autodetection: convert path to native separators before displaying it.
[Rockbox.git] / apps / playback.c
blob3328d263166194006385a9e628f518e243ee0ca6
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2005-2007 Miika Pekkarinen
11 * Copyright (C) 2007-2008 Nicolas Pennequin
13 * All files in this archive are subject to the GNU General Public License.
14 * See the file COPYING in the source tree root for full license agreement.
16 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
17 * KIND, either express or implied.
19 ****************************************************************************/
21 /* TODO: Pause should be handled in here, rather than PCMBUF so that voice can
22 * play whilst audio is paused */
24 #include <stdio.h>
25 #include <string.h>
26 #include <stdlib.h>
27 #include <ctype.h>
29 #include "system.h"
30 #include "thread.h"
31 #include "file.h"
32 #include "panic.h"
33 #include "memory.h"
34 #include "lcd.h"
35 #include "font.h"
36 #include "button.h"
37 #include "kernel.h"
38 #include "tree.h"
39 #include "debug.h"
40 #include "sprintf.h"
41 #include "settings.h"
42 #include "codecs.h"
43 #include "audio.h"
44 #include "buffering.h"
45 #include "events.h"
46 #include "voice_thread.h"
47 #include "mp3_playback.h"
48 #include "usb.h"
49 #include "status.h"
50 #include "ata.h"
51 #include "screens.h"
52 #include "playlist.h"
53 #include "playback.h"
54 #include "pcmbuf.h"
55 #include "buffer.h"
56 #include "dsp.h"
57 #include "abrepeat.h"
58 #include "cuesheet.h"
59 #ifdef HAVE_TAGCACHE
60 #include "tagcache.h"
61 #endif
62 #ifdef HAVE_LCD_BITMAP
63 #include "icons.h"
64 #include "peakmeter.h"
65 #include "action.h"
66 #include "albumart.h"
67 #endif
68 #include "lang.h"
69 #include "bookmark.h"
70 #include "misc.h"
71 #include "sound.h"
72 #include "metadata.h"
73 #include "splash.h"
74 #include "talk.h"
75 #include "ata_idle_notify.h"
77 #ifdef HAVE_RECORDING
78 #include "recording.h"
79 #include "talk.h"
80 #endif
82 #define PLAYBACK_VOICE
84 /* default point to start buffer refill */
85 #define AUDIO_DEFAULT_WATERMARK (1024*512)
86 /* amount of guess-space to allow for codecs that must hunt and peck
87 * for their correct seeek target, 32k seems a good size */
88 #define AUDIO_REBUFFER_GUESS_SIZE (1024*32)
90 /* Define LOGF_ENABLE to enable logf output in this file */
91 /*#define LOGF_ENABLE*/
92 #include "logf.h"
94 /* macros to enable logf for queues
95 logging on SYS_TIMEOUT can be disabled */
96 #ifdef SIMULATOR
97 /* Define this for logf output of all queuing except SYS_TIMEOUT */
98 #define PLAYBACK_LOGQUEUES
99 /* Define this to logf SYS_TIMEOUT messages */
100 /*#define PLAYBACK_LOGQUEUES_SYS_TIMEOUT*/
101 #endif
103 #ifdef PLAYBACK_LOGQUEUES
104 #define LOGFQUEUE logf
105 #else
106 #define LOGFQUEUE(...)
107 #endif
109 #ifdef PLAYBACK_LOGQUEUES_SYS_TIMEOUT
110 #define LOGFQUEUE_SYS_TIMEOUT logf
111 #else
112 #define LOGFQUEUE_SYS_TIMEOUT(...)
113 #endif
116 /* Define one constant that includes recording related functionality */
117 #if defined(HAVE_RECORDING) && !defined(SIMULATOR)
118 #define AUDIO_HAVE_RECORDING
119 #endif
121 enum {
122 Q_NULL = 0,
123 Q_AUDIO_PLAY = 1,
124 Q_AUDIO_STOP,
125 Q_AUDIO_PAUSE,
126 Q_AUDIO_SKIP,
127 Q_AUDIO_PRE_FF_REWIND,
128 Q_AUDIO_FF_REWIND,
129 Q_AUDIO_CHECK_NEW_TRACK,
130 Q_AUDIO_FLUSH,
131 Q_AUDIO_TRACK_CHANGED,
132 Q_AUDIO_DIR_SKIP,
133 Q_AUDIO_POSTINIT,
134 Q_AUDIO_FILL_BUFFER,
135 Q_AUDIO_FINISH_LOAD,
136 Q_CODEC_REQUEST_COMPLETE,
137 Q_CODEC_REQUEST_FAILED,
139 Q_CODEC_LOAD,
140 Q_CODEC_LOAD_DISK,
142 #ifdef AUDIO_HAVE_RECORDING
143 Q_ENCODER_LOAD_DISK,
144 Q_ENCODER_RECORD,
145 #endif
148 enum filling_state {
149 STATE_IDLE, /* audio is stopped: nothing to do */
150 STATE_FILLING, /* adding tracks to the buffer */
151 STATE_FULL, /* can't add any more tracks */
152 STATE_FINISHED, /* all remaining tracks have been added */
155 #if MEM > 1
156 #define MAX_TRACK 128
157 #else
158 #define MAX_TRACK 32
159 #endif
161 #define MAX_TRACK_MASK (MAX_TRACK-1)
163 /* As defined in plugins/lib/xxx2wav.h */
164 #if MEM > 1
165 #define MALLOC_BUFSIZE (512*1024)
166 #define GUARD_BUFSIZE (32*1024)
167 #else
168 #define MALLOC_BUFSIZE (100*1024)
169 #define GUARD_BUFSIZE (8*1024)
170 #endif
172 /* As defined in plugin.lds */
173 #if defined(CPU_PP)
174 #define CODEC_IRAM_ORIGIN ((unsigned char *)0x4000c000)
175 #define CODEC_IRAM_SIZE ((size_t)0xc000)
176 #elif defined(IAUDIO_X5) || defined(IAUDIO_M5)
177 #define CODEC_IRAM_ORIGIN ((unsigned char *)0x10010000)
178 #define CODEC_IRAM_SIZE ((size_t)0x10000)
179 #else
180 #define CODEC_IRAM_ORIGIN ((unsigned char *)0x1000c000)
181 #define CODEC_IRAM_SIZE ((size_t)0xc000)
182 #endif
184 bool audio_is_initialized = false;
185 static bool audio_thread_ready SHAREDBSS_ATTR = false;
187 /* Variables are commented with the threads that use them: *
188 * A=audio, C=codec, V=voice. A suffix of - indicates that *
189 * the variable is read but not updated on that thread. */
190 /* TBD: Split out "audio" and "playback" (ie. calling) threads */
192 /* Main state control */
193 static volatile bool audio_codec_loaded SHAREDBSS_ATTR = false; /* Codec loaded? (C/A-) */
194 static volatile bool playing SHAREDBSS_ATTR = false; /* Is audio playing? (A) */
195 static volatile bool paused SHAREDBSS_ATTR = false; /* Is audio paused? (A/C-) */
197 /* Ring buffer where compressed audio and codecs are loaded */
198 static unsigned char *filebuf = NULL; /* Start of buffer (A/C-) */
199 static unsigned char *malloc_buf = NULL; /* Start of malloc buffer (A/C-) */
200 /* FIXME: make filebuflen static */
201 size_t filebuflen = 0; /* Size of buffer (A/C-) */
202 /* FIXME: make buf_ridx (C/A-) */
204 /* Possible arrangements of the buffer */
205 #define BUFFER_STATE_TRASHED -1 /* trashed; must be reset */
206 #define BUFFER_STATE_INITIALIZED 0 /* voice+audio OR audio-only */
207 #define BUFFER_STATE_VOICED_ONLY 1 /* voice-only */
208 static int buffer_state = BUFFER_STATE_TRASHED; /* Buffer state */
210 /* Used to keep the WPS up-to-date during track transtition */
211 static struct mp3entry prevtrack_id3;
213 /* Used to provide the codec with a pointer */
214 static struct mp3entry curtrack_id3;
216 /* Used to make next track info available while playing last track on buffer */
217 static struct mp3entry lasttrack_id3;
219 /* Track info structure about songs in the file buffer (A/C-) */
220 struct track_info {
221 int audio_hid; /* The ID for the track's buffer handle */
222 int id3_hid; /* The ID for the track's metadata handle */
223 int codec_hid; /* The ID for the track's codec handle */
224 #ifdef HAVE_ALBUMART
225 int aa_hid; /* The ID for the track's album art handle */
226 #endif
228 size_t filesize; /* File total length */
230 bool taginfo_ready; /* Is metadata read */
233 static struct track_info tracks[MAX_TRACK];
234 static volatile int track_ridx = 0; /* Track being decoded (A/C-) */
235 static int track_widx = 0; /* Track being buffered (A) */
237 #define CUR_TI (&tracks[track_ridx]) /* Playing track info pointer (A/C-) */
238 static struct track_info *prev_ti = NULL; /* Pointer to the previously played
239 track */
241 /* Set by the audio thread when the current track information has updated
242 * and the WPS may need to update its cached information */
243 static bool track_changed = false;
245 /* Information used only for filling the buffer */
246 /* Playlist steps from playing track to next track to be buffered (A) */
247 static int last_peek_offset = 0;
249 /* Scrobbler support */
250 static unsigned long prev_track_elapsed = 0; /* Previous track elapsed time (C/A-)*/
252 static enum filling_state filling;
254 /* Track change controls */
255 static bool automatic_skip = false; /* Who initiated in-progress skip? (C/A-) */
256 static bool dir_skip = false; /* Is a directory skip pending? (A) */
257 static bool new_playlist = false; /* Are we starting a new playlist? (A) */
258 static int wps_offset = 0; /* Pending track change offset, to keep WPS responsive (A) */
259 static bool skipped_during_pause = false; /* Do we need to clear the PCM buffer when playback resumes (A) */
261 static bool start_play_g = false; /* Used by audio_load_track to notify
262 audio_finish_load_track about start_play */
264 /* Set to true if the codec thread should send an audio stop request
265 * (typically because the end of the playlist has been reached).
