2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27 #include "DynamicObject.h"
28 #include "GameObject.h"
32 #include "ItemPrototype.h"
33 #include "NPCHandler.h"
34 #include "Database/DatabaseEnv.h"
37 #include "ObjectAccessor.h"
38 #include "ObjectDefines.h"
39 #include "Policies/Singleton.h"
40 #include "Database/SQLStorage.h"
46 extern SQLStorage sCreatureStorage
;
47 extern SQLStorage sCreatureDataAddonStorage
;
48 extern SQLStorage sCreatureInfoAddonStorage
;
49 extern SQLStorage sCreatureModelStorage
;
50 extern SQLStorage sEquipmentStorage
;
51 extern SQLStorage sGOStorage
;
52 extern SQLStorage sPageTextStore
;
53 extern SQLStorage sItemStorage
;
54 extern SQLStorage sInstanceTemplate
;
71 std::wstring wnameLow
;
74 typedef UNORDERED_MAP
<uint32
, GameTele
> GameTeleMap
;
90 typedef std::multimap
<uint32
, ScriptInfo
> ScriptMap
;
91 typedef std::map
<uint32
, ScriptMap
> ScriptMapMap
;
92 extern ScriptMapMap sQuestEndScripts
;
93 extern ScriptMapMap sQuestStartScripts
;
94 extern ScriptMapMap sSpellScripts
;
95 extern ScriptMapMap sGameObjectScripts
;
96 extern ScriptMapMap sEventScripts
;
105 typedef std::multimap
<uint32
, SpellClickInfo
> SpellClickInfoMap
;
111 uint32 requiredItem2
;
114 uint32 requiredQuest
;
115 uint32 requiredQuestHeroic
;
116 std::string requiredFailedText
;
121 float target_Orientation
;
124 typedef std::set
<uint32
> CellGuidSet
;
125 typedef std::map
<uint32
/*player guid*/,uint32
/*instance*/> CellCorpseSet
;
126 struct CellObjectGuids
128 CellGuidSet creatures
;
129 CellGuidSet gameobjects
;
130 CellCorpseSet corpses
;
132 typedef UNORDERED_MAP
<uint32
/*cell_id*/,CellObjectGuids
> CellObjectGuidsMap
;
133 typedef UNORDERED_MAP
<uint32
/*(mapid,spawnMode) pair*/,CellObjectGuidsMap
> MapObjectGuids
;
135 typedef UNORDERED_MAP
<uint64
/*(instance,guid) pair*/,time_t> RespawnTimes
;
138 // mangos string ranges
139 #define MIN_MANGOS_STRING_ID 1
140 #define MAX_MANGOS_STRING_ID 2000000000
141 #define MIN_DB_SCRIPT_STRING_ID MAX_MANGOS_STRING_ID
142 #define MAX_DB_SCRIPT_STRING_ID 2000010000
144 struct MangosStringLocale
146 std::vector
<std::string
> Content
; // 0 -> default, i -> i-1 locale index
149 typedef UNORDERED_MAP
<uint32
,CreatureData
> CreatureDataMap
;
150 typedef UNORDERED_MAP
<uint32
,GameObjectData
> GameObjectDataMap
;
151 typedef UNORDERED_MAP
<uint32
,CreatureLocale
> CreatureLocaleMap
;
152 typedef UNORDERED_MAP
<uint32
,GameObjectLocale
> GameObjectLocaleMap
;
153 typedef UNORDERED_MAP
<uint32
,ItemLocale
> ItemLocaleMap
;
154 typedef UNORDERED_MAP
<uint32
,QuestLocale
> QuestLocaleMap
;
155 typedef UNORDERED_MAP
<uint32
,NpcTextLocale
> NpcTextLocaleMap
;
156 typedef UNORDERED_MAP
<uint32
,PageTextLocale
> PageTextLocaleMap
;
157 typedef UNORDERED_MAP
<uint32
,MangosStringLocale
> MangosStringLocaleMap
;
158 typedef UNORDERED_MAP
<uint32
,NpcOptionLocale
> NpcOptionLocaleMap
;
159 typedef UNORDERED_MAP
<uint32
,PointOfInterestLocale
> PointOfInterestLocaleMap
;
161 typedef std::multimap
<uint32
,uint32
> QuestRelations
;
165 PetLevelInfo() : health(0), mana(0) { for(int i
=0; i
< MAX_STATS
; ++i
) stats
[i
] = 0; }
167 uint16 stats
[MAX_STATS
];
173 struct ReputationOnKillEntry
178 uint32 reputation_max_cap1
;
181 uint32 reputation_max_cap2
;
186 struct PointOfInterest
194 std::string icon_name
;
197 struct PetCreateSpellEntry
202 #define WEATHER_SEASONS 4
203 struct WeatherSeasonChances
210 struct WeatherZoneChances
212 WeatherSeasonChances data
[WEATHER_SEASONS
];
220 typedef std::multimap
<uint32
,GraveYardData
> GraveYardMap
;
223 { // value1 value2 for the Condition enumed
224 CONDITION_NONE
= 0, // 0 0
225 CONDITION_AURA
= 1, // spell_id effindex
226 CONDITION_ITEM
= 2, // item_id count
227 CONDITION_ITEM_EQUIPPED
= 3, // item_id 0
228 CONDITION_ZONEID
= 4, // zone_id 0
229 CONDITION_REPUTATION_RANK
= 5, // faction_id min_rank
230 CONDITION_TEAM
= 6, // player_team 0, (469 - Alliance 67 - Horde)
231 CONDITION_SKILL
= 7, // skill_id skill_value
232 CONDITION_QUESTREWARDED
= 8, // quest_id 0
233 CONDITION_QUESTTAKEN
= 9, // quest_id 0, for condition true while quest active.
