could grind instead if you want
203 --~ 62) Vazruden, the guy who gets off the last dragon, in ramparts will drop a letter called Ominous Letter which
204 --~ starts "Dark Tidings"
205 --~ 63) Go back into HH up in the main castle and turn in "Weaken the Ramparts" accept "Heart of Rage" and
206 --~ "The Blood is Life" then turn in "Dark Tidings" you should now be close to 50% to 62.
207 --~ 64) Now you can either go and do the Blood Furnace (which is easier than ramparts) or you can finish up the
208 --~ rest of HFP before you attempt it. I say do it later if you want because running 2 instances can suck, but
209 --~ as you seen ramparts was pretty short
210 --~ 65) Enter the wall on the West side of HFC, there are some stairs at 45,58 and follow it up to the entrance
211 --~ 66) The blood is very easy to get and the investigation is complete when you enter that bottom circle at the
212 --~ end. Take a look below you too, to see a huge demon for the shattered halls. He’s who keeps talking.
213 --~ 67) Now leave by the green tunnel and run back to HH, to the big castle up top and turn in "Heart of Rage" to
214 --~ Danath Trollbane, then turn in "The Blood is Life" to Gunny.
215 --~ 68) From Telhamat run down SW to Cenarion Post at 15,52 and accept "The Cenarion Expedition" "Keep
216 --~ Thornpoint Hill Clear!" and turn in "Helping the Cenarion Post" to Thiah Redmane and accept "Demonic
217 --~ Contamination" SKIP "Colossal Menace" unless you want to do it with a group
218 --~ 69) Go east of here and start killing Hulking Helboars. There all around HFP but there is a lot to the east. Once
219 --~ you're done head back West to Cenarion Post and turn it in then accept "Testing the Antidote" then go
220 --~ back east, find a helboar and use the antidote on him and he’ll turn into dreadtusk, just kill him then go
221 --~ back and turn it in
222 --~ 70) Go just west now to Thornpoint Hill and start killing ravagers for "Keep Thornpoint Hill Clear!" make sure
223 --~ you're at full health before each one. They have some wierd thorn protection and seem to break stuns
224 --~ early. Go back to Cenarion Point and turn it in
225 --~ 71) Now overall you should be at least 90% through 61 if you’re not already 62 which you should be after
226 --~ grinding or doing HFC.
227 --~ 72) You’ll want to go back to SW to get your new skills. Make sure you go before you head to Zangarmarsh
228 --~ because there is no flightpath right at the start of this zone. Once you’re done with your skills, hearth to
229 --~ Telhamat
230 --~ 73) Run all the way west, through the ravagers, into Zangarmarsh
232 end)