267 static bool codec_requested_stop = false;
269 static size_t buffer_margin = 0; /* Buffer margin aka anti-skip buffer (A/C-) */
271 /* Multiple threads */
272 /* Set the watermark to trigger buffer fill (A/C) FIXME */
273 static void set_filebuf_watermark(int seconds, size_t max);
275 /* Audio thread */
276 static struct event_queue audio_queue SHAREDBSS_ATTR;
277 static struct queue_sender_list audio_queue_sender_list SHAREDBSS_ATTR;
278 static long audio_stack[(DEFAULT_STACK_SIZE + 0x1000)/sizeof(long)];
279 static const char audio_thread_name[] = "audio";
281 static void audio_thread(void);
282 static void audio_initiate_track_change(long direction);
283 static bool audio_have_tracks(void);
284 static void audio_reset_buffer(void);
286 /* Codec thread */
287 extern struct codec_api ci;
288 static struct event_queue codec_queue SHAREDBSS_ATTR;
289 static struct queue_sender_list codec_queue_sender_list;
290 static long codec_stack[(DEFAULT_STACK_SIZE + 0x2000)/sizeof(long)]
291 IBSS_ATTR;
292 static const char codec_thread_name[] = "codec";
293 struct thread_entry *codec_thread_p; /* For modifying thread priority later. */
295 /* PCM buffer messaging */
296 static struct event_queue pcmbuf_queue SHAREDBSS_ATTR;
298 /* Function to be called by pcm buffer callbacks.
299 * Permissible Context(s): Audio interrupt
301 static void pcmbuf_callback_queue_post(long id, intptr_t data)
303 /* No lock since we're already in audio interrupt context */
304 queue_post(&pcmbuf_queue, id, data);
307 /* Scan the pcmbuf queue and return true if a message pulled.
308 * Permissible Context(s): Thread
310 static bool pcmbuf_queue_scan(struct queue_event *ev)
312 if (!queue_empty(&pcmbuf_queue))
314 /* Transfer message to audio queue */
315 pcm_play_lock();
316 /* Pull message - never, ever any blocking call! */
317 queue_wait_w_tmo(&pcmbuf_queue, ev, 0);
318 pcm_play_unlock();
319 return true;
322 return false;
325 /* Clear the pcmbuf queue of messages
326 * Permissible Context(s): Thread
328 static void pcmbuf_queue_clear(void)
330 pcm_play_lock();
331 queue_clear(&pcmbuf_queue);
332 pcm_play_unlock();
335 /* --- Helper functions --- */
337 static struct mp3entry *bufgetid3(int handle_id)
339 if (handle_id < 0)
340 return NULL;
342 struct mp3entry *id3;
343 ssize_t ret = bufgetdata(handle_id, 0, (void *)&id3);
345 if (ret < 0 || ret != sizeof(struct mp3entry))
346 return NULL;
348 return id3;
351 static bool clear_track_info(struct track_info *track)
353 /* bufclose returns true if the handle is not found, or if it is closed
354 * successfully, so these checks are safe on non-existant handles */
355 if (!track)
356 return false;
358 if (track->codec_hid >= 0) {
359 if (bufclose(track->codec_hid))
360 track->codec_hid = -1;
361 else
362 return false;
365 if (track->id3_hid >= 0) {
366 if (bufclose(track->id3_hid))
367 track->id3_hid = -1;
368 else
369 return false;
372 if (track->audio_hid >= 0) {
373 if (bufclose(track->audio_hid))
374 track->audio_hid = -1;
375 else
376 return false;
379 #ifdef HAVE_ALBUMART
380 if (track->aa_hid >= 0) {
381 if (bufclose(track->aa_hid))
382 track->aa_hid = -1;
383 else
384 return false;
386 #endif
388 track->filesize = 0;
389 track->taginfo_ready = false;
391 return true;
394 /* --- External interfaces --- */
396 /* This sends a stop message and the audio thread will dump all it's
397 subsequenct messages */
398 void audio_hard_stop(void)
400 /* Stop playback */
401 LOGFQUEUE("audio >| audio Q_AUDIO_STOP: 1");
402 queue_send(&audio_queue, Q_AUDIO_STOP, 1);
403 #ifdef PLAYBACK_VOICE
404 voice_stop();
405 #endif
408 bool audio_restore_playback(int type)
410 switch (type)
412 case AUDIO_WANT_PLAYBACK:
413 if (buffer_state != BUFFER_STATE_INITIALIZED)
414 audio_reset_buffer();
415 return true;
416 case AUDIO_WANT_VOICE:
417 if (buffer_state == BUFFER_STATE_TRASHED)
418 audio_reset_buffer();
419 return true;
420 default:
421 return false;
425 unsigned char *audio_get_buffer(bool talk_buf, size_t *buffer_size)
427 unsigned char *buf, *end;
429 if (audio_is_initialized)
431 audio_hard_stop();
433 /* else buffer_state will be BUFFER_STATE_TRASHED at this point */
435 if (buffer_size == NULL)
437 /* Special case for talk_init to use since it already knows it's
438 trashed */
439 buffer_state = BUFFER_STATE_TRASHED;
440 return NULL;
443 if (talk_buf || buffer_state == BUFFER_STATE_TRASHED
444 || !talk_voice_required())
446 logf("get buffer: talk, audio");
447 /* Ok to use everything from audiobuf to audiobufend - voice is loaded,
448 the talk buffer is not needed because voice isn't being used, or
449 could be BUFFER_STATE_TRASHED already. If state is
450 BUFFER_STATE_VOICED_ONLY, no problem as long as memory isn't written
451 without the caller knowing what's going on. Changing certain settings
452 may move it to a worse condition but the memory in use by something
453 else will remain undisturbed.
455 if (buffer_state != BUFFER_STATE_TRASHED)
457 talk_buffer_steal();
458 buffer_state = BUFFER_STATE_TRASHED;
461 buf = audiobuf;
462 end = audiobufend;
464 else
466 /* Safe to just return this if already BUFFER_STATE_VOICED_ONLY or
467 still BUFFER_STATE_INITIALIZED */
468 /* Skip talk buffer and move pcm buffer to end to maximize available
469 contiguous memory - no audio running means voice will not need the
470 swap space */
471 logf("get buffer: audio");
472 buf = audiobuf + talk_get_bufsize();
473 end = audiobufend - pcmbuf_init(audiobufend);
474 buffer_state = BUFFER_STATE_VOICED_ONLY;
477 *buffer_size = end - buf;
479 return buf;
482 #ifdef HAVE_RECORDING
483 unsigned char *audio_get_recording_buffer(size_t *buffer_size)
485 /* Stop audio, voice and obtain all available buffer space */
486 audio_hard_stop();
487 talk_buffer_steal();
489 unsigned char *end = audiobufend;
490 buffer_state = BUFFER_STATE_TRASHED;
491 *buffer_size = end - audiobuf;
493 return (unsigned char *)audiobuf;
496 bool audio_load_encoder(int afmt)
498 #ifndef SIMULATOR
499 const char *enc_fn = get_codec_filename(afmt | CODEC_TYPE_ENCODER);
500 if (!enc_fn)
501 return false;
503 audio_remove_encoder();
504 ci.enc_codec_loaded = 0; /* clear any previous error condition */
506 LOGFQUEUE("codec > Q_ENCODER_LOAD_DISK");
507 queue_post(&codec_queue, Q_ENCODER_LOAD_DISK, (intptr_t)enc_fn);
509 while (ci.enc_codec_loaded == 0)
510 yield();
512 logf("codec loaded: %d", ci.enc_codec_loaded);
514 return ci.enc_codec_loaded > 0;
515 #else
516 (void)afmt;
517 return true;
518 #endif
519 } /* audio_load_encoder */
521 void audio_remove_encoder(void)
523 #ifndef SIMULATOR
524 /* force encoder codec unload (if currently loaded) */
525 if (ci.enc_codec_loaded <= 0)
526 return;
528 ci.stop_encoder = true;
529 while (ci.enc_codec_loaded > 0)
530 yield();
531 #endif
532 } /* audio_remove_encoder */
534 #endif /* HAVE_RECORDING */
536 #ifdef HAVE_ALBUMART
537 int audio_current_aa_hid(void)
539 int cur_idx;
540 int offset = ci.new_track + wps_offset;
542 cur_idx = track_ridx + offset;
543 cur_idx &= MAX_TRACK_MASK;
545 return tracks[cur_idx].aa_hid;
547 #endif
549 struct mp3entry* audio_current_track(void)
551 const char *filename;
552 const char *p;
553 static struct mp3entry temp_id3;
554 struct playlist_track_info trackinfo;
555 int cur_idx;
556 int offset = ci.new_track + wps_offset;
558 cur_idx = (track_ridx + offset) & MAX_TRACK_MASK;
560 if (cur_idx == track_ridx && *curtrack_id3.path)
562 /* The usual case */
563 return &curtrack_id3;
565 else if (automatic_skip && offset == -1 && *prevtrack_id3.path)
567 /* We're in a track transition. The codec has moved on to the nex track,
568 but the audio being played is still the same (now previous) track.