234 CONDITION_AD_COMMISSION_AURA
= 10, // 0 0, for condition true while one from AD ñommission aura active
235 CONDITION_NO_AURA
= 11, // spell_id effindex
236 CONDITION_ACTIVE_EVENT
= 12, // event_id
239 #define MAX_CONDITION 13 // maximum value in ConditionType enum
241 struct PlayerCondition
243 ConditionType condition
; // additional condition type
244 uint32 value1
; // data for the condition - see ConditionType definition
247 PlayerCondition(uint8 _condition
= 0, uint32 _value1
= 0, uint32 _value2
= 0)
248 : condition(ConditionType(_condition
)), value1(_value1
), value2(_value2
) {}
250 static bool IsValid(ConditionType condition
, uint32 value1
, uint32 value2
);
251 // Checks correctness of values
252 bool Meets(Player
const * APlayer
) const; // Checks if the player meets the condition
253 bool operator == (PlayerCondition
const& lc
) const
255 return (lc
.condition
== condition
&& lc
.value1
== value1
&& lc
.value2
== value2
);
259 // NPC gossip text id
260 typedef UNORDERED_MAP
<uint32
, uint32
> CacheNpcTextIdMap
;
261 typedef std::list
<GossipOption
> CacheNpcOptionList
;
263 typedef UNORDERED_MAP
<uint32
, VendorItemData
> CacheVendorItemMap
;
264 typedef UNORDERED_MAP
<uint32
, TrainerSpellData
> CacheTrainerSpellMap
;
268 SKILL_RANGE_LANGUAGE
, // 300..300
269 SKILL_RANGE_LEVEL
, // 1..max skill for level
270 SKILL_RANGE_MONO
, // 1..1, grey monolite bar
271 SKILL_RANGE_RANK
, // 1..skill for known rank
272 SKILL_RANGE_NONE
, // 0..0 always
275 SkillRangeType
GetSkillRangeType(SkillLineEntry
const *pSkill
, bool racial
);
277 #define MAX_PLAYER_NAME 12 // max allowed by client name length
278 #define MAX_INTERNAL_PLAYER_NAME 15 // max server internal player name length ( > MAX_PLAYER_NAME for support declined names )
280 bool normalizePlayerName(std::string
& name
);
282 struct MANGOS_DLL_SPEC LanguageDesc
289 extern LanguageDesc lang_description
[LANGUAGES_COUNT
];
290 MANGOS_DLL_SPEC LanguageDesc
const* GetLanguageDescByID(uint32 lang
);
292 class PlayerDumpReader
;
296 friend class PlayerDumpReader
;
302 typedef UNORDERED_MAP
<uint32
, Item
*> ItemMap
;
304 typedef std::set
< Group
* > GroupSet
;
306 typedef UNORDERED_MAP
<uint32
, Guild
*> GuildMap
;
308 typedef UNORDERED_MAP
<uint32
, ArenaTeam
*> ArenaTeamMap
;
310 typedef UNORDERED_MAP
<uint32
, Quest
*> QuestMap
;
312 typedef UNORDERED_MAP
<uint32
, AreaTrigger
> AreaTriggerMap
;
314 typedef UNORDERED_MAP
<uint32
, uint32
> AreaTriggerScriptMap
;
316 typedef UNORDERED_MAP
<uint32
, ReputationOnKillEntry
> RepOnKillMap
;
317 typedef UNORDERED_MAP
<uint32
, PointOfInterest
> PointOfInterestMap
;
319 typedef UNORDERED_MAP
<uint32
, WeatherZoneChances
> WeatherZoneMap
;
321 typedef UNORDERED_MAP
<uint32
, PetCreateSpellEntry
> PetCreateSpellMap
;
323 typedef std::vector
<std::string
> ScriptNameMap
;
325 Player
* GetPlayer(const char* name
) const { return ObjectAccessor::Instance().FindPlayerByName(name
);}
326 Player
* GetPlayer(uint64 guid
) const { return ObjectAccessor::FindPlayer(guid
); }
328 static GameObjectInfo
const *GetGameObjectInfo(uint32 id
) { return sGOStorage
.LookupEntry
<GameObjectInfo
>(id
); }
330 void LoadGameobjectInfo();
331 void AddGameobjectInfo(GameObjectInfo
*goinfo
);
333 Group
