2 //! @brief Declaration of boots equipment
4 //! This class represents boots that is equipped or carried by a character
5 //! It makes accessible all stats that boots have in D20 ruleset
8 //! This class represents boots that are equipped or carried by a character
14 Boots(int b_dex
, int b_ac
, int b_level
);
17 int getArmorClass() { return ac
; };
18 void setArmorClass(int armorClass
) { ac
= armorClass
; };
19 int getDexterity() { return dex
; };
20 void setDexterity(int b_dex
) { dex
= b_dex
; };
21 bool validateEquipment();
22 void levelUpEquipment(int b_level
);