569 prevtrack_id3.elapsed is being updated in an ISR by
570 codec_pcmbuf_position_callback */
571 return &prevtrack_id3;
573 else if (tracks[cur_idx].id3_hid >= 0)
575 /* Get the ID3 metadata from the main buffer */
576 struct mp3entry *ret = bufgetid3(tracks[cur_idx].id3_hid);
577 if (ret) return ret;
580 /* We didn't find the ID3 metadata, so we fill temp_id3 with the little info
581 we have and return that. */
583 memset(&temp_id3, 0, sizeof(struct mp3entry));
585 playlist_get_track_info(NULL, playlist_next(0)+wps_offset, &trackinfo);
586 filename = trackinfo.filename;
587 if (!filename)
588 filename = "No file!";
590 #if defined(HAVE_TC_RAMCACHE) && defined(HAVE_DIRCACHE)
591 if (tagcache_fill_tags(&temp_id3, filename))
592 return &temp_id3;
593 #endif
595 p = strrchr(filename, '/');
596 if (!p)
597 p = filename;
598 else
599 p++;
601 strncpy(temp_id3.path, p, sizeof(temp_id3.path)-1);
602 temp_id3.title = &temp_id3.path[0];
604 return &temp_id3;
607 struct mp3entry* audio_next_track(void)
609 int next_idx;
610 int offset = ci.new_track + wps_offset;
612 if (!audio_have_tracks())
613 return NULL;
615 if (wps_offset == -1 && *prevtrack_id3.path)
617 /* We're in a track transition. The next track for the WPS is the one
618 currently being decoded. */
619 return &curtrack_id3;
622 next_idx = (track_ridx + offset + 1) & MAX_TRACK_MASK;
624 if (tracks[next_idx].id3_hid >= 0)
625 return bufgetid3(tracks[next_idx].id3_hid);
627 if (next_idx == track_widx)
629 /* The next track hasn't been buffered yet, so we return the static
630 version of its metadata. */
631 return &lasttrack_id3;
634 return NULL;
637 bool audio_has_changed_track(void)
639 if (track_changed)
641 track_changed = false;
642 return true;
645 return false;
648 void audio_play(long offset)
650 logf("audio_play");
652 #ifdef PLAYBACK_VOICE
653 /* Truncate any existing voice output so we don't have spelling
654 * etc. over the first part of the played track */
655 talk_force_shutup();
656 #endif
658 /* Start playback */
659 LOGFQUEUE("audio >| audio Q_AUDIO_PLAY: %ld", offset);
660 /* Don't return until playback has actually started */
661 queue_send(&audio_queue, Q_AUDIO_PLAY, offset);
664 void audio_stop(void)
666 /* Stop playback */
667 LOGFQUEUE("audio >| audio Q_AUDIO_STOP");
668 /* Don't return until playback has actually stopped */
669 queue_send(&audio_queue, Q_AUDIO_STOP, 0);
672 void audio_pause(void)
674 LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE");
675 /* Don't return until playback has actually paused */
676 queue_send(&audio_queue, Q_AUDIO_PAUSE, true);
679 void audio_resume(void)
681 LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE resume");
682 /* Don't return until playback has actually resumed */
683 queue_send(&audio_queue, Q_AUDIO_PAUSE, false);
686 static void audio_skip(int direction)
688 if (playlist_check(ci.new_track + wps_offset + direction))
690 if (global_settings.beep)
691 pcmbuf_beep(5000, 100, 2500*global_settings.beep);
693 LOGFQUEUE("audio > audio Q_AUDIO_SKIP %d", direction);
694 queue_post(&audio_queue, Q_AUDIO_SKIP, direction);
695 /* Update wps while our message travels inside deep playback queues. */
696 wps_offset += direction;
697 track_changed = true;
699 else
701 /* No more tracks. */
702 if (global_settings.beep)
703 pcmbuf_beep(1000, 100, 1000*global_settings.beep);
707 void audio_next(void)
709 audio_skip(1);
712 void audio_prev(void)
714 audio_skip(-1);
717 void audio_next_dir(void)
719 LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP 1");
720 queue_post(&audio_queue, Q_AUDIO_DIR_SKIP, 1);
723 void audio_prev_dir(void)
725 LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP -1");
726 queue_post(&audio_queue, Q_AUDIO_DIR_SKIP, -1);
729 void audio_pre_ff_rewind(void)
731 LOGFQUEUE("audio > audio Q_AUDIO_PRE_FF_REWIND");
732 queue_post(&audio_queue, Q_AUDIO_PRE_FF_REWIND, 0);
735 void audio_ff_rewind(long newpos)
737 LOGFQUEUE("audio > audio Q_AUDIO_FF_REWIND");
738 queue_post(&audio_queue, Q_AUDIO_FF_REWIND, newpos);
741 void audio_flush_and_reload_tracks(void)
743 LOGFQUEUE("audio > audio Q_AUDIO_FLUSH");
744 queue_post(&audio_queue, Q_AUDIO_FLUSH, 0);
747 void audio_error_clear(void)
749 #ifdef AUDIO_HAVE_RECORDING
750 pcm_rec_error_clear();
751 #endif
754 int audio_status(void)
756 int ret = 0;
758 if (playing)
759 ret |= AUDIO_STATUS_PLAY;
761 if (paused)
762 ret |= AUDIO_STATUS_PAUSE;
764 #ifdef HAVE_RECORDING
765 /* Do this here for constitency with mpeg.c version */
766 ret |= pcm_rec_status();
767 #endif
769 return ret;
772 int audio_get_file_pos(void)
774 return 0;
777 #ifndef HAVE_FLASH_STORAGE
778 void audio_set_buffer_margin(int setting)
780 static const int lookup[] = {5, 15, 30, 60, 120, 180, 300, 600};
781 buffer_margin = lookup[setting];
782 logf("buffer margin: %ld", (long)buffer_margin);
783 set_filebuf_watermark(buffer_margin, 0);
785 #endif
787 /* Take necessary steps to enable or disable the crossfade setting */
788 void audio_set_crossfade(int enable)
790 size_t offset;
791 bool was_playing;
792 size_t size;
794 /* Tell it the next setting to use */
795 pcmbuf_crossfade_enable(enable);
797 /* Return if size hasn't changed or this is too early to determine
798 which in the second case there's no way we could be playing
799 anything at all */
800 if (pcmbuf_is_same_size())
802 /* This function is a copout and just syncs some variables -
803 to be removed at a later date */
804 pcmbuf_crossfade_enable_finished();
805 return;
808 offset = 0;
809 was_playing = playing;
811 /* Playback has to be stopped before changing the buffer size */
812 if (was_playing)
814 /* Store the track resume position */
815 offset = curtrack_id3.offset;
816 gui_syncsplash(0, str(LANG_RESTARTING_PLAYBACK));
819 /* Blast it - audio buffer will have to be setup again next time
820 something plays */
821 audio_get_buffer(true, &size);
823 /* Restart playback if audio was running previously */
824 if (was_playing)
825 audio_play(offset);
828 /* --- Routines called from multiple threads --- */
830 static void set_filebuf_watermark(int seconds, size_t max)
832 size_t bytes;
834 if (!filebuf)
835 return; /* Audio buffers not yet set up */
837 bytes = seconds?MAX(curtrack_id3.bitrate * seconds * (1000/8), max):max;
838 bytes = MIN(bytes, filebuflen / 2);
839 buf_set_watermark(bytes);
842 const char *get_codec_filename(int cod_spec)
844 const char *fname;
846 #ifdef HAVE_RECORDING
847 /* Can choose decoder or encoder if one available */
848 int type = cod_spec & CODEC_TYPE_MASK;
849 int afmt = cod_spec & CODEC_AFMT_MASK;
851 if ((unsigned)afmt >= AFMT_NUM_CODECS)
852 type = AFMT_UNKNOWN | (type & CODEC_TYPE_MASK);
854 fname = (type == CODEC_TYPE_ENCODER) ?
855 audio_formats[afmt].codec_enc_root_fn :
856 audio_formats[afmt].codec_root_fn;
858 logf("%s: %d - %s",
859 (type == CODEC_TYPE_ENCODER) ? "Encoder" : "Decoder",
860 afmt, fname ? fname : "<unknown>");
861 #else /* !HAVE_RECORDING */
862 /* Always decoder */
863 if ((unsigned)cod_spec >= AFMT_NUM_CODECS)
864 cod_spec = AFMT_UNKNOWN;
865 fname = audio_formats[cod_spec].codec_root_fn;
866 logf("Codec: %d - %s", cod_spec, fname ? fname : "<unknown>");
867 #endif /* HAVE_RECORDING */
869 return fname;
870 } /* get_codec_filename */
872 /* --- Codec thread --- */
873 static bool codec_pcmbuf_insert_callback(
874 const void *ch1, const void *ch2, int count)
876 const char *src[2] = { ch1, ch2 };
878 while (count > 0)
880 int out_count = dsp_output_count(ci.dsp, count);
881 int inp_count;
882 char *dest;
884 /* Prevent audio from a previous track from playing */
885 if (ci.new_track || ci.stop_codec)
886 return true;
888 while ((dest = pcmbuf_request_buffer(&out_count)) == NULL)
890 cancel_cpu_boost();
891 sleep(1);
892 if (ci.seek_time || ci.new_track || ci.stop_codec)
893 return true;
896 /* Get the real input_size for output_size bytes, guarding
897 * against resampling buffer overflows. */
898 inp_count = dsp_input_count(ci.dsp, out_count);
900 if (inp_count <= 0)
901 return true;
903 /* Input size has grown, no error, just don't write more than length */
904 if (inp_count > count)
905 inp_count = count;
907 out_count = dsp_process(ci.dsp, dest, src, inp_count);
909 if (out_count <= 0)
910 return true;
912 pcmbuf_write_complete(out_count);
914 count -= inp_count;
917 return true;
918 } /* codec_pcmbuf_insert_callback */
920 static void* codec_get_memory_callback(size_t *size)
922 *size = MALLOC_BUFSIZE;
923 return malloc_buf;
926 /* Between the codec and PCM track change, we need to keep updating the
927 "elapsed" value of the previous (to the codec, but current to the
928 user/PCM/WPS) track, so that the progressbar reaches the end.
