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[OpenFOAM-1.6.x.git] / src / OpenFOAM / primitives / random / random.c
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1 /* $NetBSD: random.c,v 1.4 1995/12/28 08:52:43 thorpej Exp $ */
3 /*
4 * Copyright (c) 1983 Regents of the University of California.
5 * All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * SUCH DAMAGE.
36 #if defined(LIBC_SCCS) && !defined(lint)
37 #if 0
38 static char *sccsid = "from: @(#)random.c 5.9 (Berkeley) 2/23/91";
39 #else
40 static char *rcsid = "$NetBSD: random.c,v 1.4 1995/12/28 08:52:43 thorpej Exp $";
41 #endif
42 #endif /* LIBC_SCCS and not lint */
44 #include <stdio.h>
45 #include <stdlib.h>
48 * random.c:
50 * An improved random number generation package. In addition to the standard
51 * rand()/srand() like interface, this package also has a special state info
52 * interface. The initstate() routine is called with a seed, an array of
53 * bytes, and a count of how many bytes are being passed in; this array is
54 * then initialized to contain information for random number generation with
55 * that much state information. Good sizes for the amount of state
56 * information are 32, 64, 128, and 256 bytes. The state can be switched by
57 * calling the setstate() routine with the same array as was initiallized
58 * with initstate(). By default, the package runs with 128 bytes of state
59 * information and generates far better random numbers than a linear
60 * congruential generator. If the amount of state information is less than
61 * 32 bytes, a simple linear congruential R.N.G. is used.
63 * Internally, the state information is treated as an array of longs; the
64 * zeroeth element of the array is the type of R.N.G. being used (small
65 * integer); the remainder of the array is the state information for the
66 * R.N.G. Thus, 32 bytes of state information will give 7 longs worth of
67 * state information, which will allow a degree seven polynomial. (Note:
68 * the zeroeth word of state information also has some other information
69 * stored in it -- see setstate() for details).
71 * The random number generation technique is a linear feedback shift register
72 * approach, employing trinomials (since there are fewer terms to sum up that
73 * way). In this approach, the least significant bit of all the numbers in
74 * the state table will act as a linear feedback shift register, and will
75 * have period 2^deg - 1 (where deg is the degree of the polynomial being
76 * used, assuming that the polynomial is irreducible and primitive). The
77 * higher order bits will have longer periods, since their values are also
78 * influenced by pseudo-random carries out of the lower bits. The total
79 * period of the generator is approximately deg*(2**deg - 1); thus doubling
80 * the amount of state information has a vast influence on the period of the
81 * generator. Note: the deg*(2**deg - 1) is an approximation only good for
82 * large deg, when the period of the shift register is the dominant factor.
83 * With deg equal to seven, the period is actually much longer than the
84 * 7*(2**7 - 1) predicted by this formula.
88 * For each of the currently supported random number generators, we have a
89 * break value on the amount of state information (you need at least this
90 * many bytes of state info to support this random number generator), a degree
91 * for the polynomial (actually a trinomial) that the R.N.G. is based on, and
92 * the separation between the two lower order coefficients of the trinomial.
94 #define TYPE_0 0 /* linear congruential */
95 #define BREAK_0 8
96 #define DEG_0 0
97 #define SEP_0 0
99 #define TYPE_1 1 /* x**7 + x**3 + 1 */
100 #define BREAK_1 32
101 #define DEG_1 7
102 #define SEP_1 3
104 #define TYPE_2 2 /* x**15 + x + 1 */
105 #define BREAK_2 64
106 #define DEG_2 15
107 #define SEP_2 1
109 #define TYPE_3 3 /* x**31 + x**3 + 1 */
110 #define BREAK_3 128
111 #define DEG_3 31
112 #define SEP_3 3
114 #define TYPE_4 4 /* x**63 + x + 1 */
115 #define BREAK_4 256
116 #define DEG_4 63
117 #define SEP_4 1
120 * Array versions of the above information to make code run faster --
121 * relies on fact that TYPE_i == i.
