Make icon module compilation more portable
[MacVim.git] / src / gui_w48.c
blob4de0c763921a5bd1e9c2ccb6c7064a5b575bd287
1 /* vi:set ts=8 sts=4 sw=4:
3 * VIM - Vi IMproved by Bram Moolenaar
4 * GUI support by Robert Webb
6 * Do ":help uganda" in Vim to read copying and usage conditions.
7 * Do ":help credits" in Vim to see a list of people who contributed.
8 * See README.txt for an overview of the Vim source code.
9 */
11 * gui_w48.c: This file is included in gui_w16.c and gui_w32.c.
13 * GUI support for Microsoft Windows (Win16 + Win32 = Win48 :-)
15 * The combined efforts of:
16 * George V. Reilly <george@reilly.org>
17 * Robert Webb
18 * Vince Negri
19 * ...and contributions from many others
23 #include "vim.h"
24 #include "version.h" /* used by dialog box routine for default title */
25 #ifdef DEBUG
26 # include <tchar.h>
27 #endif
28 #ifndef __MINGW32__
29 # include <shellapi.h>
30 #endif
31 #if defined(FEAT_TOOLBAR) || defined(FEAT_BEVAL) || defined(FEAT_GUI_TABLINE)
32 # include <commctrl.h>
33 #endif
34 #ifdef WIN16
35 # include <commdlg.h>
36 # include <shellapi.h>
37 # ifdef WIN16_3DLOOK
38 # include <ctl3d.h>
39 # endif
40 #endif
41 #include <windowsx.h>
43 #ifdef GLOBAL_IME
44 # include "glbl_ime.h"
45 #endif
47 #ifdef FEAT_MENU
48 # define MENUHINTS /* show menu hints in command line */
49 #endif
51 /* Some parameters for dialog boxes. All in pixels. */
52 #define DLG_PADDING_X 10
53 #define DLG_PADDING_Y 10
54 #define DLG_OLD_STYLE_PADDING_X 5
55 #define DLG_OLD_STYLE_PADDING_Y 5
56 #define DLG_VERT_PADDING_X 4 /* For vertical buttons */
57 #define DLG_VERT_PADDING_Y 4
58 #define DLG_ICON_WIDTH 34
59 #define DLG_ICON_HEIGHT 34
60 #define DLG_MIN_WIDTH 150
61 #define DLG_FONT_NAME "MS Sans Serif"
62 #define DLG_FONT_POINT_SIZE 8
63 #define DLG_MIN_MAX_WIDTH 400
64 #define DLG_MIN_MAX_HEIGHT 400
66 #define DLG_NONBUTTON_CONTROL 5000 /* First ID of non-button controls */
68 #ifndef WM_XBUTTONDOWN /* For Win2K / winME ONLY */
69 # define WM_XBUTTONDOWN 0x020B
70 # define WM_XBUTTONUP 0x020C
71 # define WM_XBUTTONDBLCLK 0x020D
72 # define MK_XBUTTON1 0x0020
73 # define MK_XBUTTON2 0x0040
74 #endif
76 #ifdef PROTO
78 * Define a few things for generating prototypes. This is just to avoid
79 * syntax errors, the defines do not need to be correct.
81 # define APIENTRY
82 # define CALLBACK
83 # define CONST
84 # define FAR
85 # define NEAR
86 # define _cdecl
87 typedef int BOOL;
88 typedef int BYTE;
89 typedef int DWORD;
90 typedef int WCHAR;
91 typedef int ENUMLOGFONT;
92 typedef int FINDREPLACE;
93 typedef int HANDLE;
94 typedef int HBITMAP;
95 typedef int HBRUSH;
96 typedef int HDROP;
97 typedef int INT;
98 typedef int LOGFONT[];
99 typedef int LPARAM;
100 typedef int LPCREATESTRUCT;
101 typedef int LPCSTR;
102 typedef int LPCTSTR;
103 typedef int LPRECT;
104 typedef int LPSTR;
105 typedef int LPWINDOWPOS;
106 typedef int LPWORD;
107 typedef int LRESULT;
108 typedef int HRESULT;
109 # undef MSG
110 typedef int MSG;
111 typedef int NEWTEXTMETRIC;
112 typedef int OSVERSIONINFO;
113 typedef int PWORD;
114 typedef int RECT;
115 typedef int UINT;
116 typedef int WORD;
117 typedef int WPARAM;
118 typedef int POINT;
119 typedef void *HINSTANCE;
120 typedef void *HMENU;
121 typedef void *HWND;
122 typedef void *HDC;
123 typedef void VOID;
124 typedef int LPNMHDR;
125 typedef int LONG;
126 #endif
128 #ifndef GET_X_LPARAM
129 # define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
130 #endif
132 static void _OnPaint( HWND hwnd);
133 static void clear_rect(RECT *rcp);
134 static int gui_mswin_get_menu_height(int fix_window);
136 static WORD s_dlgfntheight; /* height of the dialog font */
137 static WORD s_dlgfntwidth; /* width of the dialog font */
139 #ifdef FEAT_MENU
140 static HMENU s_menuBar = NULL;
141 #endif
142 #ifdef FEAT_TEAROFF
143 static void rebuild_tearoff(vimmenu_T *menu);
144 static HBITMAP s_htearbitmap; /* bitmap used to indicate tearoff */
145 #endif
147 /* Flag that is set while processing a message that must not be interrupted by
148 * processing another message. */
149 static int s_busy_processing = FALSE;
151 static int destroying = FALSE; /* call DestroyWindow() ourselves */
153 #ifdef MSWIN_FIND_REPLACE
154 static UINT s_findrep_msg = 0; /* set in gui_w[16/32].c */
155 static FINDREPLACE s_findrep_struct;
156 static HWND s_findrep_hwnd = NULL;
157 static int s_findrep_is_find; /* TRUE for find dialog, FALSE
158 for find/replace dialog */
159 #endif
161 static HINSTANCE s_hinst = NULL;
162 #if !defined(FEAT_SNIFF) && !defined(FEAT_GUI)
163 static
164 #endif
165 HWND s_hwnd = NULL;
166 static HDC s_hdc = NULL;
167 static HBRUSH s_brush = NULL;
169 #ifdef FEAT_TOOLBAR
170 static HWND s_toolbarhwnd = NULL;
171 #endif
173 #ifdef FEAT_GUI_TABLINE
174 static HWND s_tabhwnd = NULL;
175 static int showing_tabline = 0;
176 #endif
178 static WPARAM s_wParam = 0;
179 static LPARAM s_lParam = 0;
181 static HWND s_textArea = NULL;
182 static UINT s_uMsg = 0;
184 static char_u *s_textfield; /* Used by dialogs to pass back strings */
186 static int s_need_activate = FALSE;
188 /* This variable is set when waiting for an event, which is the only moment
189 * scrollbar dragging can be done directly. It's not allowed while commands
190 * are executed, because it may move the cursor and that may cause unexpected
191 * problems (e.g., while ":s" is working).
193 static int allow_scrollbar = FALSE;
195 #ifdef GLOBAL_IME
196 # define MyTranslateMessage(x) global_ime_TranslateMessage(x)
197 #else
198 # define MyTranslateMessage(x) TranslateMessage(x)
199 #endif
201 #if (defined(WIN3264) && defined(FEAT_MBYTE)) || defined(GLOBAL_IME)
202 /* use of WindowProc depends on wide_WindowProc */
203 # define MyWindowProc vim_WindowProc
204 #else
205 /* use ordinary WindowProc */
206 # define MyWindowProc DefWindowProc
207 #endif
209 extern int current_font_height; /* this is in os_mswin.c */
211 static struct
213 UINT key_sym;
214 char_u vim_code0;
215 char_u vim_code1;
216 } special_keys[] =
218 {VK_UP, 'k', 'u'},
219 {VK_DOWN, 'k', 'd'},
220 {VK_LEFT, 'k', 'l'},
221 {VK_RIGHT, 'k', 'r'},
223 {VK_F1, 'k', '1'},
224 {VK_F2, 'k', '2'},
225 {VK_F3, 'k', '3'},
226 {VK_F4, 'k', '4'},
227 {VK_F5, 'k', '5'},
228 {VK_F6, 'k', '6'},
229 {VK_F7, 'k', '7'},
230 {VK_F8, 'k', '8'},
231 {VK_F9, 'k', '9'},
232 {VK_F10, 'k', ';'},
234 {VK_F11, 'F', '1'},
235 {VK_F12, 'F', '2'},
236 {VK_F13, 'F', '3'},
237 {VK_F14, 'F', '4'},
238 {VK_F15, 'F', '5'},
239 {VK_F16, 'F', '6'},
240 {VK_F17, 'F', '7'},
241 {VK_F18, 'F', '8'},
242 {VK_F19, 'F', '9'},
243 {VK_F20, 'F', 'A'},
245 {VK_F21, 'F', 'B'},
246 #ifdef FEAT_NETBEANS_INTG
247 {VK_PAUSE, 'F', 'B'}, /* Pause == F21 (see gui_gtk_x11.c) */
248 #endif
249 {VK_F22, 'F', 'C'},
250 {VK_F23, 'F', 'D'},
251 {VK_F24, 'F', 'E'}, /* winuser.h defines up to F24 */
253 {VK_HELP, '%', '1'},
254 {VK_BACK, 'k', 'b'},
255 {VK_INSERT, 'k', 'I'},
256 {VK_DELETE, 'k', 'D'},
257 {VK_HOME, 'k', 'h'},
258 {VK_END, '@', '7'},
259 {VK_PRIOR, 'k', 'P'},
260 {VK_NEXT, 'k', 'N'},
261 {VK_PRINT, '%', '9'},
262 {VK_ADD, 'K', '6'},
263 {VK_SUBTRACT, 'K', '7'},
264 {VK_DIVIDE, 'K', '8'},
265 {VK_MULTIPLY, 'K', '9'},
266 {VK_SEPARATOR, 'K', 'A'}, /* Keypad Enter */
267 {VK_DECIMAL, 'K', 'B'},
269 {VK_NUMPAD0, 'K', 'C'},
270 {VK_NUMPAD1, 'K', 'D'},
271 {VK_NUMPAD2, 'K', 'E'},
272 {VK_NUMPAD3, 'K', 'F'},
273 {VK_NUMPAD4, 'K', 'G'},
274 {VK_NUMPAD5, 'K', 'H'},
275 {VK_NUMPAD6, 'K', 'I'},
276 {VK_NUMPAD7, 'K', 'J'},
277 {VK_NUMPAD8, 'K', 'K'},
278 {VK_NUMPAD9, 'K', 'L'},
280 /* Keys that we want to be able to use any modifier with: */
281 {VK_SPACE, ' ', NUL},
282 {VK_TAB, TAB, NUL},
283 {VK_ESCAPE, ESC, NUL},
284 {NL, NL, NUL},
285 {CAR, CAR, NUL},
287 /* End of list marker: */
288 {0, 0, 0}
291 /* Local variables */
292 static int s_button_pending = -1;
294 /* s_getting_focus is set when we got focus but didn't see mouse-up event yet,
295 * so don't reset s_button_pending. */
296 static int s_getting_focus = FALSE;
298 static int s_x_pending;
299 static int s_y_pending;
300 static UINT s_kFlags_pending;
301 static UINT s_wait_timer = 0; /* Timer for get char from user */
302 static int s_timed_out = FALSE;
303 static int dead_key = 0; /* 0 - no dead key, 1 - dead key pressed */
305 #ifdef WIN3264
306 static OSVERSIONINFO os_version; /* like it says. Init in gui_mch_init() */
307 #endif
309 #ifdef FEAT_BEVAL
310 /* balloon-eval WM_NOTIFY_HANDLER */
311 static void Handle_WM_Notify __ARGS((HWND hwnd, LPNMHDR pnmh));
312 static void TrackUserActivity __ARGS((UINT uMsg));
313 #endif
316 * For control IME.
318 #ifdef FEAT_MBYTE
319 # ifdef USE_IM_CONTROL
320 static LOGFONT norm_logfont;
321 # endif
322 #endif
324 #ifdef FEAT_MBYTE_IME
325 static LRESULT _OnImeNotify(HWND hWnd, DWORD dwCommand, DWORD dwData);
326 #endif
328 #ifdef DEBUG_PRINT_ERROR
330 * Print out the last Windows error message
332 static void
333 print_windows_error(void)
335 LPVOID lpMsgBuf;
337 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
338 NULL, GetLastError(),
339 MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
340 (LPTSTR) &lpMsgBuf, 0, NULL);
341 TRACE1("Error: %s\n", lpMsgBuf);
342 LocalFree(lpMsgBuf);
344 #endif
347 * Cursor blink functions.
349 * This is a simple state machine:
350 * BLINK_NONE not blinking at all
351 * BLINK_OFF blinking, cursor is not shown
352 * BLINK_ON blinking, cursor is shown
355 #define BLINK_NONE 0
356 #define BLINK_OFF 1
357 #define BLINK_ON 2
359 static int blink_state = BLINK_NONE;
360 static long_u blink_waittime = 700;
361 static long_u blink_ontime = 400;
362 static long_u blink_offtime = 250;
363 static UINT blink_timer = 0;
365 void
366 gui_mch_set_blinking(long wait, long on, long off)
368 blink_waittime = wait;
369 blink_ontime = on;
370 blink_offtime = off;
373 /* ARGSUSED */
374 static VOID CALLBACK
375 _OnBlinkTimer(
376 HWND hwnd,
377 UINT uMsg,
378 UINT idEvent,
379 DWORD dwTime)
381 MSG msg;
384 TRACE2("Got timer event, id %d, blink_timer %d\n", idEvent, blink_timer);
387 KillTimer(NULL, idEvent);
389 /* Eat spurious WM_TIMER messages */
390 while (PeekMessage(&msg, hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
393 if (blink_state == BLINK_ON)
395 gui_undraw_cursor();
396 blink_state = BLINK_OFF;
397 blink_timer = (UINT) SetTimer(NULL, 0, (UINT)blink_offtime,
398 (TIMERPROC)_OnBlinkTimer);
400 else
402 gui_update_cursor(TRUE, FALSE);
403 blink_state = BLINK_ON;
404 blink_timer = (UINT) SetTimer(NULL, 0, (UINT)blink_ontime,
405 (TIMERPROC)_OnBlinkTimer);
409 static void
410 gui_mswin_rm_blink_timer(void)
412 MSG msg;
414 if (blink_timer != 0)
416 KillTimer(NULL, blink_timer);
417 /* Eat spurious WM_TIMER messages */
418 while (PeekMessage(&msg, s_hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
420 blink_timer = 0;
425 * Stop the cursor blinking. Show the cursor if it wasn't shown.
427 void
428 gui_mch_stop_blink(void)
430 gui_mswin_rm_blink_timer();
431 if (blink_state == BLINK_OFF)
432 gui_update_cursor(TRUE, FALSE);
433 blink_state = BLINK_NONE;
437 * Start the cursor blinking. If it was already blinking, this restarts the
438 * waiting time and shows the cursor.
440 void
441 gui_mch_start_blink(void)
443 gui_mswin_rm_blink_timer();
445 /* Only switch blinking on if none of the times is zero */
446 if (blink_waittime && blink_ontime && blink_offtime && gui.in_focus)
448 blink_timer = (UINT)SetTimer(NULL, 0, (UINT)blink_waittime,
449 (TIMERPROC)_OnBlinkTimer);
450 blink_state = BLINK_ON;
451 gui_update_cursor(TRUE, FALSE);
456 * Call-back routines.
