Apply nan/inf handling patch from Sisyphus
[Math-GSL.git] / RNG.i
blob5c943311fc3d3d3308aed7e788150bd22baab473
1 %module "Math::GSL::RNG"
2 %{
3 #include "gsl/gsl_rng.h"
4 %}
5 %import "gsl/gsl_types.h"
7 %include "gsl/gsl_rng.h"
9 %perlcode %{
10 @EXPORT_OK = qw/
11 gsl_rng_alloc gsl_rng_set gsl_rng_get gsl_rng_free gsl_rng_memcpy
12 gsl_rng_fwrite gsl_rng_fread gsl_rng_clone gsl_rng_max gsl_rng_min
13 gsl_rng_name gsl_rng_size gsl_rng_state gsl_rng_print_state gsl_rng_uniform gsl_rng_uniform_pos gsl_rng_uniform_int
14 $gsl_rng_default $gsl_rng_knuthran $gsl_rng_ran0 $gsl_rng_borosh13
15 $gsl_rng_coveyou $gsl_rng_cmrg $gsl_rng_fishman18 $gsl_rng_fishman20 $gsl_rng_fishman2x
16 $gsl_rng_gfsr4 $gsl_rng_knuthran $gsl_rng_knuthran2 $gsl_rng_knuthran2002 $gsl_rng_lecuyer21
17 $gsl_rng_minstd $gsl_rng_mrg $gsl_rng_mt19937 $gsl_rng_mt19937_1999 $gsl_rng_mt19937_1998
18 $gsl_rng_r250 $gsl_rng_ran0 $gsl_rng_ran1 $gsl_rng_ran2 $gsl_rng_ran3
19 $gsl_rng_rand $gsl_rng_rand48 $gsl_rng_random128_bsd $gsl_rng_random128_gli $gsl_rng_random128_lib
20 $gsl_rng_random256_bsd $gsl_rng_random256_gli $gsl_rng_random256_lib $gsl_rng_random32_bsd
21 $gsl_rng_random32_glib $gsl_rng_random32_libc $gsl_rng_random64_bsd $gsl_rng_random64_glib
22 $gsl_rng_random64_libc $gsl_rng_random8_bsd $gsl_rng_random8_glibc $gsl_rng_random8_libc5
23 $gsl_rng_random_bsd $gsl_rng_random_glibc2 $gsl_rng_random_libc5 $gsl_rng_randu
24 $gsl_rng_ranf $gsl_rng_ranlux $gsl_rng_ranlux389 $gsl_rng_ranlxd1 $gsl_rng_ranlxd2 $gsl_rng_ranlxs0
25 $gsl_rng_ranlxs1 $gsl_rng_ranlxs2 $gsl_rng_ranmar $gsl_rng_slatec $gsl_rng_taus $gsl_rng_taus2
26 $gsl_rng_taus113 $gsl_rng_transputer $gsl_rng_tt800 $gsl_rng_uni $gsl_rng_uni32 $gsl_rng_vax
27 $gsl_rng_waterman14 $gsl_rng_zuf
29 %EXPORT_TAGS = ( all => [ @EXPORT_OK ] );
31 =head1 NAME
33 Math::GSL::RNG - Random Number Generators
35 =head1 SYNOPSIS
37 use Math::GSL::RNG qw/:all/;
38 my $rng = Math::GSL::RNG->new;
39 my @random = map { $rng->get } (1..100);
41 =head2 Math::GSL::RNG->new($type, $seed)
43 my $rng = Math::GSL::RNG->new;
44 my $rng = Math::GSL::RNG->new($gsl_rng_knuthran,5);
46 Creates a new RNG object of type $type, seeded with $seed. Both of these
47 parameters are optional. The type $gsl_rng_default is used when no $type
48 is given.