* GetGroupByLeader(const uint64
&guid
) const;
334 void AddGroup(Group
* group
) { mGroupSet
.insert( group
); }
335 void RemoveGroup(Group
* group
) { mGroupSet
.erase( group
); }
337 Guild
* GetGuildByLeader(uint64
const&guid
) const;
338 Guild
* GetGuildById(uint32 GuildId
) const;
339 Guild
* GetGuildByName(const std::string
& guildname
) const;
340 std::string
GetGuildNameById(uint32 GuildId
) const;
341 void AddGuild(Guild
* guild
);
342 void RemoveGuild(uint32 Id
);
344 ArenaTeam
* GetArenaTeamById(uint32 arenateamid
) const;
345 ArenaTeam
* GetArenaTeamByName(const std::string
& arenateamname
) const;
346 ArenaTeam
* GetArenaTeamByCaptain(uint64
const& guid
) const;
347 void AddArenaTeam(ArenaTeam
* arenaTeam
);
348 void RemoveArenaTeam(uint32 Id
);
349 ArenaTeamMap::iterator
GetArenaTeamMapBegin() { return mArenaTeamMap
.begin(); }
350 ArenaTeamMap::iterator
GetArenaTeamMapEnd() { return mArenaTeamMap
.end(); }
352 static CreatureInfo
const *GetCreatureTemplate( uint32 id
);
353 CreatureModelInfo
const *GetCreatureModelInfo( uint32 modelid
);
354 CreatureModelInfo
const* GetCreatureModelRandomGender(uint32 display_id
);
355 uint32
ChooseDisplayId(uint32 team
, const CreatureInfo
*cinfo
, const CreatureData
*data
= NULL
);
356 EquipmentInfo
const *GetEquipmentInfo( uint32 entry
);
357 static CreatureDataAddon
const *GetCreatureAddon( uint32 lowguid
)
359 return sCreatureDataAddonStorage
.LookupEntry
<CreatureDataAddon
>(lowguid
);
362 static CreatureDataAddon
const *GetCreatureTemplateAddon( uint32 entry
)
364 return sCreatureInfoAddonStorage
.LookupEntry
<CreatureDataAddon
>(entry
);
367 static ItemPrototype
const* GetItemPrototype(uint32 id
) { return sItemStorage
.LookupEntry
<ItemPrototype
>(id
); }
369 static InstanceTemplate
const* GetInstanceTemplate(uint32 map
)
371 return sInstanceTemplate
.LookupEntry
<InstanceTemplate
>(map
);
374 PetLevelInfo
const* GetPetLevelInfo(uint32 creature_id
, uint32 level
) const;
376 PlayerClassInfo
const* GetPlayerClassInfo(uint32 class_
) const
378 if(class_
>= MAX_CLASSES
) return NULL
;
379 return &playerClassInfo
[class_
];
381 void GetPlayerClassLevelInfo(uint32 class_
,uint32 level
, PlayerClassLevelInfo
* info
) const;
383 PlayerInfo
const* GetPlayerInfo(uint32 race
, uint32 class_
) const
385 if(race
>= MAX_RACES
) return NULL
;
386 if(class_
>= MAX_CLASSES
) return NULL
;
387 PlayerInfo
const* info
= &playerInfo
[race
][class_
];
388 if(info
->displayId_m
==0 || info
->displayId_f
==0) return NULL
;
391 void GetPlayerLevelInfo(uint32 race
, uint32 class_
,uint32 level
, PlayerLevelInfo
* info
) const;
393 uint64
GetPlayerGUIDByName(std::string name
) const;
394 bool GetPlayerNameByGUID(const uint64
&guid
, std::string
&name
) const;
395 uint32
GetPlayerTeamByGUID(const uint64
&guid
) const;
396 uint32
GetPlayerAccountIdByGUID(const uint64
&guid
) const;
397 uint32
GetPlayerAccountIdByPlayerName(const std::string
& name
) const;
399 uint32
GetNearestTaxiNode( float x
, float y
, float z
, uint32 mapid
, uint32 team
);
400 void GetTaxiPath( uint32 source
, uint32 destination
, uint32
&path
, uint32
&cost
);
401 uint16
GetTaxiMount( uint32 id
, uint32 team
, bool allowed_alt_team
= false);
402 void GetTaxiPathNodes( uint32 path