459 /*ARGSUSED*/
460 static VOID CALLBACK
461 _OnTimer(
462 HWND hwnd,
463 UINT uMsg,
464 UINT idEvent,
465 DWORD dwTime)
467 MSG msg;
470 TRACE2("Got timer event, id %d, s_wait_timer %d\n", idEvent, s_wait_timer);
472 KillTimer(NULL, idEvent);
473 s_timed_out = TRUE;
475 /* Eat spurious WM_TIMER messages */
476 while (PeekMessage(&msg, hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
478 if (idEvent == s_wait_timer)
479 s_wait_timer = 0;
482 /*ARGSUSED*/
483 static void
484 _OnDeadChar(
485 HWND hwnd,
486 UINT ch,
487 int cRepeat)
489 dead_key = 1;
493 * Convert Unicode character "ch" to bytes in "string[slen]".
494 * When "had_alt" is TRUE the ALT key was included in "ch".
495 * Return the length.
497 static int
498 char_to_string(int ch, char_u *string, int slen, int had_alt)
500 int len;
501 int i;
502 #ifdef FEAT_MBYTE
503 WCHAR wstring[2];
504 char_u *ws = NULL;;
506 if (os_version.dwPlatformId != VER_PLATFORM_WIN32_NT)
508 /* On Windows 95/98 we apparently get the character in the active
509 * codepage, not in UCS-2. If conversion is needed convert it to
510 * UCS-2 first. */
511 if ((int)GetACP() == enc_codepage)
512 len = 0; /* no conversion required */
513 else
515 string[0] = ch;
516 len = MultiByteToWideChar(GetACP(), 0, string, 1, wstring, 2);
519 else
521 wstring[0] = ch;
522 len = 1;
525 if (len > 0)
527 /* "ch" is a UTF-16 character. Convert it to a string of bytes. When
528 * "enc_codepage" is non-zero use the standard Win32 function,
529 * otherwise use our own conversion function (e.g., for UTF-8). */
530 if (enc_codepage > 0)
532 len = WideCharToMultiByte(enc_codepage, 0, wstring, len,
533 string, slen, 0, NULL);
534 /* If we had included the ALT key into the character but now the
535 * upper bit is no longer set, that probably means the conversion
536 * failed. Convert the original character and set the upper bit
537 * afterwards. */
538 if (had_alt && len == 1 && ch >= 0x80 && string[0] < 0x80)
540 wstring[0] = ch & 0x7f;
541 len = WideCharToMultiByte(enc_codepage, 0, wstring, len,
542 string, slen, 0, NULL);
543 if (len == 1) /* safety check */
544 string[0] |= 0x80;
547 else
549 len = 1;
550 ws = utf16_to_enc(wstring, &len);
551 if (ws == NULL)
552 len = 0;
553 else
555 if (len > slen) /* just in case */
556 len = slen;
557 mch_memmove(string, ws, len);
558 vim_free(ws);
563 if (len == 0)
564 #endif
566 string[0] = ch;
567 len = 1;
570 for (i = 0; i < len; ++i)
571 if (string[i] == CSI && len <= slen - 2)
573 /* Insert CSI as K_CSI. */
574 mch_memmove(string + i + 3, string + i + 1, len - i - 1);
575 string[++i] = KS_EXTRA;
576 string[++i] = (int)KE_CSI;
577 len += 2;
580 return len;
584 * Key hit, add it to the input buffer.
586 /*ARGSUSED*/
587 static void
588 _OnChar(
589 HWND hwnd,
590 UINT ch,
591 int cRepeat)
593 char_u string[40];
594 int len = 0;
596 len = char_to_string(ch, string, 40, FALSE);
597 if (len == 1 && string[0] == Ctrl_C && ctrl_c_interrupts)
599 trash_input_buf();
600 got_int = TRUE;
603 add_to_input_buf(string, len);
607 * Alt-Key hit, add it to the input buffer.
609 /*ARGSUSED*/
610 static void
611 _OnSysChar(
612 HWND hwnd,
613 UINT cch,
614 int cRepeat)
616 char_u string[40]; /* Enough for multibyte character */
617 int len;
618 int modifiers;
619 int ch = cch; /* special keys are negative */
621 /* TRACE("OnSysChar(%d, %c)\n", ch, ch); */
623 /* OK, we have a character key (given by ch) which was entered with the
624 * ALT key pressed. Eg, if the user presses Alt-A, then ch == 'A'. Note
625 * that the system distinguishes Alt-a and Alt-A (Alt-Shift-a unless
626 * CAPSLOCK is pressed) at this point.
628 modifiers = MOD_MASK_ALT;
629 if (GetKeyState(VK_SHIFT) & 0x8000)
630 modifiers |= MOD_MASK_SHIFT;
631 if (GetKeyState(VK_CONTROL) & 0x8000)
632 modifiers |= MOD_MASK_CTRL;
634 ch = simplify_key(ch, &modifiers);
635 /* remove the SHIFT modifier for keys where it's already included, e.g.,
636 * '(' and '*' */
637 if (ch < 0x100 && !isalpha(ch) && isprint(ch))
638 modifiers &= ~MOD_MASK_SHIFT;
640 /* Interpret the ALT key as making the key META, include SHIFT, etc. */
641 ch = extract_modifiers(ch, &modifiers);
642 if (ch == CSI)
643 ch = K_CSI;
645 len = 0;
646 if (modifiers)
648 string[len++] = CSI;
649 string[len++] = KS_MODIFIER;
650 string[len++] = modifiers;
653 if (IS_SPECIAL((int)ch))
655 string[len++] = CSI;
656 string[len++] = K_SECOND((int)ch);
657 string[len++] = K_THIRD((int)ch);
659 else
661 /* Although the documentation isn't clear about it, we assume "ch" is
662 * a Unicode character. */
663 len += char_to_string(ch, string + len, 40 - len, TRUE);
666 add_to_input_buf(string, len);
669 static void
670 _OnMouseEvent(
671 int button,
672 int x,
673 int y,
674 int repeated_click,
675 UINT keyFlags)
677 int vim_modifiers = 0x0;
679 s_getting_focus = FALSE;
681 if (keyFlags & MK_SHIFT)
682 vim_modifiers |= MOUSE_SHIFT;
683 if (keyFlags & MK_CONTROL)
684 vim_modifiers |= MOUSE_CTRL;
685 if (GetKeyState(VK_MENU) & 0x8000)
686 vim_modifiers |= MOUSE_ALT;
688 gui_send_mouse_event(button, x, y, repeated_click, vim_modifiers);
691 /*ARGSUSED*/
692 static void
693 _OnMouseButtonDown(
694 HWND hwnd,
695 BOOL fDoubleClick,
696 int x,
697 int y,
698 UINT keyFlags)
700 static LONG s_prevTime = 0;
702 LONG currentTime = GetMessageTime();
703 int button = -1;
704 int repeated_click;
706 /* Give main window the focus: this is so the cursor isn't hollow. */
707 (void)SetFocus(s_hwnd);
709 if (s_uMsg == WM_LBUTTONDOWN || s_uMsg == WM_LBUTTONDBLCLK)
710 button = MOUSE_LEFT;
711 else if (s_uMsg == WM_MBUTTONDOWN || s_uMsg == WM_MBUTTONDBLCLK)
712 button = MOUSE_MIDDLE;
713 else if (s_uMsg == WM_RBUTTONDOWN || s_uMsg == WM_RBUTTONDBLCLK)
714 button = MOUSE_RIGHT;
715 #ifndef WIN16 /*<VN>*/
716 else if (s_uMsg == WM_XBUTTONDOWN || s_uMsg == WM_XBUTTONDBLCLK)
718 #ifndef GET_XBUTTON_WPARAM
719 # define GET_XBUTTON_WPARAM(wParam) (HIWORD(wParam))
720 #endif
721 button = ((GET_XBUTTON_WPARAM(s_wParam) == 1) ? MOUSE_X1 : MOUSE_X2);
723 else if (s_uMsg == WM_CAPTURECHANGED)
725 /* on W95/NT4, somehow you get in here with an odd Msg
726 * if you press one button while holding down the other..*/
727 if (s_button_pending == MOUSE_LEFT)
728 button = MOUSE_RIGHT;
729 else
730 button = MOUSE_LEFT;
732 #endif
733 if (button >= 0)
735 repeated_click = ((int)(currentTime - s_prevTime) < p_mouset);
738 * Holding down the left and right buttons simulates pushing the middle
739 * button.
741 if (repeated_click
742 && ((button == MOUSE_LEFT && s_button_pending == MOUSE_RIGHT)
743 || (button == MOUSE_RIGHT
744 && s_button_pending == MOUSE_LEFT)))
747 * Hmm, gui.c will ignore more than one button down at a time, so
748 * pretend we let go of it first.
750 gui_send_mouse_event(MOUSE_RELEASE, x, y, FALSE, 0x0);
751 button = MOUSE_MIDDLE;
752 repeated_click = FALSE;
753 s_button_pending = -1;
754 _OnMouseEvent(button, x, y, repeated_click, keyFlags);
756 else if ((repeated_click)
757 || (mouse_model_popup() && (button == MOUSE_RIGHT)))
759 if (s_button_pending > -1)
761 _OnMouseEvent(s_button_pending, x, y, FALSE, keyFlags);
762 s_button_pending = -1;
764 /* TRACE("Button down at x %d, y %d\n", x, y); */
765 _OnMouseEvent(button, x, y, repeated_click, keyFlags);
767 else
770 * If this is the first press (i.e. not a multiple click) don't
771 * action immediately, but store and wait for:
772 * i) button-up
773 * ii) mouse move
774 * iii) another button press
775 * before using it.
776 * This enables us to make left+right simulate middle button,
777 * without left or right being actioned first. The side-effect is
778 * that if you click and hold the mouse without dragging, the
779 * cursor doesn't move until you release the button. In practice
780 * this is hardly a problem.
782 s_button_pending = button;
783 s_x_pending = x;
784 s_y_pending = y;
785 s_kFlags_pending = keyFlags;
788 s_prevTime = currentTime;
792 /*ARGSUSED*/
793 static void
794 _OnMouseMoveOrRelease(
795 HWND hwnd,
796 int x,
797 int y,
798 UINT keyFlags)
800 int button;
802 s_getting_focus = FALSE;
803 if (s_button_pending > -1)
805 /* Delayed action for mouse down event */
806 _OnMouseEvent(s_button_pending, s_x_pending,
807 s_y_pending, FALSE, s_kFlags_pending);
808 s_button_pending = -1;
810 if (s_uMsg == WM_MOUSEMOVE)
813 * It's only a MOUSE_DRAG if one or more mouse buttons are being held
814 * down.
816 if (!(keyFlags & (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON
817 | MK_XBUTTON1 | MK_XBUTTON2)))
819 gui_mouse_moved(x, y);
820 return;
824 * While button is down, keep grabbing mouse move events when
825 * the mouse goes outside the window
827 SetCapture(s_textArea);
828 button = MOUSE_DRAG;
829 /* TRACE(" move at x %d, y %d\n", x, y); */
831 else
833 ReleaseCapture();
834 button = MOUSE_RELEASE;
835 /* TRACE(" up at x %d, y %d\n", x, y); */
838 _OnMouseEvent(button, x, y, FALSE, keyFlags);
841 #ifdef FEAT_MENU
843 * Find the vimmenu_T with the given id
845 static vimmenu_T *
846 gui_mswin_find_menu(
847 vimmenu_T *pMenu,
848 int id)
850 vimmenu_T *pChildMenu;
852 while (pMenu)
854 if (pMenu->id == (UINT)id)
855 break;
856 if (pMenu->children != NULL)
858 pChildMenu = gui_mswin_find_menu(pMenu->children, id);
859 if (pChildMenu)
861 pMenu = pChildMenu;
862 break;
865 pMenu = pMenu->next;
867 return pMenu;
870 /*ARGSUSED*/
871 static void
872 _OnMenu(
873 HWND hwnd,
874 int id,
875 HWND hwndCtl,
876 UINT codeNotify)
878 vimmenu_T *pMenu;
880 pMenu = gui_mswin_find_menu(root_menu, id);
881 if (pMenu)
882 gui_menu_cb(pMenu);
884 #endif
886 #ifdef MSWIN_FIND_REPLACE
888 * Handle a Find/Replace window message.
890 static void
891 _OnFindRepl(void)
893 int flags = 0;
894 int down;
896 if (s_findrep_struct.Flags & FR_DIALOGTERM)
897 /* Give main window the focus back. */
898 (void)SetFocus(s_hwnd);
900 if (s_findrep_struct.Flags & FR_FINDNEXT)
902 flags = FRD_FINDNEXT;
904 /* Give main window the focus back: this is so the cursor isn't
905 * hollow. */
906 (void)SetFocus(s_hwnd);
908 else if (s_findrep_struct.Flags & FR_REPLACE)
910 flags = FRD_REPLACE;
912 /* Give main window the focus back: this is so the cursor isn't
913 * hollow. */
914 (void)SetFocus(s_hwnd);
916 else if (s_findrep_struct.Flags & FR_REPLACEALL)
918 flags = FRD_REPLACEALL;
921 if (flags != 0)
923 /* Call the generic GUI function to do the actual work. */
924 if (s_findrep_struct.Flags & FR_WHOLEWORD)
925 flags |= FRD_WHOLE_WORD;
926 if (s_findrep_struct.Flags & FR_MATCHCASE)
927 flags |= FRD_MATCH_CASE;
928 down = (s_findrep_struct.Flags & FR_DOWN) != 0;
929 gui_do_findrepl(flags, s_findrep_struct.lpstrFindWhat,
930 s_findrep_struct.lpstrReplaceWith, down);
933 #endif
935 static void
936 HandleMouseHide(UINT uMsg, LPARAM lParam)
938 static LPARAM last_lParam = 0L;
940 /* We sometimes get a mousemove when the mouse didn't move... */
941 if (uMsg == WM_MOUSEMOVE)
943 if (lParam == last_lParam)
944 return;
945 last_lParam = lParam;
948 /* Handle specially, to centralise coding. We need to be sure we catch all
949 * possible events which should cause us to restore the cursor (as it is a
950 * shared resource, we take full responsibility for it).
952 switch (uMsg)
954 case WM_KEYUP:
955 case WM_CHAR:
957 * blank out the pointer if necessary
959 if (p_mh)
960 gui_mch_mousehide(TRUE);
961 break;
963 case WM_SYSKEYUP: /* show the pointer when a system-key is pressed */
964 case WM_SYSCHAR:
965 case WM_MOUSEMOVE: /* show the pointer on any mouse action */
966 case WM_LBUTTONDOWN:
967 case WM_LBUTTONUP:
968 case WM_MBUTTONDOWN:
969 case WM_MBUTTONUP:
970 case WM_RBUTTONDOWN:
971 case WM_RBUTTONUP:
972 case WM_XBUTTONDOWN:
973 case WM_XBUTTONUP:
974 case WM_NCMOUSEMOVE:
975 case WM_NCLBUTTONDOWN:
976 case WM_NCLBUTTONUP:
977 case WM_NCMBUTTONDOWN:
978 case WM_NCMBUTTONUP:
979 case WM_NCRBUTTONDOWN:
980 case WM_NCRBUTTONUP:
981 case WM_KILLFOCUS:
983 * if the pointer is currently hidden, then we should show it.