929 During that transition, the WPS will display prevtrack_id3. */
930 static void codec_pcmbuf_position_callback(size_t size) ICODE_ATTR;
931 static void codec_pcmbuf_position_callback(size_t size)
933 /* This is called from an ISR, so be quick */
934 unsigned int time = size * 1000 / 4 / NATIVE_FREQUENCY +
935 prevtrack_id3.elapsed;
937 if (time >= prevtrack_id3.length)
939 pcmbuf_set_position_callback(NULL);
940 prevtrack_id3.elapsed = prevtrack_id3.length;
942 else
943 prevtrack_id3.elapsed = time;
946 static void codec_set_elapsed_callback(unsigned int value)
948 unsigned int latency;
949 if (ci.seek_time)
950 return;
952 #ifdef AB_REPEAT_ENABLE
953 ab_position_report(value);
954 #endif
956 latency = pcmbuf_get_latency();
957 if (value < latency)
958 curtrack_id3.elapsed = 0;
959 else if (value - latency > curtrack_id3.elapsed ||
960 value - latency < curtrack_id3.elapsed - 2)
962 curtrack_id3.elapsed = value - latency;
966 static void codec_set_offset_callback(size_t value)
968 unsigned int latency;
970 if (ci.seek_time)
971 return;
973 latency = pcmbuf_get_latency() * curtrack_id3.bitrate / 8;
974 if (value < latency)
975 curtrack_id3.offset = 0;
976 else
977 curtrack_id3.offset = value - latency;
980 static void codec_advance_buffer_counters(size_t amount)
982 bufadvance(CUR_TI->audio_hid, amount);
983 ci.curpos += amount;
986 /* copy up-to size bytes into ptr and return the actual size copied */
987 static size_t codec_filebuf_callback(void *ptr, size_t size)
989 ssize_t copy_n;
991 if (ci.stop_codec || !playing)
992 return 0;
994 copy_n = bufread(CUR_TI->audio_hid, size, ptr);
996 /* Nothing requested OR nothing left */
997 if (copy_n == 0)
998 return 0;
1000 /* Update read and other position pointers */
1001 codec_advance_buffer_counters(copy_n);
1003 /* Return the actual amount of data copied to the buffer */
1004 return copy_n;
1005 } /* codec_filebuf_callback */
1007 static void* codec_request_buffer_callback(size_t *realsize, size_t reqsize)
1009 size_t copy_n = reqsize;
1010 ssize_t ret;
1011 void *ptr;
1013 if (!playing)
1015 *realsize = 0;
1016 return NULL;
1019 ret = bufgetdata(CUR_TI->audio_hid, reqsize, &ptr);
1020 if (ret >= 0)
1021 copy_n = MIN((size_t)ret, reqsize);
1023 if (copy_n == 0)
1025 *realsize = 0;
1026 return NULL;
1029 *realsize = copy_n;
1031 return ptr;
1032 } /* codec_request_buffer_callback */
1034 static int get_codec_base_type(int type)
1036 switch (type) {
1037 case AFMT_MPA_L1:
1038 case AFMT_MPA_L2:
1039 case AFMT_MPA_L3:
1040 return AFMT_MPA_L3;
1043 return type;
1046 static void codec_advance_buffer_callback(size_t amount)
1048 codec_advance_buffer_counters(amount);
1049 codec_set_offset_callback(ci.curpos);
1052 static void codec_advance_buffer_loc_callback(void *ptr)
1054 size_t amount = buf_get_offset(CUR_TI->audio_hid, ptr);
1055 codec_advance_buffer_callback(amount);
1058 static void codec_seek_complete_callback(void)
1060 logf("seek_complete");
1061 if (pcm_is_paused())
1063 /* If this is not a seamless seek, clear the buffer */
1064 pcmbuf_play_stop();
1065 dsp_configure(ci.dsp, DSP_FLUSH, 0);
1067 /* If playback was not 'deliberately' paused, unpause now */
1068 if (!paused)
1069 pcmbuf_pause(false);
1071 ci.seek_time = 0;
1074 static bool codec_seek_buffer_callback(size_t newpos)
1076 logf("codec_seek_buffer_callback");
1078 int ret = bufseek(CUR_TI->audio_hid, newpos);
1079 if (ret == 0) {
1080 ci.curpos = newpos;
1081 return true;
1083 else {
1084 return false;
1088 static void codec_configure_callback(int setting, intptr_t value)
1090 switch (setting) {
1091 case CODEC_SET_FILEBUF_WATERMARK:
1092 set_filebuf_watermark(buffer_margin, value);
1093 break;
1095 default:
1096 if (!dsp_configure(ci.dsp, setting, value))
1097 { logf("Illegal key:%d", setting); }
1101 static void codec_track_changed(void)
1103 LOGFQUEUE("codec > audio Q_AUDIO_TRACK_CHANGED");
1104 queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
1107 static void codec_pcmbuf_track_changed_callback(void)
1109 pcmbuf_set_position_callback(NULL);
1110 pcmbuf_callback_queue_post(Q_AUDIO_TRACK_CHANGED, 0);
1113 static void codec_discard_codec_callback(void)
1115 if (CUR_TI->codec_hid >= 0)
1117 bufclose(CUR_TI->codec_hid);
1118 CUR_TI->codec_hid = -1;
1122 static inline void codec_gapless_track_change(void)
1124 /* callback keeps the progress bar moving while the pcmbuf empties */
1125 pcmbuf_set_position_callback(codec_pcmbuf_position_callback);
1126 /* set the pcmbuf callback for when the track really changes */
1127 pcmbuf_set_event_handler(codec_pcmbuf_track_changed_callback);
1130 static inline void codec_crossfade_track_change(void)
1132 /* Initiate automatic crossfade mode */
1133 pcmbuf_crossfade_init(false);
1134 /* Notify the wps that the track change starts now */
1135 codec_track_changed();
1138 static void codec_track_skip_done(bool was_manual)
1140 /* Manual track change (always crossfade or flush audio). */
1141 if (was_manual)
1143 pcmbuf_crossfade_init(true);
1144 LOGFQUEUE("codec > audio Q_AUDIO_TRACK_CHANGED");
1145 queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
1147 /* Automatic track change w/crossfade, if not in "Track Skip Only" mode. */
1148 else if (pcmbuf_is_crossfade_enabled() && !pcmbuf_is_crossfade_active()
1149 && global_settings.crossfade != CROSSFADE_ENABLE_TRACKSKIP)
1151 if (global_settings.crossfade == CROSSFADE_ENABLE_SHUFFLE_AND_TRACKSKIP)
1153 if (global_settings.playlist_shuffle)
1154 /* shuffle mode is on, so crossfade: */
1155 codec_crossfade_track_change();
1156 else
1157 /* shuffle mode is off, so do a gapless track change */
1158 codec_gapless_track_change();
1160 else
1161 /* normal crossfade: */
1162 codec_crossfade_track_change();
1164 else
1165 /* normal gapless playback. */
1166 codec_gapless_track_change();
1169 static bool codec_load_next_track(void)
1171 intptr_t result = Q_CODEC_REQUEST_FAILED;
1173 prev_track_elapsed = curtrack_id3.elapsed;
1175 #ifdef AB_REPEAT_ENABLE
1176 ab_end_of_track_report();
1177 #endif
1179 logf("Request new track");
1181 if (ci.new_track == 0)
1183 ci.new_track++;
1184 automatic_skip = true;
1187 if (!ci.stop_codec)
1189 trigger_cpu_boost();
1190 LOGFQUEUE("codec >| audio Q_AUDIO_CHECK_NEW_TRACK");
1191 result = queue_send(&audio_queue, Q_AUDIO_CHECK_NEW_TRACK, 0);
1194 switch (result)
1196 case Q_CODEC_REQUEST_COMPLETE:
1197 LOGFQUEUE("codec |< Q_CODEC_REQUEST_COMPLETE");
1198 codec_track_skip_done(!automatic_skip);
1199 return true;
1201 case Q_CODEC_REQUEST_FAILED:
1202 LOGFQUEUE("codec |< Q_CODEC_REQUEST_FAILED");
1203 ci.new_track = 0;
1204 ci.stop_codec = true;
1205 codec_requested_stop = true;
1206 return false;
1208 default:
1209 LOGFQUEUE("codec |< default");
1210 ci.stop_codec = true;
1211 codec_requested_stop = true;
1212 return false;
1216 static bool codec_request_next_track_callback(void)
1218 int prev_codectype;
1220 if (ci.stop_codec || !playing)
1221 return false;
1223 prev_codectype = get_codec_base_type(curtrack_id3.codectype);
1225 if (!codec_load_next_track())
1226 return false;
1228 /* Seek to the beginning of the new track because if the struct
1229 mp3entry was buffered, "elapsed" might not be zero (if the track has
1230 been played already but not unbuffered) */
1231 codec_seek_buffer_callback(curtrack_id3.first_frame_offset);
1233 /* Check if the next codec is the same file. */
1234 if (prev_codectype == get_codec_base_type(curtrack_id3.codectype))
1236 logf("New track loaded");
1237 codec_discard_codec_callback();
1238 return true;
1240 else
1242 logf("New codec:%d/%d", curtrack_id3.codectype, prev_codectype);
1243 return false;
1247 static void codec_thread(void)
1249 struct queue_event ev;
1250 int status;
1252 while (1) {
1253 status = 0;
1255 if (!pcmbuf_is_crossfade_active()) {
1256 cancel_cpu_boost();
1259 queue_wait(&codec_queue, &ev);
1260 codec_requested_stop = false;
1262 switch (ev.id) {
1263 case Q_CODEC_LOAD_DISK:
1264 LOGFQUEUE("codec < Q_CODEC_LOAD_DISK");
