editor: #undef O after use
[0verkill.git] / help.c
blob8cf7511ebf8dbafa9c26c32ded05b7099c20c377
1 #include "blit.h"
3 #define HELP_WIDTH 41 /* 42-(42/42) ..... 42 is really UNIVERSAL number ;-) */
4 #define HELP_HEIGHT 19
5 #define HELP_X ((SCREEN_X-2-HELP_WIDTH)>>1)
6 #define HELP_Y ((SCREEN_Y-2-HELP_HEIGHT)>>1)
8 /* prints help window */
9 void print_help_window(void)
11 draw_frame(HELP_X,HELP_Y,HELP_WIDTH,HELP_HEIGHT,14);
12 print2screen(HELP_X+((HELP_WIDTH-4)>>1),HELP_Y+1,11,"HELP");
13 print2screen(HELP_X+3,HELP_Y+3,10,"LEFT,RIGHT");
14 print2screen(HELP_X+21,HELP_Y+3,7,"move");
15 print2screen(HELP_X+3,HELP_Y+4,10,"UP");
16 print2screen(HELP_X+21,HELP_Y+4,7,"jump");
17 print2screen(HELP_X+3,HELP_Y+5,10,"SHIFT+DIRECTION");
18 print2screen(HELP_X+21,HELP_Y+5,7,"run");
19 print2screen(HELP_X+3,HELP_Y+6,10,"CAPSLOCK,A");
20 print2screen(HELP_X+21,HELP_Y+6,7,"toggle autorun");
21 print2screen(HELP_X+3,HELP_Y+7,10,"DOWN+DIRECTION");
22 print2screen(HELP_X+21,HELP_Y+7,7,"creep");
23 print2screen(HELP_X+3,HELP_Y+8,10,"C");
24 print2screen(HELP_X+21,HELP_Y+8,7,"toggle creep");
25 print2screen(HELP_X+3,HELP_Y+9,10,"Z,CTRL");
26 print2screen(HELP_X+21,HELP_Y+9,7,"fire");
27 print2screen(HELP_X+3,HELP_Y+10,10,"1,2,3,4,5,6,7");
28 print2screen(HELP_X+21,HELP_Y+10,7,"change weapon");
29 print2screen(HELP_X+3,HELP_Y+11,10,"ENTER");
30 print2screen(HELP_X+21,HELP_Y+11,7,"chat");
31 print2screen(HELP_X+3,HELP_Y+12,10,"F10,Q");
32 print2screen(HELP_X+21,HELP_Y+12,7,"quit");
33 print2screen(HELP_X+3,HELP_Y+13,10,"F12");
34 print2screen(HELP_X+21,HELP_Y+13,7,"abort game");
35 print2screen(HELP_X+3,HELP_Y+14,10,"R");
36 print2screen(HELP_X+21,HELP_Y+14,7,"redraw screen");
37 print2screen(HELP_X+3,HELP_Y+15,10,"H");
38 print2screen(HELP_X+21,HELP_Y+15,7,"toggle help");
39 print2screen(HELP_X+3,HELP_Y+16,10,"TAB");
40 print2screen(HELP_X+21,HELP_Y+16,7,"toggle top players");
41 print2screen(HELP_X+3,HELP_Y+17,10,"SPACE");
42 print2screen(HELP_X+21,HELP_Y+17,7,"respawn dead player");
43 print2screen(HELP_X+3,HELP_Y+18,10,"D");
44 print2screen(HELP_X+21,HELP_Y+18,7,"climb down ladders");