985 gui_mch_mousehide(FALSE);
986 break;
990 static LRESULT CALLBACK
991 _TextAreaWndProc(
992 HWND hwnd,
993 UINT uMsg,
994 WPARAM wParam,
995 LPARAM lParam)
998 TRACE("TextAreaWndProc: hwnd = %08x, msg = %x, wParam = %x, lParam = %x\n",
999 hwnd, uMsg, wParam, lParam);
1002 HandleMouseHide(uMsg, lParam);
1004 s_uMsg = uMsg;
1005 s_wParam = wParam;
1006 s_lParam = lParam;
1008 #ifdef FEAT_BEVAL
1009 TrackUserActivity(uMsg);
1010 #endif
1012 switch (uMsg)
1014 HANDLE_MSG(hwnd, WM_LBUTTONDBLCLK,_OnMouseButtonDown);
1015 HANDLE_MSG(hwnd, WM_LBUTTONDOWN,_OnMouseButtonDown);
1016 HANDLE_MSG(hwnd, WM_LBUTTONUP, _OnMouseMoveOrRelease);
1017 HANDLE_MSG(hwnd, WM_MBUTTONDBLCLK,_OnMouseButtonDown);
1018 HANDLE_MSG(hwnd, WM_MBUTTONDOWN,_OnMouseButtonDown);
1019 HANDLE_MSG(hwnd, WM_MBUTTONUP, _OnMouseMoveOrRelease);
1020 HANDLE_MSG(hwnd, WM_MOUSEMOVE, _OnMouseMoveOrRelease);
1021 HANDLE_MSG(hwnd, WM_PAINT, _OnPaint);
1022 HANDLE_MSG(hwnd, WM_RBUTTONDBLCLK,_OnMouseButtonDown);
1023 HANDLE_MSG(hwnd, WM_RBUTTONDOWN,_OnMouseButtonDown);
1024 HANDLE_MSG(hwnd, WM_RBUTTONUP, _OnMouseMoveOrRelease);
1025 #ifndef WIN16 /*<VN>*/
1026 HANDLE_MSG(hwnd, WM_XBUTTONDBLCLK,_OnMouseButtonDown);
1027 HANDLE_MSG(hwnd, WM_XBUTTONDOWN,_OnMouseButtonDown);
1028 HANDLE_MSG(hwnd, WM_XBUTTONUP, _OnMouseMoveOrRelease);
1029 #endif
1031 #ifdef FEAT_BEVAL
1032 case WM_NOTIFY: Handle_WM_Notify(hwnd, (LPNMHDR)lParam);
1033 return TRUE;
1034 #endif
1036 default:
1037 return MyWindowProc(hwnd, uMsg, wParam, lParam);
1041 #if (defined(WIN3264) && defined(FEAT_MBYTE)) \
1042 || defined(GLOBAL_IME) \
1043 || defined(PROTO)
1044 # ifdef PROTO
1045 typedef int WINAPI;
1046 # endif
1048 LRESULT WINAPI
1049 vim_WindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
1051 # ifdef GLOBAL_IME
1052 return global_ime_DefWindowProc(hwnd, message, wParam, lParam);
1053 # else
1054 if (wide_WindowProc)
1055 return DefWindowProcW(hwnd, message, wParam, lParam);
1056 return DefWindowProc(hwnd, message, wParam, lParam);
1057 #endif
1059 #endif
1062 * Called when the foreground or background color has been changed.
1064 void
1065 gui_mch_new_colors(void)
1067 /* nothing to do? */
1071 * Set the colors to their default values.
1073 void
1074 gui_mch_def_colors()
1076 gui.norm_pixel = GetSysColor(COLOR_WINDOWTEXT);
1077 gui.back_pixel = GetSysColor(COLOR_WINDOW);
1078 gui.def_norm_pixel = gui.norm_pixel;
1079 gui.def_back_pixel = gui.back_pixel;
1083 * Open the GUI window which was created by a call to gui_mch_init().
1086 gui_mch_open(void)
1088 #ifndef SW_SHOWDEFAULT
1089 # define SW_SHOWDEFAULT 10 /* Borland 5.0 doesn't have it */
1090 #endif
1091 /* Actually open the window, if not already visible
1092 * (may be done already in gui_mch_set_shellsize) */
1093 if (!IsWindowVisible(s_hwnd))
1094 ShowWindow(s_hwnd, SW_SHOWDEFAULT);
1096 #ifdef MSWIN_FIND_REPLACE
1097 /* Init replace string here, so that we keep it when re-opening the
1098 * dialog. */
1099 s_findrep_struct.lpstrReplaceWith[0] = NUL;
1100 #endif
1102 return OK;
1106 * Get the position of the top left corner of the window.
1109 gui_mch_get_winpos(int *x, int *y)
1111 RECT rect;
1113 GetWindowRect(s_hwnd, &rect);
1114 *x = rect.left;
1115 *y = rect.top;
1116 return OK;
1120 * Set the position of the top left corner of the window to the given
1121 * coordinates.
1123 void
1124 gui_mch_set_winpos(int x, int y)
1126 SetWindowPos(s_hwnd, NULL, x, y, 0, 0,
1127 SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE);
1129 void
1130 gui_mch_set_text_area_pos(int x, int y, int w, int h)
1132 static int oldx = 0;
1133 static int oldy = 0;
1135 SetWindowPos(s_textArea, NULL, x, y, w, h, SWP_NOZORDER | SWP_NOACTIVATE);
1137 #ifdef FEAT_TOOLBAR
1138 if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
1139 SendMessage(s_toolbarhwnd, WM_SIZE,
1140 (WPARAM)0, (LPARAM)(w + ((long)(TOOLBAR_BUTTON_HEIGHT+8)<<16)));
1141 #endif
1142 #if defined(FEAT_GUI_TABLINE)
1143 if (showing_tabline)
1145 int top = 0;
1146 RECT rect;
1148 # ifdef FEAT_TOOLBAR
1149 if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
1150 top = TOOLBAR_BUTTON_HEIGHT + TOOLBAR_BORDER_HEIGHT;
1151 # endif
1152 GetClientRect(s_hwnd, &rect);
1153 MoveWindow(s_tabhwnd, 0, top, rect.right, gui.tabline_height, TRUE);
1155 #endif
1157 /* When side scroll bar is unshown, the size of window will change.
1158 * then, the text area move left or right. thus client rect should be
1159 * forcely redraw. (Yasuhiro Matsumoto) */
1160 if (oldx != x || oldy != y)
1162 InvalidateRect(s_hwnd, NULL, FALSE);
1163 oldx = x;
1164 oldy = y;
1170 * Scrollbar stuff:
1173 void
1174 gui_mch_enable_scrollbar(
1175 scrollbar_T *sb,
1176 int flag)
1178 ShowScrollBar(sb->id, SB_CTL, flag);
1180 /* TODO: When the window is maximized, the size of the window stays the
1181 * same, thus the size of the text area changes. On Win98 it's OK, on Win
1182 * NT 4.0 it's not... */
1185 void
1186 gui_mch_set_scrollbar_pos(
1187 scrollbar_T *sb,
1188 int x,
1189 int y,
1190 int w,
1191 int h)
1193 SetWindowPos(sb->id, NULL, x, y, w, h,
1194 SWP_NOZORDER | SWP_NOACTIVATE | SWP_SHOWWINDOW);
1197 void
1198 gui_mch_create_scrollbar(
1199 scrollbar_T *sb,
1200 int orient) /* SBAR_VERT or SBAR_HORIZ */
1202 sb->id = CreateWindow(
1203 "SCROLLBAR", "Scrollbar",
1204 WS_CHILD | ((orient == SBAR_VERT) ? SBS_VERT : SBS_HORZ), 0, 0,
1205 10, /* Any value will do for now */
1206 10, /* Any value will do for now */
1207 s_hwnd, NULL,
1208 s_hinst, NULL);
1212 * Find the scrollbar with the given hwnd.
1214 static scrollbar_T *
1215 gui_mswin_find_scrollbar(HWND hwnd)
1217 win_T *wp;
1219 if (gui.bottom_sbar.id == hwnd)
1220 return &gui.bottom_sbar;
1221 FOR_ALL_WINDOWS(wp)
1223 if (wp->w_scrollbars[SBAR_LEFT].id == hwnd)
1224 return &wp->w_scrollbars[SBAR_LEFT];
1225 if (wp->w_scrollbars[SBAR_RIGHT].id == hwnd)
1226 return &wp->w_scrollbars[SBAR_RIGHT];
1228 return NULL;
1232 * Get the character size of a font.
1234 static void
1235 GetFontSize(GuiFont font)
1237 HWND hwnd = GetDesktopWindow();
1238 HDC hdc = GetWindowDC(hwnd);
1239 HFONT hfntOld = SelectFont(hdc, (HFONT)font);
1240 TEXTMETRIC tm;
1242 GetTextMetrics(hdc, &tm);
1243 gui.char_width = tm.tmAveCharWidth + tm.tmOverhang;
1245 gui.char_height = tm.tmHeight
1246 #ifndef MSWIN16_FASTTEXT
1247 + p_linespace
1248 #endif
1251 SelectFont(hdc, hfntOld);
1253 ReleaseDC(hwnd, hdc);
1257 * Adjust gui.char_height (after 'linespace' was changed).
1260 gui_mch_adjust_charheight(void)
1262 GetFontSize(gui.norm_font);
1263 return OK;
1266 static GuiFont
1267 get_font_handle(LOGFONT *lf)
1269 HFONT font = NULL;
1271 /* Load the font */
1272 font = CreateFontIndirect(lf);
1274 if (font == NULL)
1275 return NOFONT;
1277 return (GuiFont)font;
1280 static int
1281 pixels_to_points(int pixels, int vertical)
1283 int points;
1284 HWND hwnd;
1285 HDC hdc;
1287 hwnd = GetDesktopWindow();
1288 hdc = GetWindowDC(hwnd);
1290 points = MulDiv(pixels, 72,
1291 GetDeviceCaps(hdc, vertical ? LOGPIXELSY : LOGPIXELSX));
1293 ReleaseDC(hwnd, hdc);
1295 return points;
1298 GuiFont
1299 gui_mch_get_font(
1300 char_u *name,
1301 int giveErrorIfMissing)
1303 LOGFONT lf;
1304 GuiFont font = NOFONT;
1306 if (get_logfont(&lf, name, NULL, giveErrorIfMissing) == OK)
1307 font = get_font_handle(&lf);
1308 if (font == NOFONT && giveErrorIfMissing)
1309 EMSG2(_(e_font), name);
1310 return font;
1313 #if defined(FEAT_EVAL) || defined(PROTO)
1315 * Return the name of font "font" in allocated memory.
1316 * Don't know how to get the actual name, thus use the provided name.
1318 /*ARGSUSED*/
1319 char_u *
1320 gui_mch_get_fontname(font, name)
1321 GuiFont font;
1322 char_u *name;
1324 if (name == NULL)
1325 return NULL;
1326 return vim_strsave(name);
1328 #endif
1330 void
1331 gui_mch_free_font(GuiFont font)
1333 if (font)
1334 DeleteObject((HFONT)font);
1337 static int
1338 hex_digit(int c)
1340 if (VIM_ISDIGIT(c))
1341 return c - '0';
1342 c = TOLOWER_ASC(c);
1343 if (c >= 'a' && c <= 'f')
1344 return c - 'a' + 10;
1345 return -1000;
1348 * Return the Pixel value (color) for the given color name.
1349 * Return INVALCOLOR for error.
1351 guicolor_T
1352 gui_mch_get_color(char_u *name)
1354 typedef struct guicolor_tTable
1356 char *name;
1357 COLORREF color;
1358 } guicolor_tTable;
1360 static guicolor_tTable table[] =
1362 {"Black", RGB(0x00, 0x00, 0x00)},
1363 {"DarkGray", RGB(0x80, 0x80, 0x80)},
1364 {"DarkGrey", RGB(0x80, 0x80, 0x80)},
1365 {"Gray", RGB(0xC0, 0xC0, 0xC0)},
1366 {"Grey", RGB(0xC0, 0xC0, 0xC0)},
1367 {"LightGray", RGB(0xE0, 0xE0, 0xE0)},
1368 {"LightGrey", RGB(0xE0, 0xE0, 0xE0)},
1369 {"Gray10", RGB(0x1A, 0x1A, 0x1A)},
1370 {"Grey10", RGB(0x1A, 0x1A, 0x1A)},
1371 {"Gray20", RGB(0x33, 0x33, 0x33)},
1372 {"Grey20", RGB(0x33, 0x33, 0x33)},
1373 {"Gray30", RGB(0x4D, 0x4D, 0x4D)},
1374 {"Grey30", RGB(0x4D, 0x4D, 0x4D)},
1375 {"Gray40", RGB(0x66, 0x66, 0x66)},
1376 {"Grey40", RGB(0x66, 0x66, 0x66)},
1377 {"Gray50", RGB(0x7F, 0x7F, 0x7F)},
1378 {"Grey50", RGB(0x7F, 0x7F, 0x7F)},
1379 {"Gray60", RGB(0x99, 0x99, 0x99)},
1380 {"Grey60", RGB(0x99, 0x99, 0x99)},
1381 {"Gray70", RGB(0xB3, 0xB3, 0xB3)},
1382 {"Grey70", RGB(0xB3, 0xB3, 0xB3)},
1383 {"Gray80", RGB(0xCC, 0xCC, 0xCC)},
1384 {"Grey80", RGB(0xCC, 0xCC, 0xCC)},
1385 {"Gray90", RGB(0xE5, 0xE5, 0xE5)},
1386 {"Grey90", RGB(0xE5, 0xE5, 0xE5)},
1387 {"White", RGB(0xFF, 0xFF, 0xFF)},
1388 {"DarkRed", RGB(0x80, 0x00, 0x00)},
1389 {"Red", RGB(0xFF, 0x00, 0x00)},
1390 {"LightRed", RGB(0xFF, 0xA0, 0xA0)},
1391 {"DarkBlue", RGB(0x00, 0x00, 0x80)},
1392 {"Blue", RGB(0x00, 0x00, 0xFF)},
1393 {"LightBlue", RGB(0xA0, 0xA0, 0xFF)},
1394 {"DarkGreen", RGB(0x00, 0x80, 0x00)},
1395 {"Green", RGB(0x00, 0xFF, 0x00)},
1396 {"LightGreen", RGB(0xA0, 0xFF, 0xA0)},
1397 {"DarkCyan", RGB(0x00, 0x80, 0x80)},
1398 {"Cyan", RGB(0x00, 0xFF, 0xFF)},
1399 {"LightCyan", RGB(0xA0, 0xFF, 0xFF)},
1400 {"DarkMagenta", RGB(0x80, 0x00, 0x80)},
1401 {"Magenta", RGB(0xFF, 0x00, 0xFF)},
1402 {"LightMagenta", RGB(0xFF, 0xA0, 0xFF)},
1403 {"Brown", RGB(0x80, 0x40, 0x40)},
1404 {"Yellow", RGB(0xFF, 0xFF, 0x00)},
1405 {"LightYellow", RGB(0xFF, 0xFF, 0xA0)},
1406 {"DarkYellow", RGB(0xBB, 0xBB, 0x00)},
1407 {"SeaGreen", RGB(0x2E, 0x8B, 0x57)},
1408 {"Orange", RGB(0xFF, 0xA5, 0x00)},
1409 {"Purple", RGB(0xA0, 0x20, 0xF0)},
1410 {"SlateBlue", RGB(0x6A, 0x5A, 0xCD)},
1411 {"Violet", RGB(0xEE, 0x82, 0xEE)},
1414 typedef struct SysColorTable
1416 char *name;
1417 int color;
1418 } SysColorTable;
1420 static SysColorTable sys_table[] =
1422 #ifdef WIN3264
1423 {"SYS_3DDKSHADOW", COLOR_3DDKSHADOW},
1424 {"SYS_3DHILIGHT", COLOR_3DHILIGHT},
1425 #ifndef __MINGW32__
1426 {"SYS_3DHIGHLIGHT", COLOR_3DHIGHLIGHT},
1427 #endif
1428 {"SYS_BTNHILIGHT", COLOR_BTNHILIGHT},
1429 {"SYS_BTNHIGHLIGHT", COLOR_BTNHIGHLIGHT},
1430 {"SYS_3DLIGHT", COLOR_3DLIGHT},
1431 {"SYS_3DSHADOW", COLOR_3DSHADOW},
1432 {"SYS_DESKTOP", COLOR_DESKTOP},
1433 {"SYS_INFOBK", COLOR_INFOBK},
1434 {"SYS_INFOTEXT", COLOR_INFOTEXT},
1435 {"SYS_3DFACE", COLOR_3DFACE},
1436 #endif
1437 {"SYS_BTNFACE", COLOR_BTNFACE},
1438 {"SYS_BTNSHADOW", COLOR_BTNSHADOW},
1439 {"SYS_ACTIVEBORDER", COLOR_ACTIVEBORDER},
1440 {"SYS_ACTIVECAPTION", COLOR_ACTIVECAPTION},
1441 {"SYS_APPWORKSPACE", COLOR_APPWORKSPACE},
1442 {"SYS_BACKGROUND", COLOR_BACKGROUND},
1443 {"SYS_BTNTEXT", COLOR_BTNTEXT},
1444 {"SYS_CAPTIONTEXT", COLOR_CAPTIONTEXT},
1445 {"SYS_GRAYTEXT", COLOR_GRAYTEXT},
1446 {"SYS_HIGHLIGHT", COLOR_HIGHLIGHT},
1447 {"SYS_HIGHLIGHTTEXT", COLOR_HIGHLIGHTTEXT},
1448 {"SYS_INACTIVEBORDER", COLOR_INACTIVEBORDER},
1449 {"SYS_INACTIVECAPTION", COLOR_INACTIVECAPTION},
1450 {"SYS_INACTIVECAPTIONTEXT", COLOR_INACTIVECAPTIONTEXT},
1451 {"SYS_MENU", COLOR_MENU},
1452 {"SYS_MENUTEXT", COLOR_MENUTEXT},
1453 {"SYS_SCROLLBAR", COLOR_SCROLLBAR},
1454 {"SYS_WINDOW", COLOR_WINDOW},
1455 {"SYS_WINDOWFRAME", COLOR_WINDOWFRAME},
1456 {"SYS_WINDOWTEXT", COLOR_WINDOWTEXT}
1459 int r, g, b;
1460 int i;
1462 if (name[0] == '#' && strlen(name) == 7)
1464 /* Name is in "#rrggbb" format */
1465 r = hex_digit(name[1]) * 16 + hex_digit(name[2]);
1466 g = hex_digit(name[3]) * 16 + hex_digit(name[4]);
1467 b = hex_digit(name[5]) * 16 + hex_digit(name[6]);
1468 if (r < 0 || g < 0 || b < 0)
1469 return INVALCOLOR;
1470 return RGB(r, g, b);
1472 else
1474 /* Check if the name is one of the colors we know */
1475 for (i = 0; i < sizeof(table) / sizeof(table[0]); i++)
1476 if (STRICMP(name, table[i].name) == 0)
1477 return table[i].color;
1481 * Try to look up a system colour.