1265 queue_reply(&codec_queue, 1);
1266 audio_codec_loaded = true;
1267 ci.stop_codec = false;
1268 status = codec_load_file((const char *)ev.data, &ci);
1269 break;
1271 case Q_CODEC_LOAD:
1272 LOGFQUEUE("codec < Q_CODEC_LOAD");
1273 if (CUR_TI->codec_hid < 0) {
1274 logf("Codec slot is empty!");
1275 /* Wait for the pcm buffer to go empty */
1276 while (pcm_is_playing())
1277 yield();
1278 /* This must be set to prevent an infinite loop */
1279 ci.stop_codec = true;
1280 LOGFQUEUE("codec > codec Q_AUDIO_PLAY");
1281 queue_post(&codec_queue, Q_AUDIO_PLAY, 0);
1282 break;
1285 audio_codec_loaded = true;
1286 ci.stop_codec = false;
1287 status = codec_load_buf(CUR_TI->codec_hid, &ci);
1288 break;
1290 #ifdef AUDIO_HAVE_RECORDING
1291 case Q_ENCODER_LOAD_DISK:
1292 LOGFQUEUE("codec < Q_ENCODER_LOAD_DISK");
1293 audio_codec_loaded = false; /* Not audio codec! */
1294 logf("loading encoder");
1295 ci.stop_encoder = false;
1296 status = codec_load_file((const char *)ev.data, &ci);
1297 logf("encoder stopped");
1298 break;
1299 #endif /* AUDIO_HAVE_RECORDING */
1301 default:
1302 LOGFQUEUE("codec < default");
1305 if (audio_codec_loaded)
1307 if (ci.stop_codec)
1309 status = CODEC_OK;
1310 if (!playing)
1311 pcmbuf_play_stop();
1314 audio_codec_loaded = false;
1317 switch (ev.id) {
1318 case Q_CODEC_LOAD_DISK:
1319 case Q_CODEC_LOAD:
1320 LOGFQUEUE("codec < Q_CODEC_LOAD");
1321 if (playing)
1323 if (ci.new_track || status != CODEC_OK)
1325 if (!ci.new_track)
1327 logf("Codec failure");
1328 gui_syncsplash(HZ*2, "Codec failure");
1331 if (!codec_load_next_track())
1333 LOGFQUEUE("codec > audio Q_AUDIO_STOP");
1334 /* End of playlist */
1335 queue_post(&audio_queue, Q_AUDIO_STOP, 0);
1336 break;
1339 else
1341 logf("Codec finished");
1342 if (ci.stop_codec)
1344 /* Wait for the audio to stop playing before
1345 * triggering the WPS exit */
1346 while(pcm_is_playing())
1348 curtrack_id3.elapsed =
1349 curtrack_id3.length - pcmbuf_get_latency();
1350 sleep(1);
1353 if (codec_requested_stop)
1355 LOGFQUEUE("codec > audio Q_AUDIO_STOP");
1356 queue_post(&audio_queue, Q_AUDIO_STOP, 0);
1358 break;
1362 if (CUR_TI->codec_hid >= 0)
1364 LOGFQUEUE("codec > codec Q_CODEC_LOAD");
1365 queue_post(&codec_queue, Q_CODEC_LOAD, 0);
1367 else
1369 const char *codec_fn =
1370 get_codec_filename(curtrack_id3.codectype);
1371 if (codec_fn)
1373 LOGFQUEUE("codec > codec Q_CODEC_LOAD_DISK");
1374 queue_post(&codec_queue, Q_CODEC_LOAD_DISK,
1375 (intptr_t)codec_fn);
1379 break;
1381 #ifdef AUDIO_HAVE_RECORDING
1382 case Q_ENCODER_LOAD_DISK:
1383 LOGFQUEUE("codec < Q_ENCODER_LOAD_DISK");
1385 if (status == CODEC_OK)
1386 break;
1388 logf("Encoder failure");
1389 gui_syncsplash(HZ*2, "Encoder failure");
1391 if (ci.enc_codec_loaded < 0)
1392 break;
1394 logf("Encoder failed to load");
1395 ci.enc_codec_loaded = -1;
1396 break;
1397 #endif /* AUDIO_HAVE_RECORDING */
1399 default:
1400 LOGFQUEUE("codec < default");
1402 } /* end switch */
1407 /* --- Buffering callbacks --- */
1409 static void buffering_low_buffer_callback(void *data)
1411 (void)data;
1412 logf("low buffer callback");
1414 if (filling == STATE_FULL) {
1415 /* force a refill */
1416 LOGFQUEUE("buffering > audio Q_AUDIO_FILL_BUFFER");
1417 queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
1421 static void buffering_handle_rebuffer_callback(void *data)
1423 (void)data;
1424 LOGFQUEUE("audio >| audio Q_AUDIO_FLUSH");
1425 queue_post(&audio_queue, Q_AUDIO_FLUSH, 0);
1428 static void buffering_handle_finished_callback(int *data)
1430 logf("handle %d finished buffering", *data);
1432 if (*data == tracks[track_widx].id3_hid)
1434 /* The metadata handle for the last loaded track has been buffered.
1435 We can ask the audio thread to load the rest of the track's data. */
1436 LOGFQUEUE("audio >| audio Q_AUDIO_FINISH_LOAD");
1437 queue_post(&audio_queue, Q_AUDIO_FINISH_LOAD, 0);
1439 else
1441 /* This is most likely an audio handle, so we strip the useless
1442 trailing tags that are left. */
1443 strip_tags(*data);
1448 /* --- Audio thread --- */
1450 static bool audio_have_tracks(void)
1452 return (audio_track_count() != 0);
1455 static int audio_free_track_count(void)
1457 /* Used tracks + free tracks adds up to MAX_TRACK - 1 */
1458 return MAX_TRACK - 1 - audio_track_count();
1461 int audio_track_count(void)
1463 /* Calculate difference from track_ridx to track_widx
1464 * taking into account a possible wrap-around. */
1465 return (MAX_TRACK + track_widx - track_ridx) & MAX_TRACK_MASK;
1468 long audio_filebufused(void)
1470 return (long) buf_used();
1473 /* Update track info after successful a codec track change */
1474 static void audio_update_trackinfo(void)
1476 /* Load the curent track's metadata into curtrack_id3 */
1477 if (CUR_TI->id3_hid >= 0)
1478 copy_mp3entry(&curtrack_id3, bufgetid3(CUR_TI->id3_hid));
1480 /* Reset current position */
1481 curtrack_id3.elapsed = 0;
1482 curtrack_id3.offset = 0;
1484 /* Update the codec API */
1485 ci.filesize = CUR_TI->filesize;
1486 ci.id3 = &curtrack_id3;
1487 ci.curpos = 0;
1488 ci.taginfo_ready = &CUR_TI->taginfo_ready;
1491 /* Clear tracks between write and read, non inclusive */
1492 static void audio_clear_track_entries(void)
1494 int cur_idx = track_widx;
1496 logf("Clearing tracks:%d/%d", track_ridx, track_widx);
1498 /* Loop over all tracks from write-to-read */
1499 while (1)
1501 cur_idx = (cur_idx + 1) & MAX_TRACK_MASK;
1503 if (cur_idx == track_ridx)
1504 break;
1506 clear_track_info(&tracks[cur_idx]);
1510 /* Clear all tracks */
1511 static bool audio_release_tracks(void)
1513 int i, cur_idx;
1515 logf("releasing all tracks");
1517 for(i = 0; i < MAX_TRACK; i++)
1519 cur_idx = (track_ridx + i) & MAX_TRACK_MASK;
1520 if (!clear_track_info(&tracks[cur_idx]))
1521 return false;
1524 return true;
1527 static bool audio_loadcodec(bool start_play)
1529 int prev_track;
1530 char codec_path[MAX_PATH]; /* Full path to codec */
1531 const struct mp3entry *id3, *prev_id3;
1533 if (tracks[track_widx].id3_hid < 0) {
1534 return false;
1537 id3 = bufgetid3(tracks[track_widx].id3_hid);
1538 if (!id3)
1539 return false;
1541 const char *codec_fn = get_codec_filename(id3->codectype);
1542 if (codec_fn == NULL)
1543 return false;
1545 tracks[track_widx].codec_hid = -1;
1547 if (start_play)
1549 /* Load the codec directly from disk and save some memory. */
1550 track_ridx = track_widx;
1551 ci.filesize = CUR_TI->filesize;
1552 ci.id3 = &curtrack_id3;
1553 ci.taginfo_ready = &CUR_TI->taginfo_ready;
1554 ci.curpos = 0;
1555 LOGFQUEUE("codec > codec Q_CODEC_LOAD_DISK");
1556 queue_post(&codec_queue, Q_CODEC_LOAD_DISK, (intptr_t)codec_fn);
1557 return true;
1559 else
1561 /* If we already have another track than this one buffered */
1562 if (track_widx != track_ridx)
1564 prev_track = (track_widx - 1) & MAX_TRACK_MASK;
1566 id3 = bufgetid3(tracks[track_widx].id3_hid);
1567 prev_id3 = bufgetid3(tracks[prev_track].id3_hid);
1569 /* If the previous codec is the same as this one, there is no need
1570 * to put another copy of it on the file buffer */
1571 if (id3 && prev_id3 &&
1572 get_codec_base_type(id3->codectype) ==
1573 get_codec_base_type(prev_id3->codectype)
1574 && audio_codec_loaded)
1576 logf("Reusing prev. codec");
1577 return true;
1582 codec_get_full_path(codec_path, codec_fn);
1584 tracks[track_widx].codec_hid = bufopen(codec_path, 0, TYPE_CODEC);
1585 if (tracks[track_widx].codec_hid < 0)
1586 return false;
1588 logf("Loaded codec");
1590 return true;
1593 /* Load metadata for the next track (with bufopen). The rest of the track
1594 loading will be handled by audio_finish_load_track once the metadata has been
1595 actually loaded by the buffering thread. */
1596 static bool audio_load_track(size_t offset, bool start_play)
1598 const char *trackname;
1599 int fd = -1;
1601 start_play_g = start_play; /* will be read by audio_finish_load_track */
1603 /* Stop buffer filling if there is no free track entries.