50 =cut
52 sub new {
53 my ($class, $type, $seed) = @_;
54 $type ||= $gsl_rng_default;
55 $seed ||= int 100*rand;
57 my $self = {};
58 my $rng = gsl_rng_alloc($type);
59 gsl_rng_set($rng, $seed);
61 $self->{_rng} = $rng;
62 bless $self, $class;
65 =head2 copy()
67 my $copy = $rng->copy;
69 Make a copy of a RNG object.
71 =cut
73 sub copy {
74 my ($self) = @_;
75 my $copy = Math::GSL::RNG->new;
76 $copy->{_rng} = gsl_rng_clone($self->{_rng});
78 return $copy;
81 =head2 free()
83 $rng->free();
85 Free memory associated with RNG object.
87 =cut
89 sub free {
90 my ($self) = @_;
91 gsl_rng_free($self->{_rng});
94 =head2 name()
96 my $name = $rng->name();
98 Get the name of the RNG object as a string.
100 =cut
102 sub name {
103 my ($self) = @_;
104 gsl_rng_name($self->{_rng});
107 =head2 get()
109 my $nextval = $rng->get();
111 Get the next random value from the RNG object.
113 =cut
115 sub get {
116 my ($self) = @_;
118 gsl_rng_get($self->{_rng});
121 __END__
124 =head1 DESCRIPTION
126 =over 1
128 =item gsl_rng_alloc($T) - This function returns a pointer to a newly-created instance of a random number generator of type $T. $T must be one of the constants below. The generator is automatically initialized with the default seed, $gsl_rng_default.
130 =item gsl_rng_set($r, $s) - This function initializes (or `seeds') the random number generator. If the generator is seeded with the same value of $s on two different runs, the same stream of random numbers will be generated by successive calls to the routines below. If different values of $s are supplied, then the generated streams of random numbers should be completely different. If the seed $s is zero then the standard seed from the original implementation is used instead. For example, the original Fortran source code for the ranlux generator used a seed of 314159265, and so choosing $s equal to zero reproduces this when using $gsl_rng_ranlux.
132 =item gsl_rng_get($r) - This function returns a random integer from the generator $r. The minimum and maximum values depend on the algorithm used, but all integers in the range [min,max] are equally likely. The values of min and max can determined using the auxiliary functions gsl_rng_max($r) and gsl_rng_min($r).
134 =item gsl_rng_free($r) - This function frees all the memory associated with the generator $r.
136 =item gsl_rng_memcpy($dest, $src) - This function copies the random number generator $src into the pre-existing generator $dest, making $dest into an exact copy of $src. The two generators must be of the same type.
138 =item gsl_rng_uniform($r) - This function returns a double precision floating point number uniformly distributed in the range [0,1). The range includes 0.0 but excludes 1.0. The value is typically obtained by dividing the result of gsl_rng_get($r) by gsl_rng_max($r) + 1.0 in double precision. Some generators compute this ratio internally so that they can provide floating point numbers with more than 32 bits of randomness (the maximum number of bits that can be portably represented in a single unsigned long int).
140 =item gsl_rng_uniform_pos($r) - This function returns a positive double precision floating point number uniformly distributed in the range (0,1), excluding both 0.0 and 1.0. The number is obtained by sampling the generator with the algorithm of gsl_rng_uniform until a non-zero value is obtained. You can use this function if you need to avoid a singularity at 0.0.
142 =item gsl_rng_uniform_int($r, $n) - This function returns a random integer from 0 to $n-1 inclusive by scaling down and/or discarding samples from the generator $r. All integers in the range [0,$n-1] are produced with equal probability. For generators with a non-zero minimum value an offset is applied so that zero is returned with the correct probability. Note that this function is designed for sampling from ranges smaller than the range of the underlying generator. The parameter $n must be less than or equal to the range of the generator $r. If $n is larger than the range of the generator then the function calls the error handler with an error code of $GSL_EINVAL and returns zero. In particular, this function is not intended for generating the full range of unsigned integer values [0,2^32-1]. Instead choose a generator with the maximal integer range and zero mimimum value, such as $gsl_rng_ranlxd1, $gsl_rng_mt19937 or $gsl_rng_taus, and sample it directly using gsl_rng_get. The range of each generator can be found using the auxiliary functions described in the next section.