1483 for (i = 0; i < sizeof(sys_table) / sizeof(sys_table[0]); i++)
1484 if (STRICMP(name, sys_table[i].name) == 0)
1485 return GetSysColor(sys_table[i].color);
1488 * Last attempt. Look in the file "$VIMRUNTIME/rgb.txt".
1491 #define LINE_LEN 100
1492 FILE *fd;
1493 char line[LINE_LEN];
1494 char_u *fname;
1496 fname = expand_env_save((char_u *)"$VIMRUNTIME/rgb.txt");
1497 if (fname == NULL)
1498 return INVALCOLOR;
1500 fd = mch_fopen((char *)fname, "rt");
1501 vim_free(fname);
1502 if (fd == NULL)
1503 return INVALCOLOR;
1505 while (!feof(fd))
1507 int len;
1508 int pos;
1509 char *color;
1511 fgets(line, LINE_LEN, fd);
1512 len = (int)STRLEN(line);
1514 if (len <= 1 || line[len-1] != '\n')
1515 continue;
1517 line[len-1] = '\0';
1519 i = sscanf(line, "%d %d %d %n", &r, &g, &b, &pos);
1520 if (i != 3)
1521 continue;
1523 color = line + pos;
1525 if (STRICMP(color, name) == 0)
1527 fclose(fd);
1528 return (guicolor_T) RGB(r, g, b);
1532 fclose(fd);
1535 return INVALCOLOR;
1538 * Return OK if the key with the termcap name "name" is supported.
1541 gui_mch_haskey(char_u *name)
1543 int i;
1545 for (i = 0; special_keys[i].vim_code1 != NUL; i++)
1546 if (name[0] == special_keys[i].vim_code0 &&
1547 name[1] == special_keys[i].vim_code1)
1548 return OK;
1549 return FAIL;
1552 void
1553 gui_mch_beep(void)
1555 MessageBeep(MB_OK);
1558 * Invert a rectangle from row r, column c, for nr rows and nc columns.
1560 void
1561 gui_mch_invert_rectangle(
1562 int r,
1563 int c,
1564 int nr,
1565 int nc)
1567 RECT rc;
1570 * Note: InvertRect() excludes right and bottom of rectangle.
1572 rc.left = FILL_X(c);
1573 rc.top = FILL_Y(r);
1574 rc.right = rc.left + nc * gui.char_width;
1575 rc.bottom = rc.top + nr * gui.char_height;
1576 InvertRect(s_hdc, &rc);
1580 * Iconify the GUI window.
1582 void
1583 gui_mch_iconify(void)
1585 ShowWindow(s_hwnd, SW_MINIMIZE);
1589 * Draw a cursor without focus.
1591 void
1592 gui_mch_draw_hollow_cursor(guicolor_T color)
1594 HBRUSH hbr;
1595 RECT rc;
1598 * Note: FrameRect() excludes right and bottom of rectangle.
1600 rc.left = FILL_X(gui.col);
1601 rc.top = FILL_Y(gui.row);
1602 rc.right = rc.left + gui.char_width;
1603 #ifdef FEAT_MBYTE
1604 if (mb_lefthalve(gui.row, gui.col))
1605 rc.right += gui.char_width;
1606 #endif
1607 rc.bottom = rc.top + gui.char_height;
1608 hbr = CreateSolidBrush(color);
1609 FrameRect(s_hdc, &rc, hbr);
1610 DeleteBrush(hbr);
1613 * Draw part of a cursor, "w" pixels wide, and "h" pixels high, using
1614 * color "color".
1616 void
1617 gui_mch_draw_part_cursor(
1618 int w,
1619 int h,
1620 guicolor_T color)
1622 HBRUSH hbr;
1623 RECT rc;
1626 * Note: FillRect() excludes right and bottom of rectangle.
1628 rc.left =
1629 #ifdef FEAT_RIGHTLEFT
1630 /* vertical line should be on the right of current point */
1631 CURSOR_BAR_RIGHT ? FILL_X(gui.col + 1) - w :
1632 #endif
1633 FILL_X(gui.col);
1634 rc.top = FILL_Y(gui.row) + gui.char_height - h;
1635 rc.right = rc.left + w;
1636 rc.bottom = rc.top + h;
1637 hbr = CreateSolidBrush(color);
1638 FillRect(s_hdc, &rc, hbr);
1639 DeleteBrush(hbr);
1643 * Process a single Windows message.
1644 * If one is not available we hang until one is.
1646 static void
1647 process_message(void)
1649 MSG msg;
1650 UINT vk = 0; /* Virtual key */
1651 char_u string[40];
1652 int i;
1653 int modifiers = 0;
1654 int key;
1655 #ifdef FEAT_MENU
1656 static char_u k10[] = {K_SPECIAL, 'k', ';', 0};
1657 #endif
1659 GetMessage(&msg, NULL, 0, 0);
1661 #ifdef FEAT_OLE
1662 /* Look after OLE Automation commands */
1663 if (msg.message == WM_OLE)
1665 char_u *str = (char_u *)msg.lParam;
1666 add_to_input_buf(str, (int)STRLEN(str));
1667 vim_free(str);
1668 return;
1670 #endif
1672 #ifdef FEAT_NETBEANS_INTG
1673 if (msg.message == WM_NETBEANS)
1675 messageFromNetbeansW32();
1676 return;
1678 #endif
1680 #ifdef FEAT_SNIFF
1681 if (sniff_request_waiting && want_sniff_request)
1683 static char_u bytes[3] = {CSI, (char_u)KS_EXTRA, (char_u)KE_SNIFF};
1684 add_to_input_buf(bytes, 3); /* K_SNIFF */
1685 sniff_request_waiting = 0;
1686 want_sniff_request = 0;
1687 /* request is handled in normal.c */
1689 if (msg.message == WM_USER)
1691 MyTranslateMessage(&msg);
1692 DispatchMessage(&msg);
1693 return;
1695 #endif
1697 #ifdef MSWIN_FIND_REPLACE
1698 /* Don't process messages used by the dialog */
1699 if (s_findrep_hwnd != NULL && IsDialogMessage(s_findrep_hwnd, &msg))
1701 HandleMouseHide(msg.message, msg.lParam);
1702 return;
1704 #endif
1707 * Check if it's a special key that we recognise. If not, call
1708 * TranslateMessage().
1710 if (msg.message == WM_KEYDOWN || msg.message == WM_SYSKEYDOWN)
1712 vk = (int) msg.wParam;
1713 /* handle key after dead key, but ignore shift, alt and control */
1714 if (dead_key && vk != VK_SHIFT && vk != VK_MENU && vk != VK_CONTROL)
1716 dead_key = 0;
1717 /* handle non-alphabetic keys (ones that hopefully cannot generate
1718 * umlaut-characters), unless when control is down */
1719 if (vk < 'A' || vk > 'Z' || (GetKeyState(VK_CONTROL) & 0x8000))
1721 MSG dm;
1723 dm.message = msg.message;
1724 dm.hwnd = msg.hwnd;
1725 dm.wParam = VK_SPACE;
1726 MyTranslateMessage(&dm); /* generate dead character */
1727 if (vk != VK_SPACE) /* and send current character once more */
1728 PostMessage(msg.hwnd, msg.message, msg.wParam, msg.lParam);
1729 return;
1733 /* Check for CTRL-BREAK */
1734 if (vk == VK_CANCEL)
1736 trash_input_buf();
1737 got_int = TRUE;
1738 string[0] = Ctrl_C;
1739 add_to_input_buf(string, 1);
1742 for (i = 0; special_keys[i].key_sym != 0; i++)
1744 /* ignore VK_SPACE when ALT key pressed: system menu */
1745 if (special_keys[i].key_sym == vk
1746 && (vk != VK_SPACE || !(GetKeyState(VK_MENU) & 0x8000)))
1748 #ifdef FEAT_MENU
1749 /* Check for <F10>: Windows selects the menu. When <F10> is
1750 * mapped we want to use the mapping instead. */
1751 if (vk == VK_F10
1752 && gui.menu_is_active
1753 && check_map(k10, State, FALSE, TRUE, FALSE) == NULL)
1754 break;
1755 #endif
1756 if (GetKeyState(VK_SHIFT) & 0x8000)
1757 modifiers |= MOD_MASK_SHIFT;
1759 * Don't use caps-lock as shift, because these are special keys
1760 * being considered here, and we only want letters to get
1761 * shifted -- webb
1764 if (GetKeyState(VK_CAPITAL) & 0x0001)
1765 modifiers ^= MOD_MASK_SHIFT;
1767 if (GetKeyState(VK_CONTROL) & 0x8000)
1768 modifiers |= MOD_MASK_CTRL;
1769 if (GetKeyState(VK_MENU) & 0x8000)
1770 modifiers |= MOD_MASK_ALT;
1772 if (special_keys[i].vim_code1 == NUL)
1773 key = special_keys[i].vim_code0;
1774 else
1775 key = TO_SPECIAL(special_keys[i].vim_code0,
1776 special_keys[i].vim_code1);
1777 key = simplify_key(key, &modifiers);
1778 if (key == CSI)
1779 key = K_CSI;
1781 if (modifiers)
1783 string[0] = CSI;
1784 string[1] = KS_MODIFIER;
1785 string[2] = modifiers;
1786 add_to_input_buf(string, 3);
1789 if (IS_SPECIAL(key))
1791 string[0] = CSI;
1792 string[1] = K_SECOND(key);
1793 string[2] = K_THIRD(key);
1794 add_to_input_buf(string, 3);
1796 else
1798 int len;
1800 /* Handle "key" as a Unicode character. */
1801 len = char_to_string(key, string, 40, FALSE);
1802 add_to_input_buf(string, len);
1804 break;
1807 if (special_keys[i].key_sym == 0)
1809 /* Some keys need C-S- where they should only need C-.
1810 * Ignore 0xff, Windows XP sends it when NUMLOCK has changed since
1811 * system startup (Helmut Stiegler, 2003 Oct 3). */
1812 if (vk != 0xff
1813 && (GetKeyState(VK_CONTROL) & 0x8000)
1814 && !(GetKeyState(VK_SHIFT) & 0x8000)
1815 && !(GetKeyState(VK_MENU) & 0x8000))
1817 /* CTRL-6 is '^'; Japanese keyboard maps '^' to vk == 0xDE */
1818 if (vk == '6' || MapVirtualKey(vk, 2) == (UINT)'^')
1820 string[0] = Ctrl_HAT;
1821 add_to_input_buf(string, 1);
1823 /* vk == 0xBD AZERTY for CTRL-'-', but CTRL-[ for * QWERTY! */
1824 else if (vk == 0xBD) /* QWERTY for CTRL-'-' */
1826 string[0] = Ctrl__;
1827 add_to_input_buf(string, 1);
1829 /* CTRL-2 is '@'; Japanese keyboard maps '@' to vk == 0xC0 */
1830 else if (vk == '2' || MapVirtualKey(vk, 2) == (UINT)'@')
1832 string[0] = Ctrl_AT;
1833 add_to_input_buf(string, 1);
1835 else
1836 MyTranslateMessage(&msg);
1838 else
1839 MyTranslateMessage(&msg);
1842 #ifdef FEAT_MBYTE_IME
1843 else if (msg.message == WM_IME_NOTIFY)
1844 _OnImeNotify(msg.hwnd, (DWORD)msg.wParam, (DWORD)msg.lParam);
1845 else if (msg.message == WM_KEYUP && im_get_status())
1846 /* added for non-MS IME (Yasuhiro Matsumoto) */
1847 MyTranslateMessage(&msg);
1848 #endif
1849 #if !defined(FEAT_MBYTE_IME) && defined(GLOBAL_IME)
1850 /* GIME_TEST */
1851 else if (msg.message == WM_IME_STARTCOMPOSITION)
1853 POINT point;
1855 global_ime_set_font(&norm_logfont);
1856 point.x = FILL_X(gui.col);
1857 point.y = FILL_Y(gui.row);
1858 MapWindowPoints(s_textArea, s_hwnd, &point, 1);
1859 global_ime_set_position(&point);
1861 #endif
1863 #ifdef FEAT_MENU
1864 /* Check for <F10>: Default effect is to select the menu. When <F10> is
1865 * mapped we need to stop it here to avoid strange effects (e.g., for the
1866 * key-up event) */
1867 if (vk != VK_F10 || check_map(k10, State, FALSE, TRUE, FALSE) == NULL)
1868 #endif
1869 DispatchMessage(&msg);
1873 * Catch up with any queued events. This may put keyboard input into the
1874 * input buffer, call resize call-backs, trigger timers etc. If there is
1875 * nothing in the event queue (& no timers pending), then we return
1876 * immediately.