1604 Don't fill up the last track entry (we wan't to store next track
1605 metadata there). */
1606 if (!audio_free_track_count())
1608 logf("No free tracks");
1609 return false;
1612 last_peek_offset++;
1613 tracks[track_widx].taginfo_ready = false;
1615 logf("Buffering track:%d/%d", track_widx, track_ridx);
1616 /* Get track name from current playlist read position. */
1617 while ((trackname = playlist_peek(last_peek_offset)) != NULL)
1619 /* Handle broken playlists. */
1620 fd = open(trackname, O_RDONLY);
1621 if (fd < 0)
1623 logf("Open failed");
1624 /* Skip invalid entry from playlist. */
1625 playlist_skip_entry(NULL, last_peek_offset);
1627 else
1628 break;
1631 if (!trackname)
1633 logf("End-of-playlist");
1634 memset(&lasttrack_id3, 0, sizeof(struct mp3entry));
1635 filling = STATE_FINISHED;
1636 return false;
1639 tracks[track_widx].filesize = filesize(fd);
1641 if (offset > tracks[track_widx].filesize)
1642 offset = 0;
1644 /* Set default values */
1645 if (start_play)
1647 buf_set_watermark(AUDIO_DEFAULT_WATERMARK);
1648 dsp_configure(ci.dsp, DSP_RESET, 0);
1649 track_changed = true;
1650 playlist_update_resume_info(audio_current_track());
1653 /* Get track metadata if we don't already have it. */
1654 if (tracks[track_widx].id3_hid < 0)
1656 tracks[track_widx].id3_hid = bufopen(trackname, 0, TYPE_ID3);
1658 if (tracks[track_widx].id3_hid < 0)
1660 /* Buffer is full. */
1661 get_metadata(&lasttrack_id3, fd, trackname);
1662 last_peek_offset--;
1663 close(fd);
1664 logf("buffer is full for now");
1665 filling = STATE_FULL;
1666 return false;
1669 if (track_widx == track_ridx)
1671 buf_request_buffer_handle(tracks[track_widx].id3_hid);
1672 copy_mp3entry(&curtrack_id3, bufgetid3(tracks[track_widx].id3_hid));
1673 curtrack_id3.offset = offset;
1676 if (start_play)
1678 track_changed = true;
1679 playlist_update_resume_info(audio_current_track());
1683 close(fd);
1684 return true;
1687 /* Second part of the track loading: We now have the metadata available, so we
1688 can load the codec, the album art and finally the audio data.
1689 This is called on the audio thread after the buffering thread calls the
1690 buffering_handle_finished_callback callback. */
1691 static void audio_finish_load_track(void)
1693 char msgbuf[80];
1694 size_t file_offset = 0;
1695 size_t offset = 0;
1696 bool start_play = start_play_g;
1698 #if 0
1699 if (cuesheet_is_enabled() && tracks[track_widx].id3.cuesheet_type == 1)
1701 char cuepath[MAX_PATH];
1703 struct cuesheet *cue = start_play ? curr_cue : temp_cue;
1705 if (look_for_cuesheet_file(trackname, cuepath) &&
1706 parse_cuesheet(cuepath, cue))
1708 strcpy((cue)->audio_filename, trackname);
1709 if (start_play)
1710 cue_spoof_id3(curr_cue, &tracks[track_widx].id3);
1713 #endif
1715 if (tracks[track_widx].id3_hid < 0) {
1716 logf("no metatdata");
1717 return;
1720 struct mp3entry *track_id3;
1722 if (track_widx == track_ridx)
1723 track_id3 = &curtrack_id3;
1724 else
1725 track_id3 = bufgetid3(tracks[track_widx].id3_hid);
1727 if (track_id3->length == 0 && track_id3->filesize == 0)
1729 logf("audio_finish_load_track: invalid metadata");
1731 /* Invalid metadata */
1732 bufclose(tracks[track_widx].id3_hid);
1733 tracks[track_widx].id3_hid = -1;
1735 /* Skip invalid entry from playlist. */
1736 playlist_skip_entry(NULL, last_peek_offset--);
1738 /* load next track */
1739 LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER %d", (int)start_play);
1740 queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, start_play);
1742 return;
1745 #ifdef HAVE_ALBUMART
1746 if (tracks[track_widx].aa_hid < 0 && gui_sync_wps_uses_albumart())
1748 char aa_path[MAX_PATH];
1749 if (find_albumart(track_id3, aa_path, sizeof(aa_path)))
1750 tracks[track_widx].aa_hid = bufopen(aa_path, 0, TYPE_BITMAP);
1752 #endif
1754 /* Load the codec. */
1755 if (!audio_loadcodec(start_play))
1757 if (tracks[track_widx].codec_hid == ERR_BUFFER_FULL)
1759 /* No space for codec on buffer, not an error */
1760 return;
1763 /* This is an error condition, either no codec was found, or reading
1764 * the codec file failed part way through, either way, skip the track */
1765 snprintf(msgbuf, sizeof(msgbuf)-1, "No codec for: %s", track_id3->path);
1766 /* We should not use gui_syncplash from audio thread! */
1767 gui_syncsplash(HZ*2, msgbuf);
1768 /* Skip invalid entry from playlist. */
1769 playlist_skip_entry(NULL, last_peek_offset);
1770 return;
1773 track_id3->elapsed = 0;
1774 offset = track_id3->offset;
1776 enum data_type type = TYPE_PACKET_AUDIO;
1778 switch (track_id3->codectype) {
1779 case AFMT_MPA_L1:
1780 case AFMT_MPA_L2:
1781 case AFMT_MPA_L3:
1782 if (offset > 0) {
1783 file_offset = offset;
1784 track_id3->offset = offset;
1786 break;
1788 case AFMT_WAVPACK:
1789 if (offset > 0) {
1790 file_offset = offset;
1791 track_id3->offset = offset;
1792 track_id3->elapsed = track_id3->length / 2;
1794 break;
1796 case AFMT_OGG_VORBIS:
1797 case AFMT_SPEEX:
1798 case AFMT_FLAC:
1799 case AFMT_PCM_WAV:
1800 case AFMT_A52:
1801 case AFMT_AAC:
1802 case AFMT_MPC:
1803 case AFMT_APE:
1804 case AFMT_WMA:
1805 if (offset > 0)
1806 track_id3->offset = offset;
1807 break;
1809 case AFMT_NSF:
1810 case AFMT_SPC:
1811 case AFMT_SID:
1812 logf("Loading atomic %d",track_id3->codectype);
1813 type = TYPE_ATOMIC_AUDIO;
1814 break;
1817 logf("alt:%s", track_id3->path);
1819 if (file_offset > AUDIO_REBUFFER_GUESS_SIZE)
1820 file_offset -= AUDIO_REBUFFER_GUESS_SIZE;
1821 else if (track_id3->first_frame_offset)
1822 file_offset = track_id3->first_frame_offset;
1823 else
1824 file_offset = 0;
1826 tracks[track_widx].audio_hid = bufopen(track_id3->path, file_offset, type);
1828 if (tracks[track_widx].audio_hid < 0)
1829 return;
1831 /* All required data is now available for the codec. */
1832 tracks[track_widx].taginfo_ready = true;
1834 if (start_play)
1836 ci.curpos=file_offset;
1837 buf_request_buffer_handle(tracks[track_widx].audio_hid);
1840 track_widx = (track_widx + 1) & MAX_TRACK_MASK;
1842 send_event(PLAYBACK_EVENT_TRACK_BUFFER, track_id3);
1844 /* load next track */
1845 LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER");
1846 queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
1848 return;
1851 static void audio_fill_file_buffer(bool start_play, size_t offset)
1853 bool had_next_track = audio_next_track() != NULL;
1855 filling = STATE_FILLING;
1856 trigger_cpu_boost();
1858 /* No need to rebuffer if there are track skips pending. */
1859 if (ci.new_track != 0)
1860 return;
1862 /* Must reset the buffer before use if trashed or voice only - voice
1863 file size shouldn't have changed so we can go straight from
1864 BUFFER_STATE_VOICED_ONLY to BUFFER_STATE_INITIALIZED */
1865 if (buffer_state != BUFFER_STATE_INITIALIZED)
1866 audio_reset_buffer();
1868 logf("Starting buffer fill");
1870 if (!start_play)
1871 audio_clear_track_entries();
1873 /* Save the current resume position once. */
1874 playlist_update_resume_info(audio_current_track());
1876 audio_load_track(offset, start_play);
1878 if (!had_next_track && audio_next_track())
1879 track_changed = true;
1882 static void audio_rebuffer(void)
1884 logf("Forcing rebuffer");
1886 clear_track_info(CUR_TI);
1888 /* Reset track pointers */
1889 track_widx = track_ridx;
1890 audio_clear_track_entries();
1892 /* Fill the buffer */
1893 last_peek_offset = -1;
1894 ci.curpos = 0;
1896 if (!CUR_TI->taginfo_ready)
1897 memset(&curtrack_id3, 0, sizeof(struct mp3entry));
1899 audio_fill_file_buffer(false, 0);
1902 /* Called on request from the codec to get a new track. This is the codec part
1903 of the track transition. */
1904 static int audio_check_new_track(void)
1906 int track_count = audio_track_count();
1907 int old_track_ridx = track_ridx;
1908 int i, idx;
1909 bool forward;
1911 /* Now it's good time to send track finish events. */
1912 send_event(PLAYBACK_EVENT_TRACK_FINISH, &curtrack_id3);
1913 if (dir_skip)
1915 dir_skip = false;
1916 if (playlist_next_dir(ci.new_track))
1918 ci.new_track = 0;
1919 audio_rebuffer();
1920 goto skip_done;
1922 else
1924 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
1925 return Q_CODEC_REQUEST_FAILED;
1929 if (new_playlist)
1930 ci.new_track = 0;
1932 /* If the playlist isn't that big */
1933 if (automatic_skip)
1935 while (!playlist_check(ci.new_track))
1937 if (ci.new_track >= 0)
1939 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