144 =item gsl_rng_fwrite($stream, $r) - This function writes the random number state of the random number generator $r to the stream $stream (opened with the gsl_fopen function from the Math::GSL module) in binary format. The return value is 0 for success and $GSL_EFAILED if there was a problem writing to the file. Since the data is written in the native binary format it may not be portable between different architectures.
146 =item gsl_rng_fread($stream, $r) - This function reads the random number state into the random number generator $r from the open stream $stream (opened with the gsl_fopen function from the Math::GSL module) in binary format. The random number generator $r must be preinitialized with the correct random number generator type since type information is not saved. The return value is 0 for success and $GSL_EFAILED if there was a problem reading from the file. The data is assumed to have been written in the native binary format on the same architecture.
148 =item gsl_rng_clone($r) - This function returns a pointer to a newly created generator which is an exact copy of the generator $r.
150 =item gsl_rng_max($r) - This function returns the largest value that gsl_rng_get can return.
152 =item gsl_rng_min($r) - gsl_rng_min returns the smallest value that gsl_rng_get can return. Usually this value is zero. There are some generators with algorithms that cannot return zero, and for these generators the minimum value is 1.
154 =item gsl_rng_name($r) - This function returns a pointer to the name of the generator. For example,
156 =over
158 =item print "r is a " . gsl_rng_name($r) . "generator\n";
160 =item would print something like r is a 'taus' generator.
162 =back
164 =item gsl_rng_size($r) - This function returns the size of the state of generator $r. You can use this information to access the state directly.
166 =item gsl_rng_state($r) - This function returns a pointer to the state of generator $r. You can use this information to access the state directly.
168 =item gsl_rng_print_state($r)
170 =back
172 =head1 Random Number Generator Types
174 =over 1
176 =item $gsl_rng_default
178 =item $gsl_rng_knuthran
180 =item $gsl_rng_ran0
182 =item $gsl_rng_borosh13
184 =item $gsl_rng_coveyou
186 =item $gsl_rng_cmrg
188 =item $gsl_rng_fishman18
190 =item $gsl_rng_fishman20
192 =item $gsl_rng_fishman2x - This is the L'Ecuyer–Fishman random number generator. It is taken from Knuth's Seminumerical Algorithms, 3rd Ed., page 108. Its sequence is, z_{n+1} = (x_n - y_n) mod m with m = 2^31 - 1. x_n and y_n are given by the fishman20 and lecuyer21 algorithms. The seed specifies the initial value, x_1.
194 =item $gsl_rng_gfsr4
196 =item $gsl_rng_knuthran
198 =item $gsl_rng_knuthran2
200 =item $gsl_rng_knuthran2002
202 =item $gsl_rng_lecuyer21
204 =item $gsl_rng_minstd
206 =item $gsl_rng_mrg
208 =item $gsl_rng_mt19937
210 =item $gsl_rng_mt19937_1999
212 =item $gsl_rng_mt19937_1998
214 =item $gsl_rng_r250
216 =item $gsl_rng_ran0
218 =item $gsl_rng_ran1
220 =item $gsl_rng_ran2
222 =item $gsl_rng_ran3
224 =item $gsl_rng_rand - This is the BSD rand generator. Its sequence is x_{n+1} = (a x_n + c) mod m with a = 1103515245, c = 12345 and m = 2^31. The seed specifies the initial value, x_1. The period of this generator is 2^31, and it uses 1 word of storage per generator.