, Path
&pathnodes
, std::vector
<uint32
>& mapIds
);
403 void GetTransportPathNodes( uint32 path
, TransportPath
&pathnodes
);
405 Quest
const* GetQuestTemplate(uint32 quest_id
) const
407 QuestMap::const_iterator itr
= mQuestTemplates
.find(quest_id
);
408 return itr
!= mQuestTemplates
.end() ? itr
->second
: NULL
;
410 QuestMap
const& GetQuestTemplates() const { return mQuestTemplates
; }
412 uint32
GetQuestForAreaTrigger(uint32 Trigger_ID
) const
414 QuestAreaTriggerMap::const_iterator itr
= mQuestAreaTriggerMap
.find(Trigger_ID
);
415 if(itr
!= mQuestAreaTriggerMap
.end())
419 bool IsTavernAreaTrigger(uint32 Trigger_ID
) const
421 return mTavernAreaTriggerSet
.find(Trigger_ID
) != mTavernAreaTriggerSet
.end();
424 bool IsGameObjectForQuests(uint32 entry
) const
426 return mGameObjectForQuestSet
.find(entry
) != mGameObjectForQuestSet
.end();
429 GossipText
const* GetGossipText(uint32 Text_ID
) const;
431 WorldSafeLocsEntry
const *GetClosestGraveYard(float x
, float y
, float z
, uint32 MapId
, uint32 team
);
432 bool AddGraveYardLink(uint32 id
, uint32 zone
, uint32 team
, bool inDB
= true);
433 void LoadGraveyardZones();
434 GraveYardData
const* FindGraveYardData(uint32 id
, uint32 zone
);
436 AreaTrigger
const* GetAreaTrigger(uint32 trigger
) const
438 AreaTriggerMap::const_iterator itr
= mAreaTriggers
.find( trigger
);
439 if( itr
!= mAreaTriggers
.end( ) )
444 AreaTrigger
const* GetGoBackTrigger(uint32 Map
) const;
445 AreaTrigger
const* GetMapEntranceTrigger(uint32 Map
) const;
447 uint32
GetAreaTriggerScriptId(uint32 trigger_id
);
449 ReputationOnKillEntry
const* GetReputationOnKilEntry(uint32 id
) const
451 RepOnKillMap::const_iterator itr
= mRepOnKill
.find(id
);
452 if(itr
!= mRepOnKill
.end())
457 PointOfInterest
const* GetPointOfInterest(uint32 id
) const
459 PointOfInterestMap::const_iterator itr
= mPointsOfInterest
.find(id
);
460 if(itr
!= mPointsOfInterest
.end())
465 PetCreateSpellEntry
const* GetPetCreateSpellEntry(uint32 id
) const
467 PetCreateSpellMap::const_iterator itr
= mPetCreateSpell
.find(id
);
468 if(itr
!= mPetCreateSpell
.end())
474 void LoadArenaTeams();
477 void LoadQuestRelations()
479 LoadGameobjectQuestRelations();
480 LoadGameobjectInvolvedRelations();
481 LoadCreatureQuestRelations();
482 LoadCreatureInvolvedRelations();
484 void LoadGameobjectQuestRelations();
485 void LoadGameobjectInvolvedRelations();
486 void LoadCreatureQuestRelations();
487 void LoadCreatureInvolvedRelations();
489 QuestRelations mGOQuestRelations
;
490 QuestRelations mGOQuestInvolvedRelations
;
491 QuestRelations mCreatureQuestRelations
;
492 QuestRelations mCreatureQuestInvolvedRelations
;
494 void LoadGameObjectScripts();
495 void LoadQuestEndScripts();
496 void LoadQuestStartScripts();
497 void LoadEventScripts();
498 void LoadSpellScripts();
500 bool LoadMangosStrings(DatabaseType
& db
, char const* table
, int32 min_value
, int32 max_value
);
501 bool LoadMangosStrings() { return LoadMangosStrings(WorldDatabase
,"mangos_string",MIN_MANGOS_STRING_ID
,MAX_MANGOS_STRING_ID
); }
502 void LoadDbScriptStrings();
503 void LoadPetCreateSpells();
504 void LoadCreatureLocales();
505 void LoadCreatureTemplates();
506 void LoadCreatures();
507 void LoadCreatureRespawnTimes();