123 #define MAX_TYPES 5 /* max number of types above */
125 static int degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
126 static int seps [MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
129 * Initially, everything is set up as if from:
131 * initstate(1, &randtbl, 128);
133 * Note that this initialization takes advantage of the fact that srandom()
134 * advances the front and rear pointers 10*rand_deg times, and hence the
135 * rear pointer which starts at 0 will also end up at zero; thus the zeroeth
136 * element of the state information, which contains info about the current
137 * position of the rear pointer is just
139 * MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3.
142 static long randtbl[DEG_3 + 1] = {
143 TYPE_3,
144 0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 0xde3b81e0, 0xdf0a6fb5,
145 0xf103bc02, 0x48f340fb, 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
146 0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88,
147 0xe369735d, 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
148 0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e, 0x8999220b,
149 0x27fb47b9,
153 * fptr and rptr are two pointers into the state info, a front and a rear
154 * pointer. These two pointers are always rand_sep places aparts, as they
155 * cycle cyclically through the state information. (Yes, this does mean we
156 * could get away with just one pointer, but the code for random() is more
157 * efficient this way). The pointers are left positioned as they would be
158 * from the call
160 * initstate(1, randtbl, 128);
162 * (The position of the rear pointer, rptr, is really 0 (as explained above
163 * in the initialization of randtbl) because the state table pointer is set
164 * to point to randtbl[1] (as explained below).
166 static long *fptr = &randtbl[SEP_3 + 1];
167 static long *rptr = &randtbl[1];
170 * The following things are the pointer to the state information table, the
171 * type of the current generator, the degree of the current polynomial being
172 * used, and the separation between the two pointers. Note that for efficiency
173 * of random(), we remember the first location of the state information, not
174 * the zeroeth. Hence it is valid to access state[-1], which is used to
175 * store the type of the R.N.G. Also, we remember the last location, since
176 * this is more efficient than indexing every time to find the address of
177 * the last element to see if the front and rear pointers have wrapped.
179 static long *state = &randtbl[1];
180 static int rand_type = TYPE_3;
181 static int rand_deg = DEG_3;
182 static int rand_sep = SEP_3;
183 static long *end_ptr = &randtbl[DEG_3 + 1];
186 * srandom:
188 * Initialize the random number generator based on the given seed. If the
189 * type is the trivial no-state-information type, just remember the seed.
190 * Otherwise, initializes state[] based on the given "seed" via a linear
191 * congruential generator. Then, the pointers are set to known locations
192 * that are exactly rand_sep places apart. Lastly, it cycles the state
193 * information a given number of times to get rid of any initial dependencies
194 * introduced by the L.C.R.N.G. Note that the initialization of randtbl[]
195 * for default usage relies on values produced by this routine.
197 void
198 srandom(x)
199 u_int x;
201 register int i, j;
203 if (rand_type == TYPE_0)
204 state[0] = x;
205 else {
206 j = 1;
207 state[0] = x;
208 for (i = 1; i < rand_deg; i++)
209 state[i] = 1103515245 * state[i - 1] + 12345;
210 fptr = &state[rand_sep];
211 rptr = &state[0];
212 for (i = 0; i < 10 * rand_deg; i++)
213 (void)random();
218 * initstate:
220 * Initialize the state information in the given array of n bytes for future
221 * random number generation. Based on the number of bytes we are given, and
222 * the break values for the different R.N.G.'s, we choose the best (largest)
223 * one we can and set things up for it. srandom() is then called to
224 * initialize the state information.
226 * Note that on return from srandom(), we set state[-1] to be the type
227 * multiplexed with the current value of the rear pointer; this is so
228 * successive calls to initstate() won't lose this information and will be
229 * able to restart with setstate().
231 * Note: the first thing we do is save the current state, if any, just like
232 * setstate() so that it doesn't matter when initstate is called.
234 * Returns a pointer to the old state.