1940 return Q_CODEC_REQUEST_FAILED;
1942 ci.new_track++;
1946 /* Update the playlist */
1947 last_peek_offset -= ci.new_track;
1949 if (playlist_next(ci.new_track) < 0)
1951 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
1952 return Q_CODEC_REQUEST_FAILED;
1955 if (new_playlist)
1957 ci.new_track = 1;
1958 new_playlist = false;
1961 /* Save the track metadata to allow the WPS to display it
1962 while PCM finishes playing that track */
1963 copy_mp3entry(&prevtrack_id3, &curtrack_id3);
1965 /* Update the main buffer copy of the track metadata with the one
1966 the codec has been using (for the unbuffer callbacks) */
1967 if (CUR_TI->id3_hid >= 0)
1968 copy_mp3entry(bufgetid3(CUR_TI->id3_hid), &curtrack_id3);
1970 /* Save a pointer to the old track to allow later clearing */
1971 prev_ti = CUR_TI;
1973 for (i = 0; i < ci.new_track; i++)
1975 idx = (track_ridx + i) & MAX_TRACK_MASK;
1976 struct mp3entry *id3 = bufgetid3(tracks[idx].id3_hid);
1977 ssize_t offset = buf_handle_offset(tracks[idx].audio_hid);
1978 if (!id3 || offset < 0 || (unsigned)offset > id3->first_frame_offset)
1980 /* We don't have all the audio data for that track, so clear it,
1981 but keep the metadata. */
1982 if (tracks[idx].audio_hid >= 0 && bufclose(tracks[idx].audio_hid))
1984 tracks[idx].audio_hid = -1;
1985 tracks[idx].filesize = 0;
1990 /* Move to the new track */
1991 track_ridx = (track_ridx + ci.new_track) & MAX_TRACK_MASK;
1993 buf_set_base_handle(CUR_TI->audio_hid);
1995 if (automatic_skip)
1997 wps_offset = -ci.new_track;
1998 track_changed = true;
2001 /* If it is not safe to even skip this many track entries */
2002 if (ci.new_track >= track_count || ci.new_track <= track_count - MAX_TRACK)
2004 ci.new_track = 0;
2005 audio_rebuffer();
2006 goto skip_done;
2009 forward = ci.new_track > 0;
2010 ci.new_track = 0;
2012 /* If the target track is clearly not in memory */
2013 if (CUR_TI->filesize == 0 || !CUR_TI->taginfo_ready)
2015 audio_rebuffer();
2016 goto skip_done;
2019 /* When skipping backwards, it is possible that we've found a track that's
2020 * buffered, but which is around the track-wrap and therefore not the track
2021 * we are looking for */
2022 if (!forward)
2024 int cur_idx = track_ridx;
2025 bool taginfo_ready = true;
2026 /* We've wrapped the buffer backwards if new > old */
2027 bool wrap = track_ridx > old_track_ridx;
2029 while (1)
2031 cur_idx = (cur_idx + 1) & MAX_TRACK_MASK;
2033 /* if we've advanced past the wrap when cur_idx is zeroed */
2034 if (!cur_idx)
2035 wrap = false;
2037 /* if we aren't still on the wrap and we've caught the old track */
2038 if (!(wrap || cur_idx < old_track_ridx))
2039 break;
2041 /* If we hit a track in between without valid tag info, bail */
2042 if (!tracks[cur_idx].taginfo_ready)
2044 taginfo_ready = false;
2045 break;
2048 if (!taginfo_ready)
2050 audio_rebuffer();
2054 skip_done:
2055 audio_update_trackinfo();
2056 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_COMPLETE");
2057 return Q_CODEC_REQUEST_COMPLETE;
2060 unsigned long audio_prev_elapsed(void)
2062 return prev_track_elapsed;
2065 static void audio_stop_codec_flush(void)
2067 ci.stop_codec = true;
2068 pcmbuf_pause(true);
2070 while (audio_codec_loaded)
2071 yield();
2073 /* If the audio codec is not loaded any more, and the audio is still
2074 * playing, it is now and _only_ now safe to call this function from the
2075 * audio thread */
2076 if (pcm_is_playing())
2078 pcmbuf_play_stop();
2079 pcmbuf_queue_clear();
2081 pcmbuf_pause(paused);
2084 static void audio_stop_playback(void)
2086 /* If we were playing, save resume information */
2087 if (playing)
2089 struct mp3entry *id3 = NULL;
2091 if (!ci.stop_codec)
2093 /* Set this early, the outside code yields and may allow the codec
2094 to try to wait for a reply on a buffer wait */
2095 ci.stop_codec = true;
2096 id3 = audio_current_track();
2099 /* Save the current playing spot, or NULL if the playlist has ended */
2100 playlist_update_resume_info(id3);
2102 /* TODO: Create auto bookmark too? */
2104 prev_track_elapsed = curtrack_id3.elapsed;
2106 remove_event(EVENT_BUFFER_LOW, buffering_low_buffer_callback);
2109 paused = false;
2110 audio_stop_codec_flush();
2111 playing = false;
2113 filling = STATE_IDLE;
2115 /* Mark all entries null. */
2116 audio_clear_track_entries();
2118 /* Close all tracks */
2119 audio_release_tracks();
2121 memset(&curtrack_id3, 0, sizeof(struct mp3entry));
2124 static void audio_play_start(size_t offset)
2126 int i;
2128 #if INPUT_SRC_CAPS != 0
2129 audio_set_input_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK);
2130 audio_set_output_source(AUDIO_SRC_PLAYBACK);
2131 #endif
2133 /* Wait for any previously playing audio to flush - TODO: Not necessary? */
2134 paused = false;
2135 audio_stop_codec_flush();
2137 track_changed = true;
2139 playing = true;
2141 ci.new_track = 0;
2142 ci.seek_time = 0;
2143 wps_offset = 0;
2145 sound_set_volume(global_settings.volume);
2146 track_widx = track_ridx = 0;
2148 /* Clear all track entries. */
2149 for (i = 0; i < MAX_TRACK; i++) {
2150 clear_track_info(&tracks[i]);
2153 last_peek_offset = -1;
2155 /* Officially playing */
2156 queue_reply(&audio_queue, 1);
2158 #ifndef HAVE_FLASH_STORAGE
2159 set_filebuf_watermark(buffer_margin, 0);
2160 #endif
2162 audio_fill_file_buffer(true, offset);
2164 add_event(EVENT_BUFFER_LOW, false, buffering_low_buffer_callback);
2166 LOGFQUEUE("audio > audio Q_AUDIO_TRACK_CHANGED");
2167 queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
2171 /* Invalidates all but currently playing track. */
2172 static void audio_invalidate_tracks(void)
2174 if (audio_have_tracks())
2176 last_peek_offset = 0;
2177 track_widx = track_ridx;
2179 /* Mark all other entries null (also buffered wrong metadata). */
2180 audio_clear_track_entries();
2182 track_widx = (track_widx + 1) & MAX_TRACK_MASK;
2184 audio_fill_file_buffer(false, 0);
2188 static void audio_new_playlist(void)
2190 /* Prepare to start a new fill from the beginning of the playlist */
2191 last_peek_offset = -1;
2192 if (audio_have_tracks())
2194 if (paused)
2195 skipped_during_pause = true;
2196 track_widx = track_ridx;
2197 audio_clear_track_entries();
2199 track_widx = (track_widx + 1) & MAX_TRACK_MASK;
2201 /* Mark the current track as invalid to prevent skipping back to it */
2202 CUR_TI->taginfo_ready = false;
2205 /* Signal the codec to initiate a track change forward */
2206 new_playlist = true;
2207 ci.new_track = 1;
2209 /* Officially playing */
2210 queue_reply(&audio_queue, 1);
2212 audio_fill_file_buffer(false, 0);
2215 /* Called on manual track skip */
2216 static void audio_initiate_track_change(long direction)
2218 logf("audio_initiate_track_change(%ld)", direction);
2220 ci.new_track += direction;
2221 wps_offset -= direction;
2222 if (paused)
2223 skipped_during_pause = true;
2226 /* Called on manual dir skip */
2227 static void audio_initiate_dir_change(long direction)
2229 dir_skip = true;
2230 ci.new_track = direction;
2231 if (paused)
2232 skipped_during_pause = true;
2235 /* Called when PCM track change is complete */
2236 static void audio_finalise_track_change(void)
2238 logf("audio_finalise_track_change");
2240 if (automatic_skip)
2242 wps_offset = 0;
2243 automatic_skip = false;
2245 /* Invalidate prevtrack_id3 */
2246 prevtrack_id3.path[0] = 0;
2248 if (prev_ti && prev_ti->audio_hid < 0)
2250 /* No audio left so we clear all the track info. */
2251 clear_track_info(prev_ti);
2254 if (prev_ti && prev_ti->id3_hid >= 0)
2256 /* Reset the elapsed time to force the progressbar to be empty if
2257 the user skips back to this track */
2258 bufgetid3(prev_ti->id3_hid)->elapsed = 0;
2262 send_event(PLAYBACK_EVENT_TRACK_CHANGE, &curtrack_id3);
2264 track_changed = true;
2265 playlist_update_resume_info(audio_current_track());
2269 * Layout audio buffer as follows - iram buffer depends on target:
2270 * [|SWAP:iram][|TALK]|MALLOC|FILE|GUARD|PCM|[SWAP:dram[|iram]|]
2272 static void audio_reset_buffer(void)
2274 /* see audio_get_recording_buffer if this is modified */
2275 logf("audio_reset_buffer");
2277 /* If the setup of anything allocated before the file buffer is
2278 changed, do check the adjustments after the buffer_alloc call
2279 as it will likely be affected and need sliding over */
2281 /* Initially set up file buffer as all space available */