508 void LoadCreatureAddons();
509 void LoadCreatureModelInfo();
510 void LoadEquipmentTemplates();
511 void LoadGameObjectLocales();
512 void LoadGameobjects();
513 void LoadGameobjectRespawnTimes();
514 void LoadItemPrototypes();
515 void LoadItemLocales();
516 void LoadQuestLocales();
517 void LoadNpcTextLocales();
518 void LoadPageTextLocales();
519 void LoadNpcOptionLocales();
520 void LoadPointOfInterestLocales();
521 void LoadInstanceTemplate();
523 void LoadGossipText();
525 void LoadAreaTriggerTeleports();
526 void LoadQuestAreaTriggers();
527 void LoadAreaTriggerScripts();
528 void LoadTavernAreaTriggers();
529 void LoadGameObjectForQuests();
531 void LoadItemTexts();
532 void LoadPageTexts();
534 void LoadPlayerInfo();
535 void LoadPetLevelInfo();
536 void LoadExplorationBaseXP();
538 void LoadPetNumber();
540 void LoadFishingBaseSkillLevel();
542 void LoadReputationOnKill();
543 void LoadPointsOfInterest();
545 SpellClickInfoMap mSpellClickInfoMap
;
546 void LoadNPCSpellClickSpells();
548 void LoadWeatherZoneChances();
551 void LoadNpcOptions();
552 void LoadNpcTextId();
554 void LoadTrainerSpell();
556 std::string
GeneratePetName(uint32 entry
);
557 uint32
GetBaseXP(uint32 level
);
558 uint32
GetXPForLevel(uint32 level
);
560 int32
GetFishingBaseSkillLevel(uint32 entry
) const
562 FishingBaseSkillMap::const_iterator itr
= mFishingBaseForArea
.find(entry
);
563 return itr
!= mFishingBaseForArea
.end() ? itr
->second
: 0;
566 void ReturnOrDeleteOldMails(bool serverUp
);
568 void SetHighestGuids();
569 uint32
GenerateLowGuid(HighGuid guidhigh
);
570 uint32
GenerateArenaTeamId();
571 uint32
GenerateAuctionID();
572 uint64
GenerateEquipmentSetGuid();
573 uint32
GenerateGuildId();
574 uint32
GenerateItemTextID();
575 uint32
GenerateMailID();
576 uint32
GeneratePetNumber();
578 uint32
CreateItemText(std::string text
);
579 std::string
GetItemText( uint32 id
)
581 ItemTextMap::const_iterator itr
= mItemTexts
.find( id
);
582 if ( itr
!= mItemTexts
.end() )
585 return "There is no info for this item";
588 typedef std::multimap
<int32
, uint32
> ExclusiveQuestGroups
;
589 ExclusiveQuestGroups mExclusiveQuestGroups
;
591 WeatherZoneChances
const* GetWeatherChances(uint32 zone_id
) const
593 WeatherZoneMap::const_iterator itr
= mWeatherZoneMap
.find(zone_id
);
594 if(itr
!= mWeatherZoneMap
.end())
600 CellObjectGuids
const& GetCellObjectGuids(uint16 mapid
, uint8 spawnMode
, uint32 cell_id
)
602 return mMapObjectGuids
[MAKE_PAIR32(mapid
,spawnMode
)][cell_id
];
605 CreatureData
const* GetCreatureData(uint32 guid
) const
607 CreatureDataMap::const_iterator itr
= mCreatureDataMap
.find(guid
);
608 if(itr
==mCreatureDataMap
.end()) return NULL
;
611 CreatureData
& NewOrExistCreatureData(uint32 guid
) { return mCreatureDataMap
[guid
]; }
612 void DeleteCreatureData(uint32 guid
);
613 CreatureLocale
const* GetCreatureLocale(uint32 entry
) const
615 CreatureLocaleMap::const_iterator itr
= mCreatureLocaleMap
.find(entry
);
616 if(itr
==mCreatureLocaleMap
.end()) return NULL
;
619 GameObjectLocale
const* GetGameObjectLocale(uint32 entry
) const
621 GameObjectLocaleMap::const_iterator itr
= mGameObjectLocaleMap
.find(entry
);
622 if(itr
==mGameObjectLocaleMap
.end()) return NULL
;
625 ItemLocale