236 char *
237 initstate(seed, arg_state, n)
238 u_int seed; /* seed for R.N.G. */
239 char *arg_state; /* pointer to state array */
240 int n; /* # bytes of state info */
242 register char *ostate = (char *)(&state[-1]);
244 if (rand_type == TYPE_0)
245 state[-1] = rand_type;
246 else
247 state[-1] = MAX_TYPES * (rptr - state) + rand_type;
248 if (n < BREAK_0) {
249 (void)fprintf(stderr,
250 "random: not enough state (%d bytes); ignored.\n", n);
251 return 0;
253 if (n < BREAK_1) {
254 rand_type = TYPE_0;
255 rand_deg = DEG_0;
256 rand_sep = SEP_0;
257 } else if (n < BREAK_2) {
258 rand_type = TYPE_1;
259 rand_deg = DEG_1;
260 rand_sep = SEP_1;
261 } else if (n < BREAK_3) {
262 rand_type = TYPE_2;
263 rand_deg = DEG_2;
264 rand_sep = SEP_2;
265 } else if (n < BREAK_4) {
266 rand_type = TYPE_3;
267 rand_deg = DEG_3;
268 rand_sep = SEP_3;
269 } else {
270 rand_type = TYPE_4;
271 rand_deg = DEG_4;
272 rand_sep = SEP_4;
274 state = &(((long *)arg_state)[1]); /* first location */
275 end_ptr = &state[rand_deg]; /* must set end_ptr before srandom */
276 srandom(seed);
277 if (rand_type == TYPE_0)
278 state[-1] = rand_type;
279 else
280 state[-1] = MAX_TYPES*(rptr - state) + rand_type;
281 return(ostate);
285 * setstate:
287 * Restore the state from the given state array.
289 * Note: it is important that we also remember the locations of the pointers
290 * in the current state information, and restore the locations of the pointers
291 * from the old state information. This is done by multiplexing the pointer
292 * location into the zeroeth word of the state information.
294 * Note that due to the order in which things are done, it is OK to call
295 * setstate() with the same state as the current state.
297 * Returns a pointer to the old state information.
299 char *
300 setstate(arg_state)
301 char *arg_state;
303 register long *new_state = (long *)arg_state;
304 register int type = new_state[0] % MAX_TYPES;
305 register int rear = new_state[0] / MAX_TYPES;
306 char *ostate = (char *)(&state[-1]);
308 if (rand_type == TYPE_0)
309 state[-1] = rand_type;
310 else
311 state[-1] = MAX_TYPES * (rptr - state) + rand_type;
312 switch(type) {
313 case TYPE_0:
314 case TYPE_1:
315 case TYPE_2:
316 case TYPE_3:
317 case TYPE_4:
318 rand_type = type;
319 rand_deg = degrees[type];
320 rand_sep = seps[type];
321 break;
322 default:
323 (void)fprintf(stderr,
324 "random: state info corrupted; not changed.\n");
326 state = &new_state[1];
327 if (rand_type != TYPE_0) {
328 rptr = &state[rear];
329 fptr = &state[(rear + rand_sep) % rand_deg];
331 end_ptr = &state[rand_deg]; /* set end_ptr too */
332 return(ostate);
336 * random:
338 * If we are using the trivial TYPE_0 R.N.G., just do the old linear
339 * congruential bit. Otherwise, we do our fancy trinomial stuff, which is
340 * the same in all the other cases due to all the global variables that have
341 * been set up. The basic operation is to add the number at the rear pointer
342 * into the one at the front pointer. Then both pointers are advanced to
343 * the next location cyclically in the table. The value returned is the sum
344 * generated, reduced to 31 bits by throwing away the "least random" low bit.
346 * Note: the code takes advantage of the fact that both the front and
347 * rear pointers can't wrap on the same call by not testing the rear
348 * pointer if the front one has wrapped.
350 * Returns a 31-bit random number.
352 long
353 random()
355 long i;
357 if (rand_type == TYPE_0)
358 i = state[0] = (state[0] * 1103515245 + 12345) & 0x7fffffff;
359 else {
360 *fptr += *rptr;
361 i = (*fptr >> 1) & 0x7fffffff; /* chucking least random bit */
362 if (++fptr >= end_ptr) {
363 fptr = state;
364 ++rptr;
365 } else if (++rptr >= end_ptr)
366 rptr = state;
368 return(i);