2 groups
= {pickaxey
=1, falling_node
=1, crush_after_fall
=1, deco_block
=1, anvil
=1},
3 tiles
= {"mcl_anvils_anvil_top_damaged_0.png^[transformR90", "mcl_anvils_anvil_base.png", "mcl_anvils_anvil_side.png"},
5 sunlight_propagates
= true,
6 is_ground_content
= false,
7 paramtype2
= "facedir",
12 {-8/16, 2/16, -5/16, 8/16, 8/16, 5/16}, -- top
13 {-6/16, -4/16, -1/16, 6/16, 5/16, 1/16}, -- middle
14 {-8/16, -8/16, -5/16, 8/16, -4/16, 5/16}, -- base
17 sounds
= mcl_sounds
.node_sound_metal_defaults(),
18 _mcl_blast_resistance
= 6000,
20 allow_metadata_inventory_put
= function(pos
, listname
, index
, stack
, player
)
21 if listname
== "output" then
24 return stack
:get_count()
27 allow_metadata_inventory_move
= function(pos
, from_list
, from_index
, to_list
, to_index
, count
, player
)
28 if to_list
== "output" then
34 on_construct
= function(pos
)
35 local meta
= minetest
.get_meta(pos
)
36 local inv
= meta
:get_inventory()
37 inv
:set_size("input", 2)
38 inv
:set_size("output", 1)
39 local form
= "size[9,8.75]"..
40 "background[-0.19,-0.25;9.41,9.49;mcl_anvils_inventory.png]"..
41 mcl_vars
.inventory_header
..
42 "list[current_player;main;0,4.5;9,3;9]"..
43 "list[current_player;main;0,7.74;9,1;]"..
44 "list[context;input;1,2.5;1,1;]"..
45 "list[context;input;4,2.5;1,1;1]"..
46 "list[context;output;8,2.5;1,1;]"..
47 "listring[context;output]"..
48 "listring[current_player;main]"..
49 "listring[context;input]"..
50 "listring[current_player;main]"
51 meta
:set_string("formspec", form
)
54 if minetest
.get_modpath("screwdriver") then
55 anvildef
.on_rotate
= screwdriver
.rotate_simple
58 local anvildef0
= table.copy(anvildef
)
59 anvildef0
.description
= "Anvil"
61 local anvildef1
= table.copy(anvildef
)
62 anvildef1
.description
= "Slightly Damaged Anvil"
63 anvildef1
.groups
.not_in_creative_inventory
= 1
64 anvildef1
._doc_items_create_entry
= false
65 anvildef1
.tiles
= {"mcl_anvils_anvil_top_damaged_1.png^[transformR90", "mcl_anvils_anvil_base.png", "mcl_anvils_anvil_side.png"}
67 local anvildef2
= table.copy(anvildef
)
68 anvildef2
.description
= "Very Damaged Anvil"
69 anvildef2
.groups
.not_in_creative_inventory
= 1
70 anvildef2
._doc_items_create_entry
= false
71 anvildef2
.tiles
= {"mcl_anvils_anvil_top_damaged_2.png^[transformR90", "mcl_anvils_anvil_base.png", "mcl_anvils_anvil_side.png"}
73 minetest
.register_node("mcl_anvils:anvil", anvildef0
)
74 minetest
.register_node("mcl_anvils:anvil_damage_1", anvildef1
)
75 minetest
.register_node("mcl_anvils:anvil_damage_2", anvildef2
)
77 minetest
.register_craft({
78 output
= "mcl_anvils:anvil",
80 { "mcl_core:ironblock", "mcl_core:ironblock", "mcl_core:ironblock" },
81 { "", "mcl_core:iron_ingot", "" },
82 { "mcl_core:iron_ingot", "mcl_core:iron_ingot", "mcl_core:iron_ingot" },
86 dofile(minetest
.get_modpath(minetest
.get_current_modname()).."/falling_anvil.lua")