const* GetItemLocale(uint32 entry
) const
627 ItemLocaleMap::const_iterator itr
= mItemLocaleMap
.find(entry
);
628 if(itr
==mItemLocaleMap
.end()) return NULL
;
631 QuestLocale
const* GetQuestLocale(uint32 entry
) const
633 QuestLocaleMap::const_iterator itr
= mQuestLocaleMap
.find(entry
);
634 if(itr
==mQuestLocaleMap
.end()) return NULL
;
637 NpcTextLocale
const* GetNpcTextLocale(uint32 entry
) const
639 NpcTextLocaleMap::const_iterator itr
= mNpcTextLocaleMap
.find(entry
);
640 if(itr
==mNpcTextLocaleMap
.end()) return NULL
;
643 PageTextLocale
const* GetPageTextLocale(uint32 entry
) const
645 PageTextLocaleMap::const_iterator itr
= mPageTextLocaleMap
.find(entry
);
646 if(itr
==mPageTextLocaleMap
.end()) return NULL
;
649 NpcOptionLocale
const* GetNpcOptionLocale(uint32 entry
) const
651 NpcOptionLocaleMap::const_iterator itr
= mNpcOptionLocaleMap
.find(entry
);
652 if(itr
==mNpcOptionLocaleMap
.end()) return NULL
;
655 PointOfInterestLocale
const* GetPointOfInterestLocale(uint32 poi_id
) const
657 PointOfInterestLocaleMap::const_iterator itr
= mPointOfInterestLocaleMap
.find(poi_id
);
658 if(itr
==mPointOfInterestLocaleMap
.end()) return NULL
;
662 GameObjectData
const* GetGOData(uint32 guid
) const
664 GameObjectDataMap::const_iterator itr
= mGameObjectDataMap
.find(guid
);
665 if(itr
==mGameObjectDataMap
.end()) return NULL
;
668 GameObjectData
& NewGOData(uint32 guid
) { return mGameObjectDataMap
[guid
]; }
669 void DeleteGOData(uint32 guid
);
671 MangosStringLocale
const* GetMangosStringLocale(int32 entry
) const
673 MangosStringLocaleMap::const_iterator itr
= mMangosStringLocaleMap
.find(entry
);
674 if(itr
==mMangosStringLocaleMap
.end()) return NULL
;
677 const char *GetMangosString(int32 entry
, int locale_idx
) const;
678 const char *GetMangosStringForDBCLocale(int32 entry
) const { return GetMangosString(entry
,DBCLocaleIndex
); }
679 int32
GetDBCLocaleIndex() const { return DBCLocaleIndex
; }
680 void SetDBCLocaleIndex(uint32 lang
) { DBCLocaleIndex
= GetIndexForLocale(LocaleConstant(lang
)); }
682 void AddCorpseCellData(uint32 mapid
, uint32 cellid
, uint32 player_guid
, uint32 instance
);
683 void DeleteCorpseCellData(uint32 mapid
, uint32 cellid
, uint32 player_guid
);
685 time_t GetCreatureRespawnTime(uint32 loguid
, uint32 instance
) { return mCreatureRespawnTimes
[MAKE_PAIR64(loguid
,instance
)]; }
686 void SaveCreatureRespawnTime(uint32 loguid
, uint32 instance
, time_t t
);
687 time_t GetGORespawnTime(uint32 loguid
, uint32 instance
) { return mGORespawnTimes
[MAKE_PAIR64(loguid
,instance
)]; }
688 void SaveGORespawnTime(uint32 loguid
, uint32 instance
, time_t t
);
689 void DeleteRespawnTimeForInstance(uint32 instance
);
692 void AddCreatureToGrid(uint32 guid
, CreatureData
const* data
);
693 void RemoveCreatureFromGrid(uint32 guid
, CreatureData
const* data
);
694 void AddGameobjectToGrid(uint32 guid
, GameObjectData
const* data
);
695 void RemoveGameobjectFromGrid(uint32 guid
, GameObjectData
const* data
);
698 void LoadReservedPlayersNames();
699 bool IsReservedName(const std::string
& name
) const;
701 // name with valid structure and symbols
702 static bool IsValidName( const std::string
& name
, bool create
= false );