1878 void
1879 gui_mch_update(void)
1881 MSG msg;
1883 if (!s_busy_processing)
1884 while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE)
1885 && !vim_is_input_buf_full())
1886 process_message();
1890 * GUI input routine called by gui_wait_for_chars(). Waits for a character
1891 * from the keyboard.
1892 * wtime == -1 Wait forever.
1893 * wtime == 0 This should never happen.
1894 * wtime > 0 Wait wtime milliseconds for a character.
1895 * Returns OK if a character was found to be available within the given time,
1896 * or FAIL otherwise.
1899 gui_mch_wait_for_chars(int wtime)
1901 MSG msg;
1902 int focus;
1904 s_timed_out = FALSE;
1906 if (wtime > 0)
1908 /* Don't do anything while processing a (scroll) message. */
1909 if (s_busy_processing)
1910 return FAIL;
1911 s_wait_timer = (UINT)SetTimer(NULL, 0, (UINT)wtime,
1912 (TIMERPROC)_OnTimer);
1915 allow_scrollbar = TRUE;
1917 focus = gui.in_focus;
1918 while (!s_timed_out)
1920 /* Stop or start blinking when focus changes */
1921 if (gui.in_focus != focus)
1923 if (gui.in_focus)
1924 gui_mch_start_blink();
1925 else
1926 gui_mch_stop_blink();
1927 focus = gui.in_focus;
1930 if (s_need_activate)
1932 #ifdef WIN32
1933 (void)SetForegroundWindow(s_hwnd);
1934 #else
1935 (void)SetActiveWindow(s_hwnd);
1936 #endif
1937 s_need_activate = FALSE;
1940 #ifdef FEAT_NETBEANS_INTG
1941 /* Process the queued netbeans messages. */
1942 netbeans_parse_messages();
1943 #endif
1946 * Don't use gui_mch_update() because then we will spin-lock until a
1947 * char arrives, instead we use GetMessage() to hang until an
1948 * event arrives. No need to check for input_buf_full because we are
1949 * returning as soon as it contains a single char -- webb
1951 process_message();
1953 if (input_available())
1955 if (s_wait_timer != 0 && !s_timed_out)
1957 KillTimer(NULL, s_wait_timer);
1959 /* Eat spurious WM_TIMER messages */
1960 while (PeekMessage(&msg, s_hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
1962 s_wait_timer = 0;
1964 allow_scrollbar = FALSE;
1966 /* Clear pending mouse button, the release event may have been
1967 * taken by the dialog window. But don't do this when getting
1968 * focus, we need the mouse-up event then. */
1969 if (!s_getting_focus)
1970 s_button_pending = -1;
1972 return OK;
1975 allow_scrollbar = FALSE;
1976 return FAIL;
1980 * Clear a rectangular region of the screen from text pos (row1, col1) to
1981 * (row2, col2) inclusive.
1983 void
1984 gui_mch_clear_block(
1985 int row1,
1986 int col1,
1987 int row2,
1988 int col2)
1990 RECT rc;
1993 * Clear one extra pixel at the far right, for when bold characters have
1994 * spilled over to the window border.
1995 * Note: FillRect() excludes right and bottom of rectangle.
1997 rc.left = FILL_X(col1);
1998 rc.top = FILL_Y(row1);
1999 rc.right = FILL_X(col2 + 1) + (col2 == Columns - 1);
2000 rc.bottom = FILL_Y(row2 + 1);
2001 clear_rect(&rc);
2005 * Clear the whole text window.
2007 void
2008 gui_mch_clear_all(void)
2010 RECT rc;
2012 rc.left = 0;
2013 rc.top = 0;
2014 rc.right = Columns * gui.char_width + 2 * gui.border_width;
2015 rc.bottom = Rows * gui.char_height + 2 * gui.border_width;
2016 clear_rect(&rc);
2019 * Menu stuff.
2022 void
2023 gui_mch_enable_menu(int flag)
2025 #ifdef FEAT_MENU
2026 SetMenu(s_hwnd, flag ? s_menuBar : NULL);
2027 #endif
2030 /*ARGSUSED*/
2031 void
2032 gui_mch_set_menu_pos(
2033 int x,
2034 int y,
2035 int w,
2036 int h)
2038 /* It will be in the right place anyway */
2041 #if defined(FEAT_MENU) || defined(PROTO)
2043 * Make menu item hidden or not hidden
2045 void
2046 gui_mch_menu_hidden(
2047 vimmenu_T *menu,
2048 int hidden)
2051 * This doesn't do what we want. Hmm, just grey the menu items for now.
2054 if (hidden)
2055 EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_DISABLED);
2056 else
2057 EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_ENABLED);
2059 gui_mch_menu_grey(menu, hidden);
2063 * This is called after setting all the menus to grey/hidden or not.
2065 void
2066 gui_mch_draw_menubar(void)
2068 DrawMenuBar(s_hwnd);
2070 #endif /*FEAT_MENU*/
2072 #ifndef PROTO
2073 void
2074 #ifdef VIMDLL
2075 _export
2076 #endif
2077 _cdecl
2078 SaveInst(HINSTANCE hInst)
2080 s_hinst = hInst;
2082 #endif
2085 * Return the RGB value of a pixel as a long.
2087 long_u
2088 gui_mch_get_rgb(guicolor_T pixel)
2090 return (GetRValue(pixel) << 16) + (GetGValue(pixel) << 8)
2091 + GetBValue(pixel);
2094 #if defined(FEAT_GUI_DIALOG) || defined(PROTO)
2095 /* Convert pixels in X to dialog units */
2096 static WORD
2097 PixelToDialogX(int numPixels)
2099 return (WORD)((numPixels * 4) / s_dlgfntwidth);
2102 /* Convert pixels in Y to dialog units */
2103 static WORD
2104 PixelToDialogY(int numPixels)
2106 return (WORD)((numPixels * 8) / s_dlgfntheight);
2109 /* Return the width in pixels of the given text in the given DC. */
2110 static int
2111 GetTextWidth(HDC hdc, char_u *str, int len)
2113 SIZE size;
2115 GetTextExtentPoint(hdc, str, len, &size);
2116 return size.cx;
2119 #ifdef FEAT_MBYTE
2121 * Return the width in pixels of the given text in the given DC, taking care
2122 * of 'encoding' to active codepage conversion.
2124 static int
2125 GetTextWidthEnc(HDC hdc, char_u *str, int len)
2127 SIZE size;
2128 WCHAR *wstr;
2129 int n;
2130 int wlen = len;
2132 if (enc_codepage >= 0 && (int)GetACP() != enc_codepage)
2134 /* 'encoding' differs from active codepage: convert text and use wide
2135 * function */
2136 wstr = enc_to_utf16(str, &wlen);
2137 if (wstr != NULL)
2139 n = GetTextExtentPointW(hdc, wstr, wlen, &size);
2140 vim_free(wstr);
2141 if (n)
2142 return size.cx;
2146 return GetTextWidth(hdc, str, len);
2148 #else
2149 # define GetTextWidthEnc(h, s, l) GetTextWidth((h), (s), (l))
2150 #endif
2153 * A quick little routine that will center one window over another, handy for
2154 * dialog boxes. Taken from the Win32SDK samples.
2156 static BOOL
2157 CenterWindow(
2158 HWND hwndChild,
2159 HWND hwndParent)
2161 RECT rChild, rParent;
2162 int wChild, hChild, wParent, hParent;
2163 int wScreen, hScreen, xNew, yNew;
2164 HDC hdc;
2166 GetWindowRect(hwndChild, &rChild);
2167 wChild = rChild.right - rChild.left;
2168 hChild = rChild.bottom - rChild.top;
2170 /* If Vim is minimized put the window in the middle of the screen. */
2171 if (hwndParent == NULL || IsMinimized(hwndParent))
2173 #ifdef WIN16
2174 rParent.left = 0;
2175 rParent.top = 0;
2176 rParent.right = GetSystemMetrics(SM_CXSCREEN);
2177 rParent.bottom = GetSystemMetrics(SM_CYFULLSCREEN);
2178 #else
2179 SystemParametersInfo(SPI_GETWORKAREA, 0, &rParent, 0);
2180 #endif
2182 else
2183 GetWindowRect(hwndParent, &rParent);
2184 wParent = rParent.right - rParent.left;
2185 hParent = rParent.bottom - rParent.top;
2187 hdc = GetDC(hwndChild);
2188 wScreen = GetDeviceCaps (hdc, HORZRES);
2189 hScreen = GetDeviceCaps (hdc, VERTRES);
2190 ReleaseDC(hwndChild, hdc);
2192 xNew = rParent.left + ((wParent - wChild) /2);
2193 if (xNew < 0)
2195 xNew = 0;
2197 else if ((xNew+wChild) > wScreen)
2199 xNew = wScreen - wChild;
2202 yNew = rParent.top + ((hParent - hChild) /2);
2203 if (yNew < 0)
2204 yNew = 0;
2205 else if ((yNew+hChild) > hScreen)
2206 yNew = hScreen - hChild;
2208 return SetWindowPos(hwndChild, NULL, xNew, yNew, 0, 0,
2209 SWP_NOSIZE | SWP_NOZORDER);
2211 #endif /* FEAT_GUI_DIALOG */
2213 void
2214 gui_mch_activate_window(void)
2216 (void)SetActiveWindow(s_hwnd);
2219 #if defined(FEAT_TOOLBAR) || defined(PROTO)
2220 void
2221 gui_mch_show_toolbar(int showit)
2223 if (s_toolbarhwnd == NULL)
2224 return;
2226 if (showit)
2228 # ifdef FEAT_MBYTE
2229 # ifndef TB_SETUNICODEFORMAT
2230 /* For older compilers. We assume this never changes. */
2231 # define TB_SETUNICODEFORMAT 0x2005
2232 # endif
2233 /* Enable/disable unicode support */
2234 int uu = (enc_codepage >= 0 && (int)GetACP() != enc_codepage);
2235 SendMessage(s_toolbarhwnd, TB_SETUNICODEFORMAT, (WPARAM)uu, (LPARAM)0);
2236 # endif
2237 ShowWindow(s_toolbarhwnd, SW_SHOW);
2239 else
2240 ShowWindow(s_toolbarhwnd, SW_HIDE);
2243 /* Then number of bitmaps is fixed. Exit is missing! */
2244 #define TOOLBAR_BITMAP_COUNT 31
2246 #endif
2248 #if defined(FEAT_GUI_TABLINE) || defined(PROTO)
2249 static void
2250 add_tabline_popup_menu_entry(HMENU pmenu, UINT item_id, char_u *item_text)
2252 #ifdef FEAT_MBYTE
2253 WCHAR *wn = NULL;
2254 int n;
2256 if (enc_codepage >= 0 && (int)GetACP() != enc_codepage)
2258 /* 'encoding' differs from active codepage: convert menu name
2259 * and use wide function */
2260 wn = enc_to_utf16(item_text, NULL);
2261 if (wn != NULL)
2263 MENUITEMINFOW infow;
2265 infow.cbSize = sizeof(infow);
2266 infow.fMask = MIIM_TYPE | MIIM_ID;
2267 infow.wID = item_id;
2268 infow.fType = MFT_STRING;
2269 infow.dwTypeData = wn;
2270 infow.cch = (UINT)wcslen(wn);
2271 n = InsertMenuItemW(pmenu, item_id, FALSE, &infow);
2272 vim_free(wn);
2273 if (n == 0 && GetLastError() == ERROR_CALL_NOT_IMPLEMENTED)
2274 /* Failed, try using non-wide function. */
2275 wn = NULL;
2279 if (wn == NULL)
2280 #endif
2282 MENUITEMINFO info;
2284 info.cbSize = sizeof(info);
2285 info.fMask = MIIM_TYPE | MIIM_ID;
2286 info.wID = item_id;
2287 info.fType = MFT_STRING;
2288 info.dwTypeData = item_text;
2289 info.cch = (UINT)STRLEN(item_text);
2290 InsertMenuItem(pmenu, item_id, FALSE, &info);
2294 static void
2295 show_tabline_popup_menu(void)
2297 HMENU tab_pmenu;
2298 long rval;
2299 POINT pt;
2301 /* When ignoring events don't show the menu. */
2302 if (hold_gui_events
2303 # ifdef FEAT_CMDWIN
2304 || cmdwin_type != 0
2305 # endif
2307 return;
2309 tab_pmenu = CreatePopupMenu();
2310 if (tab_pmenu == NULL)
2311 return;
2313 add_tabline_popup_menu_entry(tab_pmenu, TABLINE_MENU_CLOSE, _("Close tab"));
2314 add_tabline_popup_menu_entry(tab_pmenu, TABLINE_MENU_NEW, _("New tab"));
2315 add_tabline_popup_menu_entry(tab_pmenu, TABLINE_MENU_OPEN,
2316 _("Open tab..."));
2318 GetCursorPos(&pt);
2319 rval = TrackPopupMenuEx(tab_pmenu, TPM_RETURNCMD, pt.x, pt.y, s_tabhwnd,
2320 NULL);
2322 DestroyMenu(tab_pmenu);
2324 /* Add the string cmd into input buffer */
2325 if (rval > 0)
2327 TCHITTESTINFO htinfo;
2328 int idx;
2330 if (ScreenToClient(s_tabhwnd, &pt) == 0)
2331 return;
2333 htinfo.pt.x = pt.x;
2334 htinfo.pt.y = pt.y;
2335 idx = TabCtrl_HitTest(s_tabhwnd, &htinfo);
2336 if (idx == -1)
2337 idx = 0;
2338 else
2339 idx += 1;
2341 send_tabline_menu_event(idx, (int)rval);
2346 * Show or hide the tabline.
2348 void
2349 gui_mch_show_tabline(int showit)
2351 if (s_tabhwnd == NULL)
2352 return;
2354 if (!showit != !showing_tabline)
2356 if (showit)
2357 ShowWindow(s_tabhwnd, SW_SHOW);
2358 else
2359 ShowWindow(s_tabhwnd, SW_HIDE);
2360 showing_tabline = showit;
2365 * Return TRUE when tabline is displayed.
2368 gui_mch_showing_tabline(void)
2370 return s_tabhwnd != NULL && showing_tabline;
2374 * Update the labels of the tabline.
