Crackle-free audio playback.
[SDL.s60v3.git] / include / SDL_quit.h
blobfcf40fbdda9c4180c333b44601e3a359956f1ffe
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2006 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
19 Sam Lantinga
20 slouken@libsdl.org
23 /* Include file for SDL quit event handling */
25 #ifndef _SDL_quit_h
26 #define _SDL_quit_h
28 #include "SDL_stdinc.h"
29 #include "SDL_error.h"
31 /*
32 An SDL_QUITEVENT is generated when the user tries to close the application
33 window. If it is ignored or filtered out, the window will remain open.
34 If it is not ignored or filtered, it is queued normally and the window
35 is allowed to close. When the window is closed, screen updates will
36 complete, but have no effect.
38 SDL_Init() installs signal handlers for SIGINT (keyboard interrupt)
39 and SIGTERM (system termination request), if handlers do not already
40 exist, that generate SDL_QUITEVENT events as well. There is no way
41 to determine the cause of an SDL_QUITEVENT, but setting a signal
42 handler in your application will override the default generation of
43 quit events for that signal.
46 /* There are no functions directly affecting the quit event */
47 #define SDL_QuitRequested() \
48 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
50 #endif /* _SDL_quit_h */