703 static bool IsValidCharterName( const std::string
& name
);
704 static bool IsValidPetName( const std::string
& name
);
706 static bool CheckDeclinedNames(std::wstring mainpart
, DeclinedName
const& names
);
708 int GetIndexForLocale(LocaleConstant loc
);
709 LocaleConstant
GetLocaleForIndex(int i
);
711 uint16
GetConditionId(ConditionType condition
, uint32 value1
, uint32 value2
);
712 bool IsPlayerMeetToCondition(Player
const* player
, uint16 condition_id
) const
714 if(condition_id
>= mConditions
.size())
717 return mConditions
[condition_id
].Meets(player
);
720 GameTele
const* GetGameTele(uint32 id
) const
722 GameTeleMap::const_iterator itr
= m_GameTeleMap
.find(id
);
723 if(itr
==m_GameTeleMap
.end()) return NULL
;
726 GameTele
const* GetGameTele(const std::string
& name
) const;
727 GameTeleMap
const& GetGameTeleMap() const { return m_GameTeleMap
; }
728 bool AddGameTele(GameTele
& data
);
729 bool DeleteGameTele(const std::string
& name
);
731 CacheNpcOptionList
const& GetNpcOptions() const { return m_mCacheNpcOptionList
; }
733 uint32
GetNpcGossip(uint32 entry
) const
735 CacheNpcTextIdMap::const_iterator iter
= m_mCacheNpcTextIdMap
.find(entry
);
736 if(iter
== m_mCacheNpcTextIdMap
.end())
742 TrainerSpellData
const* GetNpcTrainerSpells(uint32 entry
) const
744 CacheTrainerSpellMap::const_iterator iter
= m_mCacheTrainerSpellMap
.find(entry
);
745 if(iter
== m_mCacheTrainerSpellMap
.end())
748 return &iter
->second
;
751 VendorItemData
const* GetNpcVendorItemList(uint32 entry
) const
753 CacheVendorItemMap::const_iterator iter
= m_mCacheVendorItemMap
.find(entry
);
754 if(iter
== m_mCacheVendorItemMap
.end())
757 return &iter
->second
;
759 void AddVendorItem(uint32 entry
,uint32 item
, uint32 maxcount
, uint32 incrtime
, uint32 ExtendedCost
);
760 bool RemoveVendorItem(uint32 entry
,uint32 item
);
761 bool IsVendorItemValid( uint32 vendor_entry
, uint32 item
, uint32 maxcount
, uint32 ptime
, uint32 ExtendedCost
, Player
* pl
= NULL
, std::set
<uint32
>* skip_vendors
= NULL
) const;
763 void LoadScriptNames();
764 ScriptNameMap
&GetScriptNames() { return m_scriptNames
; }
765 const char * GetScriptName(uint32 id
) { return id
< m_scriptNames
.size() ? m_scriptNames
[id
].c_str() : ""; }
766 uint32
GetScriptId(const char *name
);
768 int GetOrNewIndexForLocale(LocaleConstant loc
);
771 // first free id for selected id type
772 uint32 m_arenaTeamId
;
774 uint64 m_equipmentSetGuid
;
778 uint32 m_hiPetNumber
;
780 // first free low guid for seelcted guid type
782 uint32 m_hiCreatureGuid
;
784 uint32 m_hiVehicleGuid
;
788 uint32 m_hiCorpseGuid
;
790 QuestMap mQuestTemplates
;
792 typedef UNORDERED_MAP
<uint32
, GossipText
> GossipTextMap
;
793 typedef UNORDERED_MAP
<uint32
, uint32
> QuestAreaTriggerMap
;
794 typedef UNORDERED_MAP
<uint32
, std::string
> ItemTextMap
;
795 typedef std::set
<uint32
> TavernAreaTriggerSet
;
796 typedef std::set
<uint32
> GameObjectForQuestSet
;
800 ArenaTeamMap mArenaTeamMap
;
802 ItemTextMap mItemTexts
;
804 QuestAreaTriggerMap mQuestAreaTriggerMap
;
805 TavernAreaTriggerSet mTavernAreaTriggerSet
;
806 GameObjectForQuestSet mGameObjectForQuestSet
;
807 GossipTextMap mGossipText
;
808 AreaTriggerMap mAreaTriggers
;
809 AreaTriggerScriptMap mAreaTriggerScripts
;
