description | Tsunagari Tile Engine |
homepage URL | http://tileengine.org |
repository URL | https://github.com/pariahsoft/Tsunagari.git |
owner | admin@pariahsoft.com |
last change | Tue, 3 Nov 2015 02:35:14 +0000 (2 18:35 -0800) |
last refresh | Thu, 9 May 2024 00:18:41 +0000 (9 02:18 +0200) |
mirror URL | git://repo.or.cz/Tsunagari.git |
| https://repo.or.cz/Tsunagari.git |
| ssh://git@repo.or.cz/Tsunagari.git |
bundle info | Tsunagari.git downloadable bundles |
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readme
Tsunagari is a tiled game engine inspired by the cult classic game Yume Nikki.
It is intended as an open source replacement for the popular proprietary
RPGMaker game development suite that the original and most fangames were/are
written on. The main focus is compatibility with all features of Yume Nikki,
and beyond that it strives to add networking and additional features, and
become an all-purpose game authoring suite. Tsunagari is written in C++, using
the Gosu framework.