2282 malloc_buf = audiobuf + talk_get_bufsize();
2283 /* Align the malloc buf to line size. Especially important to cf
2284 targets that do line reads/writes. */
2285 malloc_buf = (unsigned char *)(((uintptr_t)malloc_buf + 15) & ~15);
2286 filebuf = malloc_buf + MALLOC_BUFSIZE; /* filebuf line align implied */
2287 filebuflen = audiobufend - filebuf;
2289 filebuflen &= ~15;
2291 /* Subtract whatever the pcm buffer says it used plus the guard buffer */
2292 filebuflen -= pcmbuf_init(filebuf + filebuflen) + GUARD_BUFSIZE;
2294 /* Make sure filebuflen is a longword multiple after adjustment - filebuf
2295 will already be line aligned */
2296 filebuflen &= ~3;
2298 buffering_reset(filebuf, filebuflen);
2300 /* Clear any references to the file buffer */
2301 buffer_state = BUFFER_STATE_INITIALIZED;
2303 #if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE)
2304 /* Make sure everything adds up - yes, some info is a bit redundant but
2305 aids viewing and the sumation of certain variables should add up to
2306 the location of others. */
2308 size_t pcmbufsize;
2309 const unsigned char *pcmbuf = pcmbuf_get_meminfo(&pcmbufsize);
2310 logf("mabuf: %08X", (unsigned)malloc_buf);
2311 logf("mabufe: %08X", (unsigned)(malloc_buf + MALLOC_BUFSIZE));
2312 logf("fbuf: %08X", (unsigned)filebuf);
2313 logf("fbufe: %08X", (unsigned)(filebuf + filebuflen));
2314 logf("gbuf: %08X", (unsigned)(filebuf + filebuflen));
2315 logf("gbufe: %08X", (unsigned)(filebuf + filebuflen + GUARD_BUFSIZE));
2316 logf("pcmb: %08X", (unsigned)pcmbuf);
2317 logf("pcmbe: %08X", (unsigned)(pcmbuf + pcmbufsize));
2319 #endif
2322 static void audio_thread(void)
2324 struct queue_event ev;
2326 pcm_postinit();
2328 audio_thread_ready = true;
2330 while (1)
2332 if (filling != STATE_FILLING) {
2333 cancel_cpu_boost();
2336 if (!pcmbuf_queue_scan(&ev))
2337 queue_wait_w_tmo(&audio_queue, &ev, HZ/2);
2339 switch (ev.id) {
2341 case Q_AUDIO_FILL_BUFFER:
2342 LOGFQUEUE("audio < Q_AUDIO_FILL_BUFFER %d", (int)ev.data);
2343 audio_fill_file_buffer((bool)ev.data, 0);
2344 break;
2346 case Q_AUDIO_FINISH_LOAD:
2347 LOGFQUEUE("audio < Q_AUDIO_FINISH_LOAD");
2348 audio_finish_load_track();
2349 break;
2351 case Q_AUDIO_PLAY:
2352 LOGFQUEUE("audio < Q_AUDIO_PLAY");
2353 if (playing && ev.data <= 0)
2354 audio_new_playlist();
2355 else
2357 audio_stop_playback();
2358 audio_play_start((size_t)ev.data);
2360 break;
2362 case Q_AUDIO_STOP:
2363 LOGFQUEUE("audio < Q_AUDIO_STOP");
2364 if (playing)
2365 audio_stop_playback();
2366 if (ev.data != 0)
2367 queue_clear(&audio_queue);
2368 break;
2370 case Q_AUDIO_PAUSE:
2371 LOGFQUEUE("audio < Q_AUDIO_PAUSE");
2372 if (!(bool) ev.data && skipped_during_pause && !pcmbuf_is_crossfade_active())
2373 pcmbuf_play_stop(); /* Flush old track on resume after skip */
2374 skipped_during_pause = false;
2375 if (!playing)
2376 break;
2377 pcmbuf_pause((bool)ev.data);
2378 paused = (bool)ev.data;
2379 break;
2381 case Q_AUDIO_SKIP:
2382 LOGFQUEUE("audio < Q_AUDIO_SKIP");
2383 audio_initiate_track_change((long)ev.data);
2384 break;
2386 case Q_AUDIO_PRE_FF_REWIND:
2387 LOGFQUEUE("audio < Q_AUDIO_PRE_FF_REWIND");
2388 if (!playing)
2389 break;
2390 pcmbuf_pause(true);
2391 break;
2393 case Q_AUDIO_FF_REWIND:
2394 LOGFQUEUE("audio < Q_AUDIO_FF_REWIND");
2395 if (!playing)
2396 break;
2397 if (automatic_skip)
2399 /* An automatic track skip is in progress. Finalize it,
2400 then go back to the previous track */
2401 audio_finalise_track_change();
2402 ci.new_track = -1;
2404 ci.seek_time = (long)ev.data+1;
2405 break;
2407 case Q_AUDIO_CHECK_NEW_TRACK:
2408 LOGFQUEUE("audio < Q_AUDIO_CHECK_NEW_TRACK");
2409 queue_reply(&audio_queue, audio_check_new_track());
2410 break;
2412 case Q_AUDIO_DIR_SKIP:
2413 LOGFQUEUE("audio < Q_AUDIO_DIR_SKIP");
2414 audio_initiate_dir_change(ev.data);
2415 break;
2417 case Q_AUDIO_FLUSH:
2418 LOGFQUEUE("audio < Q_AUDIO_FLUSH");
2419 audio_invalidate_tracks();
2420 break;
2422 case Q_AUDIO_TRACK_CHANGED:
2423 /* PCM track change done */
2424 LOGFQUEUE("audio < Q_AUDIO_TRACK_CHANGED");
2425 audio_finalise_track_change();
2426 break;
2428 #ifndef SIMULATOR
2429 case SYS_USB_CONNECTED:
2430 LOGFQUEUE("audio < SYS_USB_CONNECTED");
2431 if (playing)
2432 audio_stop_playback();
2433 #ifdef PLAYBACK_VOICE
2434 voice_stop();
2435 #endif
2436 usb_acknowledge(SYS_USB_CONNECTED_ACK);
2437 usb_wait_for_disconnect(&audio_queue);
2439 /* Mark all entries null. */
2440 audio_clear_track_entries();
2442 /* release tracks to make sure all handles are closed */
2443 audio_release_tracks();
2444 break;
2445 #endif
2447 case SYS_TIMEOUT:
2448 LOGFQUEUE_SYS_TIMEOUT("audio < SYS_TIMEOUT");
2449 break;
2451 default:
2452 LOGFQUEUE("audio < default");
2453 break;
2454 } /* end switch */
2455 } /* end while */
2458 /* Initialize the audio system - called from init() in main.c.
2459 * Last function because of all the references to internal symbols
2461 void audio_init(void)
2463 struct thread_entry *audio_thread_p;
2465 /* Can never do this twice */
2466 if (audio_is_initialized)
2468 logf("audio: already initialized");
2469 return;
2472 logf("audio: initializing");
2474 /* Initialize queues before giving control elsewhere in case it likes
2475 to send messages. Thread creation will be delayed however so nothing
2476 starts running until ready if something yields such as talk_init. */
2477 queue_init(&audio_queue, true);
2478 queue_init(&codec_queue, false);
2479 queue_init(&pcmbuf_queue, false);
2481 pcm_init();
2483 /* Initialize codec api. */
2484 ci.read_filebuf = codec_filebuf_callback;
2485 ci.pcmbuf_insert = codec_pcmbuf_insert_callback;
2486 ci.get_codec_memory = codec_get_memory_callback;
2487 ci.request_buffer = codec_request_buffer_callback;
2488 ci.advance_buffer = codec_advance_buffer_callback;
2489 ci.advance_buffer_loc = codec_advance_buffer_loc_callback;
2490 ci.request_next_track = codec_request_next_track_callback;
2491 ci.seek_buffer = codec_seek_buffer_callback;
2492 ci.seek_complete = codec_seek_complete_callback;
2493 ci.set_elapsed = codec_set_elapsed_callback;
2494 ci.set_offset = codec_set_offset_callback;
2495 ci.configure = codec_configure_callback;
2496 ci.discard_codec = codec_discard_codec_callback;
2497 ci.dsp = (struct dsp_config *)dsp_configure(NULL, DSP_MYDSP,
2498 CODEC_IDX_AUDIO);
2500 /* initialize the buffer */
2501 filebuf = audiobuf;
2503 /* audio_reset_buffer must to know the size of voice buffer so init
2504 talk first */
2505 talk_init();
2507 codec_thread_p = create_thread(
2508 codec_thread, codec_stack, sizeof(codec_stack),
2509 CREATE_THREAD_FROZEN,
2510 codec_thread_name IF_PRIO(, PRIORITY_PLAYBACK)
2511 IF_COP(, CPU));
2513 queue_enable_queue_send(&codec_queue, &codec_queue_sender_list,
2514 codec_thread_p);
2516 audio_thread_p = create_thread(audio_thread, audio_stack,
2517 sizeof(audio_stack), CREATE_THREAD_FROZEN,
2518 audio_thread_name IF_PRIO(, PRIORITY_USER_INTERFACE)
2519 IF_COP(, CPU));
2521 queue_enable_queue_send(&audio_queue, &audio_queue_sender_list,
2522 audio_thread_p);
2524 #ifdef PLAYBACK_VOICE
2525 voice_thread_init();
2526 #endif
2528 /* Set crossfade setting for next buffer init which should be about... */
2529 pcmbuf_crossfade_enable(global_settings.crossfade);
2531 /* initialize the buffering system */
2533 buffering_init();
2534 /* ...now! Set up the buffers */
2535 audio_reset_buffer();
2537 int i;
2538 for(i = 0; i < MAX_TRACK; i++)
2540 tracks[i].audio_hid = -1;
2541 tracks[i].id3_hid = -1;
2542 tracks[i].codec_hid = -1;
2543 #ifdef HAVE_ALBUMART
2544 tracks[i].aa_hid = -1;
2545 #endif
2548 add_event(EVENT_HANDLE_REBUFFER, false, buffering_handle_rebuffer_callback);
2549 add_event(EVENT_HANDLE_FINISHED, false, buffering_handle_finished_callback);
2551 /* Probably safe to say */
2552 audio_is_initialized = true;
2554 sound_settings_apply();
2555 #ifndef HAVE_FLASH_STORAGE
2556 audio_set_buffer_margin(global_settings.buffer_margin);
2557 #endif
2559 /* it's safe to let the threads run now */
2560 #ifdef PLAYBACK_VOICE
2561 voice_thread_resume();
2562 #endif
2563 thread_thaw(codec_thread_p);
2564 thread_thaw(audio_thread_p);
2566 } /* audio_init */
2568 void audio_wait_for_init(void)
2570 /* audio thread will only set this once after it finished the final
2571 * audio hardware init so this little construct is safe - even
2572 * cross-core. */
2573 while (!audio_thread_ready)
2575 sleep(0);