2376 void
2377 gui_mch_update_tabline(void)
2379 tabpage_T *tp;
2380 TCITEM tie;
2381 int nr = 0;
2382 int curtabidx = 0;
2383 RECT rc;
2384 #ifdef FEAT_MBYTE
2385 static int use_unicode = FALSE;
2386 int uu;
2387 WCHAR *wstr = NULL;
2388 #endif
2390 if (s_tabhwnd == NULL)
2391 return;
2393 #if defined(FEAT_MBYTE)
2394 # ifndef CCM_SETUNICODEFORMAT
2395 /* For older compilers. We assume this never changes. */
2396 # define CCM_SETUNICODEFORMAT 0x2005
2397 # endif
2398 uu = (enc_codepage >= 0 && (int)GetACP() != enc_codepage);
2399 if (uu != use_unicode)
2401 /* Enable/disable unicode support */
2402 SendMessage(s_tabhwnd, CCM_SETUNICODEFORMAT, (WPARAM)uu, (LPARAM)0);
2403 use_unicode = uu;
2405 #endif
2407 tie.mask = TCIF_TEXT;
2408 tie.iImage = -1;
2410 /* Add a label for each tab page. They all contain the same text area. */
2411 for (tp = first_tabpage; tp != NULL; tp = tp->tp_next, ++nr)
2413 if (tp == curtab)
2414 curtabidx = nr;
2416 if (!TabCtrl_GetItemRect(s_tabhwnd, nr, &rc))
2418 /* Add the tab */
2419 tie.pszText = "-Empty-";
2420 TabCtrl_InsertItem(s_tabhwnd, nr, &tie);
2423 get_tabline_label(tp, FALSE);
2424 tie.pszText = NameBuff;
2425 #ifdef FEAT_MBYTE
2426 wstr = NULL;
2427 if (use_unicode)
2429 /* Need to go through Unicode. */
2430 wstr = enc_to_utf16(NameBuff, NULL);
2431 if (wstr != NULL)
2433 TCITEMW tiw;
2435 tiw.mask = TCIF_TEXT;
2436 tiw.iImage = -1;
2437 tiw.pszText = wstr;
2438 SendMessage(s_tabhwnd, TCM_SETITEMW, (WPARAM)nr, (LPARAM)&tiw);
2439 vim_free(wstr);
2442 if (wstr == NULL)
2443 #endif
2445 TabCtrl_SetItem(s_tabhwnd, nr, &tie);
2449 /* Remove any old labels. */
2450 while (TabCtrl_GetItemRect(s_tabhwnd, nr, &rc))
2451 TabCtrl_DeleteItem(s_tabhwnd, nr);
2453 if (TabCtrl_GetCurSel(s_tabhwnd) != curtabidx)
2454 TabCtrl_SetCurSel(s_tabhwnd, curtabidx);
2458 * Set the current tab to "nr". First tab is 1.
2460 void
2461 gui_mch_set_curtab(nr)
2462 int nr;
2464 if (s_tabhwnd == NULL)
2465 return;
2467 if (TabCtrl_GetCurSel(s_tabhwnd) != nr -1)
2468 TabCtrl_SetCurSel(s_tabhwnd, nr -1);
2471 #endif
2474 * ":simalt" command.
2476 void
2477 ex_simalt(exarg_T *eap)
2479 char_u *keys = eap->arg;
2481 PostMessage(s_hwnd, WM_SYSCOMMAND, (WPARAM)SC_KEYMENU, (LPARAM)0);
2482 while (*keys)
2484 if (*keys == '~')
2485 *keys = ' '; /* for showing system menu */
2486 PostMessage(s_hwnd, WM_CHAR, (WPARAM)*keys, (LPARAM)0);
2487 keys++;
2492 * Create the find & replace dialogs.
2493 * You can't have both at once: ":find" when replace is showing, destroys
2494 * the replace dialog first, and the other way around.
2496 #ifdef MSWIN_FIND_REPLACE
2497 static void
2498 initialise_findrep(char_u *initial_string)
2500 int wword = FALSE;
2501 int mcase = !p_ic;
2502 char_u *entry_text;
2504 /* Get the search string to use. */
2505 entry_text = get_find_dialog_text(initial_string, &wword, &mcase);
2507 s_findrep_struct.hwndOwner = s_hwnd;
2508 s_findrep_struct.Flags = FR_DOWN;
2509 if (mcase)
2510 s_findrep_struct.Flags |= FR_MATCHCASE;
2511 if (wword)
2512 s_findrep_struct.Flags |= FR_WHOLEWORD;
2513 if (entry_text != NULL && *entry_text != NUL)
2514 vim_strncpy(s_findrep_struct.lpstrFindWhat, entry_text,
2515 s_findrep_struct.wFindWhatLen - 1);
2516 vim_free(entry_text);
2518 #endif
2520 static void
2521 set_window_title(HWND hwnd, char *title)
2523 #ifdef FEAT_MBYTE
2524 if (title != NULL && enc_codepage >= 0 && enc_codepage != (int)GetACP())
2526 WCHAR *wbuf;
2527 int n;
2529 /* Convert the title from 'encoding' to UTF-16. */
2530 wbuf = (WCHAR *)enc_to_utf16((char_u *)title, NULL);
2531 if (wbuf != NULL)
2533 n = SetWindowTextW(hwnd, wbuf);
2534 vim_free(wbuf);
2535 if (n != 0 || GetLastError() != ERROR_CALL_NOT_IMPLEMENTED)
2536 return;
2537 /* Retry with non-wide function (for Windows 98). */
2540 #endif
2541 (void)SetWindowText(hwnd, (LPCSTR)title);
2544 void
2545 gui_mch_find_dialog(exarg_T *eap)
2547 #ifdef MSWIN_FIND_REPLACE
2548 if (s_findrep_msg != 0)
2550 if (IsWindow(s_findrep_hwnd) && !s_findrep_is_find)
2551 DestroyWindow(s_findrep_hwnd);
2553 if (!IsWindow(s_findrep_hwnd))
2555 initialise_findrep(eap->arg);
2556 s_findrep_hwnd = FindText((LPFINDREPLACE) &s_findrep_struct);
2559 set_window_title(s_findrep_hwnd,
2560 _("Find string (use '\\\\' to find a '\\')"));
2561 (void)SetFocus(s_findrep_hwnd);
2563 s_findrep_is_find = TRUE;
2565 #endif
2569 void
2570 gui_mch_replace_dialog(exarg_T *eap)
2572 #ifdef MSWIN_FIND_REPLACE
2573 if (s_findrep_msg != 0)
2575 if (IsWindow(s_findrep_hwnd) && s_findrep_is_find)
2576 DestroyWindow(s_findrep_hwnd);
2578 if (!IsWindow(s_findrep_hwnd))
2580 initialise_findrep(eap->arg);
2581 s_findrep_hwnd = ReplaceText((LPFINDREPLACE) &s_findrep_struct);
2584 set_window_title(s_findrep_hwnd,
2585 _("Find & Replace (use '\\\\' to find a '\\')"));
2586 (void)SetFocus(s_findrep_hwnd);
2588 s_findrep_is_find = FALSE;
2590 #endif
2595 * Set visibility of the pointer.
2597 void
2598 gui_mch_mousehide(int hide)
2600 if (hide != gui.pointer_hidden)
2602 ShowCursor(!hide);
2603 gui.pointer_hidden = hide;
2607 #ifdef FEAT_MENU
2608 static void
2609 gui_mch_show_popupmenu_at(vimmenu_T *menu, int x, int y)
2611 /* Unhide the mouse, we don't get move events here. */
2612 gui_mch_mousehide(FALSE);
2614 (void)TrackPopupMenu(
2615 (HMENU)menu->submenu_id,
2616 TPM_LEFTALIGN | TPM_LEFTBUTTON,
2617 x, y,
2618 (int)0, /*reserved param*/
2619 s_hwnd,
2620 NULL);
2622 * NOTE: The pop-up menu can eat the mouse up event.
2623 * We deal with this in normal.c.
2626 #endif
2629 * Got a message when the system will go down.
2631 static void
2632 _OnEndSession(void)
2634 getout_preserve_modified(1);
2638 * Get this message when the user clicks on the cross in the top right corner
2639 * of a Windows95 window.
2641 /*ARGSUSED*/
2642 static void
2643 _OnClose(
2644 HWND hwnd)
2646 gui_shell_closed();
2650 * Get a message when the window is being destroyed.
2652 static void
2653 _OnDestroy(
2654 HWND hwnd)
2656 #ifdef WIN16_3DLOOK
2657 Ctl3dUnregister(s_hinst);
2658 #endif
2659 if (!destroying)
2660 _OnClose(hwnd);
2663 static void
2664 _OnPaint(
2665 HWND hwnd)
2667 if (!IsMinimized(hwnd))
2669 PAINTSTRUCT ps;
2671 out_flush(); /* make sure all output has been processed */
2672 (void)BeginPaint(hwnd, &ps);
2674 #ifdef FEAT_MBYTE
2675 /* prevent multi-byte characters from misprinting on an invalid
2676 * rectangle */
2677 if (has_mbyte)
2679 RECT rect;
2681 GetClientRect(hwnd, &rect);
2682 ps.rcPaint.left = rect.left;
2683 ps.rcPaint.right = rect.right;
2685 #endif
2687 if (!IsRectEmpty(&ps.rcPaint))
2688 gui_redraw(ps.rcPaint.left, ps.rcPaint.top,
2689 ps.rcPaint.right - ps.rcPaint.left + 1,
2690 ps.rcPaint.bottom - ps.rcPaint.top + 1);
2691 EndPaint(hwnd, &ps);
2695 /*ARGSUSED*/
2696 static void
2697 _OnSize(
2698 HWND hwnd,
2699 UINT state,
2700 int cx,
2701 int cy)
2703 if (!IsMinimized(hwnd))
2705 gui_resize_shell(cx, cy);
2707 #ifdef FEAT_MENU
2708 /* Menu bar may wrap differently now */
2709 gui_mswin_get_menu_height(TRUE);
2710 #endif
2714 static void
2715 _OnSetFocus(
2716 HWND hwnd,
2717 HWND hwndOldFocus)
2719 gui_focus_change(TRUE);
2720 s_getting_focus = TRUE;
2721 (void)MyWindowProc(hwnd, WM_SETFOCUS, (WPARAM)hwndOldFocus, 0);
2724 static void
2725 _OnKillFocus(
2726 HWND hwnd,
2727 HWND hwndNewFocus)
2729 gui_focus_change(FALSE);
2730 s_getting_focus = FALSE;
2731 (void)MyWindowProc(hwnd, WM_KILLFOCUS, (WPARAM)hwndNewFocus, 0);
2735 * Get a message when the user switches back to vim
2737 #ifdef WIN16
2738 static BOOL
2739 #else
2740 static LRESULT
2741 #endif
2742 _OnActivateApp(
2743 HWND hwnd,
2744 BOOL fActivate,
2745 #ifdef WIN16
2746 HTASK dwThreadId
2747 #else
2748 DWORD dwThreadId
2749 #endif
2752 /* we call gui_focus_change() in _OnSetFocus() */
2753 /* gui_focus_change((int)fActivate); */
2754 return MyWindowProc(hwnd, WM_ACTIVATEAPP, fActivate, (DWORD)dwThreadId);
2757 #if defined(FEAT_WINDOWS) || defined(PROTO)
2758 void
2759 gui_mch_destroy_scrollbar(scrollbar_T *sb)
2761 DestroyWindow(sb->id);
2763 #endif
2766 * Get current mouse coordinates in text window.
2768 void
2769 gui_mch_getmouse(int *x, int *y)
2771 RECT rct;
2772 POINT mp;
2774 (void)GetWindowRect(s_textArea, &rct);
2775 (void)GetCursorPos((LPPOINT)&mp);
2776 *x = (int)(mp.x - rct.left);
2777 *y = (int)(mp.y - rct.top);
2781 * Move mouse pointer to character at (x, y).
2783 void
2784 gui_mch_setmouse(int x, int y)
2786 RECT rct;
2788 (void)GetWindowRect(s_textArea, &rct);
2789 (void)SetCursorPos(x + gui.border_offset + rct.left,
2790 y + gui.border_offset + rct.top);
2793 static void
2794 gui_mswin_get_valid_dimensions(
2795 int w,
2796 int h,
2797 int *valid_w,
2798 int *valid_h)
2800 int base_width, base_height;
2802 base_width = gui_get_base_width()
2803 + GetSystemMetrics(SM_CXFRAME) * 2;
2804 base_height = gui_get_base_height()
2805 + GetSystemMetrics(SM_CYFRAME) * 2
2806 + GetSystemMetrics(SM_CYCAPTION)
2807 #ifdef FEAT_MENU
2808 + gui_mswin_get_menu_height(FALSE)
2809 #endif
2811 *valid_w = base_width +
2812 ((w - base_width) / gui.char_width) * gui.char_width;
2813 *valid_h = base_height +
2814 ((h - base_height) / gui.char_height) * gui.char_height;
2817 void
2818 gui_mch_flash(int msec)
2820 RECT rc;
2823 * Note: InvertRect() excludes right and bottom of rectangle.
2825 rc.left = 0;
2826 rc.top = 0;
2827 rc.right = gui.num_cols * gui.char_width;
2828 rc.bottom = gui.num_rows * gui.char_height;
2829 InvertRect(s_hdc, &rc);
2830 gui_mch_flush(); /* make sure it's displayed */
2832 ui_delay((long)msec, TRUE); /* wait for a few msec */
2834 InvertRect(s_hdc, &rc);
2838 * Return flags used for scrolling.
2839 * The SW_INVALIDATE is required when part of the window is covered or
2840 * off-screen. Refer to MS KB Q75236.
2842 static int
2843 get_scroll_flags(void)
2845 HWND hwnd;
2846 RECT rcVim, rcOther, rcDest;
2848 GetWindowRect(s_hwnd, &rcVim);
2850 /* Check if the window is partly above or below the screen. We don't care
2851 * about partly left or right of the screen, it is not relevant when
2852 * scrolling up or down. */
2853 if (rcVim.top < 0 || rcVim.bottom > GetSystemMetrics(SM_CYFULLSCREEN))
2854 return SW_INVALIDATE;
2856 /* Check if there is an window (partly) on top of us. */
2857 for (hwnd = s_hwnd; (hwnd = GetWindow(hwnd, GW_HWNDPREV)) != (HWND)0; )
2858 if (IsWindowVisible(hwnd))
2860 GetWindowRect(hwnd, &rcOther);
2861 if (IntersectRect(&rcDest, &rcVim, &rcOther))
2862 return SW_INVALIDATE;
2864 return 0;
2868 * Delete the given number of lines from the given row, scrolling up any
2869 * text further down within the scroll region.
2871 void
2872 gui_mch_delete_lines(
2873 int row,
2874 int num_lines)
2876 RECT rc;
2878 rc.left = FILL_X(gui.scroll_region_left);
2879 rc.right = FILL_X(gui.scroll_region_right + 1);
2880 rc.top = FILL_Y(row);
2881 rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
2883 ScrollWindowEx(s_textArea, 0, -num_lines * gui.char_height,
2884 &rc, &rc, NULL, NULL, get_scroll_flags());
2886 UpdateWindow(s_textArea);
2887 /* This seems to be required to avoid the cursor disappearing when
2888 * scrolling such that the cursor ends up in the top-left character on
2889 * the screen... But why? (Webb) */
2890 /* It's probably fixed by disabling drawing the cursor while scrolling. */
2891 /* gui.cursor_is_valid = FALSE; */
2893 gui_clear_block(gui.scroll_region_bot - num_lines + 1,
2894 gui.scroll_region_left,
2895 gui.scroll_region_bot, gui.scroll_region_right);
2899 * Insert the given number of lines before the given row, scrolling down any
2900 * following text within the scroll region.