226 =item $gsl_rng_rand48
228 =item $gsl_rng_random128_bsd
230 =item $gsl_rng_random128_gli
232 =item $gsl_rng_random128_lib
234 =item $gsl_rng_random256_bsd
236 =item $gsl_rng_random256_gli
238 =item $gsl_rng_random256_lib
240 =item $gsl_rng_random32_bsd
242 =item $gsl_rng_random32_glib
244 =item $gsl_rng_random32_libc
246 =item $gsl_rng_random64_bsd
248 =item $gsl_rng_random64_glib
250 =item $gsl_rng_random64_libc
252 =item $gsl_rng_random8_bsd
254 =item $gsl_rng_random8_glibc
256 =item $gsl_rng_random8_libc5
258 =item $gsl_rng_random_bsd
260 =item $gsl_rng_random_glibc2
262 =item $gsl_rng_random_libc5
264 =item $gsl_rng_randu
266 =item $gsl_rng_ranf
268 =item $gsl_rng_ranlux
270 =item $gsl_rng_ranlux389
272 =item $gsl_rng_ranlxd1
274 =item $gsl_rng_ranlxd2
276 =item $gsl_rng_ranlxs0
278 =item $gsl_rng_ranlxs1
280 =item $gsl_rng_ranlxs2
282 =item $gsl_rng_ranmar - This is the RANMAR lagged-fibonacci generator of Marsaglia, Zaman and Tsang. It is a 24-bit generator, originally designed for single-precision IEEE floating point numbers. It was included in the CERNLIB high-energy physics library.
284 =item $gsl_rng_slatec - This is the SLATEC random number generator RAND. It is ancient. The original source code is available from NETLIB.
286 =item $gsl_rng_taus
288 =item $gsl_rng_taus2
290 =item $gsl_rng_taus113
292 =item $gsl_rng_transputer
294 =item $gsl_rng_tt800
296 =item $gsl_rng_uni
298 =item $gsl_rng_uni32
300 =item $gsl_rng_vax - This is the VAX generator MTH$RANDOM. Its sequence is, x_{n+1} = (a x_n + c) mod m with a = 69069, c = 1 and m = 2^32. The seed specifies the initial value, x_1. The period of this generator is 2^32 and it uses 1 word of storage per generator.
302 =item $gsl_rng_waterman14
304 =item $gsl_rng_zuf - This is the ZUFALL lagged Fibonacci series generator of Peterson. Its sequence is,
306 =over
308 =item t = u_{n-273} + u_{n-607}
310 =item u_n = t - floor(t)
312 =back
314 The original source code is available from NETLIB. For more information see,
316 * W. Petersen, “Lagged Fibonacci Random Number Generators for the NEC SX-3”, International Journal of High Speed Computing (1994).
318 =back
320 For more informations on the functions, we refer you to the GSL offcial documentation:
322 L<http://www.gnu.org/software/gsl/manual/html_node/>
324 Tip : search on google: site:http://www.gnu.org/software/gsl/manual/html_node/ name_of_the_function_you_want
326 =head1 EXAMPLES
328 The following example will print out a list a random integers between certain
329 minimum and maximum values. The command line arguments are first the number of
330 random numbers wanted, the minimum and then maximum. The defaults are 10, 0 and
331 100, respectively.
333 use Math::GSL::RNG qw/:all/;
334 my $seed = int rand(100);
335 my $rng = Math::GSL::RNG->new($gsl_rng_knuthran, $seed );
336 my ($num,$min,$max) = @ARGV;
337 $num ||= 10;
338 $min ||= 0;
339 $max ||= 100;
340 print join "\n", map { $min + $rng->get % ($max-$min+1) } (1..$num);
341 print "\n";
343 The C<$seed> argument is optional but encouraged. This program is available in
344 the B<examples/> directory that comes with the source of this module.
346 If you would like a series of random non-integer numbers, then you can generate one "scaling factor"
347 and multiple by that, such as
349 use Math::GSL::RNG qw/:all/;
350 my $scale= rand(10);
351 my $seed = int rand(100);
352 my $rng = Math::GSL::RNG->new($gsl_rng_knuthran, $seed );
353 my ($num,$min,$max) = (10,0,100);
354 print join "\n", map { $scale*($min + $rng->get % ($max-$min+1)) } (1..$num);
355 print "\n";
357 =head1 AUTHORS
359 Jonathan Leto <jonathan@leto.net> and Thierry Moisan <thierry.moisan@gmail.com>
361 =head1 COPYRIGHT AND LICENSE
363 Copyright (C) 2008 Jonathan Leto and Thierry Moisan
365 This program is free software; you can redistribute it and/or modify it
366 under the same terms as Perl itself.
368 =cut