smooth by deformer, not by deco
[PyX/mjg.git] / examples / box.py
blob0f0c8fcb8c265a6574e6243e4882eb029c641e44
1 from math import sin, cos, pi
2 from pyx import *
4 r = 1.5
6 # create a box list of regular polygons
7 boxes = [box.polygon([(-r*sin(i*2*pi/n), r*cos(i*2*pi/n))
8 for i in range(n)])
9 for n in range(3, 8)]
10 # tile with spacing 0 horizontally
11 box.tile(boxes, 0, 1, 0)
13 c = canvas.canvas()
14 for b in boxes:
15 # plot the boxes path
16 c.stroke(b.path(), [color.rgb.green])
17 # a second time with bezier rounded corners
18 c.stroke(deformer.smoothed(radius=0.5).deform(b.path()), [color.rgb.red])
19 c.writeEPSfile("box")