2902 void
2903 gui_mch_insert_lines(
2904 int row,
2905 int num_lines)
2907 RECT rc;
2909 rc.left = FILL_X(gui.scroll_region_left);
2910 rc.right = FILL_X(gui.scroll_region_right + 1);
2911 rc.top = FILL_Y(row);
2912 rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
2913 /* The SW_INVALIDATE is required when part of the window is covered or
2914 * off-screen. How do we avoid it when it's not needed? */
2915 ScrollWindowEx(s_textArea, 0, num_lines * gui.char_height,
2916 &rc, &rc, NULL, NULL, get_scroll_flags());
2918 UpdateWindow(s_textArea);
2920 gui_clear_block(row, gui.scroll_region_left,
2921 row + num_lines - 1, gui.scroll_region_right);
2925 /*ARGSUSED*/
2926 void
2927 gui_mch_exit(int rc)
2929 ReleaseDC(s_textArea, s_hdc);
2930 DeleteObject(s_brush);
2932 #ifdef FEAT_TEAROFF
2933 /* Unload the tearoff bitmap */
2934 (void)DeleteObject((HGDIOBJ)s_htearbitmap);
2935 #endif
2937 /* Destroy our window (if we have one). */
2938 if (s_hwnd != NULL)
2940 destroying = TRUE; /* ignore WM_DESTROY message now */
2941 DestroyWindow(s_hwnd);
2944 #ifdef GLOBAL_IME
2945 global_ime_end();
2946 #endif
2949 static char_u *
2950 logfont2name(LOGFONT lf)
2952 char *p;
2953 char *res;
2954 char *charset_name;
2956 charset_name = charset_id2name((int)lf.lfCharSet);
2957 res = alloc((unsigned)(strlen(lf.lfFaceName) + 20
2958 + (charset_name == NULL ? 0 : strlen(charset_name) + 2)));
2959 if (res != NULL)
2961 p = res;
2962 /* make a normal font string out of the lf thing:*/
2963 sprintf((char *)p, "%s:h%d", lf.lfFaceName, pixels_to_points(
2964 lf.lfHeight < 0 ? -lf.lfHeight : lf.lfHeight, TRUE));
2965 while (*p)
2967 if (*p == ' ')
2968 *p = '_';
2969 ++p;
2971 #ifndef MSWIN16_FASTTEXT
2972 if (lf.lfItalic)
2973 STRCAT(p, ":i");
2974 if (lf.lfWeight >= FW_BOLD)
2975 STRCAT(p, ":b");
2976 #endif
2977 if (lf.lfUnderline)
2978 STRCAT(p, ":u");
2979 if (lf.lfStrikeOut)
2980 STRCAT(p, ":s");
2981 if (charset_name != NULL)
2983 STRCAT(p, ":c");
2984 STRCAT(p, charset_name);
2988 return res;
2992 * Initialise vim to use the font with the given name.
2993 * Return FAIL if the font could not be loaded, OK otherwise.
2995 /*ARGSUSED*/
2997 gui_mch_init_font(char_u *font_name, int fontset)
2999 LOGFONT lf;
3000 GuiFont font = NOFONT;
3001 char_u *p;
3003 /* Load the font */
3004 if (get_logfont(&lf, font_name, NULL, TRUE) == OK)
3005 font = get_font_handle(&lf);
3006 if (font == NOFONT)
3007 return FAIL;
3009 if (font_name == NULL)
3010 font_name = lf.lfFaceName;
3011 #if defined(FEAT_MBYTE_IME) || defined(GLOBAL_IME)
3012 norm_logfont = lf;
3013 #endif
3014 #ifdef FEAT_MBYTE_IME
3015 im_set_font(&lf);
3016 #endif
3017 gui_mch_free_font(gui.norm_font);
3018 gui.norm_font = font;
3019 current_font_height = lf.lfHeight;
3020 GetFontSize(font);
3022 p = logfont2name(lf);
3023 if (p != NULL)
3025 hl_set_font_name(p);
3027 /* When setting 'guifont' to "*" replace it with the actual font name.
3028 * */
3029 if (STRCMP(font_name, "*") == 0 && STRCMP(p_guifont, "*") == 0)
3031 vim_free(p_guifont);
3032 p_guifont = p;
3034 else
3035 vim_free(p);
3038 #ifndef MSWIN16_FASTTEXT
3039 gui_mch_free_font(gui.ital_font);
3040 gui.ital_font = NOFONT;
3041 gui_mch_free_font(gui.bold_font);
3042 gui.bold_font = NOFONT;
3043 gui_mch_free_font(gui.boldital_font);
3044 gui.boldital_font = NOFONT;
3046 if (!lf.lfItalic)
3048 lf.lfItalic = TRUE;
3049 gui.ital_font = get_font_handle(&lf);
3050 lf.lfItalic = FALSE;
3052 if (lf.lfWeight < FW_BOLD)
3054 lf.lfWeight = FW_BOLD;
3055 gui.bold_font = get_font_handle(&lf);
3056 if (!lf.lfItalic)
3058 lf.lfItalic = TRUE;
3059 gui.boldital_font = get_font_handle(&lf);
3062 #endif
3064 return OK;
3067 #ifndef WPF_RESTORETOMAXIMIZED
3068 # define WPF_RESTORETOMAXIMIZED 2 /* just in case someone doesn't have it */
3069 #endif
3072 * Return TRUE if the GUI window is maximized, filling the whole screen.
3075 gui_mch_maximized()
3077 WINDOWPLACEMENT wp;
3079 wp.length = sizeof(WINDOWPLACEMENT);
3080 if (GetWindowPlacement(s_hwnd, &wp))
3081 return wp.showCmd == SW_SHOWMAXIMIZED
3082 || (wp.showCmd == SW_SHOWMINIMIZED
3083 && wp.flags == WPF_RESTORETOMAXIMIZED);
3085 return 0;
3089 * Called when the font changed while the window is maximized. Compute the
3090 * new Rows and Columns. This is like resizing the window.
3092 void
3093 gui_mch_newfont()
3095 RECT rect;
3097 GetWindowRect(s_hwnd, &rect);
3098 gui_resize_shell(rect.right - rect.left
3099 - GetSystemMetrics(SM_CXFRAME) * 2,
3100 rect.bottom - rect.top
3101 - GetSystemMetrics(SM_CYFRAME) * 2
3102 - GetSystemMetrics(SM_CYCAPTION)
3103 #ifdef FEAT_MENU
3104 - gui_mswin_get_menu_height(FALSE)
3105 #endif
3110 * Set the window title
3112 /*ARGSUSED*/
3113 void
3114 gui_mch_settitle(
3115 char_u *title,
3116 char_u *icon)
3118 set_window_title(s_hwnd, (title == NULL ? "VIM" : (char *)title));
3121 #ifdef FEAT_MOUSESHAPE
3122 /* Table for shape IDCs. Keep in sync with the mshape_names[] table in
3123 * misc2.c! */
3124 static LPCSTR mshape_idcs[] =
3126 MAKEINTRESOURCE(IDC_ARROW), /* arrow */
3127 MAKEINTRESOURCE(0), /* blank */
3128 MAKEINTRESOURCE(IDC_IBEAM), /* beam */
3129 MAKEINTRESOURCE(IDC_SIZENS), /* updown */
3130 MAKEINTRESOURCE(IDC_SIZENS), /* udsizing */
3131 MAKEINTRESOURCE(IDC_SIZEWE), /* leftright */
3132 MAKEINTRESOURCE(IDC_SIZEWE), /* lrsizing */
3133 MAKEINTRESOURCE(IDC_WAIT), /* busy */
3134 #ifdef WIN3264
3135 MAKEINTRESOURCE(IDC_NO), /* no */
3136 #else
3137 MAKEINTRESOURCE(IDC_ICON), /* no */
3138 #endif
3139 MAKEINTRESOURCE(IDC_ARROW), /* crosshair */
3140 MAKEINTRESOURCE(IDC_ARROW), /* hand1 */
3141 MAKEINTRESOURCE(IDC_ARROW), /* hand2 */
3142 MAKEINTRESOURCE(IDC_ARROW), /* pencil */
3143 MAKEINTRESOURCE(IDC_ARROW), /* question */
3144 MAKEINTRESOURCE(IDC_ARROW), /* right-arrow */
3145 MAKEINTRESOURCE(IDC_UPARROW), /* up-arrow */
3146 MAKEINTRESOURCE(IDC_ARROW) /* last one */
3149 void
3150 mch_set_mouse_shape(int shape)
3152 LPCSTR idc;
3154 if (shape == MSHAPE_HIDE)
3155 ShowCursor(FALSE);
3156 else
3158 if (shape >= MSHAPE_NUMBERED)
3159 idc = MAKEINTRESOURCE(IDC_ARROW);
3160 else
3161 idc = mshape_idcs[shape];
3162 #ifdef SetClassLongPtr
3163 SetClassLongPtr(s_textArea, GCLP_HCURSOR, (__int3264)(LONG_PTR)LoadCursor(NULL, idc));
3164 #else
3165 # ifdef WIN32
3166 SetClassLong(s_textArea, GCL_HCURSOR, (long_u)LoadCursor(NULL, idc));
3167 # else /* Win16 */
3168 SetClassWord(s_textArea, GCW_HCURSOR, (WORD)LoadCursor(NULL, idc));
3169 # endif
3170 #endif
3171 if (!p_mh)
3173 POINT mp;
3175 /* Set the position to make it redrawn with the new shape. */
3176 (void)GetCursorPos((LPPOINT)&mp);
3177 (void)SetCursorPos(mp.x, mp.y);
3178 ShowCursor(TRUE);
3182 #endif
3184 #ifdef FEAT_BROWSE
3186 * The file browser exists in two versions: with "W" uses wide characters,
3187 * without "W" the current codepage. When FEAT_MBYTE is defined and on
3188 * Windows NT/2000/XP the "W" functions are used.
3191 # if defined(FEAT_MBYTE) && defined(WIN3264)
3193 * Wide version of convert_filter(). Keep in sync!
3195 static WCHAR *
3196 convert_filterW(char_u *s)
3198 WCHAR *res;
3199 unsigned s_len = (unsigned)STRLEN(s);
3200 unsigned i;
3202 res = (WCHAR *)alloc((s_len + 3) * sizeof(WCHAR));
3203 if (res != NULL)
3205 for (i = 0; i < s_len; ++i)
3206 if (s[i] == '\t' || s[i] == '\n')
3207 res[i] = '\0';
3208 else
3209 res[i] = s[i];
3210 res[s_len] = NUL;
3211 /* Add two extra NULs to make sure it's properly terminated. */
3212 res[s_len + 1] = NUL;
3213 res[s_len + 2] = NUL;
3215 return res;
3219 * Wide version of gui_mch_browse(). Keep in sync!
3221 static char_u *
3222 gui_mch_browseW(
3223 int saving,
3224 char_u *title,
3225 char_u *dflt,
3226 char_u *ext,
3227 char_u *initdir,
3228 char_u *filter)
3230 /* We always use the wide function. This means enc_to_utf16() must work,
3231 * otherwise it fails miserably! */
3232 OPENFILENAMEW fileStruct;
3233 WCHAR fileBuf[MAXPATHL];
3234 WCHAR *wp;
3235 int i;
3236 WCHAR *titlep = NULL;
3237 WCHAR *extp = NULL;
3238 WCHAR *initdirp = NULL;
3239 WCHAR *filterp;
3240 char_u *p;
3242 if (dflt == NULL)
3243 fileBuf[0] = NUL;
3244 else
3246 wp = enc_to_utf16(dflt, NULL);
3247 if (wp == NULL)
3248 fileBuf[0] = NUL;
3249 else
3251 for (i = 0; wp[i] != NUL && i < MAXPATHL - 1; ++i)
3252 fileBuf[i] = wp[i];
3253 fileBuf[i] = NUL;
3254 vim_free(wp);
3258 /* Convert the filter to Windows format. */
3259 filterp = convert_filterW(filter);
3261 memset(&fileStruct, 0, sizeof(OPENFILENAMEW));
3262 #ifdef OPENFILENAME_SIZE_VERSION_400
3263 /* be compatible with Windows NT 4.0 */
3264 /* TODO: what to use for OPENFILENAMEW??? */
3265 fileStruct.lStructSize = sizeof(OPENFILENAME_SIZE_VERSION_400);
3266 #else
3267 fileStruct.lStructSize = sizeof(fileStruct);
3268 #endif
3270 if (title != NULL)
3271 titlep = enc_to_utf16(title, NULL);
3272 fileStruct.lpstrTitle = titlep;
3274 if (ext != NULL)
3275 extp = enc_to_utf16(ext, NULL);
3276 fileStruct.lpstrDefExt = extp;
3278 fileStruct.lpstrFile = fileBuf;
3279 fileStruct.nMaxFile = MAXPATHL;
3280 fileStruct.lpstrFilter = filterp;
3281 fileStruct.hwndOwner = s_hwnd; /* main Vim window is owner*/
3282 /* has an initial dir been specified? */
3283 if (initdir != NULL && *initdir != NUL)
3285 /* Must have backslashes here, no matter what 'shellslash' says */
3286 initdirp = enc_to_utf16(initdir, NULL);
3287 if (initdirp != NULL)
3289 for (wp = initdirp; *wp != NUL; ++wp)
3290 if (*wp == '/')
3291 *wp = '\\';
3293 fileStruct.lpstrInitialDir = initdirp;
3297 * TODO: Allow selection of multiple files. Needs another arg to this
3298 * function to ask for it, and need to use OFN_ALLOWMULTISELECT below.
3299 * Also, should we use OFN_FILEMUSTEXIST when opening? Vim can edit on
3300 * files that don't exist yet, so I haven't put it in. What about
3301 * OFN_PATHMUSTEXIST?
3302 * Don't use OFN_OVERWRITEPROMPT, Vim has its own ":confirm" dialog.
3304 fileStruct.Flags = (OFN_NOCHANGEDIR | OFN_PATHMUSTEXIST | OFN_HIDEREADONLY);
3305 #ifdef FEAT_SHORTCUT
3306 if (curbuf->b_p_bin)
3307 fileStruct.Flags |= OFN_NODEREFERENCELINKS;
3308 #endif
3309 if (saving)
3311 if (!GetSaveFileNameW(&fileStruct))
3312 return NULL;
3314 else
3316 if (!GetOpenFileNameW(&fileStruct))
3317 return NULL;
3320 vim_free(filterp);
3321 vim_free(initdirp);
3322 vim_free(titlep);
3323 vim_free(extp);
3325 /* Convert from UCS2 to 'encoding'. */
3326 p = utf16_to_enc(fileBuf, NULL);
3327 if (p != NULL)
3328 /* when out of memory we get garbage for non-ASCII chars */
3329 STRCPY(fileBuf, p);
3330 vim_free(p);
3332 /* Give focus back to main window (when using MDI). */
3333 SetFocus(s_hwnd);
3335 /* Shorten the file name if possible */
3336 return vim_strsave(shorten_fname1((char_u *)fileBuf));
3338 # endif /* FEAT_MBYTE */
3342 * Convert the string s to the proper format for a filter string by replacing
3343 * the \t and \n delimiters with \0.
3344 * Returns the converted string in allocated memory.