811 RepOnKillMap mRepOnKill
;
813 PointOfInterestMap mPointsOfInterest
;
815 WeatherZoneMap mWeatherZoneMap
;
817 PetCreateSpellMap mPetCreateSpell
;
819 //character reserved names
820 typedef std::set
<std::wstring
> ReservedNamesMap
;
821 ReservedNamesMap m_ReservedNames
;
823 GraveYardMap mGraveYardMap
;
825 GameTeleMap m_GameTeleMap
;
827 ScriptNameMap m_scriptNames
;
829 typedef std::vector
<LocaleConstant
> LocalForIndex
;
830 LocalForIndex m_LocalForIndex
;
835 void LoadScripts(ScriptMapMap
& scripts
, char const* tablename
);
836 void CheckScripts(ScriptMapMap
const& scripts
,std::set
<int32
>& ids
);
837 void ConvertCreatureAddonAuras(CreatureDataAddon
* addon
, char const* table
, char const* guidEntryStr
);
838 void LoadQuestRelationsHelper(QuestRelations
& map
,char const* table
);
840 typedef std::map
<uint32
,PetLevelInfo
*> PetLevelInfoMap
;
841 // PetLevelInfoMap[creature_id][level]
842 PetLevelInfoMap petInfo
; // [creature_id][level]
844 PlayerClassInfo playerClassInfo
[MAX_CLASSES
];
846 void BuildPlayerLevelInfo(uint8 race
, uint8 class_
, uint8 level
, PlayerLevelInfo
* plinfo
) const;
847 PlayerInfo playerInfo
[MAX_RACES
][MAX_CLASSES
];
849 typedef std::vector
<uint32
> PlayerXPperLevel
; // [level]
850 PlayerXPperLevel mPlayerXPperLevel
;
852 typedef std::map
<uint32
,uint32
> BaseXPMap
; // [area level][base xp]
853 BaseXPMap mBaseXPTable
;
855 typedef std::map
<uint32
,int32
> FishingBaseSkillMap
; // [areaId][base skill level]
856 FishingBaseSkillMap mFishingBaseForArea
;
858 typedef std::map
<uint32
,std::vector
<std::string
> > HalfNameMap
;
859 HalfNameMap PetHalfName0
;
860 HalfNameMap PetHalfName1
;
862 MapObjectGuids mMapObjectGuids
;
863 CreatureDataMap mCreatureDataMap
;
864 CreatureLocaleMap mCreatureLocaleMap
;
865 GameObjectDataMap mGameObjectDataMap
;
866 GameObjectLocaleMap mGameObjectLocaleMap
;
867 ItemLocaleMap mItemLocaleMap
;
868 QuestLocaleMap mQuestLocaleMap
;
869 NpcTextLocaleMap mNpcTextLocaleMap
;
870 PageTextLocaleMap mPageTextLocaleMap
;
871 MangosStringLocaleMap mMangosStringLocaleMap
;
872 NpcOptionLocaleMap mNpcOptionLocaleMap
;
873 PointOfInterestLocaleMap mPointOfInterestLocaleMap
;
874 RespawnTimes mCreatureRespawnTimes
;
875 RespawnTimes mGORespawnTimes
;
877 // Storage for Conditions. First element (index 0) is reserved for zero-condition (nothing required)
878 typedef std::vector
<PlayerCondition
> ConditionStore
;
879 ConditionStore mConditions
;
881 CacheNpcOptionList m_mCacheNpcOptionList
;
882 CacheNpcTextIdMap m_mCacheNpcTextIdMap
;
883 CacheVendorItemMap m_mCacheVendorItemMap
;
884 CacheTrainerSpellMap m_mCacheTrainerSpellMap
;
887 #define objmgr MaNGOS::Singleton<ObjectMgr>::Instance()
889 // scripting access functions
890 MANGOS_DLL_SPEC
bool LoadMangosStrings(DatabaseType
& db
, char const* table
,int32 start_value
= -1, int32 end_value
= std::numeric_limits
<int32
>::min());
891 MANGOS_DLL_SPEC uint32
GetAreaTriggerScriptId(uint32 trigger_id
);
892 MANGOS_DLL_SPEC uint32
GetScriptId(const char *name
);
893 MANGOS_DLL_SPEC
ObjectMgr::ScriptNameMap
& GetScriptNames();
894 MANGOS_DLL_SPEC CreatureInfo
const* GetCreatureTemplateStore(uint32 entry
);
895 MANGOS_DLL_SPEC Quest
const* GetQuestTemplateStore(uint32 entry
);