1 package Math
::GSL
::Wavelet2D
:Test
;
2 use Math
::GSL
::Test qw
/:all/;
3 use base
q{Test::Class};
5 use Math
::GSL
::Errno qw
/:all/;
6 use Math
::GSL
::wavelet2D qw
/:all/;
7 use Math
::GSL qw
/is_similar/;
10 BEGIN{ Errno
::gsl_set_error_handler_off
(); }
12 sub make_fixture
: Test
(setup
) {
16 sub teardown
: Test
(teardown
) {
20 sub GSL_WAVELET2D_NEW
: Tests
{