3346 * Keep in sync with convert_filterW() above!
3348 static char_u *
3349 convert_filter(char_u *s)
3351 char_u *res;
3352 unsigned s_len = (unsigned)STRLEN(s);
3353 unsigned i;
3355 res = alloc(s_len + 3);
3356 if (res != NULL)
3358 for (i = 0; i < s_len; ++i)
3359 if (s[i] == '\t' || s[i] == '\n')
3360 res[i] = '\0';
3361 else
3362 res[i] = s[i];
3363 res[s_len] = NUL;
3364 /* Add two extra NULs to make sure it's properly terminated. */
3365 res[s_len + 1] = NUL;
3366 res[s_len + 2] = NUL;
3368 return res;
3372 * Select a directory.
3374 char_u *
3375 gui_mch_browsedir(char_u *title, char_u *initdir)
3377 /* We fake this: Use a filter that doesn't select anything and a default
3378 * file name that won't be used. */
3379 return gui_mch_browse(0, title, (char_u *)_("Not Used"), NULL,
3380 initdir, (char_u *)_("Directory\t*.nothing\n"));
3384 * Pop open a file browser and return the file selected, in allocated memory,
3385 * or NULL if Cancel is hit.
3386 * saving - TRUE if the file will be saved to, FALSE if it will be opened.
3387 * title - Title message for the file browser dialog.
3388 * dflt - Default name of file.
3389 * ext - Default extension to be added to files without extensions.
3390 * initdir - directory in which to open the browser (NULL = current dir)
3391 * filter - Filter for matched files to choose from.
3393 * Keep in sync with gui_mch_browseW() above!
3395 char_u *
3396 gui_mch_browse(
3397 int saving,
3398 char_u *title,
3399 char_u *dflt,
3400 char_u *ext,
3401 char_u *initdir,
3402 char_u *filter)
3404 OPENFILENAME fileStruct;
3405 char_u fileBuf[MAXPATHL];
3406 char_u *initdirp = NULL;
3407 char_u *filterp;
3408 char_u *p;
3410 # if defined(FEAT_MBYTE) && defined(WIN3264)
3411 if (os_version.dwPlatformId == VER_PLATFORM_WIN32_NT)
3412 return gui_mch_browseW(saving, title, dflt, ext, initdir, filter);
3413 # endif
3415 if (dflt == NULL)
3416 fileBuf[0] = NUL;
3417 else
3418 vim_strncpy(fileBuf, dflt, MAXPATHL - 1);
3420 /* Convert the filter to Windows format. */
3421 filterp = convert_filter(filter);
3423 memset(&fileStruct, 0, sizeof(OPENFILENAME));
3424 #ifdef OPENFILENAME_SIZE_VERSION_400
3425 /* be compatible with Windows NT 4.0 */
3426 fileStruct.lStructSize = sizeof(OPENFILENAME_SIZE_VERSION_400);
3427 #else
3428 fileStruct.lStructSize = sizeof(fileStruct);
3429 #endif
3431 fileStruct.lpstrTitle = title;
3432 fileStruct.lpstrDefExt = ext;
3434 fileStruct.lpstrFile = fileBuf;
3435 fileStruct.nMaxFile = MAXPATHL;
3436 fileStruct.lpstrFilter = filterp;
3437 fileStruct.hwndOwner = s_hwnd; /* main Vim window is owner*/
3438 /* has an initial dir been specified? */
3439 if (initdir != NULL && *initdir != NUL)
3441 /* Must have backslashes here, no matter what 'shellslash' says */
3442 initdirp = vim_strsave(initdir);
3443 if (initdirp != NULL)
3444 for (p = initdirp; *p != NUL; ++p)
3445 if (*p == '/')
3446 *p = '\\';
3447 fileStruct.lpstrInitialDir = initdirp;
3451 * TODO: Allow selection of multiple files. Needs another arg to this
3452 * function to ask for it, and need to use OFN_ALLOWMULTISELECT below.
3453 * Also, should we use OFN_FILEMUSTEXIST when opening? Vim can edit on
3454 * files that don't exist yet, so I haven't put it in. What about
3455 * OFN_PATHMUSTEXIST?
3456 * Don't use OFN_OVERWRITEPROMPT, Vim has its own ":confirm" dialog.
3458 fileStruct.Flags = (OFN_NOCHANGEDIR | OFN_PATHMUSTEXIST | OFN_HIDEREADONLY);
3459 #ifdef FEAT_SHORTCUT
3460 if (curbuf->b_p_bin)
3461 fileStruct.Flags |= OFN_NODEREFERENCELINKS;
3462 #endif
3463 if (saving)
3465 if (!GetSaveFileName(&fileStruct))
3466 return NULL;
3468 else
3470 if (!GetOpenFileName(&fileStruct))
3471 return NULL;
3474 vim_free(filterp);
3475 vim_free(initdirp);
3477 /* Give focus back to main window (when using MDI). */
3478 SetFocus(s_hwnd);
3480 /* Shorten the file name if possible */
3481 return vim_strsave(shorten_fname1((char_u *)fileBuf));
3483 #endif /* FEAT_BROWSE */
3485 /*ARGSUSED*/
3486 static void
3487 _OnDropFiles(
3488 HWND hwnd,
3489 HDROP hDrop)
3491 #ifdef FEAT_WINDOWS
3492 #ifdef WIN3264
3493 # define BUFPATHLEN _MAX_PATH
3494 # define DRAGQVAL 0xFFFFFFFF
3495 #else
3496 # define BUFPATHLEN MAXPATHL
3497 # define DRAGQVAL 0xFFFF
3498 #endif
3499 #ifdef FEAT_MBYTE
3500 WCHAR wszFile[BUFPATHLEN];
3501 #endif
3502 char szFile[BUFPATHLEN];
3503 UINT cFiles = DragQueryFile(hDrop, DRAGQVAL, NULL, 0);
3504 UINT i;
3505 char_u **fnames;
3506 POINT pt;
3507 int_u modifiers = 0;
3509 /* TRACE("_OnDropFiles: %d files dropped\n", cFiles); */
3511 /* Obtain dropped position */
3512 DragQueryPoint(hDrop, &pt);
3513 MapWindowPoints(s_hwnd, s_textArea, &pt, 1);
3515 # ifdef FEAT_VISUAL
3516 reset_VIsual();
3517 # endif
3519 fnames = (char_u **)alloc(cFiles * sizeof(char_u *));
3521 if (fnames != NULL)
3522 for (i = 0; i < cFiles; ++i)
3524 #ifdef FEAT_MBYTE
3525 if (DragQueryFileW(hDrop, i, wszFile, BUFPATHLEN) > 0)
3526 fnames[i] = utf16_to_enc(wszFile, NULL);
3527 else
3528 #endif
3530 DragQueryFile(hDrop, i, szFile, BUFPATHLEN);
3531 fnames[i] = vim_strsave(szFile);
3535 DragFinish(hDrop);
3537 if (fnames != NULL)
3539 if ((GetKeyState(VK_SHIFT) & 0x8000) != 0)
3540 modifiers |= MOUSE_SHIFT;
3541 if ((GetKeyState(VK_CONTROL) & 0x8000) != 0)
3542 modifiers |= MOUSE_CTRL;
3543 if ((GetKeyState(VK_MENU) & 0x8000) != 0)
3544 modifiers |= MOUSE_ALT;
3546 gui_handle_drop(pt.x, pt.y, modifiers, fnames, cFiles);
3548 s_need_activate = TRUE;
3550 #endif
3553 /*ARGSUSED*/
3554 static int
3555 _OnScroll(
3556 HWND hwnd,
3557 HWND hwndCtl,
3558 UINT code,
3559 int pos)
3561 static UINT prev_code = 0; /* code of previous call */
3562 scrollbar_T *sb, *sb_info;
3563 long val;
3564 int dragging = FALSE;
3565 int dont_scroll_save = dont_scroll;
3566 #ifndef WIN3264
3567 int nPos;
3568 #else
3569 SCROLLINFO si;
3571 si.cbSize = sizeof(si);
3572 si.fMask = SIF_POS;
3573 #endif
3575 sb = gui_mswin_find_scrollbar(hwndCtl);
3576 if (sb == NULL)
3577 return 0;
3579 if (sb->wp != NULL) /* Left or right scrollbar */
3582 * Careful: need to get scrollbar info out of first (left) scrollbar
3583 * for window, but keep real scrollbar too because we must pass it to
3584 * gui_drag_scrollbar().
3586 sb_info = &sb->wp->w_scrollbars[0];
3588 else /* Bottom scrollbar */
3589 sb_info = sb;
3590 val = sb_info->value;
3592 switch (code)
3594 case SB_THUMBTRACK:
3595 val = pos;
3596 dragging = TRUE;
3597 if (sb->scroll_shift > 0)
3598 val <<= sb->scroll_shift;
3599 break;
3600 case SB_LINEDOWN:
3601 val++;
3602 break;
3603 case SB_LINEUP:
3604 val--;
3605 break;
3606 case SB_PAGEDOWN:
3607 val += (sb_info->size > 2 ? sb_info->size - 2 : 1);
3608 break;
3609 case SB_PAGEUP:
3610 val -= (sb_info->size > 2 ? sb_info->size - 2 : 1);
3611 break;
3612 case SB_TOP:
3613 val = 0;
3614 break;
3615 case SB_BOTTOM:
3616 val = sb_info->max;
3617 break;
3618 case SB_ENDSCROLL:
3619 if (prev_code == SB_THUMBTRACK)
3622 * "pos" only gives us 16-bit data. In case of large file,
3623 * use GetScrollPos() which returns 32-bit. Unfortunately it
3624 * is not valid while the scrollbar is being dragged.
3626 val = GetScrollPos(hwndCtl, SB_CTL);
3627 if (sb->scroll_shift > 0)
3628 val <<= sb->scroll_shift;
3630 break;
3632 default:
3633 /* TRACE("Unknown scrollbar event %d\n", code); */
3634 return 0;
3636 prev_code = code;
3638 #ifdef WIN3264
3639 si.nPos = (sb->scroll_shift > 0) ? val >> sb->scroll_shift : val;
3640 SetScrollInfo(hwndCtl, SB_CTL, &si, TRUE);
3641 #else
3642 nPos = (sb->scroll_shift > 0) ? val >> sb->scroll_shift : val;
3643 SetScrollPos(hwndCtl, SB_CTL, nPos, TRUE);
3644 #endif
3647 * When moving a vertical scrollbar, move the other vertical scrollbar too.
3649 if (sb->wp != NULL)
3651 scrollbar_T *sba = sb->wp->w_scrollbars;
3652 HWND id = sba[ (sb == sba + SBAR_LEFT) ? SBAR_RIGHT : SBAR_LEFT].id;
3654 #ifdef WIN3264
3655 SetScrollInfo(id, SB_CTL, &si, TRUE);
3656 #else
3657 SetScrollPos(id, SB_CTL, nPos, TRUE);
3658 #endif
3661 /* Don't let us be interrupted here by another message. */
3662 s_busy_processing = TRUE;
3664 /* When "allow_scrollbar" is FALSE still need to remember the new
3665 * position, but don't actually scroll by setting "dont_scroll". */
3666 dont_scroll = !allow_scrollbar;
3668 gui_drag_scrollbar(sb, val, dragging);
3670 s_busy_processing = FALSE;
3671 dont_scroll = dont_scroll_save;
3673 return 0;
3678 * Get command line arguments.
3679 * Use "prog" as the name of the program and "cmdline" as the arguments.
3680 * Copy the arguments to allocated memory.
3681 * Return the number of arguments (including program name).
3682 * Return pointers to the arguments in "argvp". Memory is allocated with
3683 * malloc(), use free() instead of vim_free().
3684 * Return pointer to buffer in "tofree".
3685 * Returns zero when out of memory.
3687 /*ARGSUSED*/
3689 get_cmd_args(char *prog, char *cmdline, char ***argvp, char **tofree)
3691 int i;
3692 char *p;
3693 char *progp;
3694 char *pnew = NULL;
3695 char *newcmdline;
3696 int inquote;
3697 int argc;
3698 char **argv = NULL;
3699 int round;
3701 *tofree = NULL;
3703 #ifdef FEAT_MBYTE
3704 /* Try using the Unicode version first, it takes care of conversion when
3705 * 'encoding' is changed. */
3706 argc = get_cmd_argsW(&argv);
3707 if (argc != 0)
3708 goto done;
3709 #endif
3711 /* Handle the program name. Remove the ".exe" extension, and find the 1st
3712 * non-space. */
3713 p = strrchr(prog, '.');
3714 if (p != NULL)
3715 *p = NUL;
3716 for (progp = prog; *progp == ' '; ++progp)
3719 /* The command line is copied to allocated memory, so that we can change
3720 * it. Add the size of the string, the separating NUL and a terminating
3721 * NUL. */
3722 newcmdline = malloc(STRLEN(cmdline) + STRLEN(progp) + 2);
3723 if (newcmdline == NULL)
3724 return 0;
3727 * First round: count the number of arguments ("pnew" == NULL).
3728 * Second round: produce the arguments.
3730 for (round = 1; round <= 2; ++round)
3732 /* First argument is the program name. */
3733 if (pnew != NULL)
3735 argv[0] = pnew;
3736 strcpy(pnew, progp);
3737 pnew += strlen(pnew);
3738 *pnew++ = NUL;
3742 * Isolate each argument and put it in argv[].
3744 p = cmdline;
3745 argc = 1;
3746 while (*p != NUL)
3748 inquote = FALSE;
3749 if (pnew != NULL)
3750 argv[argc] = pnew;
3751 ++argc;
3752 while (*p != NUL && (inquote || (*p != ' ' && *p != '\t')))
3754 /* Backslashes are only special when followed by a double
3755 * quote. */
3756 i = (int)strspn(p, "\\");
3757 if (p[i] == '"')
3759 /* Halve the number of backslashes. */
3760 if (i > 1 && pnew != NULL)
3762 memset(pnew, '\\', i / 2);
3763 pnew += i / 2;
3766 /* Even nr of backslashes toggles quoting, uneven copies
3767 * the double quote. */
3768 if ((i & 1) == 0)
3769 inquote = !inquote;
3770 else if (pnew != NULL)
3771 *pnew++ = '"';
3772 p += i + 1;
3774 else if (i > 0)
3776 /* Copy span of backslashes unmodified. */
3777 if (pnew != NULL)
3779 memset(pnew, '\\', i);
3780 pnew += i;
3782 p += i;
3784 else
3786 if (pnew != NULL)
3787 *pnew++ = *p;
3788 #ifdef FEAT_MBYTE
3789 /* Can't use mb_* functions, because 'encoding' is not
3790 * initialized yet here. */
3791 if (IsDBCSLeadByte(*p))
3793 ++p;
3794 if (pnew != NULL)
3795 *pnew++ = *p;
3797 #endif
3798 ++p;
3802 if (pnew != NULL)
3803 *pnew++ = NUL;
3804 while (*p == ' ' || *p == '\t')
3805 ++p; /* advance until a non-space */
3808 if (round == 1)
3810 argv = (char **)malloc((argc + 1) * sizeof(char *));
3811 if (argv == NULL )
3813 free(newcmdline);
3814 return 0; /* malloc error */
3816 pnew = newcmdline;
3817 *tofree = newcmdline;
3821 done:
3822 argv[argc] = NULL; /* NULL-terminated list */
3823 *argvp = argv;
3824 return argc;